This seems rather self-centered no?
And you define depth as needing to do more than mash buttons right? Skill and timing.
"if someone doesnt like this game its their fault, not the game's"what a convenient way to shut down your opponent
Quote from: TBlocks on November 20, 2017, 10:42:55 PMThis seems rather self-centered no?NoQuoteAnd you define depth as needing to do more than mash buttons right? Skill and timing.you need WAY more than that
Quote from: Snake 🙏 on November 20, 2017, 10:43:52 PM"if someone doesnt like this game its their fault, not the game's"what a convenient way to shut down your opponentyeah it's almost like i even typed numerous paragraphs heavily substantiating that very position you dense cunt
Look, Wind Waker captured me from the beginning as well, but there is simply no way to justify that it's the fault of the person for "not getting it". Again, I would ask what makes your interpretation better than the next person but there's no point. I already know your answer and it's tiring to hear you repeat that you're correct because it's you.
Ah great.
if the game doesn't make it clear what kind of game it is from the get go, that's the game's fault.
Quote from: Snake 🙏 on November 20, 2017, 10:53:59 PMif the game doesn't make it clear what kind of game it is from the get go, that's the game's fault. but it does, you fucking retard
Quote from: Verbatim on November 20, 2017, 10:55:53 PMQuote from: Snake 🙏 on November 20, 2017, 10:53:59 PMif the game doesn't make it clear what kind of game it is from the get go, that's the game's fault. but it does, you fucking retardnopereally the only zelda game that does it well is botw tbh
Quote from: Snake 🙏 on November 20, 2017, 10:57:36 PMQuote from: Verbatim on November 20, 2017, 10:55:53 PMQuote from: Snake 🙏 on November 20, 2017, 10:53:59 PMif the game doesn't make it clear what kind of game it is from the get go, that's the game's fault. but it does, you fucking retardnopereally the only zelda game that does it well is botw tbhbotw probably does it the worstyou don't understand anything about this series
Quote from: Verbatim on November 20, 2017, 10:58:24 PMQuote from: Snake 🙏 on November 20, 2017, 10:57:36 PMQuote from: Verbatim on November 20, 2017, 10:55:53 PMQuote from: Snake 🙏 on November 20, 2017, 10:53:59 PMif the game doesn't make it clear what kind of game it is from the get go, that's the game's fault. but it does, you fucking retardnopereally the only zelda game that does it well is botw tbhbotw probably does it the worstyou don't understand anything about this seriesyeah, botw probably does it the best
Quote from: Snake 🙏 on November 20, 2017, 11:07:37 PMQuote from: Verbatim on November 20, 2017, 10:58:24 PMQuote from: Snake 🙏 on November 20, 2017, 10:57:36 PMQuote from: Verbatim on November 20, 2017, 10:55:53 PMQuote from: Snake 🙏 on November 20, 2017, 10:53:59 PMif the game doesn't make it clear what kind of game it is from the get go, that's the game's fault. but it does, you fucking retardnopereally the only zelda game that does it well is botw tbhbotw probably does it the worstyou don't understand anything about this seriesyeah, botw probably does it the bestyou are an unbelievable pushover
I still need to beat Spirit Trackstried doing Skyward Sword just because I DO wanna beat them all, but since it didn't work I might just have to settle for a darn YouTube movie of it. Even if it's bad, it's Zelda and I need to experience it in some form.
Quote from: Luciana on November 21, 2017, 12:04:05 AMI still need to beat Spirit Trackstried doing Skyward Sword just because I DO wanna beat them all, but since it didn't work I might just have to settle for a darn YouTube movie of it. Even if it's bad, it's Zelda and I need to experience it in some form.honestly, i'd just play it yourself if you still have itthere still are people who think it's the best one, and there are plenty of aspects that i loved about itbut in terms of what i look for in zelda, it just missed the boat completelyi'm not really sure what you look for in zelda
Quote from: TBlocks on November 20, 2017, 10:50:43 PMLook, Wind Waker captured me from the beginning as well, but there is simply no way to justify that it's the fault of the person for "not getting it". Again, I would ask what makes your interpretation better than the next person but there's no point. I already know your answer and it's tiring to hear you repeat that you're correct because it's you.disliking a game's opening 90% of the time comes down to a player's expectationsif you disliked the first couple hours of wind waker, you were probably expecting a different kind of game for w/e reasonhow the fuck is that anyone else's problem but the player'sQuoteAh great.requiring skill and timing is below standard, that's every game ever, that's not deepHnS games tend to be below thatyou need to go way above that in order for your gameplay to be considered "deep"
Wind Waker was eh at the beginning. Like what a step down from Majora's Mask. You have almost no freedom. Can't sail in the beginning and every island is like a mile away that usually have nothing on it. Did anyone ever worry about dying in the game?
Quote from: Genghis Khan on November 21, 2017, 03:09:22 AMWind Waker was eh at the beginning. Like what a step down from Majora's Mask. You have almost no freedom. Can't sail in the beginning and every island is like a mile away that usually have nothing on it. Did anyone ever worry about dying in the game?I found it to be a pretty forgettable experience. I honestly only remember the bright colors and gliding around. Can't remember much of anything else.
Quote from: Verbatim on November 20, 2017, 10:55:28 PMQuote from: TBlocks on November 20, 2017, 10:50:43 PMLook, Wind Waker captured me from the beginning as well, but there is simply no way to justify that it's the fault of the person for "not getting it". Again, I would ask what makes your interpretation better than the next person but there's no point. I already know your answer and it's tiring to hear you repeat that you're correct because it's you.disliking a game's opening 90% of the time comes down to a player's expectationsif you disliked the first couple hours of wind waker, you were probably expecting a different kind of game for w/e reasonhow the fuck is that anyone else's problem but the player'sQuoteAh great.requiring skill and timing is below standard, that's every game ever, that's not deepHnS games tend to be below thatyou need to go way above that in order for your gameplay to be considered "deep"The problem is that I don't think there's a fault here. No one did anything wrong per say... more that it's just a matter of taste. Look, all I'm saying is your definition of HnS games seems to be different from mine or Snake's. The key point was saying that if a game has depth, it's not HnS. No amount of debate will convince either of us if we're on different pages regarding the definition.
Quote from: TBlocks on November 21, 2017, 12:35:12 AMQuote from: Verbatim on November 20, 2017, 10:55:28 PMQuote from: TBlocks on November 20, 2017, 10:50:43 PMLook, Wind Waker captured me from the beginning as well, but there is simply no way to justify that it's the fault of the person for "not getting it". Again, I would ask what makes your interpretation better than the next person but there's no point. I already know your answer and it's tiring to hear you repeat that you're correct because it's you.disliking a game's opening 90% of the time comes down to a player's expectationsif you disliked the first couple hours of wind waker, you were probably expecting a different kind of game for w/e reasonhow the fuck is that anyone else's problem but the player'sQuoteAh great.requiring skill and timing is below standard, that's every game ever, that's not deepHnS games tend to be below thatyou need to go way above that in order for your gameplay to be considered "deep"The problem is that I don't think there's a fault here. No one did anything wrong per say... more that it's just a matter of taste. Look, all I'm saying is your definition of HnS games seems to be different from mine or Snake's. The key point was saying that if a game has depth, it's not HnS. No amount of debate will convince either of us if we're on different pages regarding the definition.regardless of whether DMC, bayonetta, or hyrule warriors can be considered HnS games, they have no depthi really don't care what they are at the end of the day, but they have zero depthany depth the game COULD have through their respective combo systems or what have you is null and void, because they're not necessary skills that you HAVE to learn in order to beat those games
So essentially, it boils down to a game must require the mechanics you speak of in order to beat it. That's depth that matters. (The difficulty you play on factors into this somewhere but I'm not sure how we'd go about solving that. What difficulty do you normally play on?)
I find this problematic though as the ability to complete a game is hardly an objective process. When someone mashes buttons are they lucking into combos or are they picking up certain combos as they play? If they begin to utilize these combos in a controlled manner it's not really button mashing anymore is it? At that point it just seems like fast paced gameplay which isn't inherently a problem.
My point is that you almost need to look at it on a case by case basis in order to judge depth. So what exactly are you basing your assertion that a game like DMC has no depth on? Do you know for a fact it's able to be beaten just by punching your controller?
a game with depth wouldn't allow you to just comfortably spam anything, and will instantly punish you for even trying
Quote from: Poetic Carnage on November 21, 2017, 04:53:04 PMa game with depth wouldn't allow you to just comfortably spam anything, and will instantly punish you for even tryingYes.inb4 you post a street fighter video where the players are throwing fireballs repeatedly, which would be a complete failure to understand the difference between spamming and zoning
I believe you're confusing difficulty with depth. Also, in what game are you instantly punished for spamming a shit combo?
Also, just because the fighting mechanics in games like DMC and Bayonetta have depth doesn't mean the game itself has depth.
Fighting games don't have depth.