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Messages - g💚jira
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1261
« on: November 17, 2014, 03:21:15 PM »
I guess if we're distinguishing between uncertainty and randomness, I'd have to say that a true, pure randomness probably doesn't exist. Third law, bruh. Everything has an impulse for it's behavior, regardless of how observable it is.
But there's plenty of other cases where randomness in more vernacular sense is appropriate, like I in statistics. We typically call something stochastic or random when its cause is indeterminate or beyond the scope of the research. It doesn't follow a uniform behavior, but it does follow a definable probability distribution.
That's actually what Chaitin kind of mentions. He references Godel's structure of proofs, and comes to the conclusion that we will never be able to determine that randomness actually exists. IIRC what he basically does is use a contrapositive- computing algorithm to determine a digit in a number DNE => randomness- to show that we will never be able to prove that randomness exists. Proving that contrapositive is impossible unless you're, well, God.
1262
« on: November 17, 2014, 01:55:05 PM »
The line was directed towards Locke.
wait, for real?
Edit: just watched the trailer. Your right.
OT: The story is almost certainly going to be a standard "stuck up protagonist gets convinced by his target that he's on the wrong side" type thing IMO. I would like, literally explode of hype if we got some Arby missions though.
1263
« on: November 17, 2014, 01:53:35 PM »
>arguments for god
>being strong ever
You could have made this thread about bigfoot or the Loch Ness monster and the results would be similar
doorinchargeofepistemology.jpg
1264
« on: November 17, 2014, 01:52:48 PM »
I am proving what I say. I give an explanation for why these features ruin the gameplay, and the only retort you've come up with is "BUT MLG V5 REACH". No, that's just my retort for sprint, because it's the one single feature you've decided to discuss in depth. 1. It wasn't as good as Halo 2 or 3 MLG. I'm talking about sprint in particular and how it flowed with the game. 2. It wasn't a 343 game. So? 3. Sprint lasts a lot longer in Halo 4 than it did in Reach. Point is that sprint can work. In case you haven't noticed, we're discussing a videogame. There's no source other than the game itself, videos of gameplay (which you said are irrelevant and don't prove anything), Considering I literally used a video to prove my point, I'm going to say that I did not imply anything of the sort.players on the Reach forum complaining about sprint and AA's, and our experiences of the Halo games. Value judgements and majority are not sources for discussing competitiveness. The dimension of noobs running away and slowing down matches. Also the dimension of adding map control. There's no skill in running away because you suck. Sure there is, and that's a skill of when to use the ability/proper map placement. Is it something I agree with for a Halo game? Certainly not. Is it uncompetitive? Not in the least. There is skill in everybody having the same movement, going around a corner and fragging your opponent. But where that would be something skilled players could do, any player can do because they can sprint. Expand. "IRRELEVANT YOU HAVE NO PROOF. YOU GET NOTHING. GOOD DAY SIR" is what I'm sure you'll reply to that. No, I only say that when you bring up appeals to majority or authority [of value judgement nonetheless] to somehow show that you're right in a competitive atmosphere. I love how I give you verifiable statistics of people not playing Halo 4 and you just say it's irrelevant. How is it irrelevant when people stopped playing Halo 4 stopped playing because of these mechanics which ruined gameplay? It's extremely relevant. You saying it isn't just makes you look like a dumbass. Your reply: "Irrelevant. It doesn't matter if tons of people agree with you and these features drove away the majority of the fans. It's irrelevant. Argumentum ad populum. With regards to... what? You're operating on the pretense that people are going to judge the worth of Halo by its competitiveness alone. If that's the case then nobody should have moved to Reach after Halo 3. Why? Because fuck you that's why." And I thought you were smart. I'm not intelligent at all, but that doesn't change any of my points in this debate, and shifting the focus to me is setting yourself up for ad hominem. Which you've technically been doing by putting words in my mouth but w/e. What I said is that the Halo trilogy MOSTLY relied on gunplay. Not just gunplay. And not "mostly" gunplay either. You can have the best aim in the world and get absolutely murdered by someone who knows a map better than you, especially in CE. 343 has dumbed down the gameplay by increasing kill time. herewego.jpg Fast kill times took skill. Yes they did. You had to land all your shots perfectly, and do the button combos right. Absolutely, this is just what I've argued. In Halo 5, the kill times are straight up faster ... yeah? What's the difference between "straight up faster" and "faster?" which means it takes less skill because you have to land less shots to get a kill. What. Are. You. Talking. About. The BR is still a 4 shot, it's just the ROF is dramatically increased. AND add that the the CE gunplay assists and you have what is shaping up to be the second most competitive Halo gunplay ever. "Irrelevant. You have no proof even though this easily observed by watching a gameplay video." Yes, the point I've made above is indeed observed through watching a gameplay video. There's even a medal for a perfect 4 shot. Sorry, but you're wrong. Don't worry, I believe you. These features make the game less competitive What we are arguing [and what you have failed to prove] which is a bad thing and drove players away. What we are not arguing, and what you have still resorted to a fallacious argument to prove. You can cover your ears and shut your eyes as hard as you want, facts are facts.
Indeed.
1265
« on: November 17, 2014, 01:38:32 PM »
The line was directed towards Locke.
1266
« on: November 17, 2014, 01:35:00 PM »
Let me pose a question to you: Why are you so against feminism?
It's so irrelevant and antiquated in the western world that it isn't even funny anymore. I wouldn't have that much a problem with feminism if it weren't for the nutjobs that have hijacked the movement and the amount of reprehensible shit they've tried to pull.
The word itself irks me. I'd even go as far as to say that it's almost an intrinsically biased term at this point. Saying "feminism" is wholly synonymous to egalitarianism [note: this is why I say "almost" as not all people say the two are wholly equal] is basically implying that campaigning for the rights of women is inherently the same as campaigning for the rights of everyone. i.e. campaigning for the rights of women will always be necessary to maintain a standard of equality. Sounds good for some dictatorspeak but I think there's already a less biased term that people should be using. TL;DR linguistic manipulations once again confuse silly people into being silly. Nothing new.
1267
« on: November 17, 2014, 12:40:08 PM »
But believing this study is a choice
Checkmate
1268
« on: November 17, 2014, 12:37:28 PM »
1269
« on: November 17, 2014, 12:35:00 PM »
"lelirrelevant needs moar proof" Exactly. So everything I say that proves that these game mechanics are making Halo less competitive and drove players away is irrelevant? Yeah, I mean if you're not going to say anything to prove it, then it is indeed irrelevant. Skilled and pro players agreeing with me is irrelevant? Yes, unless you can find direct source material in the form of an analysis that I can evaluate. Good for Halo means it's competitive. Bad is making it a casual game. By your defining. But for the sake of the argument let's assume this is true. Shit like bloom, sprint, AA's, thrusters, OHK slam thing, these all ruin the gameplay and make it unbalanced. I have yet to accept this premise, and you have yet to prove any of this. All you've done is restated the premise around 85 times now. This is probably what Hythloday feels like when he argues against inmendham. Not to mention it literally drove away tons of players. Irrelevant. Sprint allows players to run away when they've been out shot. That's horrible for competitive gameplay. No, it isn't. The game still maintains balance, it just adds a new dimension to the gunplay that you have to be wary about. It's not that sprint is inherently bad, but that map flow is demolished with its addition. In theory the mechanic could work, but it's hard to make maps work with it [initially I said balance here, and that was ridiculous]. Just take a look at some MLG v5 gameplay from Reach. That played masterfully, even with sprint. But it is certainly not anti competitive in itself. You did say shooting skills arent important. No. Stop quote mining me. Twice. The second time you said it, you said "It's a shame 343 is focusing shooting". Quote me exactly where you see me saying that shooting is not an important mechanic.I said that 343 is focusing entirely on pure gunplay to foster a skill gap [i.e. Halo 5 is over reliant on shooting mechanics]. This is obviously true, what with the minimal auto aim/hitboxes/magnetism/spread which has both been reported by people who've played the game, implied by the developers, and seen in game. Previous Halos had much more than pure gunplay if you knew what you were doing. Halo 5 eliminates the skill gap fostered by the map movement and control that we knew from previous games and makes it accessible to everyone [announcing PW timers, clambering for trick jumps, etc.] and instead seemingly tries to make gunplay the actual, main deciding factor of who wins the match. That goes against what Halo truly was. Golden triangle is but one thing that Halo did masterfully, and while Halo 5 may service that, it must do more to replicate the classic Halo experience [or in this case, less]. No, that's be a good thing if they were actually doing it. They are. If you want me to post proof I can effortlessly do it. What they're doing is making a new campaign, We know next to nothing about the campaign. Indeed Frankie has been hinting towards some big changes [perhaps persistent RPG style unlocks even] for the single player aspect. a multiplayer with faster kill times Oh boy, the "faster kill times are bad for Halo" thing again. Halo CE's 0.6 second pistol kill time + minimal gunplay assists made it the most competitive Halo of all time by a large margin. Halo 2's BXB/Rs and double/quadshots also made it extremely competitive. Faster kill times are great for Halo provided they take skill to pull off, as evidenced by CE and 2's gunplay skill gaps, which is something Halo 5 seems to be replicating. and gimmicks, Best buzzword ever. updated graphics, and selling it as a new game with new features. It is a new game with new features. Otherwise we wouldn't be complaining about any of this. And yes, the graphics were indeed updated. No question there. The worst thing is they throw around the world innovation but they never really do anything new. Like every developer out there, including Bungie themselves after Halo 3. What's new? This seriously the stupidest conversation I've had.
Okay. gtg for now, will continue when I return.
1270
« on: November 17, 2014, 12:18:50 PM »
If it's being replaced with Equalist/Equality then I can get behind that <.< And not just because of Amon either >.>
I really do try to not just zone out whenever I hear that word, but god damn I'm getting sick to death of fethwits under it's banner bitching about first world problems and the patriarchy. I'm generally apathetic on a lot of issues, but when it comes to shit like that, I really don't fucking care to put it mildly.
The way I see it, as long as you treat all humans equally then there isn't a problem. That doesn't mean homogenised equality, that just means don't treat men/women/black people/asians/gays/etc badly because of who they are.
So, call it egalitarianism.
1271
« on: November 17, 2014, 12:17:45 PM »
Here are some good examples of triggering content to help understand the topic at hand.
1272
« on: November 17, 2014, 12:01:31 PM »
I will find a way to banepost this thread
1273
« on: November 17, 2014, 11:56:23 AM »
The existence of the universe and the third law of motion. I can post more substantial things but the vibe I get from this forum is generally hostile to this subject material.
I'd be interested to read it if you'd be inclined to post it <.<
1274
« on: November 17, 2014, 11:44:14 AM »
>Advanced Criminal Procedure Law. >Judicial Protection in the European Union. >Advanced IT-Law >International Criminal Law >Cybercrime >Practicum Human Rights >Global Law II >Thesis p2
Should be pretty obvious what I'm getting my degree in, lol.
Eight courses?? How are you supposed to sleep?
Flee doesn't need sleep He's like Batman with Judge Dredd's catchphrase
1275
« on: November 17, 2014, 11:38:42 AM »
LOL You don't care if pro players agree with me? Appeal to authority/appeal to majority? Nah, don't really care for that. I might as well be saying gravity exists and that all scientists agree with you replying "Irrelevant". Not really, there are proofs an deliberate breakdowns for that. The proof is right there for everybody to see. There's no way for me to actually prove it other than compiling hundreds of hours of videos showing the difference in gameplay between Halo 3 and Reach/Halo 4. I don't see how that would make any difference. This is legitimately the stupidest thing I've ever seen you say Goji, and you're REALLY grasping at straws here to the point that you're fanboying for 343. Right, I'm fanboying for 343 when I'm simply critiquing a part of your argument and when I myself am critical of the changes made in Halo 5. Makes sense. Where is your proof? Not here. Where's yours? Stop shifting the burden of proof, because it's on you right now. You made the claim that sprint was automatically a negative with regards to competitiveness for Halo 5. Prove it. If you're going to ask me a ridiculous question like that, where's your irrefutable proof sprint is an excellent addition to Halo? And why is my proof necessary, when you're the one making the claim? Perhaps more importantly I'm not making a value judgement of what's good and bad for Halo. I'm saying that sprint is not intrinsically a negative when it comes to competitiveness. Because as soon as sprint and AA's were added to Halo, people stopped playing big time. Which has no bearing on competitiveness. Ever since Reach. Let me guess, they're not real fans? People with multiple 50's in Halo 3 and thousands of matches played don't know what they're talking about, right? People who played Halo competitively for money know less than you, right? Oh challenger, strap yourself in. You have no idea what you're getting yourself into. Let's break down your argument: Let's see whether or not the first point will be accurate. -Shooting skills in a shooter is not important Where have I said this? -Gimmicks that have driven away millions of players are great additions to Halo Where have I said this? even though they've dumbed the game down and made it far more random Prove it. and less competitive This is the crux of the argument. Stop acting like I'm accepting your premises. -Breaking my posts down to each sentence so you can cherry pick and change the subject If you can find one example of that happening, I'll be ecstatic. Gimmicky gameplay has ruined Halo. The millions of players that have abandoned Reach 2 years after launch and Halo 4 A year after launch is all the proof required. The forums blew up on Bungie with longtime fans and members of b.net leaving and complaining about the shitty gameplay. Congratulations on missing the crux of the argument! I'm not arguing about what's good or bad for Halo. I'm arguing about what makes the game competitive. Because that word is thrown around by Halo fans so much that it's basically lost all meaning. You can cherry pick and try to confuse the conversation, but it isn't working. I'm not confusing the conversation. These things unbalance gameplay. How many times are you going to state this without backing it up? It attracts casual players which leave after a few months to play the next CoD and the real Halo fans are left complaining and waiting for updates which never really fixed the gameplay, and by then it was too late either way. Completely irrelevant to the conversation. Same thing will happen to Halo 5. Halo should have ended at Halo 3. It's not meant to be changed and ruined by shitty mechanics from more casual games. If people are bored of playing Halo, then it's obviously time for a new franchise. Milking Halo and adding a new coat of paint and some gimmicks won't solve anything.
Again, 100% irrelevant.
1276
« on: November 17, 2014, 11:28:38 AM »
Heisenberg's Uncertainty implies a randomness to behavior of subatomic particles, and quantum mechanics necessitates randomness at a quantum level. Radioactive decay is also a random process.
But in typical day-to-day stuff? No, everything has a cause and effect, but the inability to perceive those causes leads to labeling something as random.
I read about a Pf by normality in irrational numbers [or at least an unexplained occurrence which wouldn't make sense without true randomness] as well. Of course, I have no idea what that is, but...
1277
« on: November 17, 2014, 11:20:28 AM »
lmao
1278
« on: November 17, 2014, 11:17:31 AM »
The last time I played I unloaded about 3 clips into a stationary guy, exited multiplayer, and started playing bots. Like, it was legit worse than CE PC.
Is the netcode still that ridiculous?
Are you talking about BF4, or 1942 / 2?
2!
When did you last play and on what platform? Gotta find a server with some good ping for you, of course.
PC, like a few months ago? I sooo need to reinstall it
1279
« on: November 17, 2014, 11:12:34 AM »
The last time I played I unloaded about 3 clips into a stationary guy, exited multiplayer, and started playing bots. Like, it was legit worse than CE PC.
Is the netcode still that ridiculous?
Are you talking about BF4, or 1942 / 2?
2!
1280
« on: November 17, 2014, 11:07:52 AM »
You're asking me to prove something that is objectively true Yes. which all pro players agree with? Irrelevant. And then half your rebuttals are basically "lolno it isn't" If all of your arguments are mere statements, those are perfectly fine rebuttals. and I'm supposed to take you seriously? Nah, this is just one big elaborate ruse. I'm actually Helveck right now. Sprint ruins the pace of gameplay Didn't seem to ruin MLG Sanctuary v5-7? and forces ordinary movement to be in obnoxiously slow. Didn't seem to make Halo 4's base movement obnoxiously slow? Shooting skill is pretty much all that matters. That's the mindset of Halo 5, and it's a fundamental misunderstanding of competitive shooters. The fact that you think it isn't one of the most important aspects of a shooter is laughable. Where did I mention that I didn't think that? I love the fact that H5's shooting mechanics are probably going to be the single most skill based in the series since CE itself, and I think it's a great change. I mean what the hell are you even saying? Not the things that you think I am. It's not anywhere near as hard as you make it out to be It absolutely is, there's a 4 second hover. and I saw the slam down thing happen way too often to be comfortable with it. I have seen every gameplay video and I think there was a grand total of 3 kills with ground pound? You can argue all you like, but the videos are there to see. Indeed they are.Thrusters are not going to increase the skill gap. I said they can. If used properly, they can make for some very interesting strafes [see what Quinn was playing against in the reveal vidoc]. It's a gimmicky thing to melee kill or run away with combined with sprint. Run away, yes. Melee kills might be a little difficult [to the point where they might actually take some skill!]. When you can get out of a situation that quickly, people tend to play a lot dumber, rely on teamwork less, and turn the game into a casual free for all with no skill required.
Proof required.
1281
« on: November 17, 2014, 10:50:01 AM »
and kept the game competitive What exactly makes you believe Halo 5 won't be competitive?
From all the gimmicky shit I've seen in the gameplay videos.
Which are uncompetitive how?
It's Halo 4.5. I don't see the resemblance at all, outside of aesthetics [and even then H5 is still markedly different].
Sprint kills Halo. It has no place.
The later days of Reach's MLG circuit can show you otherwise. Regardless, this doesn't make the game uncompetitive. You can say it makes the game frustrating for players, but it's not random/unpredictable and it certainly doesn't unbalance the game. The slamming down from the air thing. Thrusters. None of these are uncompetitive. Ground pound is incredibly hard to pull off and taxes a significant amount of aim and map positioning. Everyone has access to thrusters, and thrusters even allow for some really interesting strafes as well [ bolstering skill gap]. It's a level playing field. None of that shit makes for balanced gameplay. Prove it. If somebody out shoots you That's actually my main problem with Halo 5: it's overly reliant on shooting skill. you can sprint up and finish him Do you understand how fast you'd die with the CE style TTKs? or sprint off Not unbalanced or uncompetitive. or use thrusters Not unbalanced or uncompetitive. or even slam down on him. You understand that you have to hover for a good 3-4 seconds in the air before ground pounding, and you have to have perfect aim, and you have to have a good height advantage too right? Considering the ~1 second TTKs this isn't going to be something viable in that scenario.
1282
« on: November 17, 2014, 10:38:06 AM »
and kept the game competitive What exactly makes you believe Halo 5 won't be competitive?
From all the gimmicky shit I've seen in the gameplay videos.
Which are uncompetitive how? It's Halo 4.5. I don't see the resemblance at all, outside of aesthetics [and even then H5 is still markedly different].
1283
« on: November 17, 2014, 10:37:08 AM »
WHAT SORT OF DUE PROCESS IS THIS
1284
« on: November 17, 2014, 10:27:59 AM »
and kept the game competitive What exactly makes you believe Halo 5 won't be competitive?
1285
« on: November 17, 2014, 10:26:21 AM »
Trust me - it's been brought up at many universities.
It's mainly to ensure we're well rounded in various subjects, but it's honestly pointless and only causes more stress and chaos when it comes to trying and working on your core major classes.
I can understand why it's done in secondary school(our version of high school) but to force students to take pointless subjects is idiotic especially when they're paying huge amounts of tuition fees. Damn it sucks, I feel bad for you guys. I'd absolutely hate doing subjects I don't care for, I would end up failing them all because I wouldn't turn up to exams.
Even if you fail them can you still graduate?
I'm not sure how it's done at other schools, but at my university, in order to graduate, we have to take and pass...
Composition 1+2 2 Natural Science Courses 1 Math Course 1 Western World Course 1 US History Course 1 Art Course 1 Humanities Course 1 Diversities Course
On top of any Major/Minor courses. You don't pass one of these, you have to just retake it until you do pass.
Woah. Now that is ridiculous. Here we just have to take 1 humanities credit and 1 SS credit, though even that doesn't fit very well.
Yup. Especially when you factor in most majors have a good 10-12 classes you have to take, and minors can range between 3-6 classes.
You wonder why degrees take four + years.
They take 4+ years for us as well at a minimum, but you guys seem to have a super dense schedule. What uni in particular?
1286
« on: November 17, 2014, 10:23:46 AM »
Trust me - it's been brought up at many universities.
It's mainly to ensure we're well rounded in various subjects, but it's honestly pointless and only causes more stress and chaos when it comes to trying and working on your core major classes.
I can understand why it's done in secondary school(our version of high school) but to force students to take pointless subjects is idiotic especially when they're paying huge amounts of tuition fees. Damn it sucks, I feel bad for you guys. I'd absolutely hate doing subjects I don't care for, I would end up failing them all because I wouldn't turn up to exams.
Even if you fail them can you still graduate?
I'm not sure how it's done at other schools, but at my university, in order to graduate, we have to take and pass...
Composition 1+2 2 Natural Science Courses 1 Math Course 1 Western World Course 1 US History Course 1 Art Course 1 Humanities Course 1 Diversities Course
On top of any Major/Minor courses. You don't pass one of these, you have to just retake it until you do pass.
Woah. Now that is ridiculous. Here we just have to take 1 humanities credit and 1 SS credit, though even that doesn't fit very well. Should be pretty obvious what I'm getting my degree in, lol. Mechanical engineering? XD
1287
« on: November 17, 2014, 10:21:50 AM »
>wants to play a battlefield without actual players
Flee pls
There's still quite a few people playing both those games on PC though.
The last time I played I unloaded about 3 clips into a stationary guy, exited multiplayer, and started playing bots. Like, it was legit worse than CE PC. Is the netcode still that ridiculous?
1288
« on: November 17, 2014, 10:12:19 AM »
Using MLA style, this comes out to 7 pages roughly You serious? That's a page and a half at most.
Serious
12pt font Times New Roman 1in margin
Follow MLA and it comes out to slightly less than 7 pages. Of course I excluded citations and the work cited page in the OP
...
1289
« on: November 17, 2014, 10:10:51 AM »
You're a big guy
1290
« on: November 17, 2014, 10:07:55 AM »
>playing a BF that isn't 1942 or 2.
Mr. P, pls.
>wants to play a battlefield without actual players
Flee pls
Dude walking around an empty map in BF2 would be a better experience than playing Babbyfield 4
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