78 Things Wrong in Halo: Reach

πŸ‚Ώ | Mythic Unfrigginbelievable!
 
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Changed the title of the thread because the guy went ahead of just 75 problems.

YouTube


You know, I thought this guy was going to say how much the game sucks (I'll admit, I didn't like lolReach but it is better than Halol4 imo) but damn. This takes it to whole new level.

I knew Halo: Reach has issues, but this is pretty bad for a professoinal studio to leave mistakes like this behind.

Now I'm sure some of these got patched by 343 by now, if not, see if you can find them.

If they are patched, my next step would be to clear the system cache on your console and not update Reach. This way you can run the unpatched version of the game with all it's flaws again.

What do you guys think? Did anyone know about these? Also I'm pretty sure number 39 is an Easter Egg, but eh. Who knows?
Last Edit: October 04, 2014, 09:20:11 PM by Decimator Omega


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Last Edit: October 04, 2014, 09:24:17 PM by BasedLove


πŸ‚Ώ | Mythic Unfrigginbelievable!
 
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There's a hell of a lot more than 75 things wrong with lolreach.

Don't even bother replying unless you have over 50 days of playtime in it like me.

I've had over 50 days of play time in it. I bought the game right when it came out and even played the beta beforehand.

The game is like.... Pre Destiny bad. Guess you can say that the lolReach people and Desticles are related.

Fun fact, this game and Destiny were created with the same engine. I'm dead sure about that. Too many similarities in lolReach and Destiny.


BasedLove | Ascended Posting Rampage
 
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Nascent Email | Heroic Posting Riot
 
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Raid maps were the only maps to ever use the full extent of forgeworld.


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Nexus | Mythic Inconceivable!
 
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I had fun when I played it so...


BasedLove | Ascended Posting Rampage
 
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πŸ‚Ώ | Mythic Unfrigginbelievable!
 
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No matter what problems you have with the game it has the second best multiplayer in the series and the most gorgeous user interface ever.

I'm pretty sure with my knowledge on JavaScripting in the Unity engine I can design a much nicer looking one that you'd like.


πŸ‚Ώ | Mythic Unfrigginbelievable!
 
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I'm going to 1up and again because I paid $70 to get a Beta code 2 days early.

Damn. I feel sorry for you dude. Hell, I feel even more sorry for me friend when he bought the Legendary edition.

He was super disappointed with the game. Not to mention the Legendary Edition isn't even rare.


πŸ‚Ώ | Mythic Unfrigginbelievable!
 
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No matter what problems you have with the game it has the second best multiplayer in the series and the most gorgeous user interface ever.

The Multiplayer is easily the worst in the series and the UI was shit. The UI menu was slanted at an angle in the bottom right. Once you see that it doesn't go away. It always gave me an annoying feeling that I should turn my tv to fix it.

Well at least the music was nice.


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πŸ‚Ώ | Mythic Unfrigginbelievable!
 
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No matter what problems you have with the game it has the second best multiplayer in the series and the most gorgeous user interface ever.

The Multiplayer is easily the worst in the series and the UI was shit. The UI menu was slanted at an angle in the bottom right. Once you see that it doesn't go away. It always gave me an annoying feeling that I should turn my tv to fix it.

Well at least the music was nice.

I guess. Though it got annoying whenever it played the loud songs that just start blaring in your ear whenever you start up the game.

True. I wish they kept the music from the beta in the menu honestly. It was perfect. Don't know why they had to change it.


 
Luis
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I've noticed that audio bug in the first mission.


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If I'm not here, I'm doing photography. Or I'm asleep. Or in lockdown. One of those three, anyway.

The current titlebar/avatar setup is just normal.
Huh. Never noticed them. I could see why some of the maps not being finished in the background would be left there because during a cutscene you wouldn't really be focusing on it (e.g. When Emile and N6 are in that pelican) and I suppose a minor bit like that not being there might ease up on the performance, but the helmet texture in the cutscene after is just unforgivable, that was where people were going to be focused on.


Some of his gripes though are practically invisible unless you are purposefully look for them, or find by chance (which with millions of players, it's bound to happen at some point I guess), though the continuity errors like the flipping covenant ship, the pelican being slower than two falling dudes and your broken helmet MOVING LOCATION are kinda bad.


But... I had more fun on Halo Reach than Halo 3 and MILES more than Halo 4, so sue me.
Last Edit: October 05, 2014, 07:37:36 AM by SuperIrish


 
Isara
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I don't think the point is to take people who had fun with Halo: Reach and burn them on a stake. Undoubtedly, most people who criticize Halo: Reach probably found something fun to do in the game, and hence them being able to criticize it in the first place.

But... I had more fun on Halo Reach than Halo 3 and MILES more than Halo 4, so sue me.


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There's a hell of a lot more than 78 things wrong with lolreach.


Yu | Mythic Inconceivable!
 
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Whoever did that must have either been looking for problems or spent a shit ton of time in the game.
Last Edit: October 05, 2014, 09:17:07 AM by Yutaka


Mattie G Indahouse | Mythic Inconceivable!
 
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Did he say glass of juice or gas the Jews?
πŸ‘ΆπŸ½:h..

πŸ‘¨πŸ½:honey, he's gonna say his first words

πŸ‘©πŸ½:!!

πŸ‘ΆπŸ½:hhh...

πŸ‘ΆπŸ½:here come dat boi 🐸!

πŸ‘¨πŸ½:o shit waddup πŸ˜‚πŸ’―

πŸ‘©πŸ½:πŸ’”
Then there's the MP to add even more to the list. Bungie sure did rush that game to get out of that Halo deal.


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Wat r u, casul?
Don't care. I enjoyed Reach, and that's all that matters to me.


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