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Messages - ๐Ÿ Aria ๐Ÿ”ฎ

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6991
Gaming / Re: So what's the verdict on Battlefront (if there is one, yet)?
« on: October 11, 2015, 12:18:26 AM »
nothing would be a problem if we just adapted and didn't complain about things we dislike. Listen to Achronos
what exactly is it that you dislike

i think we're losing track of this
I was pointing out how stupid the statement that there are ways to counteract something makes it perfectly okay and exempt from criticism. But yeah, they're right should probably just kill myself instead, brb.
It'd be different it was a complete and total work around for most of these things, but they aren't.

AT-AT gunner keep killing you? Post somewhere in cover that it can't hit you.

DLT issue? Strafe and cover.

Someone get the vehicle before you? That would happened regardless of if it was a coin or a physical vehicle.

Things that aren't avoidable: shitty spawns, confusing placement of power ups (of which aren't in sight until you're almost on them), over the top lens flare, only snipers can counteract snipers, etc. I said all of these things third post down on the last page.

I'm just saying that most of the complaints I'm seeing are non-issues. Not all of them, by any means; just most.

6992
Gaming / Re: So what's the verdict on Battlefront (if there is one, yet)?
« on: October 11, 2015, 12:10:23 AM »
English tip of the night: "like" denotes, among other things, an example is being used. Examples provide further insight on a thought by giving a scenario in which the statement applies.

6993
Gaming / Re: So what's the verdict on Battlefront (if there is one, yet)?
« on: October 11, 2015, 12:08:39 AM »
nothing would be a problem if we just adapted and didn't complain about things we dislike. Listen to Achronos
Complain about the things that ARE issues, like the shitty spawns. Otherwise you're no better than a /v/irgin.
at least I don't throw slashes around like it's a fucking argument.
I'm sorry, do you know what an argument is?
yes, I'd like to have one.
Cool, then try actually responding to what I said.
make a not shit point then.
That you should complain about actual issues and not literally everything ever?

You're right, you make a compelling argument. Halo sucks because I don't like the color of Chief's armor. Dark Souls sucks because I don't like castles. Mass Effect sucks because I can't fly a magic dragon over the Eiffel Tower.
What are you even talking about anymore? You said the only thing I was allowed to complain about were spawns, and if I disagreed I'm a flaming retard. Just stop.
Oh dear, it's worse than I thought. He thinks that examples are literal limits on conversation.

6994
Gaming / Re: So what's the verdict on Battlefront (if there is one, yet)?
« on: October 11, 2015, 12:07:31 AM »
nothing would be a problem if we just adapted and didn't complain about things we dislike. Listen to Achronos
Complain about the things that ARE issues, like the shitty spawns. Otherwise you're no better than a /v/irgin.
at least I don't throw slashes around like it's a fucking argument.
...?

you do know that /v/ refers to the 4chan board, right
yes, and throwing it around like an insult isn't a valid fucking argument.
Hi! You must be new to the English language. The statement you're referring to is called "an addendum", which is provided to expand upon given information in a plethora of ways.

What you're looking for, "an argument", would be the first statement that you're conveniently ignoring to seem like you have something to respond with.

6995
Gaming / Re: So what's the verdict on Battlefront (if there is one, yet)?
« on: October 11, 2015, 12:05:05 AM »
nothing would be a problem if we just adapted and didn't complain about things we dislike. Listen to Achronos
Complain about the things that ARE issues, like the shitty spawns. Otherwise you're no better than a /v/irgin.
at least I don't throw slashes around like it's a fucking argument.
I'm sorry, do you know what an argument is?
yes, I'd like to have one.
Cool, then try actually responding to what I said.
make a not shit point then.
That you should complain about actual issues and not literally everything ever?

You're right, you make a compelling argument. Halo sucks because I don't like the color of Chief's armor. Dark Souls sucks because I don't like castles. Mass Effect sucks because I can't fly a magic dragon over the Eiffel Tower.

6996
Gaming / Re: So what's the verdict on Battlefront (if there is one, yet)?
« on: October 11, 2015, 12:01:49 AM »
nothing would be a problem if we just adapted and didn't complain about things we dislike. Listen to Achronos
Complain about the things that ARE issues, like the shitty spawns. Otherwise you're no better than a /v/irgin.
at least I don't throw slashes around like it's a fucking argument.
I'm sorry, do you know what an argument is?
yes, I'd like to have one.
Cool, then try actually responding to what I said.

6997
Gaming / Re: So what's the verdict on Battlefront (if there is one, yet)?
« on: October 11, 2015, 12:01:09 AM »

6998
Gaming / Re: So what's the verdict on Battlefront (if there is one, yet)?
« on: October 10, 2015, 11:59:38 PM »
nothing would be a problem if we just adapted and didn't complain about things we dislike. Listen to Achronos
Complain about the things that ARE issues, like the shitty spawns. Otherwise you're no better than a /v/irgin.
at least I don't throw slashes around like it's a fucking argument.
I'm sorry, do you know what an argument is?

6999
Gaming / Re: So what's the verdict on Battlefront (if there is one, yet)?
« on: October 10, 2015, 11:55:52 PM »
nothing would be a problem if we just adapted and didn't complain about things we dislike. Listen to Achronos
Complain about the things that ARE issues, like the shitty spawns, not non-issues. Otherwise you're no better than a /v/irgin.

7000
Gaming / Re: So what's the verdict on Battlefront (if there is one, yet)?
« on: October 10, 2015, 11:54:18 PM »
Its 5am and youre pretty gay
It's 1am in Eastern Superior Time and thanks for giving me this attitude from the grand Tru in the first person :^))))))))))

kys five times

7001
Gaming / Re: So what's the verdict on Battlefront (if there is one, yet)?
« on: October 10, 2015, 11:51:38 PM »
>the beta wasn't that bad
>"BUT PROBLEMS"
>They aren't problems tho
>"WOW THANKS FOR TELLING US SOMETHING WE DON'T KNOW"

kys three times fam

7002
Gaming / Re: Which FPS (framerate) do you prefer?
« on: October 10, 2015, 11:49:50 PM »
I'm going to have to make a "Prime dislikes this" account if this meme continues

It's just not funny.
WHERE DOES IT EVEN COME FROM
It's an offshoot of the "X game will save Y console" meme except people pretend that it actually did for kekels.

7003
Gaming / Re: So what's the verdict on Battlefront (if there is one, yet)?
« on: October 10, 2015, 11:47:13 PM »
Uh no

liar

get the liar
Sorry, not 90%

My player record said 89%
As long as you have good A/X-Wing pilots, yeah. Not unbalanced really.
You're acting like they are hard to fly.
They must be, if everyone's just crashing about 50% of the time.
That's because idiots don't know how to alternate vehicle speed and think that you can inflict kamikaze damage on AT-ATs.
This is my point. This is why the rebels lose most of the time.

--They lose air dominance.
like I said earlier; the team that is better coordinated wins.
this is what we're both saying.

GO HOME
The way you phrase it sounds like you're saying that the Rebels are at a distinct disadvantage on Hoth.
They do.

When people act dumb.

Same for the Empire. But, from my experience, the Empire mostly gets an AT-AT camper and will plow through everyone anyway.
That's not the disadvantage of being on that side of the gamemode, that's the disadvantage of playing with idiots. Applies to literally any game.
Shoot the AT-AT for me


oh wait, need to wait for the game to let you.
>Not sitting in the corners where the AT-AT can't hit you
>Not jetpacking out of the way of Orbital Bombardments
>Not blinding the AT-AT with A/X-Wing's blasters

Don't whine so much, you'll ruin your complexion.
>Thinking I dont do all of this and I'm not just speaking for the common fucking rabble


Literally end yourself


I also steal all of the rebels turrets behind their spawn e.e
"All of these things are problems, even though there are ways to counteract them in the game already"

You should just kys tbh

7004
Gaming / Re: Which FPS (framerate) do you prefer?
« on: October 10, 2015, 11:45:55 PM »
60fps is objectively best
Knack would have been better if it was 1080/30. Maybe it would have had more than three enemies on screen at one time.

Knack can't get any better. It's hit the quality ceiling.

No, it's transcended the ceiling to the quality attic.
I'm going to have to make a "Prime dislikes this" account if this meme continues

It's just not funny.

7005
Gaming / Re: So what's the verdict on Battlefront (if there is one, yet)?
« on: October 10, 2015, 11:43:51 PM »
Uh no

liar

get the liar
Sorry, not 90%

My player record said 89%
As long as you have good A/X-Wing pilots, yeah. Not unbalanced really.
You're acting like they are hard to fly.
They must be, if everyone's just crashing about 50% of the time.
That's because idiots don't know how to alternate vehicle speed and think that you can inflict kamikaze damage on AT-ATs.
This is my point. This is why the rebels lose most of the time.

--They lose air dominance.
like I said earlier; the team that is better coordinated wins.
this is what we're both saying.

GO HOME
The way you phrase it sounds like you're saying that the Rebels are at a distinct disadvantage on Hoth.
They do.

When people act dumb.

Same for the Empire. But, from my experience, the Empire mostly gets an AT-AT camper and will plow through everyone anyway.
That's not the disadvantage of being on that side of the gamemode, that's the disadvantage of playing with idiots. Applies to literally any game.
Shoot the AT-AT for me


oh wait, need to wait for the game to let you.
>Not sitting in the corners where the AT-AT can't hit you
>Not jetpacking out of the way of Orbital Bombardments
>Not blinding the AT-AT with A/X-Wing's blasters

Don't whine so much, you'll ruin your complexion.

7006
Gaming / Re: So what's the verdict on Battlefront (if there is one, yet)?
« on: October 10, 2015, 11:41:18 PM »
They made the spawns.
do u even read bro
stop playing on different consoles to me and show me your 'skills' lass
>0.98 KD

I'm not even that good at FPS games tbh lad

7007
Gaming / Re: So what's the verdict on Battlefront (if there is one, yet)?
« on: October 10, 2015, 11:40:09 PM »
Uh no

liar

get the liar
Sorry, not 90%

My player record said 89%
As long as you have good A/X-Wing pilots, yeah. Not unbalanced really.
You're acting like they are hard to fly.
They must be, if everyone's just crashing about 50% of the time.
That's because idiots don't know how to alternate vehicle speed and think that you can inflict kamikaze damage on AT-ATs.
This is my point. This is why the rebels lose most of the time.

--They lose air dominance.
like I said earlier; the team that is better coordinated wins.
this is what we're both saying.

GO HOME
The way you phrase it sounds like you're saying that the Rebels are at a distinct disadvantage on Hoth.
They do.

When people act dumb.

Same for the Empire. But, from my experience, the Empire mostly gets an AT-AT camper and will plow through everyone anyway.
That's not the disadvantage of being on that side of the gamemode, that's the disadvantage of playing with idiots. Applies to literally any game.

7008
Gaming / Re: So what's the verdict on Battlefront (if there is one, yet)?
« on: October 10, 2015, 11:37:30 PM »
They made the spawns.
do u even read bro

7009
Gaming / Re: So what's the verdict on Battlefront (if there is one, yet)?
« on: October 10, 2015, 11:37:00 PM »
Uh no

liar

get the liar
Sorry, not 90%

My player record said 89%
As long as you have good A/X-Wing pilots, yeah. Not unbalanced really.
You're acting like they are hard to fly.
They must be, if everyone's just crashing about 50% of the time.
That's because idiots don't know how to alternate vehicle speed and think that you can inflict kamikaze damage on AT-ATs.
This is my point. This is why the rebels lose most of the time.

--They lose air dominance.
like I said earlier; the team that is better coordinated wins.
this is what we're both saying.

GO HOME
The way you phrase it sounds like you're saying that the Rebels are at a distinct disadvantage on Hoth.

7010
Gaming / Re: So what's the verdict on Battlefront (if there is one, yet)?
« on: October 10, 2015, 11:35:15 PM »
Is there a version I can download where I have a chance to get a vehicle, people aren't only using one gun, and my teammates aren't obsessed with dying an honorable kamikaze death?
Learn where the spawns are for each objective-stage; spawns reappear whenever a currently-flying plane crashes. If people kamikaze-ing is a problem for you, then it shouldn't take long for a token to show up.

People always use the Cyclorifle/default blaster combo from what I've seen. Part of that might just be because the beta only offers like two primary weapons per faction, and one is a pistol.
I don't know what game you're playing but 99% of people use the DLT.

Also, it doesn't help when anytime I spawn I either die in 3 seconds, or go to where I learned a pick up is and it gets taken 10 ft from me. Or actually get in a fighter and before it lets me move I get killed or taken to 1/2 health.

I think I'm done with this trash demo.
I can honestly say that they only one of those things that has happened to me was getting a fighter taken 10 ft from me.

It's definitely not a perfect game; variety is incredibly lacking (just checked, four guns including the starter gun and the pistol), most of the lens flare is incredibly distracting, there need to be either spawn choices or spawn protection, and vehicle token HUD markers should pop up farther out from them.

It's not the developer's fault that people kamikaze.
It's not the developer's fault that people like to use the LMG (seriously, the other guns work just as well from what I've played).
It's not the developer's fault if your team is in complete disarray.

7011
The Flood / Re: Whatcha watchin?
« on: October 10, 2015, 11:20:04 PM »
Dragonball Z Kai fam.
i thought you said you got taste now
It was on the TV when I turned it on and I'm too tired to change the channel

7012
The Flood / Re: Whatcha watchin?
« on: October 10, 2015, 11:13:03 PM »
Dragonball Z Kai fam.

7013
Gaming / Re: So what's the verdict on Battlefront (if there is one, yet)?
« on: October 10, 2015, 11:06:41 PM »
Is there a version I can download where I have a chance to get a vehicle, people aren't only using one gun, and my teammates aren't obsessed with dying an honorable kamikaze death?
Learn where the spawns are for each objective-stage; spawns reappear whenever a currently-flying plane crashes. If people kamikaze-ing is a problem for you, then it shouldn't take long for a token to show up.

People always use the Cyclorifle/default blaster combo from what I've seen. Part of that might just be because the beta only offers like two primary weapons per faction, and one is a pistol.

7014
Gaming / Re: So what's the verdict on Battlefront (if there is one, yet)?
« on: October 10, 2015, 11:00:54 PM »
Uh no

liar

get the liar
Sorry, not 90%

My player record said 89%
As long as you have good A/X-Wing pilots, yeah. Not unbalanced really.
You're acting like they are hard to fly.
They must be, if everyone's just crashing about 50% of the time.
That's because idiots don't know how to alternate vehicle speed and think that you can inflict kamikaze damage on AT-ATs.
This is my point. This is why the rebels lose most of the time.

--They lose air dominance.
Because people playing the first day or two of a new game and not fully knowing the mechanics. By this point of the beta, people are figuring things out.

MGO had a similar problem the first few days of people playing it like a shooter with stealth mechanics instead of a stealth game with shooter mechanics. These things fix themselves, it's not all on the developer that a player sucks at something.

And it goes the other way too, by the way. Imperial lose when they can't maintain air-dominance. It's a test of team unison, like I said earlier; the team that is better coordinated wins.

7015
Gaming / Re: So what's the verdict on Battlefront (if there is one, yet)?
« on: October 10, 2015, 10:54:53 PM »
Uh no

liar

get the liar
Sorry, not 90%

My player record said 89%
As long as you have good A/X-Wing pilots, yeah. Not unbalanced really.
You're acting like they are hard to fly.
They must be, if everyone's just crashing about 50% of the time.
That's because idiots don't know how to alternate vehicle speed and think that you can inflict kamikaze damage on AT-ATs.

7016
Gaming / Re: So what's the verdict on Battlefront (if there is one, yet)?
« on: October 10, 2015, 10:45:45 PM »
Uh no

liar

get the liar
Sorry, not 90%

My player record said 89%
As long as you have good A/X-Wing pilots, yeah. Not unbalanced really.
You're acting like they are hard to fly.

7017
Gaming / Re: So what's the verdict on Battlefront (if there is one, yet)?
« on: October 10, 2015, 10:42:46 PM »
Uh no

liar

get the liar
Sorry, not 90%

My player record said 89%

7018
Gaming / Re: Which FPS (framerate) do you prefer?
« on: October 10, 2015, 10:41:56 PM »
how does second son compare to the first two games
Near-par. It's a good game but the few faults it has are pretty noticeable.

7019
Gaming / Re: So what's the verdict on Battlefront (if there is one, yet)?
« on: October 10, 2015, 10:37:01 PM »
I played Walker Assault for about 2 hours last night, and I won 90% of the matches I played. Hoth isn't that unbalanced to either team, it really depends on unison.

7020
Gaming / Re: Which FPS (framerate) do you prefer?
« on: October 10, 2015, 10:21:26 PM »
Because it's a well developed game
Unfortunate that the concrete power was unwhelming and the game was short.

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