The mindset that games are there to represent complex real life relationships and are suppose to be bastions for social progress needs to fuck off
The mechanic that you need to clear an area before proceeding is a common one and doesn't become sexist just because a woman is the one opening up the next sectionHaving supporting characters open up areas is meant to limit the player and having them giving the character tools is meant to reward the player; both of which again doesn't become sexist just because a woman is doing it
The game congraluting you for completing a section isn't sexist just because a woman does it
verbatim, you are a bright fellow - but how are you inoronically enjoying these?! Does your mind not see the obvious errors in her statements?
You're not really explaining why, though. You're just saying that it's not sexist. You're not demonstrating how it isn't.
You're really good at missing her point.She later brings up that, as often as female supporting characters tend to verbally coddle the player for doing a good job, the male protagonist rarely if ever returns the favor. That would be too organic and sensible.
Quote from: Verbatim on May 10, 2017, 10:39:26 AMShe later brings up that, as often as female supporting characters tend to verbally coddle the player for doing a good job, the male protagonist rarely if ever returns the favor. That would be too organic and sensible.BioShock Infinite isn't like that at all, though.Also that's probably because females are more nurturing people than men. That's a fact. That is organic.
She later brings up that, as often as female supporting characters tend to verbally coddle the player for doing a good job, the male protagonist rarely if ever returns the favor. That would be too organic and sensible.
Quote from: Verbatim on May 10, 2017, 11:52:45 AMQuote from: Extirpator Beta on May 10, 2017, 10:56:34 AMQuote from: Verbatim on May 10, 2017, 10:39:26 AMShe later brings up that, as often as female supporting characters tend to verbally coddle the player for doing a good job, the male protagonist rarely if ever returns the favor. That would be too organic and sensible.BioShock Infinite isn't like that at all, though.Also that's probably because females are more nurturing people than men. That's a fact. That is organic.I don't wanna talk about games I haven't played, but I don't disagree that females are more nurturing than men. But I'd consider what I just described to be an acceptable break from reality.What do you mean by an acceptable break from reality?
Quote from: Extirpator Beta on May 10, 2017, 10:56:34 AMQuote from: Verbatim on May 10, 2017, 10:39:26 AMShe later brings up that, as often as female supporting characters tend to verbally coddle the player for doing a good job, the male protagonist rarely if ever returns the favor. That would be too organic and sensible.BioShock Infinite isn't like that at all, though.Also that's probably because females are more nurturing people than men. That's a fact. That is organic.I don't wanna talk about games I haven't played, but I don't disagree that females are more nurturing than men. But I'd consider what I just described to be an acceptable break from reality.
Quote from: Verbatim on May 10, 2017, 12:22:06 PMQuote from: Extirpator Beta on May 10, 2017, 12:16:49 PMQuote from: Verbatim on May 10, 2017, 11:52:45 AMQuote from: Extirpator Beta on May 10, 2017, 10:56:34 AMQuote from: Verbatim on May 10, 2017, 10:39:26 AMShe later brings up that, as often as female supporting characters tend to verbally coddle the player for doing a good job, the male protagonist rarely if ever returns the favor. That would be too organic and sensible.BioShock Infinite isn't like that at all, though.Also that's probably because females are more nurturing people than men. That's a fact. That is organic.I don't wanna talk about games I haven't played, but I don't disagree that females are more nurturing than men. But I'd consider what I just described to be an acceptable break from reality.What do you mean by an acceptable break from reality?Exactly what it sounds like. The fact that Street Fighter games don't generally put female characters at an inherent disadvantage just because they're female is an acceptable break from reality.They're at a disadvantage if they're a more nurturing character?
Quote from: Extirpator Beta on May 10, 2017, 12:16:49 PMQuote from: Verbatim on May 10, 2017, 11:52:45 AMQuote from: Extirpator Beta on May 10, 2017, 10:56:34 AMQuote from: Verbatim on May 10, 2017, 10:39:26 AMShe later brings up that, as often as female supporting characters tend to verbally coddle the player for doing a good job, the male protagonist rarely if ever returns the favor. That would be too organic and sensible.BioShock Infinite isn't like that at all, though.Also that's probably because females are more nurturing people than men. That's a fact. That is organic.I don't wanna talk about games I haven't played, but I don't disagree that females are more nurturing than men. But I'd consider what I just described to be an acceptable break from reality.What do you mean by an acceptable break from reality?Exactly what it sounds like. The fact that Street Fighter games don't generally put female characters at an inherent disadvantage just because they're female is an acceptable break from reality.
Quote from: Verbatim on May 10, 2017, 02:30:44 PMQuote from: Extirpator Beta on May 10, 2017, 02:25:37 PMQuote from: Verbatim on May 10, 2017, 12:22:06 PMQuote from: Extirpator Beta on May 10, 2017, 12:16:49 PMQuote from: Verbatim on May 10, 2017, 11:52:45 AMQuote from: Extirpator Beta on May 10, 2017, 10:56:34 AMQuote from: Verbatim on May 10, 2017, 10:39:26 AMShe later brings up that, as often as female supporting characters tend to verbally coddle the player for doing a good job, the male protagonist rarely if ever returns the favor. That would be too organic and sensible.BioShock Infinite isn't like that at all, though.Also that's probably because females are more nurturing people than men. That's a fact. That is organic.I don't wanna talk about games I haven't played, but I don't disagree that females are more nurturing than men. But I'd consider what I just described to be an acceptable break from reality.What do you mean by an acceptable break from reality?Exactly what it sounds like. The fact that Street Fighter games don't generally put female characters at an inherent disadvantage just because they're female is an acceptable break from reality.They're at a disadvantage if they're a more nurturing character?Where did I say that?So why break from reality when these features found in females are a good thing?
Quote from: Extirpator Beta on May 10, 2017, 02:25:37 PMQuote from: Verbatim on May 10, 2017, 12:22:06 PMQuote from: Extirpator Beta on May 10, 2017, 12:16:49 PMQuote from: Verbatim on May 10, 2017, 11:52:45 AMQuote from: Extirpator Beta on May 10, 2017, 10:56:34 AMQuote from: Verbatim on May 10, 2017, 10:39:26 AMShe later brings up that, as often as female supporting characters tend to verbally coddle the player for doing a good job, the male protagonist rarely if ever returns the favor. That would be too organic and sensible.BioShock Infinite isn't like that at all, though.Also that's probably because females are more nurturing people than men. That's a fact. That is organic.I don't wanna talk about games I haven't played, but I don't disagree that females are more nurturing than men. But I'd consider what I just described to be an acceptable break from reality.What do you mean by an acceptable break from reality?Exactly what it sounds like. The fact that Street Fighter games don't generally put female characters at an inherent disadvantage just because they're female is an acceptable break from reality.They're at a disadvantage if they're a more nurturing character?Where did I say that?
Apparently, this is the LAST Tropes vs. Women video she's ever doing
I dunno man, I don't really want to play games where the fucking side characters don't do what they're told.Sounds frustrating as hell.Games where it's primarily story wouldn't be too bad, the tell tale games are a good example.
Quote from: Verbatim on May 10, 2017, 05:48:39 AMApparently, this is the LAST Tropes vs. Women video she's ever doing
Quote from: Dietrich Six on May 10, 2017, 08:12:24 PMI dunno man, I don't really want to play games where the fucking side characters don't do what they're told.Sounds frustrating as hell.Games where it's primarily story wouldn't be too bad, the tell tale games are a good example.You really can't think of other ways to work around it?Like... not giving characters orders at all?
Quote from: Eviscerator Delta on May 10, 2017, 09:34:23 AMQuote from: Extirpator Beta on May 10, 2017, 09:32:07 AMQuote from: Eviscerator Delta on May 10, 2017, 09:27:46 AMbioshock infinite is pretty lame anywayyou little gaylord I knew you were gonna come in here and say this literally kill yourself bioshock infinite is one of the best games ever mademadenjoy the most mediocre fps in recent memory you little punkenjoy playing fallout 2 or should I say Microsoft Excel
Quote from: Extirpator Beta on May 10, 2017, 09:32:07 AMQuote from: Eviscerator Delta on May 10, 2017, 09:27:46 AMbioshock infinite is pretty lame anywayyou little gaylord I knew you were gonna come in here and say this literally kill yourself bioshock infinite is one of the best games ever mademadenjoy the most mediocre fps in recent memory you little punk
Quote from: Eviscerator Delta on May 10, 2017, 09:27:46 AMbioshock infinite is pretty lame anywayyou little gaylord I knew you were gonna come in here and say this literally kill yourself bioshock infinite is one of the best games ever made
bioshock infinite is pretty lame anyway
It isn't limited to women for any particular reason, it's a shit story.
Quote from: A Cheese Potato on May 10, 2017, 09:27:18 AMI'm not sure I understand her point about control, in regards to orders issued being obeyed without hesitation or doubt. It's a video game, you need to be able to control it to play it. So I don't think that's a problem, just that they don't do anything outside of what they're told to do.I haven't played Bioshock Infinite, but it seems like Elizabeth could do more with the time powers, unless there's some explanation about only using it sparingly or in particular spots. I haven't seen much gameplay, but I'm kinda getting the vibe that the time warping stuff only happens sparingly in scripted encounters rather than being a mechanic of the game.Also I thought people complained about Trico not listening to them in the Last Guardian. I haven't played it, but I saw some gameplay, and he would often just jump in completely the wrong direction people told him to, sounds annoying to me.I haven't played any of the games she talked about except Half-Life 2, so I can't really comment on those--but I've played Breath of the Wild, and a lot of people have had issues with the horses in that game, because they don't always do what you want them to do.I actually like that, though, because it's true to life. You don't have complete control over your horse because the horse is a living being of its own. Something like that can only be as annoying insofar as you allow it to be, in my eyes.
I'm not sure I understand her point about control, in regards to orders issued being obeyed without hesitation or doubt. It's a video game, you need to be able to control it to play it. So I don't think that's a problem, just that they don't do anything outside of what they're told to do.I haven't played Bioshock Infinite, but it seems like Elizabeth could do more with the time powers, unless there's some explanation about only using it sparingly or in particular spots. I haven't seen much gameplay, but I'm kinda getting the vibe that the time warping stuff only happens sparingly in scripted encounters rather than being a mechanic of the game.Also I thought people complained about Trico not listening to them in the Last Guardian. I haven't played it, but I saw some gameplay, and he would often just jump in completely the wrong direction people told him to, sounds annoying to me.
I do know that Elizabeth is the queen of SFM porn, which doesn't really do much for my perception of her character.
I only skimmed the post but I'm not really seeing where the sexism comes in. This seems like a general critique of having support characters in a game which then supposedly becomes sexist when it happens to be a woman instead of a man.
I understand why some wouldn't like this mechanic, but just because the supporting character happens to be a woman does not make it sexist when she isn't put in that position because of her being a woman. Replace Elizabeth in Bioshock with a young man who has never left his room, doesn't know how to fight, avoids violence and has never seen the outside world, and the game and his interactions with Booker would've played out the exact same way.
Quote from: Môr-ladron on May 11, 2017, 07:21:56 AMIt isn't limited to women for any particular reason, it's a shit story.She makes a point of this in the video, saying it's not harmful when it's done to men because it doesn't enforce an existing stereotype that men are weak or generally unable to protect themselves. Make of that what you will.