Quote from: Verbatim on October 11, 2015, 12:22:50 AMwhere would you say the line is drawn between "game's fault" and "player's fault"in generalIf it happens as a result of human error, it's not the game's fault.
where would you say the line is drawn between "game's fault" and "player's fault"in general
And yes, I was totally telling Tru to kill himself seriously and not in the name of friendly banter.Spoilerkys
Quote from: Prime Uta on October 11, 2015, 12:27:37 AMQuote from: Verbatim on October 11, 2015, 12:22:50 AMwhere would you say the line is drawn between "game's fault" and "player's fault"in generalIf it happens as a result of human error, it's not the game's fault.so you would never use a term like "too difficult", then
Quote from: Prime Uta on October 11, 2015, 12:24:43 AMAnd yes, I was totally telling Tru to kill himself seriously and not in the name of friendly banter.Spoilerkys I told you I already killed myself once in this thread, what more do you want of me?
Quote from: Assassin 11D7 on October 11, 2015, 12:30:53 AMQuote from: Prime Uta on October 11, 2015, 12:24:43 AMAnd yes, I was totally telling Tru to kill himself seriously and not in the name of friendly banter.Spoilerkys I told you I already killed myself once in this thread, what more do you want of me?Gain BrouzoufThen kys until you content yourself in purgatorial complacency
Quote from: Prime Uta on October 11, 2015, 12:34:22 AMQuote from: Assassin 11D7 on October 11, 2015, 12:30:53 AMQuote from: Prime Uta on October 11, 2015, 12:24:43 AMAnd yes, I was totally telling Tru to kill himself seriously and not in the name of friendly banter.Spoilerkys I told you I already killed myself once in this thread, what more do you want of me?Gain BrouzoufThen kys until you content yourself in purgatorial complacencyuhm, how about in a different language this time?
Only in relation to something mechanical, such as clunky controls or impossibly long button prompts/mashes.I hate button masher sequences, but they aren't defaulted to being bad; I'm just not a fan of their usual applications. I might say something about them, but it wouldn't affect my perception of the game (unless the games was nothing BUT button mashing sequences)
Quote from: Assassin 11D7 on October 11, 2015, 12:36:29 AMQuote from: Prime Uta on October 11, 2015, 12:34:22 AMQuote from: Assassin 11D7 on October 11, 2015, 12:30:53 AMQuote from: Prime Uta on October 11, 2015, 12:24:43 AMAnd yes, I was totally telling Tru to kill himself seriously and not in the name of friendly banter.Spoilerkys I told you I already killed myself once in this thread, what more do you want of me?Gain BrouzoufThen kys until you content yourself in purgatorial complacencyuhm, how about in a different language this time?brouzouf gagner. ensuite vous tuer jusqu'ร ce que vous vous contentez de complaisance purgatoire.
Quote from: Prime Uta on October 11, 2015, 12:31:58 AMOnly in relation to something mechanical, such as clunky controls or impossibly long button prompts/mashes.I hate button masher sequences, but they aren't defaulted to being bad; I'm just not a fan of their usual applications. I might say something about them, but it wouldn't affect my perception of the game (unless the games was nothing BUT button mashing sequences)i seeanyway, i think his issue is simply you calling them "non-issues", with your only qualifier being that there are ways to counteract those issueslike, perhaps he's arguing that there should be more ways to counteracti haven't played the demo myself, so i feel silly even partaking in this, but yeahthis conversation is intriguing because it deals with that player/game fault relationship
Quote from: Prime Uta on October 11, 2015, 12:37:33 AMQuote from: Assassin 11D7 on October 11, 2015, 12:36:29 AMQuote from: Prime Uta on October 11, 2015, 12:34:22 AMQuote from: Assassin 11D7 on October 11, 2015, 12:30:53 AMQuote from: Prime Uta on October 11, 2015, 12:24:43 AMAnd yes, I was totally telling Tru to kill himself seriously and not in the name of friendly banter.Spoilerkys I told you I already killed myself once in this thread, what more do you want of me?Gain BrouzoufThen kys until you content yourself in purgatorial complacencyuhm, how about in a different language this time?brouzouf gagner. ensuite vous tuer jusqu'ร ce que vous vous contentez de complaisance purgatoire.no, that didn't work either.
Quote from: Assassin 11D7 on October 11, 2015, 12:41:13 AMQuote from: Prime Uta on October 11, 2015, 12:37:33 AMQuote from: Assassin 11D7 on October 11, 2015, 12:36:29 AMQuote from: Prime Uta on October 11, 2015, 12:34:22 AMQuote from: Assassin 11D7 on October 11, 2015, 12:30:53 AMQuote from: Prime Uta on October 11, 2015, 12:24:43 AMAnd yes, I was totally telling Tru to kill himself seriously and not in the name of friendly banter.Spoilerkys I told you I already killed myself once in this thread, what more do you want of me?Gain BrouzoufThen kys until you content yourself in purgatorial complacencyuhm, how about in a different language this time?brouzouf gagner. ensuite vous tuer jusqu'ร ce que vous vous contentez de complaisance purgatoire.no, that didn't work either.ๅข็brouzouf ใๆไบ่ชๅทฑ๏ผ็ดๅฐไฝ ๅฎ็ฐไฝ ็็ผ็ฑๆฏๆฐธๆ็ๆฉ็ฝใ
Quote from: Verbatim on October 11, 2015, 12:38:40 AMQuote from: Prime Uta on October 11, 2015, 12:31:58 AMOnly in relation to something mechanical, such as clunky controls or impossibly long button prompts/mashes.I hate button masher sequences, but they aren't defaulted to being bad; I'm just not a fan of their usual applications. I might say something about them, but it wouldn't affect my perception of the game (unless the games was nothing BUT button mashing sequences)i seeanyway, i think his issue is simply you calling them "non-issues", with your only qualifier being that there are ways to counteract those issueslike, perhaps he's arguing that there should be more ways to counteracti haven't played the demo myself, so i feel silly even partaking in this, but yeahthis conversation is intriguing because it deals with that player/game fault relationshipIt isn't accurate to just say "counteract", admittedly; if I wasn't participating on top banter with Tru, and I was honestly arguing the point, I would have worded that more delicately.Non-issues (on this topic) relate to things that are either unrelated to the gameplay (why are Vader's lines so corny? Why is the Star Destroyer apparently in-atmosphere?), are not the fault of the game itself (kamikaze), or are so petty that it's pointless to argue (can be related to point one; "why are there female stormtroopers on hoth" is a popular reason on /v/ at the moment).
Quote from: Prime Uta on October 11, 2015, 12:44:45 AMQuote from: Assassin 11D7 on October 11, 2015, 12:41:13 AMQuote from: Prime Uta on October 11, 2015, 12:37:33 AMQuote from: Assassin 11D7 on October 11, 2015, 12:36:29 AMQuote from: Prime Uta on October 11, 2015, 12:34:22 AMQuote from: Assassin 11D7 on October 11, 2015, 12:30:53 AMQuote from: Prime Uta on October 11, 2015, 12:24:43 AMAnd yes, I was totally telling Tru to kill himself seriously and not in the name of friendly banter.Spoilerkys I told you I already killed myself once in this thread, what more do you want of me?Gain BrouzoufThen kys until you content yourself in purgatorial complacencyuhm, how about in a different language this time?brouzouf gagner. ensuite vous tuer jusqu'ร ce que vous vous contentez de complaisance purgatoire.no, that didn't work either.ๅข็brouzouf ใๆไบ่ชๅทฑ๏ผ็ดๅฐไฝ ๅฎ็ฐไฝ ็็ผ็ฑๆฏๆฐธๆ็ๆฉ็ฝใThink we might be getting closer
Quote from: Prime Uta on October 11, 2015, 12:43:26 AMQuote from: Verbatim on October 11, 2015, 12:38:40 AMQuote from: Prime Uta on October 11, 2015, 12:31:58 AMOnly in relation to something mechanical, such as clunky controls or impossibly long button prompts/mashes.I hate button masher sequences, but they aren't defaulted to being bad; I'm just not a fan of their usual applications. I might say something about them, but it wouldn't affect my perception of the game (unless the games was nothing BUT button mashing sequences)i seeanyway, i think his issue is simply you calling them "non-issues", with your only qualifier being that there are ways to counteract those issueslike, perhaps he's arguing that there should be more ways to counteracti haven't played the demo myself, so i feel silly even partaking in this, but yeahthis conversation is intriguing because it deals with that player/game fault relationshipIt isn't accurate to just say "counteract", admittedly; if I wasn't participating on top banter with Tru, and I was honestly arguing the point, I would have worded that more delicately.Non-issues (on this topic) relate to things that are either unrelated to the gameplay (why are Vader's lines so corny? Why is the Star Destroyer apparently in-atmosphere?), are not the fault of the game itself (kamikaze), or are so petty that it's pointless to argue (can be related to point one; "why are there female stormtroopers on hoth" is a popular reason on /v/ at the moment).the female stormtroopers are pretty dumb, though.
the female stormtroopers are pretty dumb, though.
Quote from: Assassin 11D7 on October 11, 2015, 12:51:19 AMQuote from: Prime Uta on October 11, 2015, 12:43:26 AMQuote from: Verbatim on October 11, 2015, 12:38:40 AMQuote from: Prime Uta on October 11, 2015, 12:31:58 AMOnly in relation to something mechanical, such as clunky controls or impossibly long button prompts/mashes.I hate button masher sequences, but they aren't defaulted to being bad; I'm just not a fan of their usual applications. I might say something about them, but it wouldn't affect my perception of the game (unless the games was nothing BUT button mashing sequences)i seeanyway, i think his issue is simply you calling them "non-issues", with your only qualifier being that there are ways to counteract those issueslike, perhaps he's arguing that there should be more ways to counteracti haven't played the demo myself, so i feel silly even partaking in this, but yeahthis conversation is intriguing because it deals with that player/game fault relationshipIt isn't accurate to just say "counteract", admittedly; if I wasn't participating on top banter with Tru, and I was honestly arguing the point, I would have worded that more delicately.Non-issues (on this topic) relate to things that are either unrelated to the gameplay (why are Vader's lines so corny? Why is the Star Destroyer apparently in-atmosphere?), are not the fault of the game itself (kamikaze), or are so petty that it's pointless to argue (can be related to point one; "why are there female stormtroopers on hoth" is a popular reason on /v/ at the moment).the female stormtroopers are pretty dumb, though.501st was groundside on Hoth. Most of them were the Fett template of clone."Most" being the key word. By the time of Episode IV, most of the Stormtrooper outfit was composed of different clone templates or recruits. It's not against canon to say that some of the stormtroopers on Hoth were female.
Quote from: Prime Uta on October 11, 2015, 12:55:31 AMQuote from: Assassin 11D7 on October 11, 2015, 12:51:19 AMQuote from: Prime Uta on October 11, 2015, 12:43:26 AMQuote from: Verbatim on October 11, 2015, 12:38:40 AMQuote from: Prime Uta on October 11, 2015, 12:31:58 AMOnly in relation to something mechanical, such as clunky controls or impossibly long button prompts/mashes.I hate button masher sequences, but they aren't defaulted to being bad; I'm just not a fan of their usual applications. I might say something about them, but it wouldn't affect my perception of the game (unless the games was nothing BUT button mashing sequences)i seeanyway, i think his issue is simply you calling them "non-issues", with your only qualifier being that there are ways to counteract those issueslike, perhaps he's arguing that there should be more ways to counteracti haven't played the demo myself, so i feel silly even partaking in this, but yeahthis conversation is intriguing because it deals with that player/game fault relationshipIt isn't accurate to just say "counteract", admittedly; if I wasn't participating on top banter with Tru, and I was honestly arguing the point, I would have worded that more delicately.Non-issues (on this topic) relate to things that are either unrelated to the gameplay (why are Vader's lines so corny? Why is the Star Destroyer apparently in-atmosphere?), are not the fault of the game itself (kamikaze), or are so petty that it's pointless to argue (can be related to point one; "why are there female stormtroopers on hoth" is a popular reason on /v/ at the moment).the female stormtroopers are pretty dumb, though.501st was groundside on Hoth. Most of them were the Fett template of clone."Most" being the key word. By the time of Episode IV, most of the Stormtrooper outfit was composed of different clone templates or recruits. It's not against canon to say that some of the stormtroopers on Hoth were female.The Empire didn't allow females in its military ranks, maybe noncombat roles, but unless they were Palpatine's assassins they weren't there.
Quote from: Assassin 11D7 on October 11, 2015, 12:57:28 AMQuote from: Prime Uta on October 11, 2015, 12:55:31 AMQuote from: Assassin 11D7 on October 11, 2015, 12:51:19 AMQuote from: Prime Uta on October 11, 2015, 12:43:26 AMQuote from: Verbatim on October 11, 2015, 12:38:40 AMQuote from: Prime Uta on October 11, 2015, 12:31:58 AMOnly in relation to something mechanical, such as clunky controls or impossibly long button prompts/mashes.I hate button masher sequences, but they aren't defaulted to being bad; I'm just not a fan of their usual applications. I might say something about them, but it wouldn't affect my perception of the game (unless the games was nothing BUT button mashing sequences)i seeanyway, i think his issue is simply you calling them "non-issues", with your only qualifier being that there are ways to counteract those issueslike, perhaps he's arguing that there should be more ways to counteracti haven't played the demo myself, so i feel silly even partaking in this, but yeahthis conversation is intriguing because it deals with that player/game fault relationshipIt isn't accurate to just say "counteract", admittedly; if I wasn't participating on top banter with Tru, and I was honestly arguing the point, I would have worded that more delicately.Non-issues (on this topic) relate to things that are either unrelated to the gameplay (why are Vader's lines so corny? Why is the Star Destroyer apparently in-atmosphere?), are not the fault of the game itself (kamikaze), or are so petty that it's pointless to argue (can be related to point one; "why are there female stormtroopers on hoth" is a popular reason on /v/ at the moment).the female stormtroopers are pretty dumb, though.501st was groundside on Hoth. Most of them were the Fett template of clone."Most" being the key word. By the time of Episode IV, most of the Stormtrooper outfit was composed of different clone templates or recruits. It's not against canon to say that some of the stormtroopers on Hoth were female.The Empire didn't allow females in its military ranks, maybe noncombat roles, but unless they were Palpatine's assassins they weren't there.http://starwars.wikia.com/wiki/The_Essential_Guide_to_WarfareThey were rare under Palpatine's supervision, apparently no more than three per legion. But they were still a thing.EDIT: Just linked the book for the sake of pointing out where I got this from. If you're interested in reading about that kind of shit and you don't a have a books-a-million or something with it in stock near you, I'm sure there's a pdf somewhere online.
Quote from: Prime Uta on October 11, 2015, 01:07:55 AMQuote from: Assassin 11D7 on October 11, 2015, 12:57:28 AMQuote from: Prime Uta on October 11, 2015, 12:55:31 AMQuote from: Assassin 11D7 on October 11, 2015, 12:51:19 AMQuote from: Prime Uta on October 11, 2015, 12:43:26 AMQuote from: Verbatim on October 11, 2015, 12:38:40 AMQuote from: Prime Uta on October 11, 2015, 12:31:58 AMOnly in relation to something mechanical, such as clunky controls or impossibly long button prompts/mashes.I hate button masher sequences, but they aren't defaulted to being bad; I'm just not a fan of their usual applications. I might say something about them, but it wouldn't affect my perception of the game (unless the games was nothing BUT button mashing sequences)i seeanyway, i think his issue is simply you calling them "non-issues", with your only qualifier being that there are ways to counteract those issueslike, perhaps he's arguing that there should be more ways to counteracti haven't played the demo myself, so i feel silly even partaking in this, but yeahthis conversation is intriguing because it deals with that player/game fault relationshipIt isn't accurate to just say "counteract", admittedly; if I wasn't participating on top banter with Tru, and I was honestly arguing the point, I would have worded that more delicately.Non-issues (on this topic) relate to things that are either unrelated to the gameplay (why are Vader's lines so corny? Why is the Star Destroyer apparently in-atmosphere?), are not the fault of the game itself (kamikaze), or are so petty that it's pointless to argue (can be related to point one; "why are there female stormtroopers on hoth" is a popular reason on /v/ at the moment).the female stormtroopers are pretty dumb, though.501st was groundside on Hoth. Most of them were the Fett template of clone."Most" being the key word. By the time of Episode IV, most of the Stormtrooper outfit was composed of different clone templates or recruits. It's not against canon to say that some of the stormtroopers on Hoth were female.The Empire didn't allow females in its military ranks, maybe noncombat roles, but unless they were Palpatine's assassins they weren't there.http://starwars.wikia.com/wiki/The_Essential_Guide_to_WarfareThey were rare under Palpatine's supervision, apparently no more than three per legion. But they were still a thing.EDIT: Just linked the book for the sake of pointing out where I got this from. If you're interested in reading about that kind of shit and you don't a have a books-a-million or something with it in stock near you, I'm sure there's a pdf somewhere online.Is that even canon? Still, it's pretty unfitting with how Palpatine ran his empire and all that.
What is canon at this point?
Quote from: Prime Uta on October 11, 2015, 01:20:57 AMWhat is canon at this point? just the movies + everything disney has put out post-nuke, iirc
I mean, if we want to go by the "new canon", the fact that EA Battlefront is a Disney-Star Wars licensed product makes it a part of the new story. So if there are female stormtroopers on Hoth... well, there are female stormtroopers on Hoth.I'd like to be able to provide other instances of support to that claim, but ad you may remember, they didn't really have any stormtrooper slice of life scenes in the OT. Meaning that anything that support the fact that female stormtroopers on Hoth isn't an asspull isn't canon now.
Quote from: Prime Uta on October 11, 2015, 01:28:37 AMI mean, if we want to go by the "new canon", the fact that EA Battlefront is a Disney-Star Wars licensed product makes it a part of the new story. So if there are female stormtroopers on Hoth... well, there are female stormtroopers on Hoth.I'd like to be able to provide other instances of support to that claim, but ad you may remember, they didn't really have any stormtrooper slice of life scenes in the OT. Meaning that anything that support the fact that female stormtroopers on Hoth isn't an asspull isn't canon now.the thing is, i don't think they're gonna spend the effort of giving out an entirely new justification for their existence, you know what i meanso likei think it would be fair to assume you could use the EU legends as a platform for foundation/speculationmaybelike, they've already taken elements from the EU already, rightkylo-ren's lightsaber isn't anything new if you've played one of those silly EU games, right
Quote from: Verbatim on October 11, 2015, 01:32:42 AMQuote from: Prime Uta on October 11, 2015, 01:28:37 AMI mean, if we want to go by the "new canon", the fact that EA Battlefront is a Disney-Star Wars licensed product makes it a part of the new story. So if there are female stormtroopers on Hoth... well, there are female stormtroopers on Hoth.I'd like to be able to provide other instances of support to that claim, but ad you may remember, they didn't really have any stormtrooper slice of life scenes in the OT. Meaning that anything that support the fact that female stormtroopers on Hoth isn't an asspull isn't canon now.the thing is, i don't think they're gonna spend the effort of giving out an entirely new justification for their existence, you know what i meanso likei think it would be fair to assume you could use the EU legends as a platform for foundation/speculationmaybelike, they've already taken elements from the EU already, rightkylo-ren's lightsaber isn't anything new if you've played one of those silly EU games, rightAccording to Disney, everything under the Legends brand is considered to be a pseudo-canon account; things happened vaguely the way described, but like folklore, the exact elements of the stories aren't true.