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Messages - Isara
2071
« on: September 29, 2014, 09:41:47 PM »
The Flood spreads throughout the internet... Devouring all it can. While Achronos works on the Halo rings? Three and a half since the big exodus really <.<
It was roughly June 15/16th that people went to the first few offsites.
2072
« on: September 29, 2014, 03:59:10 PM »
I had a three-year long depression strike which ruined my first college experience. Took some time to recover the basics, and I am still pulling things back together.
2073
« on: September 29, 2014, 03:22:50 PM »
You look happy together. I wish all the best for you two. Don't let each other down.
2074
« on: September 29, 2014, 01:08:24 PM »
The headlines are exaggerated. The Sony gaming division has done some mistakes during the PS3 time which at its peak had the global economical crisis, and then releasing the PS4 stresses the gaming division even further. We'll need a few more years to actually see if Sony's really done for or not.
2075
« on: September 29, 2014, 12:28:30 PM »
Well, let's leave the thread back to being about tea. Alright? We can continue this in a PM. Lol, like what?
2076
« on: September 29, 2014, 12:24:31 PM »
Well, that's good. It would feel awkward to clear up a long list of lies I posted on The Flood in 2010-2011. I know the name from a while ago, but I can't associate anything with it.
2077
« on: September 29, 2014, 12:22:31 PM »
I am surprised. In a positive or bad way? Now that's familiar to me.
2078
« on: September 29, 2014, 12:21:21 PM »
No, I didn't change my username here. Plus this is the username I usually go by. Did your username used to be longer?
2079
« on: September 29, 2014, 12:13:41 PM »
Nice. It's also normal for people not to recognize me. We are in completely different timezones, and well, Bungie.net's posts at the time moved quickly. So it was quite easy to miss someone with 20 at best daily posts in peak times. Being featured on some mail sacks didn't even help. Hmm. Not familiar but I'm happy to take tea with you.
2080
« on: September 29, 2014, 12:09:12 PM »
Many names, many alts... Uh, and a bunch of other names I don't remember. So... who were you on b.net?
2081
« on: September 29, 2014, 11:53:46 AM »
That's very weird. That didn't happen to me once. I can't finish a game of Crucible. Once it gets near the end of a match I get kicked to orbit without fail. It's really frustrating.
2082
« on: September 29, 2014, 11:47:53 AM »
Let us drink some tea, Elegiac-kun.
2083
« on: September 29, 2014, 05:40:58 AM »
mah dawd woks fah xbwax leveh, he gun git u b4n cuz u cheat l0s3r Good times, good times. At some point, using the mic to troll those kids back in these games, he sent me another message of sorts, saying "omg u a girl sorry".
2084
« on: September 29, 2014, 03:24:58 AM »
Or teens whose thoughts have been drowned by hormones. Butthurt he got banned? Coming back for "vengeance" is popular with anally frustrated idiots.
2085
« on: September 29, 2014, 03:20:07 AM »
My mistress used to call me "pet" "good girl" "little slut" and many other nice things.
2086
« on: September 29, 2014, 03:14:41 AM »
The song fits perfectly, as I think about Otacon crying.
2087
« on: September 29, 2014, 02:52:00 AM »
Navegue hasta el menú de preferencias, y desde allí ir a los ajustes de la interfaz y seleccione el idioma de la lista desplegable como Inglés abajo, luego pulse el botón OK. Why is my steam is in Spanish? Can anyone tell me how to bring it back to Freedomese?
2088
« on: September 29, 2014, 02:42:10 AM »
What you don't understand exactly? Maybe it's the way I explain things. And I'm just sitting here barely understanding anything because I only took one year of Web Design.
2089
« on: September 29, 2014, 02:35:06 AM »
Xbox.com
2090
« on: September 29, 2014, 12:08:20 AM »
Doesn't matter what the site runs into. CSS can change the styling of pretty much everything. PHP is there to ensure that the content is pulled and shown, and HTML is just a silly thing to have a certain structure with which to interwove everything into. The issue really happens, in case, for example, that there's a hot topic, but from the code perspective there's no icon loaded for a "hot thread" and therefore, with CSS, I can't really show an icon for a hot thread if the forum doesn't give out which one is a hot thread. Right now, the issue would be basically overwriting certain things that are handled in the way SMF handles themes. Therefore, it would be much easier for me to just write a theme for SMF from scratch based on old Bungie.net and some nice touch for icons, rather than do the work of both finding ways to manipulate the current theme, and to make them work and look like a website from 2008. Again, with hot threads the sample is that the hot thread icon is loaded through an image tag in HTML. I would have to inject using CSS to hide the image tag after the specific class of the table and then overwrite it with a background image that I would will to simulate the icon of Bungie.old. Here's the code for this sample; td.icon2 .windowbg img { background: url(hot_thread.gif); /* New hot thread image */ } That's code just for the CSS. I would have to translate into a javascript source file, which is then loaded through Greasemonkey and effectively injects itself with the current theme. The mobile theme just uses media queries to re-size everything, which you could probably check out by using "inspect element". How much are you looking to change, anyway? CSS styles can only do so much when the site runs in PHP.
2091
« on: September 28, 2014, 11:55:57 PM »
The IRC server, yes. You can always find me there as "Isara" obviously. hmm... the irc channel?
2092
« on: September 28, 2014, 11:54:39 PM »
It's alright, but it's just a huge amount of work. Because I would have to take whatever we have from archived pages of Bungie.net, re-write it (Bungie.net's style code was a mess), and finally re-implement it to comply with the current theme and SMF. Which would mean each time Cheat would apply a change, I'd have to rush through everything and fix it. I think it would be better, if we started a GitHub project for it, rather than suggest people with the ability to take onto such a large, and time consuming task on their hands alone. Well maybe you should look into making that theme eh?
EDIT: I hope this doesn't come off as me being facetious
2093
« on: September 28, 2014, 11:51:41 PM »
The new model probably was made just with Destiny in mind and to improve the connection between platforms and services hosted on Bungie.net (both public and non-public ones) The nameplate system on Halo: Reach was pretty straightforward compared to the whole infrastructure Bungie.net has today. Too bad that I don't foresee them releasing any kind of document anymore. Well, yeah; that's what I was hoping it was. Errors with collecting data from a game for use on a site are understandable.
It's not the exact same model that they've used before, though. You're able to poke and prod and move items and weapons around through the app (and probably the site too). It's a bit more complex than the nameplate system they had going for Reach, I'd wager, since you can also edit those weapons in-game.
2094
« on: September 28, 2014, 11:48:18 PM »
Sith > Jedi. Dark robes are better.
2095
« on: September 28, 2014, 11:47:30 PM »
I have about 10 characters on Furnet. How much of a furry are you?
2096
« on: September 28, 2014, 11:45:01 PM »
Scripting, as in JS and CSS? I can handle those. I have some experience in web design. Hmm I wonder who else is good at scripting besides Solonoid.....
2097
« on: September 28, 2014, 11:37:25 PM »
Yeah, I was talking about re-creating those images, and design. So I guess, you are going for a similar design to Bungie.net during Halo 3? Perhaps a recreation of the banners, eventually, like what I made with the forum icons.
Stuff like the side-column for pinned threads and ads won't be added, though.
2098
« on: September 28, 2014, 11:30:28 PM »
Not the case. Probably because the user profiles, and forum profiles are tied, an issue with the game-related website database, which pulls the data from the game, could have caused a chain of issues. Probably someone deployed new code, or changes applied in the environment of the database. Hardware failure or change is also possible. Bungie.net pulls the data from PSN, and Xbox Live respectively into small packages, which are then put into Bungie.net's servers and finally rendered as data for the website. That's the same structure they have been using since the days of Halo 2. But it could also be that someone decided to host the site on the Destiny servers, yeah. That'd be dumb.
2099
« on: September 28, 2014, 11:07:36 PM »
I have the Halo 2 limited edition with the metallic cover, but it's all painted black now, despite my attempts to keep it in a proper condition. Quite sad, really.
2100
« on: September 28, 2014, 10:49:31 PM »
I think the forum images should be closer to what they looked in older Bungie.net. The current images are nice, but they feel very casual with the unique style of the community. Here's an example of what I am talking about.
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