Quote from: Mr Psychologist on October 29, 2014, 02:24:43 PMAW: I was interested because of the campaign trailers but the gameplay looks like a shittier MW3/Titanfall hybrid.I'm actually quite enjoying AW. Definitely an improvement over MW3 and Ghosts, imo. Also, the whole double jumping and boosting in mid-air thing that's reminding you of Titanfall is only in a handful of campaign missions and the multiplayer. You basically get different types of exo-suits depending on your "faction" and mission. So far, I've only had the double jump in 2 or 3 of them, while other missions equip you with things like a compact riot shield, grappling hook, audio jammer or climbing gloves.They've also introduced a new system of campaign challenges (kills, grenade kills, intel collected, headshots) which will get you upgrade points to spend on your abilities like mobility, damage dealt, flinching when shot, extra grenades... to be used throughout the campaign. It's done rather well.Also, the campaign really doesn't seem as short as people are making it out to be. Of course, don't expect a 30+ hour masterpiece, but I'm about 2/3rds through and have already put in a decent amount of hours. Admittedly, this is on Veteran difficulty while picking up all the 45 pieces of intel and going for some of the other campaign achievements on the way, but the campaign doesn't strike me as particularly short. I find it hard to believe that the people claiming it's only 4-5 hours long did anything other than rush through the game on the easiest difficulty while skipping all cutscenes, ignoring the setpieces and running past most enemies.
AW: I was interested because of the campaign trailers but the gameplay looks like a shittier MW3/Titanfall hybrid.
I want all of the CoD developers, and Activision, to go bankrupt. Then I want all of their employees to go off to other companies to make better shit, and have the CEOs and people in charge of marketing and sales and shit to go die in a hole.