Quote from: Septy on December 15, 2015, 02:54:43 PMWhen did some microtransactions become acceptable.When the price-point for games remained constant despite 15 years of inflation and greater funding costs to create games, the industry taught publishers that microtransactions that don't lock-off important content or give unfair advantages are preferable to pay-wall DLC every few months.
When did some microtransactions become acceptable.
Quote from: Mistanosejob on December 15, 2015, 02:29:43 PM-They aren't 45 fucking dollarsNo, they're $3 a piece. That adds up. 15 chances at getting armour I want = $45.Quote-You can unlock every req piece through playing the gameYeah, after 600+ hours or so. You can reach maximum level in Destiny in little under 10 hours by just playing the game.So there's even less of an excuse to spend $45 on this.QuoteIt's very obviously the lesser of two evils here.You're a lunatic. Bungie isn't limiting anyone's content levels by introducing this transaction -- in fact, it's the contrary. They're giving us huge amounts of content for free. 343i walled-off content behind both RNG and the REQ point system. Good luck getting a piece of armour you want anytime soon unless you spend money out the ass at the CHANCE to get something worth your time. I've gotten armour once out of the 7 or 8 times I've opened a gold pack. Whether I be unlucky or not, it doesn't matter. The fact that it's possible for that to even happen is complete horsefuck. Imagine if I had spent $3 for every one of those packs. There goes $25 down the drain with nothing to show for it.QuoteEven if you aren't going to buy this, why continue to play the game and support a developer who is trying their best to fuck you?Because they aren't trying to fuck me, they're trying to get away with free major content updates. The same way Halo 5 included microtransactions to cover for their free DLC packs.QuoteThis is just Bungie's first move, and if retards like you aren't at all bothered by it, then it won't be their last.Nice slippery-slope fallacy.
-They aren't 45 fucking dollars
-You can unlock every req piece through playing the game
It's very obviously the lesser of two evils here.
Even if you aren't going to buy this, why continue to play the game and support a developer who is trying their best to fuck you?
This is just Bungie's first move, and if retards like you aren't at all bothered by it, then it won't be their last.
Quote from: Santa Luis on December 15, 2015, 06:19:22 AMTheyre too busy worshiping bungie to even care that it costs that much Asking deej/cozmo to nerf shit because they're obviously the Sandbox designers as well as CM.
Theyre too busy worshiping bungie to even care that it costs that much
But at the end of the day: where is the impact on gameplay?
It's why you didn't respond to those parts of my argument. Because the fact that they don't effect gameplay ultimately means that complaining about them is (mostly) meaningless.
It lets you skip past the progression, essentially making your character better than anyone new to the game who doesn't want to spend the HORRID price of $45.
You acknowledge that there is very little value here, yet you support the practice?
And huge amounts of content? The only content being added (from my knowledge) is iron banner (modified tdm again) and sparrow races (which don't actually add content, and will be gone in two weeks). If Bungie has a more elaborate plan for future events that I don't know about, then please point me in the right direction, but nothing that I've seen recently points to "huge amounts of content".
They already have, they went from selling $5 emotes to selling $45 player progression.
You make it sound like devs hardly break even when they sell the base games, which isn't true.
"All of this is playable terrain""Rich cinematic storytelling""we are not going to invalidate all your hard work again""it doesn't affect gameplay"
Quote from: Mistanosejob on December 15, 2015, 03:12:28 PMBut at the end of the day: where is the impact on gameplay?Effect on gameplay is not inherently bad, it's only when it creates a directly unfair advantage on other players that it becomes a bad thing. This new microtransaction is just that -- it doesn't create any directly unfair advantage for one player over another, and it isn't mandatory.QuoteIt's why you didn't respond to those parts of my argument. Because the fact that they don't effect gameplay ultimately means that complaining about them is (mostly) meaningless.Um, no. I didn't respond to those parts of your argument because they're not relevant; the REQ Pack system provides no advantage over another player in Arena the same way the Warlock subclass booster provides no advantage over another playing in Destiny. I also don't give a shit about Warzone, but it's funny: the REQ Packs directly give players unfair advantages over another in that game mode, so I wonder why you even bring that up. It works better for my argument.QuoteIt lets you skip past the progression, essentially making your character better than anyone new to the game who doesn't want to spend the HORRID price of $45.The person can either spend 10 hours getting to maximum level or spend $45 to get their instantly. That's NOTHING. If you want to skip all that shit and be a retard, that's your prerogative. You're going to have a hard time convincing me that this price-point is a bad thing when it covers MY free content updates.QuoteYou acknowledge that there is very little value here, yet you support the practice?Why wouldn't you? I just don't understand the mindset. I, and anyone else with a brain, aren't going to spend $45 on 10 hours of easy progression, yet those who do decide to spend the money end up paying for EVERYONE's free DLC.QuoteAnd huge amounts of content? The only content being added (from my knowledge) is iron banner (modified tdm again) and sparrow races (which don't actually add content, and will be gone in two weeks). If Bungie has a more elaborate plan for future events that I don't know about, then please point me in the right direction, but nothing that I've seen recently points to "huge amounts of content".I was under the impression that there was a TDB-sized DLC coming for free soon, but it appears that was unfounded.Regardless, the Sparrow Racing is new content, whether you want to admit it or not. QuoteThey already have, they went from selling $5 emotes to selling $45 player progression.That's not a slippery-slope. You implied that this practice was going to get "worse", and it hasn't. There is no difference between a $5 microtransaction and a $45 microtransaction besides the price. One is not "worse" than the other. They both offer nothing that will provide unfair advantages to players who buy them.The only way things could get "worse" was if they actually started selling exotics or other things that directly give you advantages over others. That would be "worse."
Who cares? It's optional, it's not locking off content. If people wanna be stupid and give Bungie this much money, I couldn't care less. We get free content updates now because of this model.
This close to Christmas there's obviously going to be an influx of new players. They're exploiting the ignorant.
It's true that the cost of making games has gone up and in terms of inflation games cost less than they ever have, however I doubt that this is trying to recuperate development costs or trying to provide an alternate way of releasing content.
Charging $45 for something you can do within 3-4 hours.
Leveling subclasses takes quite a long time. Nowhere near 3-4 hours.
Also, we've known about these packs for a long time now.
Quote from: ChaosMetalDragon on December 15, 2015, 11:22:19 AM"All of this is playable terrain""Rich cinematic storytelling""we are not going to invalidate all your hard work again""it doesn't affect gameplay"
It was actually uncovered a few months ago that Bungie was going to do this iirc. I think they also issued a statement saying that it was all outdated data they had no current plans to do this too.
Quote from: Have A Holly Jolly Turkey on December 15, 2015, 04:44:02 PMLeveling subclasses takes quite a long time. Nowhere near 3-4 hours.You're right, though I didn't think I'd have to be so specific.Level 25 is achievable in that time, at which point you can level the majority of a subclass too.Quote from: Have A Holly Jolly Turkey on December 15, 2015, 03:19:06 PMAlso, we've known about these packs for a long time now.If you say so. Their forums only just exploded over this so don't blame me for doubting you. Not to say desticles are a credible source either.
Quote from: Onion on December 16, 2015, 03:25:37 AMQuote from: Have A Holly Jolly Turkey on December 15, 2015, 04:44:02 PMLeveling subclasses takes quite a long time. Nowhere near 3-4 hours.You're right, though I didn't think I'd have to be so specific.Level 25 is achievable in that time, at which point you can level the majority of a subclass too.Quote from: Have A Holly Jolly Turkey on December 15, 2015, 03:19:06 PMAlso, we've known about these packs for a long time now.If you say so. Their forums only just exploded over this so don't blame me for doubting you. Not to say desticles are a credible source either.When TTK came out and they first started talking about Eververse, someone looked in the game's files and saw the boost items. Though I seem to recall Bungie specifically saying they never intended to sell them for silver.