Quote from: Ender on January 22, 2016, 08:43:21 PM>when you're undead and trying to leave the asylum, head to the land of the ancient lords and ring the bells.Yeah. "Do this thing, and something will happen."I think you're confused. I already know what my mission is--but that doesn't actually tell me anything.
>when you're undead and trying to leave the asylum, head to the land of the ancient lords and ring the bells.
Quote from: Ender on January 22, 2016, 08:43:21 PM>when you're undead and trying to leave the asylum, head to the land of the ancient lords and ring the bells.Yeah. "Do this thing, and something will happen."I think you're confused. I already know what my mission is--but that doesn't actually tell me anything.What is my motivation for doing this? All I have to go off of is "something will happen."Like... all right then?
They did that because the game is connected online so there is really no pausing it. What with the chance of being invaded, getting called to another world, etc.Though offline yeah, that does seem like it should be a feature.Not everything is a try hard mechanic >_>
Quote from: Luciana on January 22, 2016, 08:47:56 PMThey did that because the game is connected online so there is really no pausing it. What with the chance of being invaded, getting called to another world, etc.Though offline yeah, that does seem like it should be a feature.Not everything is a try hard mechanic >_>That's true. I didn't even take that into consideration.It definitely should be a feature offline, though. Without a doubt.
My advice for you right now would be to read the things you pick up like weapons, armor, items, etc, and try and piece things together. You come into a large settlement which is abandoned and full of undead beings and chaos, so picture it like you as a detective, trying to piece together what exactly happened. Why things went downhill, who these guys are, why people are here, etc.
I'll probably start playing again soon, but GODDAMMIT what happened to me earlier sucked.
Quote from: Luciana on January 22, 2016, 08:50:33 PMMy advice for you right now would be to read the things you pick up like weapons, armor, items, etc, and try and piece things together. You come into a large settlement which is abandoned and full of undead beings and chaos, so picture it like you as a detective, trying to piece together what exactly happened. Why things went downhill, who these guys are, why people are here, etc.Yeah, that sounds like fun. I need to stress that I don't find anything wrong with the game's storytelling so far--it's just different, but at the same time, familiar.Super Metroid is similar in a way--the prologue is all the exposition you get. All the rest of the game's story is expressed in very small, subtle, and clever ways (e.g. without any text--allowing the visuals speak for themselves). The difference, though, is that Super Metroid gives you an urgent sense of purpose and motivation right away (Ridley killing everyone at the space colony, and stealing the baby Metroid--BOOM, reason to play the game). I just don't think Dark Souls really does that nearly as well, but that's just me, I guess.I do have fun doing that detective work, though, as you mentioned.
Has verb started the game yet and if so how far into it is he
It's a scimitar Why would you want to repair that
Did you grab the weapons at the graveyard?
>Not using zweihander>Being this casul
Also, are you going to do a playthrough of Witcher 3 sometime in the future?
Quote from: Fuddy Duddy II on January 23, 2016, 08:41:43 AMQuote from: Big Boss on January 23, 2016, 06:46:56 AMDid you grab the weapons at the graveyard?Yeah, but they're not really suited for a wanderer (more dexterity than strength), last time I checked.Obviously, the zweihander forces me to forgo my shield, so eh.>Not using zweihander>Being this casulAlso, are you going to do a playthrough of Witcher 3 sometime in the future?
Quote from: Big Boss on January 23, 2016, 06:46:56 AMDid you grab the weapons at the graveyard?Yeah, but they're not really suited for a wanderer (more dexterity than strength), last time I checked.Obviously, the zweihander forces me to forgo my shield, so eh.
Quote from: Fuddy Duddy II on January 22, 2016, 08:51:29 PMQuote from: Luciana on January 22, 2016, 08:47:56 PMThey did that because the game is connected online so there is really no pausing it. What with the chance of being invaded, getting called to another world, etc.Though offline yeah, that does seem like it should be a feature.Not everything is a try hard mechanic >_>That's true. I didn't even take that into consideration.It definitely should be a feature offline, though. Without a doubt.I agree with you. I remember I had to be someplace when I was fighting Manus (hardest boss imo, he's the DLC of that game) and I had to finish because, well, I was far.Ended up killing him but my mother was annoyed I took a bit.
I really disagree with the idea of offline pause, it's done to make you feel no where is really safe, and that there is always some kind of danger.
If you need to leave in a hurry the game gives you the option of returning to the menu and loading into the exact spot you left off.
Quote from: Incan on January 23, 2016, 10:43:31 AMI really disagree with the idea of offline pause, it's done to make you feel no where is really safe, and that there is always some kind of danger.I already shredded apart this argument in my initial rant.Quote If you need to leave in a hurry the game gives you the option of returning to the menu and loading into the exact spot you left off.Which is cumbersome, and has the potential of putting you in an unnecessarily precarious position.Your personal life is more important than the game's gimmick.
You shredded no such argument.
It's not at all cumbersome
it's actually much too forgiving as it forces you out of a boss fight and can save your ass when you do it.
But I was talking to Luci, not you.
You don't even need to pause if you're hollow or offline because enemies don't patrol
Verb has single-handedly brought the Dark Souls craze back to Sep7.
There's a dex weapon in the graveyard too, just sayin.