FFVIIR will be released in multiple parts

GAMERG0D | Ascended Posting Frenzy
 
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http://www.ign.com/articles/2015/12/07/psx-2015-final-fantasy-7-remake-will-be-a-multi-part-series
Quote
Square Enix has announced that Final Fantasy VII Remake will be released in multiple parts.

According to Square, Final Fantasy VII Remake will be "told across a multi-part series, with each entry providing its own unique experience."

No additional details were provided, including any kind of price or release timing for part one.
THEY FUCKED IT UP

>they'll probably remove the overworld and just have cuts between episodes
Last Edit: December 06, 2015, 08:22:34 PM by GAMERG0D


 
big sponge
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0/10 back to playing the earlier FFs on an emulator on my PC


Ásgeirr | Mythic Inconceivable!
 
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The angel agreed to trade a set of white wings for the head of another demon. Overjoyed, the demon killed one of his own and plucked the head right off its still-warm body.

The angel then led the demon to heaven, where he underwent centuries of the cruelest tortures imaginable. Finally, the pain was so great that he lost consciousness - at which point his dark wings turned the promised shade of white.
Pfffffffffffffffff


Comet | Legendary Invincible!
 
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noooooo y


 
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No but seriously

How the hell do you fuck this up, this thing was supposed to be a no brainer project.


Thun | Mythic Inconceivable!
 
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hahahahahahahahahahahaha


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I'm not even a Final Fantasy fan but wtf is that shit?


 
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
—Judge Aaron Satie
——Carmen
Sakaguchi made the right choice


 
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This is revenge for people not liking lightning isn't it?


GAMERG0D | Ascended Posting Frenzy
 
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I just want to fly the fucking Highwind around to areas around the map, if they can somehow allow me to revisit areas I won't care.

But I'm concerned about NPCs, are they going to be in this game? Will every side quest be in the game?

If not fuck them. It'll be Final Fantasy VII: XIII Redux Edition


Girl of Mystery | Mythic Unfrigginbelievable!
 
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A flower which blooms on the battlefield
LOL


 
Luciana
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No but seriously

How the hell do you fuck this up, this thing was supposed to be a no brainer project.
It's Square Enix. They haven't done a successful single player Final Fantasy since 10, and that was before they fired everyone and merged together.

12 was okay, but yeah. Proves what the wrong minds can do.


Thun | Mythic Inconceivable!
 
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This is revenge for people not liking lightning isn't it?
I like Lightning.


 
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RIP ENDIE
This user has been blacklisted from posting on the forums. Until the blacklist is lifted, all posts made by this user have been hidden and require a Sep7agon® SecondClass Premium Membership to view.


Thun | Mythic Inconceivable!
 
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What's wrong guys?

Aren't you happy?

THIS IS WHAT YOU WANTED ISN'T IT?!


 
Luciana
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What's wrong guys?

Aren't you happy?

THIS IS WHAT YOU WANTED ISN'T IT?!
It was too good to be true. Oh well, I've experienced all of the magic I can from FF 7. No remake could really re-capture the magic of when I first beat it.

Plus PC mods easily upgraded the look and music for me, so it was even better when doing it again.


GAMERG0D | Ascended Posting Frenzy
 
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Luckily this game is most likely Unreal Engine 4 so modding it or having it at 60 FPS on PC won't be unheard of.


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Hiroshima was justified


Batch | Mythic Inconceivable!
 
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http://www.neogaf.com/forum/showthread.php?t=1152062

Okay there is a rough overview from interviews about whats going down. It's also here below

Spoiler
Originally Posted by raven777

Quick stuff from interviews

-they made multi-release since they would have to cut stuff out if they made it in one game. The detail of the game will be so dense, and you will be able to go to various locations within Midgar that you couldn't go before.
-there will be some stuff that has to be cut, but there will be lots of stuff added. overall volume will be big
-They are working with various companies outside, including CC2
-The battle system is real-time, action feel. The degree of action will be "Dissidia > Kingdom Hearts> FF7 remake" It will be more tactical.
-Although it's action style, it has ATB as well.
-You can control other party members, but you can keep control one if you want
-3 party members at a time like the original

[...]

some stuff I didn't put in my first summary

-Character model is supervised by Visual Work's director.
-They don't want to go with 100% realism for the characters since it might make it hard to recognize certain characters. So they are going as real as possible, while keeping the character's personality.
-Advent Children model data is over 10 years old so they can't really use it.
-Everything from the trailer (excluding the stuff that was shown from E3 reveal) was real-time. The end scene where Cloud gets off the train, it transitions directly to the gameplay.
-Cloud looking sick is partly due to the lighting. Nojima likes that Cloud looks very sick.
-Cross-dressing is obviously in the game, but Nomura didn't design it yet.
-All the party member's design is renewed like Barret.
-At first they thought of going with AC design of Barret, but decided not to.
-ATB and Limit gauge is there but they are different from the original. ATB turning red is something important.
-Battle tempo will be similar to Dissidia. Battle is done by people who has experience in both Dissidia and Kingdom Hearts..
Originally Posted by JeffAtomsky

A rough translation of http://dengekionline.com/elem/000/001/173/1173362/

- About the details of splitting the game into episodes, please tell us more.

Kitase: From the beginning, we have considered it impossible to remake FF7 into one single game. Althought it's impossible to tell you the details about the splitting at the moment, please wait for our further announcement.

Nomura: If we tried to stuff the whole game into one release, some part of the game would have to appear as digests. We'd have to remove some contents from the game, and it would be difficult to add more to the game. Considering that a full remake of the original game must be achived, we have decided to split the game into episodes.

Kitase: Taking the No.8 street shown in the video this time, even just this is already highly dense. If we are to remake the content of the original version at that quality, it would have been impossible to do with a single release.

Splitting the original version into episode with nothing dropped, as well as adding complements, and remaking the game the game in its full volume is what we are thinking.

- How will the battle system look like?
Kitase: Unlike the encounter battles in the original version, we were aiming for a seamless active battle like shown in the video.

Nomura: Regarding the speed of the combat, as well as the sensation of tempo, we have considered something alongside Dissidia FF that you can play without stress. The degree of action would feel like Dissidia FF > KH > FF7 Remake.

We are trying to make a new action combat system that definitely demand no action technique, and let you consider your strategy during the combat.

- What would the elements in the battle system from the original version become?
Nomura: Since the game is based on FF7, elements like ATB gauge and limitbreak will appear but with new useage. Please wait for our further announcements on how they would evolve.

- Are you going to adjust the story in order to maintain connection to other compilations of the game, as well as adapting to the modern age?
Nomura: We are planning some mechanism to dig deeper into each episodes. Players who have played the original version surely would know everything from the beginning to the end of the game, including some very important moments. And we are planning to give even such users surprises.

Kitase: We are not going to remake a game so you only play for nostalgia. We want to make the hearts of the original fans pump. We are adjusting the storyline with this idea in mind.
http://dengekionline.com/elem/000/001/173/1173362/

My spin: it doesn't sound so bad. A worthy tradeoff, IMO. Everyone is welcome to their personal interpretations, of course, and those who still feel the sky is falling down have my sympathies.

Thats everything taken from the page

http://dengekionline.com/elem/000/001/173/1173362/
Here's the link of said interview, of course you need to be on PC to translate but the guy from Neo did it in the text above.

So its a tradeoff....but they'd seem to rather give us the game with as much detail, in portions, then a watered down game all at once. The other part is give us the whole game when ever its all done...but god knows when that is.

The only part now is its cost.


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The milking is real


Gatortag | Heroic Posting Rampage
 
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If there's 3 episodes worth $20 each, and each episode is full of stuff, almost like an entire game. I see no problem with this.


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I'll wait to see how the game is priced.


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The fuck?


 
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But I guess in the end -- Sort of feels like everyday its harder to stay happy where you are. There are all these ways to look through the fence into your neighbor's yard.

Why even risk it? its safer to stay distant.
>putting any faith in this lot


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Batch | Mythic Inconceivable!
 
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At least post the good one


That Dissidia 3 render kinda makes him look like Sora.


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Slightly offtopic; Cloud's design always was kind of edgy imo - But judging from his rendering and the VA in the trailer, SQE seems to be willing to go full Coldsteel the Hedgehog with him.

...I literally can't not hear 'Crawling' by Linkin Park feintly playing in the back of my head the second Cloud begins to talk.


 
Luciana
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Slightly offtopic; Cloud's design always was kind of edgy imo - But judging from his rendering and the VA in the trailer, SQE seems to be willing to go full Coldsteel the Hedgehog with him.

...I literally can't not hear 'Crawling' by Linkin Park feintly playing in the back of my head the second Cloud begins to talk.
Hopefully he's slightly cheerful in the game, seeing as they gave him humor and jokes in the game. He went from edgy, to a human bean, to depressing post game (kingdom hearts).

They never really struck the middle game mood with Cloud yet.