Don't worry about having a "class" like other RPGs. You can upgrade everything to the max. It'll take a while not playing PvP though. Killing a few dudes that get you a million Souls to level up with really speeds things up.
- different classes have different stats because it makes sense.
- dexterity is the skill that affects your skill with generally lighter and faster weapons and speeds up your casting time of spells. The opposite is the strength skill, which improves your handling of heavy weapons. Each weapon has "scaling" attributes which show what skills affect it the most. For example, the scimitar (your starting weapon with the wanderer) has an E scaling in strength and a B in dexterity (scale goes from E-D-C-B-A-S), meaning that a higher dexterity will make it do more damage.
- asylum demon does not have a name.
Oh and pro tip: press the back (or select) button when in the menus. It'll let you see what each skill or particular icon does, like all skills and scaling.
Not gonna respond to other parts or give you any other advice unless you specifically ask. I'm assuming that's what you want and I hope no one else will spoil things or give you unwanted hints.
Glad you're at least getting some enjoyment more.I hope you know how to get your estus flask. You got it, right?
You'll need health. And weapon wise, upgrade Dexterity more than Strength if you want to use smaller and faster weapons, other way around if you want to use Claymores etc.
Quote from: Luciana on January 17, 2016, 02:22:19 PMGlad you're at least getting some enjoyment more.I hope you know how to get your estus flask. You got it, right?Yeah, of course. I mentioned not having to use it when I fought Luci I don't think I got it last time, because I don't at all remember the dude who gives it to you. He has a good voice actor.
Quote from: Fuddy Duddy II on January 17, 2016, 02:37:20 PMQuote from: Luciana on January 17, 2016, 02:22:19 PMGlad you're at least getting some enjoyment more.I hope you know how to get your estus flask. You got it, right?Yeah, of course. I mentioned not having to use it when I fought Luci I don't think I got it last time, because I don't at all remember the dude who gives it to you. He has a good voice actor.Yeah, voice acting in Souls series is good. They match the tone insanely well.
If only they balanced the audio so you could actually hear what most people say. BB in particularly drowns out its dialog in other sound effects.
Quote- asylum demon does not have a name. That's a shame.I'll name it Luci.
How does saving work, exactly? I know it auto-saves, but like... when? I'm always afraid to quit the game.
Quote from: Sandtrap on January 17, 2016, 02:20:11 PMQuote from: challengerX on January 17, 2016, 02:12:45 PMDon't worry about having a "class" like other RPGs. You can upgrade everything to the max. It'll take a while not playing PvP though. Killing a few dudes that get you a million Souls to level up with really speeds things up.Good thinking. I forgot about that. If Verb doesn't want no pvp shenanigans then all he has to do is get past the level 120 range and he should be set. 120 was the optimal pvp level agreed on by the community.I went to 140 on one of my characters and never saw another player again.I'm level 325 I think and I constantly get invaded in the Forest. I haven't tried invading myself though.
Quote from: challengerX on January 17, 2016, 02:12:45 PMDon't worry about having a "class" like other RPGs. You can upgrade everything to the max. It'll take a while not playing PvP though. Killing a few dudes that get you a million Souls to level up with really speeds things up.Good thinking. I forgot about that. If Verb doesn't want no pvp shenanigans then all he has to do is get past the level 120 range and he should be set. 120 was the optimal pvp level agreed on by the community.I went to 140 on one of my characters and never saw another player again.
Quote from: Fuddy Duddy II on January 17, 2016, 05:18:35 PMHow does saving work, exactly? I know it auto-saves, but like... when? I'm always afraid to quit the game.All the time. It saves where you stop playing.
It auto saves basically after every action you do. And most importantly when you quit the game through the menus it autosaves then and there as well.I actually have to hand it to From in that regard. If your game unexpectedly crashes for whatever reason, you'll lose very little progress unless you where fighting a boss. Like we're talking seconds. Open a door, game crashes.Load up the game, you're sitting front of the door a few seconds before you open it. They do stellar work in that department, at least. I don't know of any other games out there that can save so often without significantly impeding your progress in-game with a wait time.
when you want to quit the game, then you quit via the menu
Quote from: Luciana on January 17, 2016, 05:22:22 PMQuote from: Fuddy Duddy II on January 17, 2016, 05:18:35 PMHow does saving work, exactly? I know it auto-saves, but like... when? I'm always afraid to quit the game.All the time. It saves where you stop playing.All right, cool.Quote from: Sandtrap on January 17, 2016, 05:22:30 PMIt auto saves basically after every action you do. And most importantly when you quit the game through the menus it autosaves then and there as well.I actually have to hand it to From in that regard. If your game unexpectedly crashes for whatever reason, you'll lose very little progress unless you where fighting a boss. Like we're talking seconds. Open a door, game crashes.Load up the game, you're sitting front of the door a few seconds before you open it. They do stellar work in that department, at least. I don't know of any other games out there that can save so often without significantly impeding your progress in-game with a wait time....I can actually see this backfiring, though. Suppose I quit the game when I'm in a pinch. The game auto-saves.Am I basically trapped in this pinch now? What do I do then? Am I just fucked?
Quote from: Sandtrap on January 17, 2016, 05:22:30 PMIt auto saves basically after every action you do. And most importantly when you quit the game through the menus it autosaves then and there as well.I actually have to hand it to From in that regard. If your game unexpectedly crashes for whatever reason, you'll lose very little progress unless you where fighting a boss. Like we're talking seconds. Open a door, game crashes.Load up the game, you're sitting front of the door a few seconds before you open it. They do stellar work in that department, at least. I don't know of any other games out there that can save so often without significantly impeding your progress in-game with a wait time.Another benefit of constant autosaving is that it's pretty much impossible to save-scum.