UN Game Star Wars

 
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#13
Are my numbers good, or should they be adjusted? I wanted to have a bit more ships than normal at the expense of less numerous and trained troops, since I'm a smuggling empire.
They're perfect tbh.


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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
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kk thanks


 
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#13
Users info needs to be added:
Republic - Icy
Galactic Empire - Napalm (GM)
Mandalorians - Callous
Separatists - Casper
Fel Empire - Stroud
Yuuzhan Vong - Torso
Rakata Infinite Empire - Kirlia (Needs balancing)
Class has completed his info.


 
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You told me to get creative with my info so im just finalising the electorial process of my theocratic oligarchal monarchy. Should be done in an hour or so


 
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I'll have mine posted after work.

Prepare for a new galactic order.


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Update fam, I'm gonna work on stats after mom's physical therapy. But I'm prolly gonna be out most of tomorrow cuz I have to go to work with her.


 
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#13
Update fam, I'm gonna work on stats after mom's physical therapy. But I'm prolly gonna be out most of tomorrow cuz I have to go to work with her.
That's fine. Whenever you can hop in a bit is good.


 
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Mandalorians


Capital
     Kalusta, Planet Mandalore

Government
     Theocratic Oligarchal Monarchy

Head(s) of Government (by seniority), the "Ecumene of Kalusta"
     Holy King, Kalus Halsion
     Damas Eral, Theoel of Kalus
     Assumed Queen, Kalus Aa'nthya
     Lord Kalus Caadmon, Dismissed Blood of Kalus

Leader of Ground Forces
     Damas Eral

Currency
     Social and cultural obligation, natural resources (no galactic monetary standard)

Language(s)
     Basic
     Mando'a (Ritual Language, Political-Class Exclusive)

Military/Transport Resources
     Entire population (3-billion) is obligated and prepared for military service in times of conquest or defense
     1,500,000 Aka'jor-class diplomatic shuttles
     1-billion Amphibious Interstellar Assault Transport carriers (civilian and militaristic applications exist)
     1.5-billion Cabur-class starfighters
     1000 Kyramud-type battleships

Initial Territory
     Planet Mandalore
Last Edit: July 25, 2016, 04:24:20 PM by Callous


 
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Let me know if that fits the requirements. I'll make some changes if necessary.


 
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#13
Let me know if that fits the requirements. I'll make some changes if necessary.
The number of starships is a bit high. (1.5 billion)
I assume those are civilian though?
Battleships should be in the 1000's
Last Edit: July 25, 2016, 04:23:39 PM by TRevan


 
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Let me know if that fits the requirements. I'll make some changes if necessary.
The number of starships is a bit high. (1.5 billion)
I assume those are civilian though?

yeah, the population is a bit like Switzerland where everyone the actual population IS the military. So they all have their own weapons and starships for the most part and to what extent varies.

in my head mandalore is a small isolationist colony so i figured they should be well-equiped.


 
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#13
Let me know if that fits the requirements. I'll make some changes if necessary.
The number of starships is a bit high. (1.5 billion)
I assume those are civilian though?

yeah, the population is a bit like Switzerland where everyone the actual population IS the military. So they all have their own weapons and starships for the most part and to what extent varies.

in my head mandalore is a small isolationist colony so i figured they should be well-equiped.
Just the battleship numbers. Like the big cruisers should be minimal.


 
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I've edited those. I just thought 1000 felt so small in comparison to 3 billion.


 
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#13
I've edited those. I just thought 1000 felt so small in comparison to 3 billion.
They're supposed to be huge ships able to carry a  large number so. yee


 
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I've edited those. I just thought 1000 felt so small in comparison to 3 billion.
They're supposed to be huge ships able to carry a  large number so. yee

but even if they can carry 10-thousand soldiers that's still insignificant next to the number of people on my planet


 
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#13
I've edited those. I just thought 1000 felt so small in comparison to 3 billion.
They're supposed to be huge ships able to carry a  large number so. yee

but even if they can carry 10-thousand soldiers that's still insignificant next to the number of people on my planet
Our militaries aren't supposed to be that huge yet... If you have that many they have to be breakable and not all that powerful.


 
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yeah i don't really mind i'm just explaining my reasoning


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uhhh...

- korrie
You can bump your troop number with an extra zero on each one.
Also if you could add the planet population to your initial info that would be ideal.
Done.


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UN Game STAR WARS

Here we go again folks! This time we're going to the Star Wars universe! Rules of the game are a bit different this time, since progress in the Star Wars universe isn't as quick (it seems to have hit a brick wall in fact) all of your technological wonders (I'm looking at you Imperials. No 2 page Death Stars) will have to take a long time to be built. Taking planets and getting workers/slaves helps but beware of rebellion!

That being said, BE CREATIVE! Come up with some new ideas never before seen in this universe.
Spoiler
Make a fuckin' spear that uses energy from a backpack to stab things. idk just make cool shit.

The factions themselves will have to span Era's and we are starting with one planet per faction. For example Mandalorians get Mandalore to start. Pretty simple. Each faction has a base army but like I said, be creative and make branches.



NO GOD MODE. Pls. Just be cool and don't make 1200010500 Clone Troopers because lolz. Make it balanced and fit the tendency of your faction. When you go to take a planet look at the map and make sure it's near you and BE FAIR when taking it. "Realistic" times. "Realistic" Troop numbers. (Yes I know it's fantasy. You know what I mean) Also try to be as close to what the actual faction would do. Ex. The Dark side factions can use slavery but it means a higher likelihood of internal rebellion. Stuff like that.

Progression rate is 1 year = 50 posts = 2 Pages of 25 posts.

Our Glorious Map



List of Factions thus far:
Sith Empire - TBlocks (GM)
Spoiler
The Sith Empire



Head of State, Government, & Commander in Chief: Darth Revan Dark Lord of the Sith

Government: Sith Council

Organization Type: Magocratic & Theocratic Empire

Leader of Ground Forces & Apprentice: Darth Malak

Capital: Byss

Main Hyperroute: Byss Run

Currency: Galactic Credit Standard

Language: Sith

Initial Territory: Byss

Quote
Forces:

80,000 Sith Troopers

20,000 Sith Warriors (Massassi armed with war swords)

10,000 Dark Jedi Apprentices

2,000 Dark Jedi Knights

10,000 Dark Jedi Masters

3000 Derriphan-class battleships

1000 Interdictor-class cruiser

Flagship: Interdictor-class cruiser The Cataclysm
Old Jedi Order - Korra (GM)
Spoiler
The Old Jedi Order



Capital: Endor (Forest Moon)

Head of Government: Grand Master Zym

Government: Jedi Council

Leader of Ground Forces: Jedi Knight Bastila Shan

Currency: Galactic Credit Standard

Language: Old Galactic Standard

Quote
Forces:

1,000 Younglings

3,000 Padawans

6,000 Jedi Knights

2,000 Jedi Masters

500 Venator-class Star Destroyers

100 MC80 Star Cruisers

Initial Territory:

Endor System
Republic - Icy
Galactic Empire - Napalm (GM)
Mandalorians - Callous
Spoiler
Mandalorians


Capital
     Kalusta, Planet Mandalore

Government
     Theocratic Oligarchal Monarchy

Head(s) of Government (by seniority), the "Ecumene of Kalusta"
     Holy King, Kalus Halsion
     Damas Eral, Theoel of Kalus
     Assumed Queen, Kalus Aa'nthya
     Lord Kalus Caadmon, Dismissed Blood of Kalus

Leader of Ground Forces
     Damas Eral

Currency
     Social and cultural obligation, natural resources (no galactic monetary standard)

Language(s)
     Basic
     Mando'a (Ritual Language, Political-Class Exclusive)

Military/Transport Resources
     Entire population (3-billion) is obligated and prepared for military service in times of conquest or defense
     1,500,000 Aka'jor-class diplomatic shuttles
     1-billion Amphibious Interstellar Assault Transport carriers (civilian and militaristic applications exist)
     1.5-billion Cabur-class starfighters
     1000 Kyramud-type battleships

Initial Territory
     Planet Mandalore
First Order
Resistance
Hutt Criminal Empire - SecondClass
Spoiler


Hutt Criminal Empire

Government & Leader: Grand Hutt Council

Organization Type: Dictatorship under the Grand Hutt Council, enforced by the Nal Hutta Smuggling Party.

Capital: Nal Hutta

Population: 57 billion

Currency: Galactic Credit Standard

Language: Huttese

Initial Territory: Nal Hutta

Quote
Forces:

70,000 guards (inexperienced, armed with small blasters)

45,000 smugglers (experienced, armed with swords and heavy blasters)

25,000 elite guards (experienced, equipped with jetpacks, armor plating, and expensive blasters)


7,500 Z-95 Headhunters

1,500 Warrior-class gunships

2,000 YT-2400 light freighters

Flagship: Acclamator-class assault ship, The Revenant
Separatists - Casper
Fel Empire - Stroud
Yuuzhan Vong - Torso
Chiss Hegemony
Rakata Infinite Empire - Kirlia



THE GAME WILL START AT 12:01 EST TUESDAY JULY 26
You have Monday to plan your faction info. No starting stuff though.
Can I be a group of Rebel or rogue Imperial Navy/ Group troops  groups that escape to a old Imperial base on planet. My faction believes and act like the old republic army and believes in democracy and fighting for what right not a dictatorship. 


Faction Logo

Home planet: Charboris 7



 
Last Edit: July 25, 2016, 05:22:49 PM by XSEAN


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- korrie
UN Game STAR WARS

Here we go again folks! This time we're going to the Star Wars universe! Rules of the game are a bit different this time, since progress in the Star Wars universe isn't as quick (it seems to have hit a brick wall in fact) all of your technological wonders (I'm looking at you Imperials. No 2 page Death Stars) will have to take a long time to be built. Taking planets and getting workers/slaves helps but beware of rebellion!

That being said, BE CREATIVE! Come up with some new ideas never before seen in this universe.
Spoiler
Make a fuckin' spear that uses energy from a backpack to stab things. idk just make cool shit.

The factions themselves will have to span Era's and we are starting with one planet per faction. For example Mandalorians get Mandalore to start. Pretty simple. Each faction has a base army but like I said, be creative and make branches.



NO GOD MODE. Pls. Just be cool and don't make 1200010500 Clone Troopers because lolz. Make it balanced and fit the tendency of your faction. When you go to take a planet look at the map and make sure it's near you and BE FAIR when taking it. "Realistic" times. "Realistic" Troop numbers. (Yes I know it's fantasy. You know what I mean) Also try to be as close to what the actual faction would do. Ex. The Dark side factions can use slavery but it means a higher likelihood of internal rebellion. Stuff like that.

Progression rate is 1 year = 50 posts = 2 Pages of 25 posts.

Our Glorious Map



List of Factions thus far:
Sith Empire - TBlocks (GM)
Spoiler
The Sith Empire



Head of State, Government, & Commander in Chief: Darth Revan Dark Lord of the Sith

Government: Sith Council

Organization Type: Magocratic & Theocratic Empire

Leader of Ground Forces & Apprentice: Darth Malak

Capital: Byss

Main Hyperroute: Byss Run

Currency: Galactic Credit Standard

Language: Sith

Initial Territory: Byss

Quote
Forces:

80,000 Sith Troopers

20,000 Sith Warriors (Massassi armed with war swords)

10,000 Dark Jedi Apprentices

2,000 Dark Jedi Knights

10,000 Dark Jedi Masters

3000 Derriphan-class battleships

1000 Interdictor-class cruiser

Flagship: Interdictor-class cruiser The Cataclysm
Old Jedi Order - Korra (GM)
Spoiler
The Old Jedi Order



Capital: Endor (Forest Moon)

Head of Government: Grand Master Zym

Government: Jedi Council

Leader of Ground Forces: Jedi Knight Bastila Shan

Currency: Galactic Credit Standard

Language: Old Galactic Standard

Quote
Forces:

1,000 Younglings

3,000 Padawans

6,000 Jedi Knights

2,000 Jedi Masters

500 Venator-class Star Destroyers

100 MC80 Star Cruisers

Initial Territory:

Endor System
Republic - Icy
Galactic Empire - Napalm (GM)
Mandalorians - Callous
Spoiler
Mandalorians


Capital
     Kalusta, Planet Mandalore

Government
     Theocratic Oligarchal Monarchy

Head(s) of Government (by seniority), the "Ecumene of Kalusta"
     Holy King, Kalus Halsion
     Damas Eral, Theoel of Kalus
     Assumed Queen, Kalus Aa'nthya
     Lord Kalus Caadmon, Dismissed Blood of Kalus

Leader of Ground Forces
     Damas Eral

Currency
     Social and cultural obligation, natural resources (no galactic monetary standard)

Language(s)
     Basic
     Mando'a (Ritual Language, Political-Class Exclusive)

Military/Transport Resources
     Entire population (3-billion) is obligated and prepared for military service in times of conquest or defense
     1,500,000 Aka'jor-class diplomatic shuttles
     1-billion Amphibious Interstellar Assault Transport carriers (civilian and militaristic applications exist)
     1.5-billion Cabur-class starfighters
     1000 Kyramud-type battleships

Initial Territory
     Planet Mandalore
First Order
Resistance
Hutt Criminal Empire - SecondClass
Spoiler


Hutt Criminal Empire

Government & Leader: Grand Hutt Council

Organization Type: Dictatorship under the Grand Hutt Council, enforced by the Nal Hutta Smuggling Party.

Capital: Nal Hutta

Population: 57 billion

Currency: Galactic Credit Standard

Language: Huttese

Initial Territory: Nal Hutta

Quote
Forces:

70,000 guards (inexperienced, armed with small blasters)

45,000 smugglers (experienced, armed with swords and heavy blasters)

25,000 elite guards (experienced, equipped with jetpacks, armor plating, and expensive blasters)


7,500 Z-95 Headhunters

1,500 Warrior-class gunships

2,000 YT-2400 light freighters

Flagship: Acclamator-class assault ship, The Revenant
Separatists - Casper
Fel Empire - Stroud
Yuuzhan Vong - Torso
Chiss Hegemony
Rakata Infinite Empire - Kirlia



THE GAME WILL START AT 12:01 EST TUESDAY JULY 26
You have Monday to plan your faction info. No starting stuff though.
Can I be a group of Rebel or rogue Imperial Navy/ Group troops  groups that escape to a old Imperial base on planet. My faction believes and act like the old republic army and believes in democracy and fighting for what right not a dictatorship. 


Faction Logo

Home planet: Charboris 7



 
Um no. Choose one of the factions posted.


 
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#13
Yeah.... an actual faction is needed


 
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#13
Users info needs to be added:
Republic - Icy
Galactic Empire - Napalm (GM)
Separatists - Casper
Fel Empire - Stroud
Yuuzhan Vong - Torso
Rakata Infinite Empire - Kirlia (Needs balancing)
Kalusta has completed the Mandalorians.
The first map will be released at the start of the game and will be updated as it is necessary.
Last Edit: July 25, 2016, 05:39:00 PM by TRevan


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Galactic Republic



Head of State, Government, & Commander in Chief: Chancellor Abin
Government: Constitutional Republic, branches of the Senate, Executor, and Judicial
Chief of the Armed Forces: General Ku
Capital: Republic City
Currency: Galactic Credit Standard
Population: 50,000,000,000
Language: No official language
Initial Territory: Coruscant

Armed Forces:

Quote
10,000 Government Guards, stationed solely on Coruscant

65,000 Ground Solders - armed with standard blasters

20,000 Naval Personal

10,000 Military Scientists

1 Haven-Class medical ship: Harmony Station
1 Venator-Class Destroyer: Iron Fist
50 Acclamator Starships
200 Republic Frigates
500 Theta-Class Frigates
5,000 V-Wing Fighters
Last Edit: July 25, 2016, 06:12:25 PM by Icy


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Toys are hereby declared:
ILLEGAL
IMMORAL
UNLAWFUL
 anyone found with a TOY in his possession will be
placed under ARREST and thrown in the DUNGEON!
No kidding!               πŸ…±
Im working on my stuff now


 
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#13
Yeah.... an actual faction is needed
Sweet that me then
No no no... You need to pick one that is there. Sorry.


Casper | Mythic Inconceivable!
 
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Toys are hereby declared:
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IMMORAL
UNLAWFUL
 anyone found with a TOY in his possession will be
placed under ARREST and thrown in the DUNGEON!
No kidding!               πŸ…±
Question
How specific do I need to go with my forces?  And how do i pick numbers?


XSEAN | Legendary Invincible!
 
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#13
Question
How specific do I need to go with my forces?  And how do i pick numbers?
Just go to the OP and browse the different factions info there. Just estimate how much the Seps would have and go from there.


Casper | Mythic Inconceivable!
 
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Toys are hereby declared:
ILLEGAL
IMMORAL
UNLAWFUL
 anyone found with a TOY in his possession will be
placed under ARREST and thrown in the DUNGEON!
No kidding!               πŸ…±
Question
How specific do I need to go with my forces?  And how do i pick numbers?
Just go to the OP and browse the different factions info there. Just estimate how much the Seps would have and go from there.
Oh don't worry, I'm researching.  But I dont want to be too OP if it's unfair, even if it's what I'm finding