Quote from: Poetic Carnage on November 21, 2017, 05:01:23 PMI believe you're confusing difficulty with depth. Also, in what game are you instantly punished for spamming a shit combo?Literally any well-designed game.QuoteAlso, just because the fighting mechanics in games like DMC and Bayonetta have depth doesn't mean the game itself has depth.that's what i've been saying this entire timethey lack depth in every facet that actually mattersQuoteFighting games don't have depth.Fighting games have more depth than any other game genre. It is Depth: The Genre.
I believe you're confusing difficulty with depth. Also, in what game are you instantly punished for spamming a shit combo?
Also, just because the fighting mechanics in games like DMC and Bayonetta have depth doesn't mean the game itself has depth.
Fighting games don't have depth.
Quote from: TBlocks on November 21, 2017, 12:53:36 PMSo essentially, it boils down to a game must require the mechanics you speak of in order to beat it. That's depth that matters. (The difficulty you play on factors into this somewhere but I'm not sure how we'd go about solving that. What difficulty do you normally play on?)always "normal," because it's a word that suggests to me that this is how the game is "normally" meant to be played, unless otherwise specifiedQuoteI find this problematic though as the ability to complete a game is hardly an objective process. When someone mashes buttons are they lucking into combos or are they picking up certain combos as they play? If they begin to utilize these combos in a controlled manner it's not really button mashing anymore is it? At that point it just seems like fast paced gameplay which isn't inherently a problem. if, through button mashing, you discover an efficient/"cheap" combo that you can spam over and over and carry yourself through the entire game with it (or 2, or 3) then yeah, that's exactly the kind of shit that i'm talking aboutthat's not deepa game with depth wouldn't allow you to just comfortably spam anything, and will instantly punish you for even tryingQuoteMy point is that you almost need to look at it on a case by case basis in order to judge depth. So what exactly are you basing your assertion that a game like DMC has no depth on? Do you know for a fact it's able to be beaten just by punching your controller?i've done it, ages goi didn't button mash the entire time, but i was practically on autopiloti didn't have to think about anything that i was doingit's an autopilot game, that's what HnS is
So essentially, it boils down to a game must require the mechanics you speak of in order to beat it. That's depth that matters. (The difficulty you play on factors into this somewhere but I'm not sure how we'd go about solving that. What difficulty do you normally play on?)
I find this problematic though as the ability to complete a game is hardly an objective process. When someone mashes buttons are they lucking into combos or are they picking up certain combos as they play? If they begin to utilize these combos in a controlled manner it's not really button mashing anymore is it? At that point it just seems like fast paced gameplay which isn't inherently a problem.
My point is that you almost need to look at it on a case by case basis in order to judge depth. So what exactly are you basing your assertion that a game like DMC has no depth on? Do you know for a fact it's able to be beaten just by punching your controller?
Fighting games only have depth in combat.
Hack and slash games only have depth in combat.
Name one action game that punishes you instantly for reusing the same 3 combos.
Quote from: TBlocks on November 21, 2017, 05:08:01 PMName one action game that punishes you instantly for reusing the same 3 combos. Just one??Super Smash Bros. has a system in place called "stale moves" which reduces the power of attacks when you use the same ones over and over again. This is an anti-spam measure.Boom.
Quote from: Verbatim on November 21, 2017, 05:15:51 PMQuote from: TBlocks on November 21, 2017, 05:08:01 PMName one action game that punishes you instantly for reusing the same 3 combos. Just one??Super Smash Bros. has a system in place called "stale moves" which reduces the power of attacks when you use the same ones over and over again. This is an anti-spam measure.Boom.Fuck dude, anything other than Smash.
Quote from: TBlocks on November 21, 2017, 05:18:39 PMQuote from: Verbatim on November 21, 2017, 05:15:51 PMQuote from: TBlocks on November 21, 2017, 05:08:01 PMName one action game that punishes you instantly for reusing the same 3 combos. Just one??Super Smash Bros. has a system in place called "stale moves" which reduces the power of attacks when you use the same ones over and over again. This is an anti-spam measure.Boom.Fuck dude, anything other than Smash.how do i know that you're not just gonna keep saying "o-oh, except for that one!!"can't we just admit that i'm right and move onbut okay, Dark Soulstrying doing the same moves in dark souls over and over and see how that works out for you
Quote from: Verbatim on November 21, 2017, 05:21:40 PMQuote from: TBlocks on November 21, 2017, 05:18:39 PMQuote from: Verbatim on November 21, 2017, 05:15:51 PMQuote from: TBlocks on November 21, 2017, 05:08:01 PMName one action game that punishes you instantly for reusing the same 3 combos. Just one??Super Smash Bros. has a system in place called "stale moves" which reduces the power of attacks when you use the same ones over and over again. This is an anti-spam measure.Boom.Fuck dude, anything other than Smash.how do i know that you're not just gonna keep saying "o-oh, except for that one!!"can't we just admit that i'm right and move onbut okay, Dark Soulstrying doing the same moves in dark souls over and over and see how that works out for youdark souls is the same move over and over again, but it requires timing
Quote from: Snake 🙏 on November 21, 2017, 05:30:33 PMQuote from: Verbatim on November 21, 2017, 05:21:40 PMQuote from: TBlocks on November 21, 2017, 05:18:39 PMQuote from: Verbatim on November 21, 2017, 05:15:51 PMQuote from: TBlocks on November 21, 2017, 05:08:01 PMName one action game that punishes you instantly for reusing the same 3 combos. Just one??Super Smash Bros. has a system in place called "stale moves" which reduces the power of attacks when you use the same ones over and over again. This is an anti-spam measure.Boom.Fuck dude, anything other than Smash.how do i know that you're not just gonna keep saying "o-oh, except for that one!!"can't we just admit that i'm right and move onbut okay, Dark Soulstrying doing the same moves in dark souls over and over and see how that works out for youdark souls is the same move over and over again, but it requires timingAAHAAHAHAHAHAHAHAHAHA
Quote from: Verbatim on November 21, 2017, 05:32:10 PMQuote from: Snake 🙏 on November 21, 2017, 05:30:33 PMQuote from: Verbatim on November 21, 2017, 05:21:40 PMQuote from: TBlocks on November 21, 2017, 05:18:39 PMQuote from: Verbatim on November 21, 2017, 05:15:51 PMQuote from: TBlocks on November 21, 2017, 05:08:01 PMName one action game that punishes you instantly for reusing the same 3 combos. Just one??Super Smash Bros. has a system in place called "stale moves" which reduces the power of attacks when you use the same ones over and over again. This is an anti-spam measure.Boom.Fuck dude, anything other than Smash.how do i know that you're not just gonna keep saying "o-oh, except for that one!!"can't we just admit that i'm right and move onbut okay, Dark Soulstrying doing the same moves in dark souls over and over and see how that works out for youdark souls is the same move over and over again, but it requires timingAAHAAHAHAHAHAHAHAHAHAthat's how i played iti guess dark souls is shallow too
So games that you can spam combos lack depth, got it.
Quote from: TBlocks on November 21, 2017, 05:35:00 PMSo games that you can spam combos lack depth, got it.nogames that offer no incentive to do anything else but spam combos lack depth, other than "c'mon it's FUN!!!!" which isn't an incentive at all unless you think of games as stupid entertainment instead of art
Quote from: Verbatim on November 21, 2017, 05:36:44 PMQuote from: TBlocks on November 21, 2017, 05:35:00 PMSo games that you can spam combos lack depth, got it.nogames that offer no incentive to do anything else but spam combos lack depth, other than "c'mon it's FUN!!!!" which isn't an incentive at all unless you think of games as stupid entertainment instead of artWhat's wrong with entertainment?
wow hasn't this argument going on for days
Quote from: TBlocks on November 21, 2017, 05:45:40 PMQuote from: Verbatim on November 21, 2017, 05:36:44 PMQuote from: TBlocks on November 21, 2017, 05:35:00 PMSo games that you can spam combos lack depth, got it.nogames that offer no incentive to do anything else but spam combos lack depth, other than "c'mon it's FUN!!!!" which isn't an incentive at all unless you think of games as stupid entertainment instead of artWhat's wrong with entertainment?we have enough of itpure entertainment is piss-useless, and it's probably toxic for the brainit's better to inject it with something that can actually be used in life, and HnS games have always been notoriously bad at that
Quote from: Poetic Carnage on November 21, 2017, 05:05:50 PMFighting games only have depth in combat.The only place where depth matters (the main purpose of the game).QuoteHack and slash games only have depth in combat.Nope, not when you can mash and win.
You can't tho? Games like DMC often require certain combos to be performed to progress.
dont bother dietrich
Quote from: Poetic Carnage on November 21, 2017, 09:58:33 PMYou can't tho? Games like DMC often require certain combos to be performed to progress.so you do the minimum of what's requiredwow deep game
Quote from: Verbatim on November 21, 2017, 05:49:30 PMQuote from: TBlocks on November 21, 2017, 05:45:40 PMQuote from: Verbatim on November 21, 2017, 05:36:44 PMQuote from: TBlocks on November 21, 2017, 05:35:00 PMSo games that you can spam combos lack depth, got it.nogames that offer no incentive to do anything else but spam combos lack depth, other than "c'mon it's FUN!!!!" which isn't an incentive at all unless you think of games as stupid entertainment instead of artWhat's wrong with entertainment?we have enough of itpure entertainment is piss-useless, and it's probably toxic for the brainit's better to inject it with something that can actually be used in life, and HnS games have always been notoriously bad at thatWhat do you use in life that you gleaned from Street fighter?
dont bother dietrich, youll just get mercilessly raped like i did
Quote from: Snake 🙏 on November 21, 2017, 10:00:55 PMdont bother dietrich, youll just get mercilessly raped like i didi would give him a try, he's much smarter than you
the things you get out of street fighter anybody could get out of dmc.
aside from social competition, which is debatable, yeah, pretty much