Favorite Zelda games?

Dietrich Six | Mythic Inconceivable!
 
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Excuse me, I'm full of dog poison
I believe you're confusing difficulty with depth. Also, in what game are you instantly punished for spamming a shit combo?
Literally any well-designed game.

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Also, just because the fighting mechanics in games like DMC and Bayonetta have depth doesn't mean the game itself has depth.
that's what i've been saying this entire time

they lack depth in every facet that actually matters
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Fighting games don't have depth.
Fighting games have more depth than any other game genre. It is Depth: The Genre.

Fighting games only have depth in combat. Hack and slash games only have depth in combat.

I dropped my spaghetti.


 
TB
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#13
So essentially, it boils down to a game must require the mechanics you speak of in order to beat it. That's depth that matters. (The difficulty you play on factors into this somewhere but I'm not sure how we'd go about solving that. What difficulty do you normally play on?)
always "normal," because it's a word that suggests to me that this is how the game is "normally" meant to be played, unless otherwise specified
Quote
I find this problematic though as the ability to complete a game is hardly an objective process. When someone mashes buttons are they lucking into combos or are they picking up certain combos as they play? If they begin to utilize these combos in a controlled manner it's not really button mashing anymore is it? At that point it just seems like fast paced gameplay which isn't inherently a problem.
if, through button mashing, you discover an efficient/"cheap" combo that you can spam over and over and carry yourself through the entire game with it (or 2, or 3) then yeah, that's exactly the kind of shit that i'm talking about

that's not deep

a game with depth wouldn't allow you to just comfortably spam anything, and will instantly punish you for even trying
Quote
My point is that you almost need to look at it on a case by case basis in order to judge depth. So what exactly are you basing your assertion that a game like DMC has no depth on? Do you know for a fact it's able to be beaten just by punching your controller?
i've done it, ages go

i didn't button mash the entire time, but i was practically on autopilot

i didn't have to think about anything that i was doing

it's an autopilot game, that's what HnS is
Right, I figured as much.

Name one action game that punishes you instantly for reusing the same 3 combos.

Fair enough, if you've played it and still profess it has no depth then I'll defer to you on it.


 
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Fighting games only have depth in combat.
The only place where depth matters (the main purpose of the game).
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Hack and slash games only have depth in combat.
Nope, not when you can mash and win.


 
Verbatim
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Name one action game that punishes you instantly for reusing the same 3 combos.
Just one??

Super Smash Bros. has a system in place called "stale moves" which reduces the power of attacks when you use the same ones over and over again. This is an anti-spam measure.

Boom.


 
TB
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#13
Name one action game that punishes you instantly for reusing the same 3 combos.
Just one??

Super Smash Bros. has a system in place called "stale moves" which reduces the power of attacks when you use the same ones over and over again. This is an anti-spam measure.

Boom.
Fuck dude, anything other than Smash.


 
Verbatim
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Name one action game that punishes you instantly for reusing the same 3 combos.
Just one??

Super Smash Bros. has a system in place called "stale moves" which reduces the power of attacks when you use the same ones over and over again. This is an anti-spam measure.

Boom.
Fuck dude, anything other than Smash.
how do i know that you're not just gonna keep saying "o-oh, except for that one!!"

can't we just admit that i'm right and move on

but okay, Dark Souls

trying doing the same moves in dark souls over and over and see how that works out for you


 
Elai
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dracula can eat my whole ass!
Name one action game that punishes you instantly for reusing the same 3 combos.
Just one??

Super Smash Bros. has a system in place called "stale moves" which reduces the power of attacks when you use the same ones over and over again. This is an anti-spam measure.

Boom.
Fuck dude, anything other than Smash.
how do i know that you're not just gonna keep saying "o-oh, except for that one!!"

can't we just admit that i'm right and move on

but okay, Dark Souls

trying doing the same moves in dark souls over and over and see how that works out for you

dark souls is the same move over and over again, but it requires timing


 
Verbatim
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Name one action game that punishes you instantly for reusing the same 3 combos.
Just one??

Super Smash Bros. has a system in place called "stale moves" which reduces the power of attacks when you use the same ones over and over again. This is an anti-spam measure.

Boom.
Fuck dude, anything other than Smash.
how do i know that you're not just gonna keep saying "o-oh, except for that one!!"

can't we just admit that i'm right and move on

but okay, Dark Souls

trying doing the same moves in dark souls over and over and see how that works out for you

dark souls is the same move over and over again, but it requires timing
AAHAAHAHAHAHAHAHAHAHA


 
Elai
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dracula can eat my whole ass!
Name one action game that punishes you instantly for reusing the same 3 combos.
Just one??

Super Smash Bros. has a system in place called "stale moves" which reduces the power of attacks when you use the same ones over and over again. This is an anti-spam measure.

Boom.
Fuck dude, anything other than Smash.
how do i know that you're not just gonna keep saying "o-oh, except for that one!!"

can't we just admit that i'm right and move on

but okay, Dark Souls

trying doing the same moves in dark souls over and over and see how that works out for you

dark souls is the same move over and over again, but it requires timing
AAHAAHAHAHAHAHAHAHAHA

that's how i played it

i guess dark souls is shallow too


 
TB
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#13
Name one action game that punishes you instantly for reusing the same 3 combos.
Just one??

Super Smash Bros. has a system in place called "stale moves" which reduces the power of attacks when you use the same ones over and over again. This is an anti-spam measure.

Boom.
Fuck dude, anything other than Smash.
how do i know that you're not just gonna keep saying "o-oh, except for that one!!"

can't we just admit that i'm right and move on

but okay, Dark Souls

trying doing the same moves in dark souls over and over and see how that works out for you
You don't need to be a bitch about it. I haven't played it so I'll take your word for it.

So games that you can spam combos lack depth, got it.


 
Verbatim
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Name one action game that punishes you instantly for reusing the same 3 combos.
Just one??

Super Smash Bros. has a system in place called "stale moves" which reduces the power of attacks when you use the same ones over and over again. This is an anti-spam measure.

Boom.
Fuck dude, anything other than Smash.
how do i know that you're not just gonna keep saying "o-oh, except for that one!!"

can't we just admit that i'm right and move on

but okay, Dark Souls

trying doing the same moves in dark souls over and over and see how that works out for you

dark souls is the same move over and over again, but it requires timing
AAHAAHAHAHAHAHAHAHAHA
that's how i played it

i guess dark souls is shallow too
i wonder how retarded you actually have to be to twist my logic around like that


 
Verbatim
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So games that you can spam combos lack depth, got it.
no

games that offer no incentive to do anything else but spam combos lack depth, other than "c'mon it's FUN!!!!" which isn't an incentive at all unless you think of games as stupid entertainment instead of art


 
TB
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#13
So games that you can spam combos lack depth, got it.
no

games that offer no incentive to do anything else but spam combos lack depth, other than "c'mon it's FUN!!!!" which isn't an incentive at all unless you think of games as stupid entertainment instead of art
What's wrong with entertainment?


 
Verbatim
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So games that you can spam combos lack depth, got it.
no

games that offer no incentive to do anything else but spam combos lack depth, other than "c'mon it's FUN!!!!" which isn't an incentive at all unless you think of games as stupid entertainment instead of art
What's wrong with entertainment?
we have enough of it

pure entertainment is piss-useless, and it's probably toxic for the brain

it's better to inject it with something that can actually be used in life, and HnS games have always been notoriously bad at that
Last Edit: November 21, 2017, 05:50:17 PM by Verbatim


alphy | Legendary Invincible!
 
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wow hasn't this argument going on for days


 
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wow hasn't this argument going on for days
like, one day

the conversation started the day before, but became a problem the day after


 
TB
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#13
So games that you can spam combos lack depth, got it.
no

games that offer no incentive to do anything else but spam combos lack depth, other than "c'mon it's FUN!!!!" which isn't an incentive at all unless you think of games as stupid entertainment instead of art
What's wrong with entertainment?
we have enough of it

pure entertainment is piss-useless, and it's probably toxic for the brain

it's better to inject it with something that can actually be used in life, and HnS games have always been notoriously bad at that
Fair enough.


Dietrich Six | Mythic Inconceivable!
 
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Excuse me, I'm full of dog poison
Fighting games only have depth in combat.
The only place where depth matters (the main purpose of the game).
Quote
Hack and slash games only have depth in combat.
Nope, not when you can mash and win.

You can't tho? Games like DMC often require certain combos to be performed to progress.


 
Verbatim
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You can't tho? Games like DMC often require certain combos to be performed to progress.
so you do the minimum of what's required

wow deep game


 
Elai
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dont bother dietrich


Dietrich Six | Mythic Inconceivable!
 
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Excuse me, I'm full of dog poison
So games that you can spam combos lack depth, got it.
no

games that offer no incentive to do anything else but spam combos lack depth, other than "c'mon it's FUN!!!!" which isn't an incentive at all unless you think of games as stupid entertainment instead of art
What's wrong with entertainment?
we have enough of it

pure entertainment is piss-useless, and it's probably toxic for the brain

it's better to inject it with something that can actually be used in life, and HnS games have always been notoriously bad at that

What do you use in life that you gleaned from Street fighter?


Dietrich Six | Mythic Inconceivable!
 
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Excuse me, I'm full of dog poison
dont bother dietrich

Arguing with verb is the best thing this forum has to offer. The mental gymnastics are good for the brain.


Dietrich Six | Mythic Inconceivable!
 
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Excuse me, I'm full of dog poison
You can't tho? Games like DMC often require certain combos to be performed to progress.
so you do the minimum of what's required

wow deep game

DMC has an actual story


 
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So games that you can spam combos lack depth, got it.
no

games that offer no incentive to do anything else but spam combos lack depth, other than "c'mon it's FUN!!!!" which isn't an incentive at all unless you think of games as stupid entertainment instead of art
What's wrong with entertainment?
we have enough of it

pure entertainment is piss-useless, and it's probably toxic for the brain

it's better to inject it with something that can actually be used in life, and HnS games have always been notoriously bad at that
What do you use in life that you gleaned from Street fighter?
patience, discipline
determination
problem solving
how to take a loss

practicing combos helps with memory, dexterity, creativity, and critical thinking

the game also has a strong social aspect, feeds my thirst for competition, and gives me something to strive to get better at


 
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dont bother dietrich, youll just get mercilessly raped like i did
i would give him a try, he's much smarter than you


 
Elai
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dont bother dietrich, youll just get mercilessly raped like i did
i would give him a try, he's much smarter than you

i just dont have the time or energy to play this little game with you anymore. the things you get out of street fighter anybody could get out of dmc. you have a personal bias against hns so you cant objectively look at the genre. bayonetta is gratuitously sexualised so it automatically cant do anything right. its so obvious thats how you work and its just not worth the time.


 
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the things you get out of street fighter anybody could get out of dmc.
lmao FUCK no


 
Elai
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aside from social competition, which is debatable, yeah, pretty much


Dietrich Six | Mythic Inconceivable!
 
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Excuse me, I'm full of dog poison
aside from social competition, which is debatable, yeah, pretty much

Speed runs drive that competitive urge.