Zelda Megathread (First Breath of the Wild DLC is out)

alphy | Legendary Invincible!
 
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hyrule castle's music is dope


alphy | Legendary Invincible!
 
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well i just finished the game

was the game supposed to save by itself after the end? i tried to play again but i ended up before the final boss again


 
TB
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#13
well i just finished the game

was the game supposed to save by itself after the end? i tried to play again but i ended up before the final boss again
Yeah that's where you're supposed to end up. It saves by itself.


alphy | Legendary Invincible!
 
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well i just finished the game

was the game supposed to save by itself after the end? i tried to play again but i ended up before the final boss again
Yeah that's where you're supposed to end up. It saves by itself.

oh okay. i swear i seen gameplay vids where the castle is all cleared up and peachy


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Turkey | Mythic Inconceivable!
 
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Quick question:

How many of you realized that in test of strength shrines, you can interrupt guardians' spinning charge with a bomb? I've seen numerous reviews and comments mentioning the use of pillars, but never anything about the bombs. That is the first thing I tried (early on I had a habit of kiting and bombing everything because my weapons broke so easily), and it wasn't until a couple tests of strength that I even realized there was a spinning charge, after I took too long to throw the bomb.
Last Edit: April 18, 2017, 02:03:14 PM by Töqi


 
Verbatim
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Quick question:

How many of you realized that in test of strength shrines, you can interrupt guardians' spinning charge with a bomb? I've seen numerous reviews and comments mentioning the use of pillars, but never anything about the bombs. That is the first thing I tried (early on I had a habit of kiting and bombing everything because my weapons broke so easily), and it wasn't until a couple tests of strength that I even realized there was a spinning charge, after I took to long too throw the bomb.
I think I might have done that once out of boredom, because I always try to fight those things in a different way every time, but I usually just let them slash the pillars.

Man, they really could've made those combat trials more interesting. If we couldn't have had a different or unique enemy to fight in each one, they could've at least made the terrains different. Maybe have us fight two or three at a time, even. Or just have less of them in general, because there's simply too many.


Turkey | Mythic Inconceivable!
 
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Quick question:

How many of you realized that in test of strength shrines, you can interrupt guardians' spinning charge with a bomb? I've seen numerous reviews and comments mentioning the use of pillars, but never anything about the bombs. That is the first thing I tried (early on I had a habit of kiting and bombing everything because my weapons broke so easily), and it wasn't until a couple tests of strength that I even realized there was a spinning charge, after I took to long too throw the bomb.
I think I might have done that once out of boredom, because I always try to fight those things in a different way every time, but I usually just let them slash the pillars.

Man, they really could've made those combat trials more interesting. If we couldn't have had a different or unique enemy to fight in each one, they could've at least made the terrains different. Maybe have us fight two or three at a time, even. Or just have less of them in general, because there's simply too many.

Do you watch Joseph Anderson's YouTube channel? He recently came out with an almost 2 hour critique of the game which discusses the shrines in depth.

While recognizing that there are too many repeated combat tests, I still kind of like them because they're some of the only challenging, dynamic fights in the game and reward proportionally to the weapon degradation cost to fight them.
Last Edit: April 18, 2017, 02:05:19 PM by Töqi


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How risky is this as a speedrunning strat? It looks awesome.


alphy | Legendary Invincible!
 
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Quick question:

How many of you realized that in test of strength shrines, you can interrupt guardians' spinning charge with a bomb? I've seen numerous reviews and comments mentioning the use of pillars, but never anything about the bombs. That is the first thing I tried (early on I had a habit of kiting and bombing everything because my weapons broke so easily), and it wasn't until a couple tests of strength that I even realized there was a spinning charge, after I took too long to throw the bomb.

i realized that like right away. i did something similar to you, i was scared of my weapons breaking so i used bombs for the easy chip damage.


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Someone please tell me this last photo memory I need isn't in Hyrule Castle


alphy | Legendary Invincible!
 
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Someone please tell me this last photo memory I need isn't in Hyrule Castle

is it the one with a circular tower in the middle, with a door in the center?


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Someone please tell me this last photo memory I need isn't in Hyrule Castle

is it the one with a circular tower in the middle, with a door in the center?

thats the one. If its not at the castle dont tell me where it is exactly.


alphy | Legendary Invincible!
 
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Someone please tell me this last photo memory I need isn't in Hyrule Castle

is it the one with a circular tower in the middle, with a door in the center?

thats the one. If its not at the castle dont tell me where it is exactly.

i'm afraid it is in the castle

that was the last one i needed too, i kinda think it's stupid that there is a memory at the castle


 
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Goodness gracious, great balls of lightning!
Someone please tell me this last photo memory I need isn't in Hyrule Castle
It is in Hyrule Castle and you gotta cross No Man's Land in order to get to the tower its at


 
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You will find out who you are not a thousand times, before you ever discover who you are. I hope you find peace in yourself and learn to love instead of hate.
Getting a switch
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gats
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You will find out who you are not a thousand times, before you ever discover who you are. I hope you find peace in yourself and learn to love instead of hate.
>Money ready
>Still out of stock everywhere


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Holy shit motion control puzzles are fucking terrible. Probably the only thing holding this game back tbh.
They're fine.


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Finally got the game and have been hooked on it for the past few days now. Unless Bethesda can somehow get its shit together and pull another Morrowind out of it's ass with TES VI, I don't think there's any game that can even possibly challenge this for GOTY.

TES VI isn't coming out anytime soon, unfortunately.


 
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this game is just the greatest
I found that. But I don't like it personally. Finding different ways to complete it is fine, but exploiting it is bad. They're literally skipping the entire shrine. There's tons of videos of people posting how to skip to the end in shrines. Thought it was interesting enough to post though.


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Elai
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Spoiler

So which timeline does it take place in?

fuck the timeline


 
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Spoiler

So which timeline does it take place in?
i'm not sure if it's even been confirmed yet, actually


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After Ocarina of Time I suppose.


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Spoiler

So which timeline does it take place in?

It's unclear.  First off, it's WAY after OoT.  One of the Zora slabs mentions Princess Ruto and that Vah Ruta was made after her time, which the game says is 10,000 years ago.

Nintendo hasn't said anything, but the game drops conflicting references to the 3 alternate timelines.

1) In one of the flashbacks, Zelda refers to the sword as "skyward bound, adrift in time, and steeped in the glowing embers of twilight"
2) The sword is in the ruins of the lost woods, not the temple of time.
3) The koroks and rita exist, there's remains of a leviathan in the desert, and the game drops a few of references to "an ancient sea"

It's hard to say what was a convenient game designs/easter eggs and what was their intention.  There's a lot of areas that are named after just about every game, statues resembling past characters, etc...
It'd be cool if the game was trying to converge the timelines.