A CoD: MW remaster comparison

RadicalClass32 | Legendary Invincible!
 
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So... I guess I'm going to have to pick up after your horrendous mistakes on here too?
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There seems to be a few First-person changes compared to the original, most notably the fact that there's now Gun Swaying/Moving, relating in a way to how lolghosts worked.

But I'll admit that the remaster looks well done at a limit.


 
Jono
| Future Nostalgia
 
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Goodness gracious, great balls of lightning!
The weapon sway doesn't really bother me cause in CoD 4 your guy's movement was stiff as hell.

I'm just worried that they brought back the same stupid sniper zoom view that they introduced in Ghosts and kept in later games. It was a completely unnecessary change and ruined sniping for me. Don't fix what isn't broken.


RadicalClass32 | Legendary Invincible!
 
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So... I guess I'm going to have to pick up after your horrendous mistakes on here too?
The weapon sway doesn't really bother me cause in CoD 4 your guy's movement was stiff as hell.

I'm just worried that they brought back the same stupid sniper zoom view that they introduced in Ghosts and kept in later games. It was a completely unnecessary change and ruined sniping for me. Don't fix what isn't broken.


Exactly. No, I doubt they are that stupid to change the sniping zoom.

But this was legit cancer.



 
Jono
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XBL: HundredJono
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18,487 posts
Goodness gracious, great balls of lightning!
The weapon sway doesn't really bother me cause in CoD 4 your guy's movement was stiff as hell.

I'm just worried that they brought back the same stupid sniper zoom view that they introduced in Ghosts and kept in later games. It was a completely unnecessary change and ruined sniping for me. Don't fix what isn't broken.


Exactly. No, I doubt they are that stupid to change the sniping zoom.

But this was legit cancer.


Yeah, it fucking sucks. When I played Blops 3, I didn't even touch any of the sniper rifles because of this zoom. It feels like I have tunnel vision and it throws me completely out of focus.