What makes the game fun for me is the combat, and the whole not-knowing-what's-gonna-come-next. Right now, those are my biggest takeaways so far. I feel like I'm really on a perilous journey, and it's cool.
]I see what you're doing by using my favorite game of all time as an example--but the comparison would only work if you lost all your missiles, super missiles, power bombs, etc. as well as your energy tanks, which you don't. Souls are that important in Dark Souls, and that's what makes it such a drag to lose them.
Am I the only one that really likes dark souls 2?Yes?No?
I need to play ds2
Quote from: gatsby on February 01, 2016, 07:27:16 AMI need to play ds2If you do it on the 360 I'll play with ya, but you should play sotfs
Quote from: Ender on February 01, 2016, 07:31:40 AMQuote from: gatsby on February 01, 2016, 07:27:16 AMI need to play ds2If you do it on the 360 I'll play with ya, but you should play sotfstfw no 360
ON HOLD
Quote from: Septy on February 01, 2016, 12:56:40 PMHas Verb started the game yetHe died in the tutorial and gave up, I believe.
Has Verb started the game yet
I'm not gonna quote the whole thing, but weapon degradation in games never bothered me. It helped immerse me more, knowing I had to keep my weapons sharp and in top tier condition. In fact I felt it played more into Skyrim's shallowness that no matter what armor or swords you had, they were always in top condition, all the time. It was stupid for me.As for the free time thing, idk why you keep saying free time. When I lose souls I don't go grinding again, I carry on, because you don't necessarily NEED the souls you lost. One level up won't change anything, and upgrading your weapons and armor is far more important.So by the time you reached the next bonfire, you'd already have enough to do whatever. Any RPG if you ask me preys on your free time. Every. Single. One. You need to invest time for an actual outcome for them if they follow them by the basic book of an RPG.It's not like a quick pickup game of sports where everything is handed to you, or Call of Duty where the playing field is always even.That's how I feel about it at least. I don't think there is a right or wrong answer for this topic.
Second, I don't find the souls aspect the difficult or easy part at all. That is the actual combat of the damn game and the only difficulty is by your own mistakes. The souls are an additional aspect.
That wasn't very short. Sorry.
Imagine if there was a durability system in Heavenly Sword. Or God of War. Or Zelda.
It mostly comes to your skills, as is apparent when people go through it staying level 1. More challenging obviously, but it's not a requirement. But it really is something you'd want, yeah.
I know about the longer thing. I hate to bring it up again, but Fallout and Skyrim think harder = more bullet sponges. Yeah, no thanks.