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Messages - RadicalClass32

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961
Gaming / Re: Halo 5: The Memories of Reach update
« on: May 07, 2016, 11:26:16 AM »
short, but essential bump.

962
Gaming / Re: Halo 5: The Memories of Reach update
« on: May 07, 2016, 10:55:16 AM »
I don't see a release date at all.


343 usually release their Content Updates the day after they do the livestream that's dedicated to said Content Update.

The Memories of Reach livestream will be on Wednesday, May 11. So most likely Thursday, May 12.

963
Gaming / Halo 5: The Memories of Reach update
« on: May 07, 2016, 08:53:48 AM »
https://www.halowaypoint.com/en-us/community/blog-posts/making-memories



I guess the phaeton helios was acceptable, but was still a little disappointing.

Here's basically everything regarding the update. At the end it's just talking about the Halo Pro leagues, so I didn't include it:

Quote
FINDING THAT PERFECT MATCH (MATCHMAKING PREFERENCES)
Over the past few weeks, we’ve been detailing various bits and pieces arriving with Memories of Reach. One of the features included will be new Matchmaking Search Preferences. These options will be present on the Arena and Warzone playlist selection screens and will give you the ability to choose between Balanced, Focused, or Expanded as your search preference. Here’s how these break down:

Balanced (default): Search for a match based on your fireteam's skill and network connection quality.
Expanded: Widen search parameters to find the first available match with reasonable skill matching and network connection quality.
Focused: Narrow search to find the best match based on your fireteam's skill and connection. Search times may be longer than normal.
Below is a look at how and where these options will live within the UI. If you so choose, you can easily switch up your preference before you enter a playlist.



Quote
A NEW PGCR
Since the very first neighborhood Halo matches, the Post Game Carnage Report has been a destination for post-match debriefing, trash talk, laughs, recounting epic moments, and tallying career-high statistics. Over the years, the PGCR has evolved, and Halo 5’s PGCR has a variety of changes on the way based on your feedback. Let’s take a look at some of the new additions…

On the below screen, you’ll now see an overview of all of the rewards you earned in the match, and up to three Rare and Legendary medals as well. Medals come in the same flavors as REQs, and you can view any player’s top medals as you move up and down the stats table.

 If you want to see more, press A on any player and open the new Player Recap screen, which displays:

All Medals earned from the match, including quantity, medal rarity, and description
Tool of Destruction
Killed Most (see who each player killed most, and how many times)
Killed By (see who each player fell victim to the most, and how many times)
Press LB or RB to view Commendations or Progress from your Recap
Press LT or RT to view Recaps of other players from the match.







Quote
SANDBOX UPDATES
In addition to a variety of weapon balance and Campaign / AI balance updates, the Multiplayer and Sandbox Teams have been finalizing adjustments to player movement. Here’s a breakdown from the Multiplayer Team:

For Memories of Reach, we’ve fixed a bug where Spartan Charge would not properly target enemies at the edges of a red reticle on the horizontal plane (you can still get red reticle and miss vertically). Fear not, though – players who skillfully evade a Spartan-Charging player with Thrust will still escape without taking damage. Additionally, Spartan Charge with Speed Boost will no longer be a one-hit kill, and Spartan Charge with the Gravity Hammer will no longer be a one-hit kill.

The last item is a slight increase to movement speed while crouching. This has been increased to allow for crouching to be a more viable choice for players to flank and attack. The speed isn’t drastic, but after months of testing we’ve found it to be the sweet spot.

INFECTION:



Quote
Last week, we took a look at Infection game type details as well as medals and medal art, and today, we’re detailing the specifics of the hardware as well as taking a look at a community spotlight map. If you’re anxious to see Infection in action, be sure to keep an eye on Game Informer early next week.

INFECTION MEDAL DETAILS AND CRITERIA
Zombie Hunter - "Kill 5 Zombies without dying"

Zombie Slayer - "Kill 10 Zombies without dying"

Hell’s Janitor - "Kill 15 Zombies without dying"

Hell Jumper - "Kill 20 Zombies without dying"

Zombicide - "Kill 25 Zombies without dying"

The Cure - "Kill 30 Zombies without dying"

Infector - "Infect 2 Survivors without dying"

Carrier - "Infect 3 Survivors without dying"

Ravager - "Infect 4 Survivors without dying"

Plague Bearer - "Infect 5 Survivors without dying"

Lord of the Flies - "Infect 6 Survivors without dying"

Last Man Standing - "Be the last man standing in a game of Infection"

Infected - "Infect a survivor"

Ancient One - "Survive an entire round as a Zombie and convert at least one Survivor"

Survived - "Live through the Zombie Apocolypse"

Resourceful - "Kill a Zombie when all of your weapons are empty"

Stalker - "Assassinate a Zombie”

Flatline - "Kill the last man standing in a game of Infection"

This is just what they said on the remix.

Quote
STASIS
You’ve seen certain sneak peeks of the upcoming Arena map, and just beyond this paragraph is a piece of concept art from the world of Stasis. To see it in action, be sure to tune into next week’s live stream – more on that in just a moment.








And, of course, they will be doing a livestream on the Content Update.

Quote
MEMORIES OF REACH LIVESTREAM

Memories of Reach draws nearer, which means the livestream team is busy preparing for the full unveil of all of the goodness we’re talking about today. The stream will take place on Wednesday, May 11 at 3 p.m. PT. We’ll have gameplay, community highlights, special guests, and more, and we hope you’ll join us for the show.


964
The Flood / Re: would you rathe rbe cheat or satan?
« on: May 07, 2016, 12:19:39 AM »
Either way, it's a death choice.

965
The Flood / Re: I'm on the internet and I am bored. Wut do
« on: May 07, 2016, 12:15:52 AM »
Use it.

966
Gaming / Re: New Battlefield World Premiere
« on: May 06, 2016, 07:59:30 PM »
Thus, of course, there is obviously going to be childish controversy over Infinite Warfare vs. BF1.

hurrr durrr! Im a 10 year old who loves CoD cuz' I quikscope. There going to freakin' space!!! I hate battlefield 1 cuz' it's in boring 1914. no one wants to learn boring education and history in a video game!

Oh yeah, did I mention that Im 10 year old who loves CoD cuz' I better than you and Im mlg FaZe?


Except for the IW trailer being the most disliked gaming video on YT, and a near universal outcry from the fans to go back to modern/ historical perspective.

If it weren't for the MW remaster, I don't think Infinite would do anywhere near as well as the other games in the series.

I forgot how much of a catastrophe Infinite Warfare was already being judging from the insane amount of dislikes, and it was only revealed 4 days ago.

Having terrible publicity in quick time like that is a serious wake-up call. I don't even think MW remastered could barely carry Infinite Warfare to a viable state in the end, considering that you need IW + $20 more in order to obtain it.

967
Gaming / Re: New Battlefield World Premiere
« on: May 06, 2016, 07:42:20 PM »
Thus, of course, there is obviously going to be childish controversy over Infinite Warfare vs. BF1.

hurrr durrr! Im a 10 year old who loves CoD cuz' I quikscope. There going to freakin' space!!! I hate battlefield 1 cuz' it's in boring 1914. no one wants to learn boring education and history in a video game!

Oh yeah, did I mention that Im 10 year old who loves CoD cuz' I better than you and Im mlg FaZe?

968
Gaming / Re: New Battlefield World Premiere
« on: May 06, 2016, 03:08:32 PM »
Has my attention indeed.

969
Gaming / Re: Super Smash Brothers
« on: May 05, 2016, 05:27:57 PM »
Sep7 tournament soon?

I'd be interested.

970
Gaming / Re: Lets guess those 10 maps for the CoD 4 remaster
« on: May 04, 2016, 03:27:36 PM »
I don't know if I can name 10 because it's very difficult to choose judging by their popularity to the community, but two that need to be a guaranteed spot are shipment and wetwork.

971
Gaming / Re: Making a thread now for Whiteflame @ E3 2016
« on: May 03, 2016, 06:28:01 PM »
Ahhh Lucky.

Good for you.

972
Gaming / Re: Call of Copypasta: Infinite Warfare trailer
« on: May 03, 2016, 04:02:34 PM »
I see that the Death animations are coming back for the 4th time in a row.

Oh well.......

973
Gaming / Re: Halo 5 Memories of Reach Update Details
« on: April 30, 2016, 08:49:45 AM »



Hmmm, has a LOT more content compared to Ghosts of Meridian, which I am positively sure was only composed of skins. I see that they infused nostalgia by fully blocking out a req with the ONI symbol. My guess is honestly either the Falcon or the Reach DMR.

Then again, I don't dare want to see that terrible bloom and iron sights again, so I will pray that it's indeed a falcon.

974
Gaming / Re: CoD: Infinite Seque- er Warfare comes with CoD 4
« on: April 28, 2016, 08:24:24 PM »
While Infinite Warfare is obviously meant to pander to everyone 10 year old who worships the futuristic theme that all 3 developers are seeming to stick with from this point on, a Modern Warfare remake is tempting to actually cause at least one person to buy the special edition of CoD 2016.



Also how did we go from this:





To this?:


975
Gaming / ITT: Halo Machinima
« on: April 25, 2016, 04:21:07 PM »
YouTube


Anybody remember these at least? It was just entertainment every time.

976
Gaming / Re: The Gears of War 4 open beta starts today.
« on: April 25, 2016, 04:17:46 PM »


Installed it, m8.

978
I'm down.


GT: The Smiths01

Although, I don't have any game types and maps, so yeah...

979
Gaming / Re: GAMER THREAD ((GAMERS ONLY))
« on: April 18, 2016, 09:40:32 PM »
Hi

980
Gaming / Re: Halo 5 mega thread
« on: April 17, 2016, 09:17:00 PM »
Daily reminder that Halo 5 is not a Pay to Win game.

http://xboxdvr.com/gamer/The%20Smiths01/video/16705445

981
Gaming / Re: Super Smash Brothers
« on: April 17, 2016, 08:50:20 AM »
Nosejob is usually online daily on XBL.

No idea how Alphy and Pichu are doing, tho.
Sleep tight, Puppers  :'( :'( :'( :'( :'( :'(

Pay respects?

982
Gaming / Re: Super Smash Brothers
« on: April 17, 2016, 07:43:12 AM »
Where have Pichu, Nosejob and Alphy disappeared to fams?


Nosejob is usually online daily on XBL.

No idea how Alphy and Pichu are doing, tho.

983
The Flood / Re: ITT say something good about Yoko Ono
« on: April 16, 2016, 02:04:42 PM »
Yes.

984
Gaming / Re: Destiny: Elite LFG X1 - Mega Thread
« on: April 13, 2016, 05:02:51 PM »
Might as well go to the Density forums.


Although, considering that even more and more desticles are turning against Bungie, I wouldn't bother looking for anyone in general.

986
Gaming / Re: You know a game is shit when _____
« on: April 11, 2016, 04:31:29 PM »
When the population decreases to 600-1000 within a week.

987
Gaming / Re: Official Halo 5 Tournament Thread (Signup here)
« on: April 11, 2016, 04:21:05 PM »
I'm down.

GT: The Smiths01

988
The Flood / Gonna go see 10 Cloverfield Lane.
« on: April 10, 2016, 02:04:34 PM »
t4r


989
Gaming / Re: So can we get a H5 tournament going?
« on: April 10, 2016, 02:31:03 AM »
I'm interested.

990
Gaming / Re: Super Smash Brothers
« on: April 10, 2016, 12:45:14 AM »
Can I practice with real people please. I'm sick of getting cheated by randys in For Inputlag.
I mean for god's sake is it too much to ask to play against people who arent siphoning dial-up from the next galaxy over?


I can play if you feel like it.

You on 3ds?

Yikes, sorry.


Wii U only.

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