Poll

Halo Reach Xbox One port? Yay or Nay

Yay
Nay
Baaah (I'm a sheep)
Only if they include Halo Wars
LOLReach

Would you be up for a Reach Xbox One port?

Girl of Mystery | Mythic Unfrigginbelievable!
 
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A flower which blooms on the battlefield
Fixed them for some and ruined them for others, the population tanked so I'm not inclined to say it was an overall good thing for reach.
you make it sound as though the population wasn't already in decline pre-patch


 
 
Mr. Psychologist
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<.<
Bloom is a non-issue though, weapons shouldn't be perfectly accurate when you are going full retard with them.
It still shouldn't be completely random. The way Bungie did it is retarded. It should have been like the SMG where the circle traveled up your screen or like the semi's in CoD. In CoD when you fire something like an FAL you see the circle bouncing around your screen instead of it staying still like in Reach. With the why it is in CoD you have an idea of where your shots are landing. In Reach on the other hand since it stays in the same place you have no idea where you are hitting.
Visual Recoil is cancer, having the reticule bounce when you are shooting is just plain wrong. If you mean having the hipfire crosshairs expanding as you go full retard then that's fairly normal. Reach had a fixed and a mobile circle iirc so you'd have an indication of where your shots could be going if you went full tard rather than burst firing.

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Sword block is fair enough but I think it was fine, rather than the sword being a 10 kill grapetrain it could be checked.
The same thing can be said about the shotgun which doesn't have a counter to it. Since that thing has around two dozen rounds which can be one hit kills should that have the same type of counter like what the sword has? After all that can be a 24 kill "grapetrain". The energy sword is the only power weapon in the game to have a counter to it. The only thing sword block did was destroy the weapon. It makes using it pointless when the person can simply block it and blast you with the shotgun.

Except the shotgun can be outranged by everything else in the game, sword lunge for a OHK is more OP than a shotgun blast which has to be notably closer.

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Paper vehicles, vaguely. I blame the DMR for that though, that fucking rifle ruined BTB <_<
Even without the DMR the vehicles health is still shit.
Well yeah, the DMR made it worse though. A few mags into a banshee and it's down, that's not good vehicle-infantry balance.

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It wasn't perfect, but it was fun. The TU took that away.

No, it made the game playable. What isn't fun is having someone enter armor lock and there's no counter at all to it. Waiting for the person to come out is a not a counter. A counter would be what 343 did to it.
[/quote]
*for you*
Not for me.

The sticky grenade kill on armour lock was fine, I don't mind that bit of the TU as much as the others.


 
 
Mr. Psychologist
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<.<
Fixed them for some and ruined them for others, the population tanked so I'm not inclined to say it was an overall good thing for reach.
you make it sound as though the population wasn't already in decline pre-patch

Well of course it was, but the TU caused it to drop off much faster.


Tackel | Heroic Unstoppable!
 
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>Shit story
>Fun campaign
>Fun Multiplayer
>Best Forge in the series so far
>Best Custom games in the series so far
>Dank armor

Sure, why not?


Azumarill | Mythic Invincible!
 
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Bloom is a non-issue though, weapons shouldn't be perfectly accurate when you are going full retard with them.
It still shouldn't be completely random. The way Bungie did it is retarded. It should have been like the SMG where the circle traveled up your screen or like the semi's in CoD. In CoD when you fire something like an FAL you see the circle bouncing around your screen instead of it staying still like in Reach. With the why it is in CoD you have an idea of where your shots are landing. In Reach on the other hand since it stays in the same place you have no idea where you are hitting.
Quote
Sword block is fair enough but I think it was fine, rather than the sword being a 10 kill grapetrain it could be checked.
The same thing can be said about the shotgun which doesn't have a counter to it. Since that thing has around two dozen rounds which can be one hit kills should that have the same type of counter like what the sword has? After all that can be a 24 kill "grapetrain". The energy sword is the only power weapon in the game to have a counter to it. The only thing sword block did was destroy the weapon. It makes using it pointless when the person can simply block it and blast you with the shotgun. 
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Paper vehicles, vaguely. I blame the DMR for that though, that fucking rifle ruined BTB <_<
Even without the DMR the vehicles health is still shit.
Quote
It wasn't perfect, but it was fun. The TU took that away.
No, it made the game playable. What isn't fun is having someone enter armor lock and there's no counter at all to it. Waiting for the person to come out is a not a counter. A counter would be what 343 did to it.
Reach's shotgun was almost a power weapon. It's still my 2nd overall ToD. That thing was king of CQB


Azumarill | Mythic Invincible!
 
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Bloom is a non-issue though, weapons shouldn't be perfectly accurate when you are going full retard with them.
It still shouldn't be completely random. The way Bungie did it is retarded. It should have been like the SMG where the circle traveled up your screen or like the semi's in CoD. In CoD when you fire something like an FAL you see the circle bouncing around your screen instead of it staying still like in Reach. With the why it is in CoD you have an idea of where your shots are landing. In Reach on the other hand since it stays in the same place you have no idea where you are hitting.
Quote
Sword block is fair enough but I think it was fine, rather than the sword being a 10 kill grapetrain it could be checked.
The same thing can be said about the shotgun which doesn't have a counter to it. Since that thing has around two dozen rounds which can be one hit kills should that have the same type of counter like what the sword has? After all that can be a 24 kill "grapetrain". The energy sword is the only power weapon in the game to have a counter to it. The only thing sword block did was destroy the weapon. It makes using it pointless when the person can simply block it and blast you with the shotgun. 
Quote
Paper vehicles, vaguely. I blame the DMR for that though, that fucking rifle ruined BTB <_<
Even without the DMR the vehicles health is still shit.
Quote
It wasn't perfect, but it was fun. The TU took that away.
No, it made the game playable. What isn't fun is having someone enter armor lock and there's no counter at all to it. Waiting for the person to come out is a not a counter. A counter would be what 343 did to it.
Reach's shotgun was almost a power weapon. It's still my 2nd overall ToD. That thing was king of CQB


Tackel | Heroic Unstoppable!
 
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"Reach's shotgun was almost a power weapon"

No shit. It's a shotgun. There were other shotguns in Halo before. You know what they were? Power Weapons.


 
big sponge
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Reach was bad and TU Reach was worse.


Mattie G Indahouse | Mythic Inconceivable!
 
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Did he say glass of juice or gas the Jews?
πŸ‘ΆπŸ½:h..

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Reach's shotgun was almost a power weapon. It's still my 2nd overall ToD. That thing was king of CQB
Wasn't the shotgun always a power weapon since 2001?


Word Wizard | Heroic Unstoppable!
 
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Reach's shotgun was almost a power weapon. It's still my 2nd overall ToD. That thing was king of CQB
Wasn't the shotgun always a power weapon since 2001?
Officially it was but its range was so bad that it was fairly useless.  If you gave someone a choice between any other power weapon and the shotgun, it's not the go to weapon.


Azumarill | Mythic Invincible!
 
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"Reach's shotgun was almost a power weapon"

No shit. It's a shotgun. There were other shotguns in Halo before. You know what they were? Power Weapons.
except the shotgun has been grossly outclassed by every other power weapon in every iteration of the game. the reach shotgun was more potent than its other variants because its long range + hitscan + the bleedthrough mechanics allowed it to truly dominate the close range niche, which had previously been the most versatile "weapon group" in the series


Hawk | Ascended Posting Frenzy
 
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I'd prefer a halo wars port, but yeah I'd love reach


Deleted | Mythic Inconceivable!
 
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"Reach's shotgun was almost a power weapon"

No shit. It's a shotgun. There were other shotguns in Halo before. You know what they were? Power Weapons.
except the shotgun has been grossly outclassed by every other power weapon in every iteration of the game. the reach shotgun was more potent than its other variants because its long range + hitscan + the bleedthrough mechanics allowed it to truly dominate the close range niche, which had previously been the most versatile "weapon group" in the series

Are you kidding? The Reach Shot gun was practicaly just a fist. You sure youre not just thinking of the fucking slug cannon we got in 4


 
Jono
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Goodness gracious, great balls of lightning!
"Reach's shotgun was almost a power weapon"

No shit. It's a shotgun. There were other shotguns in Halo before. You know what they were? Power Weapons.
The CE shotgun was basically a sniper rifle


Azumarill | Mythic Invincible!
 
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"Reach's shotgun was almost a power weapon"

No shit. It's a shotgun. There were other shotguns in Halo before. You know what they were? Power Weapons.
except the shotgun has been grossly outclassed by every other power weapon in every iteration of the game. the reach shotgun was more potent than its other variants because its long range + hitscan + the bleedthrough mechanics allowed it to truly dominate the close range niche, which had previously been the most versatile "weapon group" in the series

Are you kidding? The Reach Shot gun was practicaly just a fist. You sure youre not just thinking of the fucking slug cannon we got in 4
lol... no


Corrupt Setter | Respected Posting Spree
 
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If there's invasion then yes.