Quote from: Deadtrap on October 20, 2015, 01:19:29 AMQuote from: baecunself on October 20, 2015, 01:03:56 AMQuote from: Deadtrap on October 20, 2015, 12:50:45 AMQuote from: Spooky Scary Grunt on October 20, 2015, 12:47:50 AMQuote from: Deadtrap on October 20, 2015, 12:42:49 AMQuote from: Spooky Scary Grunt on October 20, 2015, 12:40:57 AMI never got the MIRV. I got bored with Fallout 3 before I got most of the later weapons.Why fire one nuke when you can fire 8?Because you only need one to kill 99% of everything in the game?Fawkes can take a MIRV round and walk out of it slightly unscathed.But your point.Fiery overkill from what's essentially a shotgun nuke launcher is the best kind of overkill. If there's one enemy you want to say an extra round of "fuck you too buddy," the MIRV is the gun for the job.But there's lots of reaver ghouls in point lookout!Contrary to popular belief, Ghouls still take damage from Fat Man nukes.The nuke itself still produces an explosion that's the primary source of damage, with the lingering radiation being secondary and completely useless on NPCs because they aren't affected by your hostile radiation emitions.I was more meaning how you get maybe 3 shots out of the MIRV due to it's rare ammunition
Quote from: baecunself on October 20, 2015, 01:03:56 AMQuote from: Deadtrap on October 20, 2015, 12:50:45 AMQuote from: Spooky Scary Grunt on October 20, 2015, 12:47:50 AMQuote from: Deadtrap on October 20, 2015, 12:42:49 AMQuote from: Spooky Scary Grunt on October 20, 2015, 12:40:57 AMI never got the MIRV. I got bored with Fallout 3 before I got most of the later weapons.Why fire one nuke when you can fire 8?Because you only need one to kill 99% of everything in the game?Fawkes can take a MIRV round and walk out of it slightly unscathed.But your point.Fiery overkill from what's essentially a shotgun nuke launcher is the best kind of overkill. If there's one enemy you want to say an extra round of "fuck you too buddy," the MIRV is the gun for the job.But there's lots of reaver ghouls in point lookout!Contrary to popular belief, Ghouls still take damage from Fat Man nukes.The nuke itself still produces an explosion that's the primary source of damage, with the lingering radiation being secondary and completely useless on NPCs because they aren't affected by your hostile radiation emitions.
Quote from: Deadtrap on October 20, 2015, 12:50:45 AMQuote from: Spooky Scary Grunt on October 20, 2015, 12:47:50 AMQuote from: Deadtrap on October 20, 2015, 12:42:49 AMQuote from: Spooky Scary Grunt on October 20, 2015, 12:40:57 AMI never got the MIRV. I got bored with Fallout 3 before I got most of the later weapons.Why fire one nuke when you can fire 8?Because you only need one to kill 99% of everything in the game?Fawkes can take a MIRV round and walk out of it slightly unscathed.But your point.Fiery overkill from what's essentially a shotgun nuke launcher is the best kind of overkill. If there's one enemy you want to say an extra round of "fuck you too buddy," the MIRV is the gun for the job.But there's lots of reaver ghouls in point lookout!
Quote from: Spooky Scary Grunt on October 20, 2015, 12:47:50 AMQuote from: Deadtrap on October 20, 2015, 12:42:49 AMQuote from: Spooky Scary Grunt on October 20, 2015, 12:40:57 AMI never got the MIRV. I got bored with Fallout 3 before I got most of the later weapons.Why fire one nuke when you can fire 8?Because you only need one to kill 99% of everything in the game?Fawkes can take a MIRV round and walk out of it slightly unscathed.But your point.Fiery overkill from what's essentially a shotgun nuke launcher is the best kind of overkill. If there's one enemy you want to say an extra round of "fuck you too buddy," the MIRV is the gun for the job.
Quote from: Deadtrap on October 20, 2015, 12:42:49 AMQuote from: Spooky Scary Grunt on October 20, 2015, 12:40:57 AMI never got the MIRV. I got bored with Fallout 3 before I got most of the later weapons.Why fire one nuke when you can fire 8?Because you only need one to kill 99% of everything in the game?
Quote from: Spooky Scary Grunt on October 20, 2015, 12:40:57 AMI never got the MIRV. I got bored with Fallout 3 before I got most of the later weapons.Why fire one nuke when you can fire 8?
I never got the MIRV. I got bored with Fallout 3 before I got most of the later weapons.
Quote from: baecunself on October 20, 2015, 02:18:34 AMQuote from: Deadtrap on October 20, 2015, 01:19:29 AMQuote from: baecunself on October 20, 2015, 01:03:56 AMQuote from: Deadtrap on October 20, 2015, 12:50:45 AMQuote from: Spooky Scary Grunt on October 20, 2015, 12:47:50 AMQuote from: Deadtrap on October 20, 2015, 12:42:49 AMQuote from: Spooky Scary Grunt on October 20, 2015, 12:40:57 AMI never got the MIRV. I got bored with Fallout 3 before I got most of the later weapons.Why fire one nuke when you can fire 8?Because you only need one to kill 99% of everything in the game?Fawkes can take a MIRV round and walk out of it slightly unscathed.But your point.Fiery overkill from what's essentially a shotgun nuke launcher is the best kind of overkill. If there's one enemy you want to say an extra round of "fuck you too buddy," the MIRV is the gun for the job.But there's lots of reaver ghouls in point lookout!Contrary to popular belief, Ghouls still take damage from Fat Man nukes.The nuke itself still produces an explosion that's the primary source of damage, with the lingering radiation being secondary and completely useless on NPCs because they aren't affected by your hostile radiation emitions.I was more meaning how you get maybe 3 shots out of the MIRV due to it's rare ammunitionSeriously? I had a collection of 200 something nukes saved up. And shopkeepers who supplied more. I'm not joking when I'm saying that one time, I opened up a random box and said, "Oh, another nuke. Neat I guess."
Quote from: Deadtrap on October 20, 2015, 02:28:48 AMQuote from: baecunself on October 20, 2015, 02:18:34 AMQuote from: Deadtrap on October 20, 2015, 01:19:29 AMQuote from: baecunself on October 20, 2015, 01:03:56 AMQuote from: Deadtrap on October 20, 2015, 12:50:45 AMQuote from: Spooky Scary Grunt on October 20, 2015, 12:47:50 AMQuote from: Deadtrap on October 20, 2015, 12:42:49 AMQuote from: Spooky Scary Grunt on October 20, 2015, 12:40:57 AMI never got the MIRV. I got bored with Fallout 3 before I got most of the later weapons.Why fire one nuke when you can fire 8?Because you only need one to kill 99% of everything in the game?Fawkes can take a MIRV round and walk out of it slightly unscathed.But your point.Fiery overkill from what's essentially a shotgun nuke launcher is the best kind of overkill. If there's one enemy you want to say an extra round of "fuck you too buddy," the MIRV is the gun for the job.But there's lots of reaver ghouls in point lookout!Contrary to popular belief, Ghouls still take damage from Fat Man nukes.The nuke itself still produces an explosion that's the primary source of damage, with the lingering radiation being secondary and completely useless on NPCs because they aren't affected by your hostile radiation emitions.I was more meaning how you get maybe 3 shots out of the MIRV due to it's rare ammunitionSeriously? I had a collection of 200 something nukes saved up. And shopkeepers who supplied more. I'm not joking when I'm saying that one time, I opened up a random box and said, "Oh, another nuke. Neat I guess."They're still the rarest ammo type in the game (Alien ammo not included). Having 200 mini nukes versus 5,000 5mm rounds isn't a lot. Especially when your gun shoots 8 ammo/shot
Quote from: baecunself on October 20, 2015, 02:37:44 AMQuote from: Deadtrap on October 20, 2015, 02:28:48 AMQuote from: baecunself on October 20, 2015, 02:18:34 AMQuote from: Deadtrap on October 20, 2015, 01:19:29 AMQuote from: baecunself on October 20, 2015, 01:03:56 AMQuote from: Deadtrap on October 20, 2015, 12:50:45 AMQuote from: Spooky Scary Grunt on October 20, 2015, 12:47:50 AMQuote from: Deadtrap on October 20, 2015, 12:42:49 AMQuote from: Spooky Scary Grunt on October 20, 2015, 12:40:57 AMI never got the MIRV. I got bored with Fallout 3 before I got most of the later weapons.Why fire one nuke when you can fire 8?Because you only need one to kill 99% of everything in the game?Fawkes can take a MIRV round and walk out of it slightly unscathed.But your point.Fiery overkill from what's essentially a shotgun nuke launcher is the best kind of overkill. If there's one enemy you want to say an extra round of "fuck you too buddy," the MIRV is the gun for the job.But there's lots of reaver ghouls in point lookout!Contrary to popular belief, Ghouls still take damage from Fat Man nukes.The nuke itself still produces an explosion that's the primary source of damage, with the lingering radiation being secondary and completely useless on NPCs because they aren't affected by your hostile radiation emitions.I was more meaning how you get maybe 3 shots out of the MIRV due to it's rare ammunitionSeriously? I had a collection of 200 something nukes saved up. And shopkeepers who supplied more. I'm not joking when I'm saying that one time, I opened up a random box and said, "Oh, another nuke. Neat I guess."They're still the rarest ammo type in the game (Alien ammo not included). Having 200 mini nukes versus 5,000 5mm rounds isn't a lot. Especially when your gun shoots 8 ammo/shotTFW I did the operation anchorage ammo glitch.Lol. I remember now. I had a fuck ton more than 200 nukes. Besides. MIRV and fatman wasn't a common usage weapon. Just one for when the chips were down and you wanted to say fuck you.
Quote from: Deadtrap on October 20, 2015, 02:48:46 AMQuote from: baecunself on October 20, 2015, 02:37:44 AMQuote from: Deadtrap on October 20, 2015, 02:28:48 AMQuote from: baecunself on October 20, 2015, 02:18:34 AMQuote from: Deadtrap on October 20, 2015, 01:19:29 AMQuote from: baecunself on October 20, 2015, 01:03:56 AMQuote from: Deadtrap on October 20, 2015, 12:50:45 AMQuote from: Spooky Scary Grunt on October 20, 2015, 12:47:50 AMQuote from: Deadtrap on October 20, 2015, 12:42:49 AMQuote from: Spooky Scary Grunt on October 20, 2015, 12:40:57 AMI never got the MIRV. I got bored with Fallout 3 before I got most of the later weapons.Why fire one nuke when you can fire 8?Because you only need one to kill 99% of everything in the game?Fawkes can take a MIRV round and walk out of it slightly unscathed.But your point.Fiery overkill from what's essentially a shotgun nuke launcher is the best kind of overkill. If there's one enemy you want to say an extra round of "fuck you too buddy," the MIRV is the gun for the job.But there's lots of reaver ghouls in point lookout!Contrary to popular belief, Ghouls still take damage from Fat Man nukes.The nuke itself still produces an explosion that's the primary source of damage, with the lingering radiation being secondary and completely useless on NPCs because they aren't affected by your hostile radiation emitions.I was more meaning how you get maybe 3 shots out of the MIRV due to it's rare ammunitionSeriously? I had a collection of 200 something nukes saved up. And shopkeepers who supplied more. I'm not joking when I'm saying that one time, I opened up a random box and said, "Oh, another nuke. Neat I guess."They're still the rarest ammo type in the game (Alien ammo not included). Having 200 mini nukes versus 5,000 5mm rounds isn't a lot. Especially when your gun shoots 8 ammo/shotTFW I did the operation anchorage ammo glitch.Lol. I remember now. I had a fuck ton more than 200 nukes. Besides. MIRV and fatman wasn't a common usage weapon. Just one for when the chips were down and you wanted to say fuck you.Or to aim at your feet and see if your body hits low orbit
Boxes/ Cartons of cigarettes, drugs and alcohol sell for high prices so make sure to carry them with you
Quote from: baecunself on October 20, 2015, 12:56:20 AMBoxes/ Cartons of cigarettes, drugs and alcohol sell for high prices so make sure to carry them with youAre you telling me to become a dealer? lolNah. I can't in good conscience profit off of someone's fix.i'll do that other stuff though
Quote from: Verbatim on October 20, 2015, 08:51:30 AMQuote from: baecunself on October 20, 2015, 12:56:20 AMBoxes/ Cartons of cigarettes, drugs and alcohol sell for high prices so make sure to carry them with youAre you telling me to become a dealer? lolNah. I can't in good conscience profit off of someone's fix.i'll do that other stuff thoughThat's a unique take on Fallout, I have to admit. I very much see you being a Very Good karma character, then. If you won't even sell those, you definitely won't make some of the more fun choices in the game.
Quote from: baecunself on October 20, 2015, 08:56:04 AMQuote from: Verbatim on October 20, 2015, 08:51:30 AMQuote from: baecunself on October 20, 2015, 12:56:20 AMBoxes/ Cartons of cigarettes, drugs and alcohol sell for high prices so make sure to carry them with youAre you telling me to become a dealer? lolNah. I can't in good conscience profit off of someone's fix.i'll do that other stuff thoughThat's a unique take on Fallout, I have to admit. I very much see you being a Very Good karma character, then. If you won't even sell those, you definitely won't make some of the more fun choices in the game.lol I never sold those things.
>:I
Quote from: Luciana on October 20, 2015, 05:59:05 PM>:IFuck it. Went back to the elementary school to excavate the ant cave, and... seems like I can't access a lot of it anyway. Now I'm just picking up weightless shit as I wait for the night to end.Nights suck. So much extra shit to worry about. That giant mutant blowfly almost gave me a heart attack. <_<
Holy shit you're gonna have fun with some of the later enemies.If you want night to pass a little quicker, you can find a bed and sleep in it ya know.
Just don't listen to the radio too long.The loops get old after a while. Also! Just a neat tip for you Verb. If you're sneaking with your radio active, you're less effective at sneaking, obviously, because it's a radio. The same also applies to your light. If you're gonna go backstab some dorks with those knives you found, make sure you hit the lights out switch first.
Quote from: Deadtrap on October 20, 2015, 06:25:03 PMJust don't listen to the radio too long.The loops get old after a while. Also! Just a neat tip for you Verb. If you're sneaking with your radio active, you're less effective at sneaking, obviously, because it's a radio. The same also applies to your light. If you're gonna go backstab some dorks with those knives you found, make sure you hit the lights out switch first.What light?
Just don't listen to the radio too long.The loops get old after a while. Also! Just a neat tip for you Verb. If you're sneaking with your radio active, you're less effective at sneaking, obviously, because it's a radio.
Quote from: Deadtrap on October 20, 2015, 06:25:03 PMJust don't listen to the radio too long.The loops get old after a while. Also! Just a neat tip for you Verb. If you're sneaking with your radio active, you're less effective at sneaking, obviously, because it's a radio.Wait...I know it sounds like common sense for the real world, but having the radio on lowered sneaking? I thought that only applied to the light because the loading screens mention it so often.Shit. I've been playing that game for a long ass time and never noticed that.
Also, Verb you can just hit wait (select) to pass time. Unless you're playing a bit more realistic and don't wanna fast travel/wait. If not, I can appreciate such immersion.
Quote from: Luciana on October 20, 2015, 07:11:24 PMAlso, Verb you can just hit wait (select) to pass time. Unless you're playing a bit more realistic and don't wanna fast travel/wait. If not, I can appreciate such immersion.Yeah, I did that once. I'm not entirely against it, but I'll try avoiding it. Same with fast-travelling, unless I'm just going back and forth between two areas.
"Yes, that's locked. And yes, I can see you eyeing it."...Fuck you, asshole.