If you wanted to create an authentic '70s feel?Yes, it would.
What if you don't like smooth? What if smooth isn't the effect you're trying to go for?
Under your logic, people who are 300 pounds obese are better than people who are 200 pounds of muscle.Because obese people have "smoother" skin. And "smooth" is apparently intrinsically good.
Product placements aren't annoying or bad in any way. In fact, they add immersion.
You said set in, not for authenticity.But still no.
If a developor can get a game to run at 60fps without sacrificing anything, but chooses 30fps, then they're stupid.
Nice straw man.And possibly the worst comparison I've ever seen.
This thread went to shit fast.
Quote from: Verbatim on July 26, 2015, 12:06:09 PMProduct placements aren't annoying or bad in any way. In fact, they add immersion.Immersion
Violence in video games (and all forms of media) can and does have a psychological impact on the player, and is desensitizing us to other forms of violence, be it simulated or otherwise.
Quote from: HurtfulTurkey on July 26, 2015, 12:17:58 PMViolence in video games (and all forms of media) can and does have a psychological impact on the player, and is desensitizing us to other forms of violence, be it simulated or otherwise.I honestly don't think very many people deny this.What people deny is the notion that violent video games will not only make you a psycho killer, but are the primary catalyst of violent behavior. Or that the psychological impact is anything but negligible.
Sometimes, less is more.If a game has crucial flaws, it's a waste of time to enjoy it.
Fallout New Vegas fails to capture what the old Fallout games had, and 3 offers a better story
Escapism is a waste of time in general how it is spent is irrelevant
Quote from: Luciana on July 26, 2015, 12:27:19 PMFallout New Vegas fails to capture what the old Fallout games had, and 3 offers a better storySincerely asking, what is it that the old Fallout games had that the new ones fail to provide? I've played through about half of Fallout 2 (really didn't enjoy the gameplay so I never finished it) and I really don't see it.
Quote from: Luciana on July 26, 2015, 12:28:23 PMEscapism is a waste of time in general how it is spent is irrelevantAgreed. I've always stated that I don't play games for escapism--I play them because there is a legitimate experience to be had.
Quote from: Verbatim on July 26, 2015, 12:22:18 PMQuote from: HurtfulTurkey on July 26, 2015, 12:17:58 PMViolence in video games (and all forms of media) can and does have a psychological impact on the player, and is desensitizing us to other forms of violence, be it simulated or otherwise.I honestly don't think very many people deny this.What people deny is the notion that violent video games will not only make you a psycho killer, but are the primary catalyst of violent behavior. Or that the psychological impact is anything but negligible.I suppose so. I don't really think it's negligible, though. I can't espouse that nurture often trumps nature in the development of one's personality while also denying that the content of many kids' primary form of entertainment is negligible in that growth, though.
Quote from: HurtfulTurkey on July 26, 2015, 12:30:07 PMQuote from: Luciana on July 26, 2015, 12:27:19 PMFallout New Vegas fails to capture what the old Fallout games had, and 3 offers a better storySincerely asking, what is it that the old Fallout games had that the new ones fail to provide? I've played through about half of Fallout 2 (really didn't enjoy the gameplay so I never finished it) and I really don't see it.NV actually lived up to the first two games in atmosphere, story and characters.3 was a pretty pathetic Fallout game. It lacked the morally grey intrigue of the first games, it's atmosphere was way off, instead of being about the inevitably of war it was about the survival of mankind.
Quote from: HurtfulTurkey on July 26, 2015, 12:26:45 PMQuote from: Verbatim on July 26, 2015, 12:22:18 PMQuote from: HurtfulTurkey on July 26, 2015, 12:17:58 PMViolence in video games (and all forms of media) can and does have a psychological impact on the player, and is desensitizing us to other forms of violence, be it simulated or otherwise.I honestly don't think very many people deny this.What people deny is the notion that violent video games will not only make you a psycho killer, but are the primary catalyst of violent behavior. Or that the psychological impact is anything but negligible.I suppose so. I don't really think it's negligible, though. I can't espouse that nurture often trumps nature in the development of one's personality while also denying that the content of many kids' primary form of entertainment is negligible in that growth, though.Mentally unstable people are the ones who're affected by simulated violence regardless of the medium. People who are mentally sound can differentiate between the two and know it's not okay to do it IRL.Kids exposed to violence (games, movies, whatever) won't grow up to be the next Adolf Hitler.
It's weird when guys play as girls and vice versa.If someone chooses to play as someone simply because they find them sexually attractive, they can go fuck themselves.
Quote from: The Waifu Master on July 26, 2015, 12:34:57 PMQuote from: HurtfulTurkey on July 26, 2015, 12:30:07 PMQuote from: Luciana on July 26, 2015, 12:27:19 PMFallout New Vegas fails to capture what the old Fallout games had, and 3 offers a better storySincerely asking, what is it that the old Fallout games had that the new ones fail to provide? I've played through about half of Fallout 2 (really didn't enjoy the gameplay so I never finished it) and I really don't see it.NV actually lived up to the first two games in atmosphere, story and characters.3 was a pretty pathetic Fallout game. It lacked the morally grey intrigue of the first games, it's atmosphere was way off, instead of being about the inevitably of war it was about the survival of mankind.Uhh... no. The Fallout games never had that "inevitability of war" thing because the war already happened.