Aw shit Dice what the fuck are you doing

R o c k e t | Mythic Smash Master
 
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I neither fear, nor despise.
I'd wager there's like 3 maps on each planet at least, I mean, it cant just be 4 maps.

>Destiny
what?

>getting barely any content at launch
>not a mod


dont you dare

......why'd you bring up the mod stuff?

I guess I have to explain this:

Destiny launched with no content. Battlefront appears to be doing the same thing.
There we go.


 
True Turquoise
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fuck you
I'd wager there's like 3 maps on each planet at least, I mean, it cant just be 4 maps.

>Destiny
what?

>getting barely any content at launch
>not a mod


dont you dare

......why'd you bring up the mod stuff?

I guess I have to explain this:

Destiny launched with no content. Battlefront appears to be doing the same thing.
There we go.
Rocket.

I know.


Sprungli | Heroic Invincible!
 
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I want to believe the reason why there's no space battles at launch is because of time. For now DICE is focusing on making the game and doing ground combat to make sure it works right. There is a teaser image of a space stormtrooper which means there is going to be something in space. But the problem I have with this though is that it's an EA controlled game. For Battlefield 4 I know if you want to play that jet VS jet playlist you have to download a DLC which you have to pay for to unlock that gamemode. I have a feeling if space battles are added latter on as a DLC it's going to be charged.
Well, to be honest space battles were really quite bad in BF2, they were really annoying in galactic conquest (at least, against AI)
Removing them doesn't fix anything. In Elite Squadron the space battle  and ground battle was in the same map. The whole ground to space thing is brought into that game. The space battle does play a minor role in the ground battle but you can use the ship to take out command posts. The other thing is that space battles are more in depth than what they are in Battlefront 2. You can take out the ship from withing to blow it up. The whole ship is playable instead of it being a hanger and a few rooms.

In 1942 the aircraft carriers can be moved around the map to deploy airplanes to attack the island. Space battles can play out the same way they did in the ocean maps for 1942. The capital ships can be used to launch fighters which are used to attack the ground.
It's not as if Battlefront won't have plenty of opportunities for aerial combat, which will play a key part in the overall battle (unlike previous Battlefront games). This new game is a re-introduction, something to re-establish the franchise and familiarise people. I'd much rather prefer they nail the gameplay in this one and really go for it properly with space battles in the next one-that would be the best way to do it and a way to improve upon the first.

I can't speak for Elite Squadron, as i've not played it; but I can't see how ground and space battles on the same map would work-as there is usually a rather large gap between the two.


R o c k e t | Mythic Smash Master
 
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I neither fear, nor despise.
I'd wager there's like 3 maps on each planet at least, I mean, it cant just be 4 maps.

>Destiny
what?

>getting barely any content at launch
>not a mod


dont you dare

......why'd you bring up the mod stuff?

I guess I have to explain this:

Destiny launched with no content. Battlefront appears to be doing the same thing.
There we go.
Rocket.

I know.



 
True Turquoise
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fuck you
I'd wager there's like 3 maps on each planet at least, I mean, it cant just be 4 maps.

>Destiny
what?

>getting barely any content at launch
>not a mod


dont you dare

......why'd you bring up the mod stuff?

I guess I have to explain this:

Destiny launched with no content. Battlefront appears to be doing the same thing.
There we go.
Rocket.

I know.
http://sep7agon.net/Themes/Sep7agon-2.0/images/bbc/shadow.gif


rekt


R o c k e t | Mythic Smash Master
 
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22,974 posts
I neither fear, nor despise.
I'd wager there's like 3 maps on each planet at least, I mean, it cant just be 4 maps.

>Destiny
what?

>getting barely any content at launch
>not a mod


dont you dare

......why'd you bring up the mod stuff?

I guess I have to explain this:

Destiny launched with no content. Battlefront appears to be doing the same thing.
There we go.
Rocket.

I know.
http://sep7agon.net/Themes/Sep7agon-2.0/images/bbc/shadow.gif


rekt

I'm so confused now I can't feel rekt lol


 
big sponge
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Why do people keep repeating this 4 map shit when it's been confirmed that there will be more than 8 maps at launch with an additional 2 free ones the first week of December?


 
cxfhvxgkcf-56:7
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True Turquoise
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fuck you
Why do people keep repeating this 4 map shit when it's been confirmed that there will be more than 8 maps at launch with an additional 2 free ones the first week of December?


 
Mat Cauthon
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Why do people keep repeating this 4 map shit when it's been confirmed that there will be more than 8 maps at launch with an additional 2 free ones the first week of December?
No one has said anything about 4 maps since your comment 2 pages ago...


 
big sponge
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Why do people keep repeating this 4 map shit when it's been confirmed that there will be more than 8 maps at launch with an additional 2 free ones the first week of December?
No one has said anything about 4 maps since your comment 2 pages ago...

Forgewolf  commented on the misleading OP as if it was truth last page and I never stated I was specifically talking about this thread.

Edit: I'd also like to point out that all we know about the map number is that there are more than 8 and your comment stated that both battlefront have more maps than the as of yet unannounced map number. The only specific number people have mentioned is the 4 in the OP, which you seem to be alluding to.

Realistically we're looking at about 12-16 launch maps with an additional 2 free maps shortly after. Battlefront one and two had 16 and 18 maps respectively after paid DLC. This means we're likely looking at 14-18 maps after the first free DLC which leaves us either just under battlefronts end map count or meeting battlefront 2s end map count.
Last Edit: April 18, 2015, 10:02:28 PM by LC


Mattie G Indahouse | Mythic Inconceivable!
 
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Did he say glass of juice or gas the Jews?
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👶🏽:here come dat boi 🐸!

👨🏽:o shit waddup 😂💯

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I'd much rather prefer they nail the gameplay in this one and really go for it properly with space battles in the next one-that would be the best way to do it and a way to improve upon the first.
They can still do that by having a DLC for the game. For the remaining months till launch which is when the game is done development wise they can have part of the team doing space. When the game launches and it's a lot more stable the space team can get bigger. Not having space battles at all for this game is going to piss off a lot of people. You're going to be paying more than what the second game was for less content. 


Mattie G Indahouse | Mythic Inconceivable!
 
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Did he say glass of juice or gas the Jews?
👶🏽:h..

👨🏽:honey, he's gonna say his first words

👩🏽:!!

👶🏽:hhh...

👶🏽:here come dat boi 🐸!

👨🏽:o shit waddup 😂💯

👩🏽:💔
Realistically we're looking at about 12-16 launch maps with an additional 2 free maps shortly after. Battlefront one and two had 16 and 18 maps respectively after paid DLC. This means we're likely looking at 14-18 maps after the first free DLC which leaves us either just under battlefronts end map count or meeting battlefront 2s end map count.
Son, are you comparing the amount of maps we had in games under a different publisher compared to a game under EA? Lets be real here. EA isn't going to be that nice where we are going to have 16 maps at launch. If anything it's going to be 10 at launch and the two free ones will make it 12. This EA isn't the one who published BF1942 which has over 20 maps for stock. 


Sprungli | Heroic Invincible!
 
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I'd much rather prefer they nail the gameplay in this one and really go for it properly with space battles in the next one-that would be the best way to do it and a way to improve upon the first.
They can still do that by having a DLC for the game. For the remaining months till launch which is when the game is done development wise they can have part of the team doing space. When the game launches and it's a lot more stable the space team can get bigger. Not having space battles at all for this game is going to piss off a lot of people. You're going to be paying more than what the second game was for less content.
I'm not too sure about less content exactly, the upcoming one will have customisation and of course the maps will absolutely dwarf those previously seen in Battlefront. Although not having conquest is an enormous blow, that is something I really care about.


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A flower which blooms on the battlefield
Realistically we're looking at about 12-16 launch maps with an additional 2 free maps shortly after. Battlefront one and two had 16 and 18 maps respectively after paid DLC. This means we're likely looking at 14-18 maps after the first free DLC which leaves us either just under battlefronts end map count or meeting battlefront 2s end map count.
Son, are you comparing the amount of maps we had in games under a different publisher compared to a game under EA? Lets be real here. EA isn't going to be that nice where we are going to have 16 maps at launch. If anything it's going to be 10 at launch and the two free ones will make it 12. This EA isn't the one who published BF1942 which has over 20 maps for stock.
Neither of the previous SWBF games launched with 16 maps


 
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Personally I feel like we're going to have 12 maps at launch, one small, medium and large one per planet.


 
Mat Cauthon
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Realistically we're looking at about 12-16 launch maps with an additional 2 free maps shortly after. Battlefront one and two had 16 and 18 maps respectively after paid DLC. This means we're likely looking at 14-18 maps after the first free DLC which leaves us either just under battlefronts end map count or meeting battlefront 2s end map count.
Son, are you comparing the amount of maps we had in games under a different publisher compared to a game under EA? Lets be real here. EA isn't going to be that nice where we are going to have 16 maps at launch. If anything it's going to be 10 at launch and the two free ones will make it 12. This EA isn't the one who published BF1942 which has over 20 maps for stock.
Neither of the previous SWBF games launched with 16 maps

18 maps, not counting the two size variation of space maps, all came with SWBF2

Spoiler
    Coruscant: Jedi Temple
    Dagobah: Swamp
    Death Star: Interior
    Endor: Bunker
    Felucia: Marshland
    Geonosis: Dust Plains
    Hoth: Echo Base
    Tatooine: Mos Eisley
    Tatooine: Jabba's Palace
    Kamino: Cloning Facility
    Kashyyyk: Beachhead
    Mustafar: Refinery
    Mygeeto: War-torn City
    Naboo: Theed
    Polis Massa: Medical Facility
    Tantive IV: Interior
    Utapau: Sinkhole
    Yavin 4: Temple


Mattie G Indahouse | Mythic Inconceivable!
 
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Did he say glass of juice or gas the Jews?
👶🏽:h..

👨🏽:honey, he's gonna say his first words

👩🏽:!!

👶🏽:hhh...

👶🏽:here come dat boi 🐸!

👨🏽:o shit waddup 😂💯

👩🏽:💔

I'd much rather prefer they nail the gameplay in this one and really go for it properly with space battles in the next one-that would be the best way to do it and a way to improve upon the first.
They can still do that by having a DLC for the game. For the remaining months till launch which is when the game is done development wise they can have part of the team doing space. When the game launches and it's a lot more stable the space team can get bigger. Not having space battles at all for this game is going to piss off a lot of people. You're going to be paying more than what the second game was for less content.
I'm not too sure about less content exactly, the upcoming one will have customization and of course the maps will absolutely dwarf those previously seen in Battlefront. Although not having conquest is an enormous blow, that is something I really care about.
The game is launching with less content but it's charging full price. Battlefront 2 launched with a campaign,  space battles, the clone wars era, conquest, instant action which were the AI battles and it is 64 players on the PC. Customization still doesn't make up for lack of content and a piss poor player cap for a game on the PC and 8th gen.
Last Edit: April 23, 2015, 05:14:40 AM by BerzerkCommando


Sprungli | Heroic Invincible!
 
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I'd much rather prefer they nail the gameplay in this one and really go for it properly with space battles in the next one-that would be the best way to do it and a way to improve upon the first.
They can still do that by having a DLC for the game. For the remaining months till launch which is when the game is done development wise they can have part of the team doing space. When the game launches and it's a lot more stable the space team can get bigger. Not having space battles at all for this game is going to piss off a lot of people. You're going to be paying more than what the second game was for less content.
I'm not too sure about less content exactly, the upcoming one will have customization and of course the maps will absolutely dwarf those previously seen in Battlefront. Although not having conquest is an enormous blow, that is something I really care about.
The game is launching with less content but it's charging full price. Battlefront 2 launched with a campaign,  space battles, the clone wars era, conquest, instant action which were the AI battles and it is 64 players on the PC. Customization still doesn't make up for lack of content and a piss poor player cap for a game on the PC and 8th gen.
I must admit that the player cap is odd. I find the lack of the prequel era, instant action (although it sounds like there'll be an equivalent) and galactic conquest.... disturbing.