You know what I don't like about Destiny 2

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It's abundantly clear at this point that BUNGiE plans to go absolutely nowhere with the story and keep it in filler hell longer than even Naruto could dream of accomplishing.

In four years the story has not made an ounce of signifigant progress, neither toward answers as to the actual nature of the conflict we have been pulled into, nor are we any closer to any kind of resolution. Not even the grimore helps. Oryx's backstory was a great story, and good worldbuilding, but at the end of the day all it's really done is give about a millon excuses for if they want to Dragonball Z Oryx back to life again.
There have been SOME indications that the Traveler is some kind of uncaring symbiotic that uses species simply to protect itself from The Darkness™ but that is also set up in a way where it will likely not end up panning out.

And now we come to Destiny 2. Filler was was excusable in the past since it was only expansions to the first game, but now not only are we sill not following up on anything the original base story set up, but we are actualy taking steps BACKWARD to justify even more damn filler revolving around the franchisees' most insignificant faction.

It feels bad, because there are enough elements in the game for me to enjoy it but at the same time I know i'm feeding into some of the most cynical and scummy business practices this side of Weyland fucking Yutani.


Azumarill | Mythic Invincible!
 
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the only thing bungie cares about is money


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Aether | Mythic Invincible!
 
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Long live NoNolesNeckin.

Ya fuckin' ganderneck.
the only thing bungie cares about is money
That would be Activision, which has utterly infected Bungie with its plague.

At this point I'm not even sure if I consider them to really be Bungie anymore. Maybe a soulless husk that has had all manner of heart and spirit sucked out of it by gaming industry vampires.
Last Edit: June 14, 2017, 07:27:01 PM by Aether


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This is an actual quote from Luke Smith in an interview he had with PC Gamer.
Quote
Ghaul seems like a cool new big-bad to introduce in the same way Oryx rocked up for The Taken King and provided the main antagonist. But are we going to learn any more about the core story introduced in Destiny 1, who the Speaker is and where he comes from, what the Darkness is? Are we going to hear from the Exo Stranger? Are those kind of questions going to be answered in Destiny 2?

Not specifically all of those questions. I think some of those questions we’ve taken off the shelf to look at, and some of those questions we’re leaving on the shelf and may never answer. Personally, I think of Destiny 1 as sort of an issue zero in a comic book series. It’s about introducing the universe and some characters in it and some statements, but I think we want to—and a bunch of those statements were questions. I don’t know that we’ll answer all of those statements from the first game, and aren’t going to attempt to in Destiny 2 either. We’re telling a story here with some momentum and I think it’s going to show direction and progress for where the arc of Destiny is going to go. And that arc is, for us, really beginning with game two.

Source: http://www.pcgamer.com/destiny-2s-luke-smith-on-pc-features-pvp-new-subclasses-and-more/2/

lol remember the Exo Stranger? We're just gonna leave that as a loose end, as well as every other question you had about Destiny's broken plot.


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This is an actual quote from Luke Smith in an interview he had with PC Gamer.
Quote
Ghaul seems like a cool new big-bad to introduce in the same way Oryx rocked up for The Taken King and provided the main antagonist. But are we going to learn any more about the core story introduced in Destiny 1, who the Speaker is and where he comes from, what the Darkness is? Are we going to hear from the Exo Stranger? Are those kind of questions going to be answered in Destiny 2?

Not specifically all of those questions. I think some of those questions we’ve taken off the shelf to look at, and some of those questions we’re leaving on the shelf and may never answer. Personally, I think of Destiny 1 as sort of an issue zero in a comic book series. It’s about introducing the universe and some characters in it and some statements, but I think we want to—and a bunch of those statements were questions. I don’t know that we’ll answer all of those statements from the first game, and aren’t going to attempt to in Destiny 2 either. We’re telling a story here with some momentum and I think it’s going to show direction and progress for where the arc of Destiny is going to go. And that arc is, for us, really beginning with game two.

Source: http://www.pcgamer.com/destiny-2s-luke-smith-on-pc-features-pvp-new-subclasses-and-more/2/

lol remember the Exo Stranger? We're just gonna leave that as a loose end, as well as every other question you had about Destiny's broken plot.

That's what the video I posted was about. The Destiny lore community is absolutely fucking livid.
Damn, at least 343i were still going to bring the Didact back after they shelved him.
BUNGiE lets Luke get away with fucking murder and every E3.
Last Edit: June 14, 2017, 07:41:20 PM by Chaos Metal Dragon


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Only nerds play games for the story.


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This is an actual quote from Luke Smith in an interview he had with PC Gamer.
Quote
Ghaul seems like a cool new big-bad to introduce in the same way Oryx rocked up for The Taken King and provided the main antagonist. But are we going to learn any more about the core story introduced in Destiny 1, who the Speaker is and where he comes from, what the Darkness is? Are we going to hear from the Exo Stranger? Are those kind of questions going to be answered in Destiny 2?

Not specifically all of those questions. I think some of those questions we’ve taken off the shelf to look at, and some of those questions we’re leaving on the shelf and may never answer. Personally, I think of Destiny 1 as sort of an issue zero in a comic book series. It’s about introducing the universe and some characters in it and some statements, but I think we want to—and a bunch of those statements were questions. I don’t know that we’ll answer all of those statements from the first game, and aren’t going to attempt to in Destiny 2 either. We’re telling a story here with some momentum and I think it’s going to show direction and progress for where the arc of Destiny is going to go. And that arc is, for us, really beginning with game two.

Source: http://www.pcgamer.com/destiny-2s-luke-smith-on-pc-features-pvp-new-subclasses-and-more/2/

lol remember the Exo Stranger? We're just gonna leave that as a loose end, as well as every other question you had about Destiny's broken plot.

A broken plot would imply there was some semblance of a plot.


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Only nerds play games for the story.

Reported


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A broken plot would imply there was some semblance of a plot.
dead meme