Poll

Which FPS do you prefer?

60fps
24 (58.5%)
30fps
2 (4.9%)
Less then 20fps
5 (12.2%)
Over 60fps
10 (24.4%)

Total Members Voted: 41

Which FPS (framerate) do you prefer?

 
Pippen
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You either die a hero or live long enough to become Mythic..
30+, however it should always stay at a constant FPS, not back and forth.


 
Jono
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Goodness gracious, great balls of lightning!
60


CIS | Legendary Invincible!
 
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Anything below 60 hurts my eyes. Also, anyone who says they can't tell the difference is fucking blind.


BaconShelf | Mythic Inconceivable!
 
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Anything below 60 in a shooter (particularly multiplayer) is unacceptable.


Batch | Mythic Inconceivable!
 
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Well 60+fps is clearly objectively preferred.


Girl of Mystery | Mythic Unfrigginbelievable!
 
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A flower which blooms on the battlefield
...why would anyone vote for anything less than 60fps?
Because 30fps is perfectly fine and perfectly playable?


 
Verbatim
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Well 60+fps is clearly objectively preferred.
Objectively preferred =/= Objectively better.

Dumbass.


 
Verbatim
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Anything below 60 hurts my eyes. Also, anyone who says they can't tell the difference is fucking blind.
Anyone who can't picture a scenario where 30 would be preferable is even more blind. And stupid.


 
gats
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You will find out who you are not a thousand times, before you ever discover who you are. I hope you find peace in yourself and learn to love instead of hate.
Idc


Mad Max | Mythic Invincible!
 
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...why would anyone vote for anything less than 60fps?
Because 30fps is perfectly fine and perfectly playable?
I mean, a honda civic is acceptable too, but there are better cars out there. No reason to settle for mediocre.


Mad Max | Mythic Invincible!
 
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Well 60+fps is clearly objectively preferred.
Objectively preferred =/= Objectively better.

Dumbass.
more frames per second is objectively better.


 
Elai
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Batch, this was a stupid thread that achieves nothing except showing people how dumb you can be.


 
Verbatim
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Well 60+fps is clearly objectively preferred.
Objectively preferred =/= Objectively better.

Dumbass.
more frames per second is objectively better.
It objectively has more frames, yes.

But more isn't always better. If you have some artistic purpose in having a low frame rate, then the low frame rate is objectively better for that purpose.

This is extremely, extremely basic logic.


Ásgeirr | Mythic Inconceivable!
 
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The angel agreed to trade a set of white wings for the head of another demon. Overjoyed, the demon killed one of his own and plucked the head right off its still-warm body.

The angel then led the demon to heaven, where he underwent centuries of the cruelest tortures imaginable. Finally, the pain was so great that he lost consciousness - at which point his dark wings turned the promised shade of white.
Theres nothing artistic about low frame rate....

Its just an eye sore


 
Verbatim
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Theres nothing artistic about low frame rate....

Its just an eye sore
There's nothing artistic about anime--it's just stupid, retarded bullshit made for goddamn morons.

Is that fair?


 
Elai
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Theres nothing artistic about low frame rate....

Its just an eye sore

If the developer decides that a lower frame rate achieves the artistic goal of the team better, then it's objectively better than a higher frame rate.
Last Edit: October 10, 2015, 12:26:41 PM by Minuano


Mad Max | Mythic Invincible!
 
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Well 60+fps is clearly objectively preferred.
Objectively preferred =/= Objectively better.

Dumbass.
more frames per second is objectively better.
It objectively has more frames, yes.

But more isn't always better. If you have some artistic purpose in having a low frame rate, then the low frame rate is objectively better for that purpose.

This is extremely, extremely basic logic.
your art style could call for 24fps, but you should still be displaying it at 60+

It's like making music sound old-timey but still be high quality audio.


 
Verbatim
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your art style could call for 24fps, but you should still be displaying it at 60+

It's like making music sound old-timey but still be high quality audio.
fucking what

Why the fuck would you have high-quality audio if you wanted to make it sound "old-timey"?

No--if you have some sort of artistic purpose, whatever it may be, to have 30fps, 20fps, or fucking 0.00001fps, then you shouldn't have to display it at 60fps--whatever that even means. That would disauthenticate the entire point of the artistic decision.
Last Edit: October 10, 2015, 12:28:15 PM by Fuddy-duddy


Ásgeirr | Mythic Inconceivable!
 
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The angel agreed to trade a set of white wings for the head of another demon. Overjoyed, the demon killed one of his own and plucked the head right off its still-warm body.

The angel then led the demon to heaven, where he underwent centuries of the cruelest tortures imaginable. Finally, the pain was so great that he lost consciousness - at which point his dark wings turned the promised shade of white.
Frame rate doesnt even have anything to do with art


 
Elai
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Frame rate doesnt even have anything to do with art

To you. The creator could absolutely think it has something to with their artistic vision.

Think outside the box, man.


Ásgeirr | Mythic Inconceivable!
 
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The angel agreed to trade a set of white wings for the head of another demon. Overjoyed, the demon killed one of his own and plucked the head right off its still-warm body.

The angel then led the demon to heaven, where he underwent centuries of the cruelest tortures imaginable. Finally, the pain was so great that he lost consciousness - at which point his dark wings turned the promised shade of white.
Uh, sure


 
Verbatim
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Uh, sure
What's so difficult about it?


Ásgeirr | Mythic Inconceivable!
 
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The angel agreed to trade a set of white wings for the head of another demon. Overjoyed, the demon killed one of his own and plucked the head right off its still-warm body.

The angel then led the demon to heaven, where he underwent centuries of the cruelest tortures imaginable. Finally, the pain was so great that he lost consciousness - at which point his dark wings turned the promised shade of white.
Uh, sure
What's so difficult about it?
The way i see it.

Lets say, you have 3 pictures in a row. With high frame rate you see all the 3 pictures as you look from left to right. With low frame rate you only see 2. I just dont see how you could justify low frame rate.


Mad Max | Mythic Invincible!
 
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your art style could call for 24fps, but you should still be displaying it at 60+

It's like making music sound old-timey but still be high quality audio.
fucking what

Why the fuck would you have high-quality audio if you wanted to make it sound "old-timey"?

No--if you have some sort of artistic purpose, whatever it may be, to have 30fps, 20fps, or fucking 0.00001fps, then you shouldn't have to display it at 60fps--whatever that even means. That would disauthenticate the entire point of the artistic decision.
...Are you serious? Sometimes the artist makes a choice to use something that appears/sounds low-quality for artistic purposes, like you just said with video games. Lots of music uses style that sounds low-quality, but it's still playing at the same kbps as the rest of the song/album. The same idea applies to video. You can have a game that appears 24fps but is displaying at 60+


 
Verbatim
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...Are you serious? Sometimes the artist makes a choice to use something that appears/sounds low-quality for artistic purposes, like you just said with video games. Lots of music uses style that sounds low-quality, but it's still playing at the same kbps as the rest of the song/album. The same idea applies to video. You can have a game that appears 24fps but is displaying at 60+
What the fuck would be the point of displaying it that way, when you could literally just have it be 24fps?...


Mad Max | Mythic Invincible!
 
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...Are you serious? Sometimes the artist makes a choice to use something that appears/sounds low-quality for artistic purposes, like you just said with video games. Lots of music uses style that sounds low-quality, but it's still playing at the same kbps as the rest of the song/album. The same idea applies to video. You can have a game that appears 24fps but is displaying at 60+
What the fuck would be the point of displaying it that way, when you could literally just have it be 24fps?...
because then you can never do anything more than 24fps. Why limit your whole game to 24 if it could be 60 with portions that look like 24. You don't put out a record at 128kbps if you could put it out at 312kbps with parts that sound lower quality for artistic purposes.


 
Verbatim
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Uh, sure
What's so difficult about it?
The way i see it.

Lets say, you have 3 pictures in a row. With high frame rate you see all the 3 pictures as you look from left to right. With low frame rate you only see 2. I just dont see how you could justify low frame rate.
Well, perhaps seeing as many pictures within the smallest amount of time just isn't the most important thing, and it could, in the developers' eyes, draw attention away from some of the other aspects that they'd like you to pay heed to instead.

I don't know--I'm not a game developer. Would I ever deliberately give the game a low frame rate for the sake of art? I don't know--if anything, I'd do it specifically to piss people who like 60fps off. And that, in itself, would serve the thematic purpose that hardcore gamers these days are concerned with utter minutiae like frame rate. And there we have it--an artistic, if a little bit inflammatory, purpose.

You can prefer 60fps all you want--all I'm saying is, you shouldn't play around with words like "objective", because the fact is, it's not objective.


 
Verbatim
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because then you can never do anything more than 24fps.
But that's the idea.
Quote
Why limit your whole game to 24 if it could be 60 with portions that look like 24.
Because art. You're free to ask questions like "why would you do this," but it ultimately doesn't matter--if the developer wanted to do it for the sake of artistic expression, then his vision should not only be respected, it is the only objectively correct vision.

If I wanted to make a game, I'd make it 30fps, for the explicit artistic purpose of ticking gamers who prefer 60fps off. I want them to get angry over stupid, small bullshit--and perhaps I could use the irritation elicited from this to set the tone/atmosphere for the game. There's your artistic purpose for having 30fps across the whole game, displayed at 30fps.

Silly example? Maybe. REAL example? Absolutely.
Last Edit: October 10, 2015, 12:49:41 PM by Fuddy-duddy


Mad Max | Mythic Invincible!
 
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because then you can never do anything more than 24fps.
But that's the idea.
Quote
Why limit your whole game to 24 if it could be 60 with portions that look like 24.
Because art. You're free to ask questions like "why would you do this," but it ultimately doesn't matter--if the developer wanted to do it for the sake of artistic expression, then his vision should not only be respected, it is the only objectively correct vision.

If I wanted to make a game, I'd make it 30fps, for the explicit artistic purpose of ticking gamers who prefer 60fps off. I want them to get angry over stupid, small bullshit--and perhaps I could use the irritation elicited from this to set the tone/atmosphere for the game. There's your artistic purpose for having 30fps across the whole game, displayed at 30fps.
purposefully pissing off potential customers isn't how you make a successful game


 
Verbatim
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purposefully pissing off potential customers isn't how you make a successful game
>he thinks artists should care whether their art is "successful" or not

LMAO
M
A
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