Quote from: challengerX on January 22, 2016, 04:56:19 AMDark Souls 2 is trash. We don't speak of that game here.Soul memory and the lack of a full red eye orb. Why, From?
Dark Souls 2 is trash. We don't speak of that game here.
Quote from: Flee on January 22, 2016, 05:00:11 AMQuote from: challengerX on January 22, 2016, 04:56:19 AMDark Souls 2 is trash. We don't speak of that game here.Soul memory and the lack of a full red eye orb. Why, From? and the addition of poise was bad
Quote from: aMetroid on January 22, 2016, 12:52:51 PMQuote from: Flee on January 22, 2016, 05:00:11 AMQuote from: challengerX on January 22, 2016, 04:56:19 AMDark Souls 2 is trash. We don't speak of that game here.Soul memory and the lack of a full red eye orb. Why, From? and the addition of poise was badI preferred DS1 poise but DS2 has been patched so much that it's really not that bad anymore.
Oh VerbNever ever consume Firekeeper Souls, they're used to boost the substance of each Estus sipGame never tells you that and once you use it, you can't take it back
Quote from: Sandtrap on January 22, 2016, 02:13:07 AMOh ya speak of the devil, special attacks.That's why they added durability. There are some exceptionally hard hitting weapons in that game. The game would play itself for you if you could spam those specials to your heart's content.So make it so only special attacks drain durabilty--not regular attacks. I don't fucking know.It's not a fun mechanic either way.
Oh ya speak of the devil, special attacks.That's why they added durability. There are some exceptionally hard hitting weapons in that game. The game would play itself for you if you could spam those specials to your heart's content.
I can't wait till you get to theNot really a spoiler but just in caseSpoilerArchers
Quote from: Luciana on January 22, 2016, 01:13:23 PMDark Souls 1 was overall better, but there were a few things in Dark Souls 2 they did right, such as replacing the kick with the poise break for the shield. Discourages someone always holding it up. Same with backstabs I think.Truth. DS2 improved on many things. Instant invasions, ladder controls, shield break, better weapon upgrading, warping and so forth. Disagreed on the backstabs though. Two-step backstabs are not as fun and have considerable downsides. You miss a backstab in DS1 due to latency? You just swing in the air (or even cancel it right away) and nothing happens. Same scenario in DS2? Your character does the slow and exaggerated swipe/grab move in thin air which completely prevents you from moving while your opponent can do whatever. I'm glad they're going back to the old system for DS3.
Dark Souls 1 was overall better, but there were a few things in Dark Souls 2 they did right, such as replacing the kick with the poise break for the shield. Discourages someone always holding it up. Same with backstabs I think.
I remember when I first playedthis. When I asked for help on bnet I just got getgud thirty times over :c
Verb, do you know what your goal is (story-wise/ingame-wise)?
And most importantly, right now, you're in a section of the game that I call the make or break point. Admitedly, Dark Souls starts off slowly in a bit of a slump. And this is because you're still dealing with the difficulty slope and learning the game. And this seems to hold true for most people, generally. As of yet, you have no direction and little in the sense of a goal.This make or break point for the game extends up to the Taurus demon and just a little bit past him. After, and assuming that you pass a certain section of the game just a little bit past Taurus, for some particular reason, the game suddenly sucks you in. Or at the very least, most other players.
Yeah, quitting early. Made a dreadful mistake, and I'm not happy. I have better things to do right now anyway.
Quote from: TR8Rshelf on January 22, 2016, 03:25:50 AMI remember when I first playedthis. When I asked for help on bnet I just got getgud thirty times over :cPretty much.10/10 community.Quote from: Ender on January 22, 2016, 03:51:07 PMVerb, do you know what your goal is (story-wise/ingame-wise)?Not really, but I'm gonna trust Flee and just assume that I'll get a better grasp of what my goal is later on.Playing now.
you get told in the tutorial area...
Quote from: Ender on January 22, 2016, 08:03:54 PMyou get told in the tutorial area...Yeah, in extremely vague terms that mean almost nothing to me--if you're talking about the intro cutscene.In other words, no, you actually don't get told shit.You wander out of the asylum and start killing things for... some thusfar undisclosed reason. I'm sure I'll figure it out later, but it's just kind of fucking odd that they don't make your motives clear right away.I'm not saying that's bad--but don't tell me they tell you anything at the beginning, when they obviously don't.
SpoilerIn the tutorial area you meat a guy dying (the same guy who gives you the estus and whatnot, he's dressed as a knight) he tells you his goal was to ring the two bells of awakening*. Since he obviously is going to fail he asks you to finish his mission.Spoiler*I can't recall what the bells are really calledAlso I haven't heard his line of dialogue in a while, so it's not 100% accurate, but it's somewhere around there.
Quote from: Ender on January 22, 2016, 08:24:27 PMSpoilerIn the tutorial area you meat a guy dying (the same guy who gives you the estus and whatnot, he's dressed as a knight) he tells you his goal was to ring the two bells of awakening*. Since he obviously is going to fail he asks you to finish his mission.Spoiler*I can't recall what the bells are really calledAlso I haven't heard his line of dialogue in a while, so it's not 100% accurate, but it's somewhere around there.His whole spiel honestly brought up more questions than it answered--answers I expect to find as I keep playing, but as of now, it's still a pretty nebulous task.
Quote from: Ender on January 22, 2016, 08:24:27 PMSpoilerIn the tutorial area you meat a guy dying (the same guy who gives you the estus and whatnot, he's dressed as a knight) he tells you his goal was to ring the two bells of awakening*. Since he obviously is going to fail he asks you to finish his mission.Spoiler*I can't recall what the bells are really calledAlso I haven't heard his line of dialogue in a while, so it's not 100% accurate, but it's somewhere around there.His whole spiel honestly brought up more questions than it answered--answers I expect to find as I keep playing, but as of now, it's still a pretty nebulous task.This is what he says:"Regrettably, I have failed in my mission. But perhaps you can keep the torch lit. There is an old saying in my family. Thou who art Undead, art chosen. In thine exodus from the Undead Asylum, maketh pilgrimage to the land of Ancient Lords. When thou ringeth the Bell of Awakening, the fate of the Undead thou shalt know."So, basically, "Do this thing, because my family says so, and something will happen."...Not really a lot to go off of, mate.
>when you're undead and trying to leave the asylum, head to the land of the ancient lords and ring the bells.
I just noticed that there's no real way to pause this game, either.Which is fucking stupid as fuck, and I don't give a shit what anyone has to say about that."But Verb! The developers did that on purpose to make the game more challenging!"sighThe reason the pause feature exists is because real life happens. Sometimes, you just have to take a shit. Sometimes someone wants to talk to you. Sometimes you just have to take a quick step away from the game you're playing. It's not about giving the player an unfair advantage--it's not about being casual--it's literally a fucking courtesy.Your personal life has far more value than this game's tryhard gimmick of being challenging--and yet, the game still punishes you for having other stuff to do. Because if you can't pause when you need to, you're going to die."But Verb, dying isn't that big of a deal, because the game auto-saves all the time! Just get your souls back!"Yeah--but what if you've already died once? Doesn't matter--the game expects you to sit there and put your real life on hold. Recover your souls, or lose them forever--pfft, PAUSING? What are you, a fucking CASUL? XDDD GIT GUD FAGOT LOLOLThat's pretty unforgivable.