How do I change the speed of the moving vertices?

OnionBeetle | Heroic Posting Rampage
 
more |
XBL: Onion Beetle
PSN:
Steam:
ID: OnionBeetle
IP: Logged

1,041 posts
I hate you, I really, really do
void draw () {
  for (int i = 0; i < points.length; i++) {
    points.add(speeds);
    points.x %= width;
    points.y %= height;
  }
  loadPixels();
  for (int i = 0; i < pixels.length; i++) {
    int x = i % width;
    int y = i / width;
    pixels = getClosest(x, y);
  }




It's probably in that part of it. Just started learning this shit yesterday so I literally have no fucking idea what's going on.  Not a question I can google.

There's a thing at the beginning before the setup that has speed mentioned again but whenever I change that value it all crashes so that one must be important. It's 25 for some reason.


OnionBeetle | Heroic Posting Rampage
 
more |
XBL: Onion Beetle
PSN:
Steam:
ID: OnionBeetle
IP: Logged

1,041 posts
I hate you, I really, really do
Holy shit the  ' [   i    ]'   part of the code turned everything into italics, fuck!


Я люблю наркотики | Heroic Posting Rampage
 
more |
XBL:
PSN:
Steam:
ID: WOOKIE ON CRACK
IP: Logged

1,368 posts
Who paid you to look at this?
What is this, though?


OnionBeetle | Heroic Posting Rampage
 
more |
XBL: Onion Beetle
PSN:
Steam:
ID: OnionBeetle
IP: Logged

1,041 posts
I hate you, I really, really do
What is this, though?

I'm trying to make a moving voronoi picture, but the points in the one I have move too slowly, I want them whizzing around at Mack 1