You know it's insane how even the quality of their level design (aside from the Raids) has gone down the shitter.Levels in the Halo games were designed to have their own personalithy, and were well layed out, and ballanced chalanges. Every mission, except for a very few were special in there own way, and as much as I like 343's games, the level design has never exactly had replicated or matched missions like Metropolis or The Storm.YouTubeCompare this to Destiny. Other than the raids, the levels are are all reused geometry crammed with way too many enemies with homing shots for no reason, arranged with no particular purpose.YouTube
Man, the Bungie employees back then seemed like they enjoyed and had a great time with what they were doing.The ViDocs they make now are less cheerful and they all seem just out of it.
After the abomination of Halo 5, I'm all for it. 343i can't design a campaign to save their life.
>Using Nostalgic Critic video reactionsDeci, I thought we talked about this...