Quote from: challengerX on June 11, 2017, 02:07:33 PMGotta agree with birb, not being able to pause is just dumb.you're seriously the first person who has actually played dark souls to agree with me therewhy are dark souls fans so fucking touchy about people pointing out flaws anyway?no other fanbase i know of collectively acts as though their game is totally perfect
Gotta agree with birb, not being able to pause is just dumb.
Quote from: Verbatim on June 11, 2017, 02:11:43 PMQuote from: challengerX on June 11, 2017, 02:07:33 PMGotta agree with birb, not being able to pause is just dumb.you're seriously the first person who has actually played dark souls to agree with me therewhy are dark souls fans so fucking touchy about people pointing out flaws anyway?no other fanbase i know of collectively acts as though their game is totally perfectAn intentional mechanic that you don't like is not a flaw.
Quote from: Wicked666Clown on June 11, 2017, 03:19:23 PMQuote from: Verbatim on June 11, 2017, 02:11:43 PMQuote from: challengerX on June 11, 2017, 02:07:33 PMGotta agree with birb, not being able to pause is just dumb.you're seriously the first person who has actually played dark souls to agree with me therewhy are dark souls fans so fucking touchy about people pointing out flaws anyway?no other fanbase i know of collectively acts as though their game is totally perfectAn intentional mechanic that you don't like is not a flaw.it is if the intended purpose of the mechanic is overshadowed by its negatives"muh sense of danger" is vastly overshadowed by the glaring, GLARING negatives
It serves to make bonfires that much more relieving. It's not like the game has enemies that scour the world looking for you, and you don't play online, so just walk backwards a bit.