Quote from: LC on June 13, 2016, 10:33:17 PMIt looks like a generic open world Ubisoft game and is likely filled with monotonous crap that does nothing but act as filler and waste the players time. That was the biggest disappointment of E3 for me.Considering your taste (and intelligence), I'm not too worried about what you think about anything, actually. Not sure why you even felt the need to respond.
It looks like a generic open world Ubisoft game and is likely filled with monotonous crap that does nothing but act as filler and waste the players time. That was the biggest disappointment of E3 for me.
I'm not even being contrarian. This isn't exactly an uncommon opinion.
Quote from: LC on June 13, 2016, 10:42:46 PMI'm not even being contrarian. This isn't exactly an uncommon opinion.It's uncommon here, at least so far. You have Yutaka, whose head is so empty, you were probably the one who influenced his opinion, so he barely counts.The baseless comparison to Ubisoft is what gave it away. The only thing I didn't necessarily care for in the trailer was the Mass Effect-style Fallout 4 dialogue choice thing. The gameplay itself looked fantastic, with all the cool weapons and tools they showcased. The combat looked fluid, interesting, and even fast-paced, despite your primary weapons being bows. You can tell it's a game where you have to think on your feet to perform well, and that's exactly the kind of thing you want to see in a game.It looked nothing like Ubisoft, and as usual, you don't know what you're talking about.
(and intelligence)
It's the common opinion over on Bungle
The combat looks uninspired and fairly generic, it's nothing I haven't seen done a dozen times before over the past 15 years.
The world itself (outside of the creature design, those are actually interesting) is fairly bland
the music is forgettable.
The big thing that sets off a red flag for me though is what looks to be an ubisoft styled tacked on crafting system that's solely designed to act as filler and eat up the players time by forcing the player to run around the world and collect copious amounts of resources while doing repetitive tasks in order to upgrade your items.
We must have different definitions of "fast paced" if you think that was fast paced. When someone says the combat is fast paced, I think of the high octane, high speed twitch combat of the Armored Core series, not a methodical plunk of arrows into a fuck huge target with the occasional well timed dodge roll.
HAHAHAHAHAHAHAHAHAOh god, way to shoot yourself in both feet there, fucker.
Quote from: Verbatim on June 13, 2016, 10:36:46 PM(and intelligence)Verb noyou don't open the gate with ad hominems
Quote from: Luciana on June 13, 2016, 11:22:55 PMQuote from: Verbatim on June 13, 2016, 10:36:46 PM(and intelligence)Verb noyou don't open the gate with ad hominemsTrue. Just because he's an idiot doesn't mean he's wrong.
What happened to you two? You guys used to be the perfect couple.
I honestly thought the game looked interesting in the art direction it was going for, but it still reminds me of the same open world crap where you'll run from point A to point B, while occasionally taking some vehicle to speed it up, then go to watch towers (fast travel points) and unlock them so as not take forever to get to a point, and then go on a collectable quest.I'm speaking in general of course, not just this game. I'm just getting very bored of the sandbox game that does the same stuff over and over. I can't comment on the crafting. I just keep getting a Far Cry feeling with this, and a handful of other games I've seen/played the last few years.Maybe the genre just isn't for me.
reread this again, but have dark souls in mind insteadstart laughing
StopI'd expect more from you
Quote from: Luciana on June 13, 2016, 11:26:48 PMStopI'd expect more from youI fucking hate this piece of shit LC--don't you get that?
to the point you post like an angry child?
Quote from: Luciana on June 13, 2016, 11:30:05 PMto the point you post like an angry child?Noi have much more acerbic wit than a child
Quote from: Verbatim on June 13, 2016, 11:31:23 PMQuote from: Luciana on June 13, 2016, 11:30:05 PMto the point you post like an angry child?Noi have much more acerbic wit than a childwell it doesn't show when you post like that
Bungle perma'd you for being a nob, doesn't mean all of their opinions are now worthless.
Sure, off the top of my head there's Armored Core, Dark Souls, Scalebound (last years closed doors presentation looked pretty fun for the non-boss combat. This boss battle presentation was a snooze fest, things may have changed over the year), and Titanfall 2.
I mean I guess if that's your first time seeing something like that it's beautiful. For me it's fairly generic at this point.
You're supposed to put your best foot forward at E3, from what we've heard so far the OST is nothing special.
There's nothing wrong with having to do things in a video game, it's a problem though when it's solely designed to act as filler and waste your time so the Dev can keep you playing longer than you otherwise would have. This was a problem I had with FF13-2s global hide and go seek fetch quest. It does nothing for the game other than to pad out its length and waste my time, the narrative doesn't advance while I'm doing it and it ends up feeling like needless busywork.
No verb, this is fast paced.
Titanfall 2.
Quote from: Verbatim on June 13, 2016, 11:57:03 PMTitanfall 2. Where?! =D
Also, that game looks sloppy and terrible, I might add.