What's your favorite Halo: CE map? (Progress: COMPLETE)

Girl of Mystery | Mythic Unfrigginbelievable!
 
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though I wish they'd have made Thel's faction more H2A-like in Halo 5 to represent the difference between both factions.
Well, really, having some of the H4 Sangheili in his faction isn't actually an issue. It's Thel using that model that is the issue.


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though I wish they'd have made Thel's faction more H2A-like in Halo 5 to represent the difference between both factions.
Well, really, having some of the H4 Sangheili in his faction isn't actually an issue. It's Thel using that model that is the issue.

Meant the armour.


Girl of Mystery | Mythic Unfrigginbelievable!
 
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A flower which blooms on the battlefield
though I wish they'd have made Thel's faction more H2A-like in Halo 5 to represent the difference between both factions.
Well, really, having some of the H4 Sangheili in his faction isn't actually an issue. It's Thel using that model that is the issue.

Meant the armour.
That too


 
Verbatim
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When's the Silent Catographer post coming damnit.
hi



All right, quick update on Silent Cartographer, I guess. Sorry for the delay--classes just started for me, so yeah. Unfortunately, I don't remember a great deal of what I experienced, and I didn't take much notes, so I'll only be able to comment on what stuck out the most to me. Perhaps I'll replay the level as soon as my new copy comes in.

This was my favorite level so far, but pretty much only because of the landscape. I thought the beach/island setting was kinda neat, and the fact that it was a lot brighter than previous levels was certainly welcome. The jungle scenery isn't really as lush as it could be--the textures in this game are still an absolute nightmare to look at, but at least it felt a lot more colorful than the last level.

After having been taught a little bit more about how weapons are meant to work, I had a lot more fun using them in different situations--even the assault rifle (even though it's still my least favorite weapon by far). The rocket launcher was introduced, and it was hella fun to use against the hunters.

Exploring the map room was the most fun I've had with the game thus far. I still find the combat pretty monotonous and unending at times, though. The shoot-run-hide-shoot routine gets really old after awhile, especially when I'm just fighting the same damn enemies over and over. Hopefully the flood will come soon.

My new copy should be coming in within the next three days.
Last Edit: August 25, 2015, 07:51:26 PM by Verbatim


Anonymous (User Deleted) | Legendary Invincible!
 
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When's the Silent Catographer post coming damnit.
hi



All right, quick update on Silent Cartographer, I guess. Sorry for the delay--classes just started for me, so yeah. Unfortunately, I don't remember a great deal of what I experienced, and I didn't take much notes, so I'll only be able to comment on what stuck out the most to me. Perhaps I'll replay the level as soon as my new copy comes in.

This was my favorite level so far, but pretty much only because of the landscape. I thought the beach/island setting was kinda neat, and the fact that it was a lot brighter than previous levels was certainly welcome. The jungle scenery isn't really as lush as it could be--the textures in this game are still an absolute nightmare to look at, but at least it felt a lot more colorful than the last level.

After having been taught a little bit more about how weapons are meant to work, I had a lot more fun using them in different situations--even the assault rifle (even though it's still my least favorite weapon by far). The rocket launcher was introduced, and it was hella fun to use against the hunters.

Exploring the map room was the most fun I've had with the game thus far. I still find the combat pretty monotonous and unending at times, though. The shoot-run-hide-shoot routine gets really old after awhile, especially when I'm just fighting the same damn enemies over and over. Hopefully the flood will come soon.

My new copy should be coming in within the next three days.
Silent Cartographer is one of the best. TBH, I was worried you would inexplicably dislike it. >.>

Spoiler
Assault on the Control Room is perhaps my least favorite because of
all of the corridors and the ensuing motion sickness I get from that going-in-circles feeling. It's a shame, because I'd like it otherwise.

Assault Rifle somehow feels ineffective in this game, and I think the Plasma Rifle is just a better gun, anyway.


 
Verbatim
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I hate that the plasma rifle is better, because I actually find it a lot less fun to use than the AR.
Like, I want the AR to be good--but it just isn't, really.

The plasma pistol is godlike, though, as well as being fun to use. That rate of fire is amazing.

Also, I'm aware that I haven't been commenting too much on the story.
That's because I'm trying to save some things for the review.
Last Edit: August 25, 2015, 08:03:13 PM by Verbatim


Anonymous (User Deleted) | Legendary Invincible!
 
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I hate that the plasma rifle is better, because I actually find it a lot less fun to use than the AR.
Like, I want the AR to be good--but it just isn't, really.

The plasma pistol is godlike, though, as well as being fun to use. That rate of fire is amazing.
Yeah, that's how I've always felt about those weapons >.> Plasma Rifle is so pew-pew in this game. None of the other Halo games made the Plasma Pistol feel very fun I thought, except for the homing-in vehicle disabling thing.


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I hate that the plasma rifle is better, because I actually find it a lot less fun to use than the AR.
Like, I want the AR to be good--but it just isn't, really.

The plasma pistol is godlike, though, as well as being fun to use. That rate of fire is amazing.

Also, I'm aware that I haven't been commenting too much on the story.
That's because I'm trying to save some things for the review.


Te next level is where the vehicle combat really kicks in properly. Heavy artillery introduced. Easily my favourite level in the game.


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When's the Silent Catographer post coming damnit.
hi



All right, quick update on Silent Cartographer, I guess. Sorry for the delay--classes just started for me, so yeah. Unfortunately, I don't remember a great deal of what I experienced, and I didn't take much notes, so I'll only be able to comment on what stuck out the most to me. Perhaps I'll replay the level as soon as my new copy comes in.

This was my favorite level so far, but pretty much only because of the landscape. I thought the beach/island setting was kinda neat, and the fact that it was a lot brighter than previous levels was certainly welcome. The jungle scenery isn't really as lush as it could be--the textures in this game are still an absolute nightmare to look at, but at least it felt a lot more colorful than the last level.

After having been taught a little bit more about how weapons are meant to work, I had a lot more fun using them in different situations--even the assault rifle (even though it's still my least favorite weapon by far). The rocket launcher was introduced, and it was hella fun to use against the hunters.

Exploring the map room was the most fun I've had with the game thus far. I still find the combat pretty monotonous and unending at times, though. The shoot-run-hide-shoot routine gets really old after awhile, especially when I'm just fighting the same damn enemies over and over. Hopefully the flood will come soon.

My new copy should be coming in within the next three days.
Silent Cartographer is one of the best. TBH, I was worried you would inexplicably dislike it. >.>

Spoiler
Assault on the Control Room is perhaps my least favorite because of
all of the corridors and the ensuing motion sickness I get from that going-in-circles feeling. It's a shame, because I'd like it otherwise.

Assault Rifle somehow feels ineffective in this game, and I think the Plasma Rifle is just a better gun, anyway.

At least you get to drive the tank. Two Betrayals doesn't even give you a vehicle so the amount of hoofin' it without anything happening is awful.


 
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When's the Silent Catographer post coming damnit.
hi



All right, quick update on Silent Cartographer, I guess. Sorry for the delay--classes just started for me, so yeah. Unfortunately, I don't remember a great deal of what I experienced, and I didn't take much notes, so I'll only be able to comment on what stuck out the most to me. Perhaps I'll replay the level as soon as my new copy comes in.

This was my favorite level so far, but pretty much only because of the landscape. I thought the beach/island setting was kinda neat, and the fact that it was a lot brighter than previous levels was certainly welcome. The jungle scenery isn't really as lush as it could be--the textures in this game are still an absolute nightmare to look at, but at least it felt a lot more colorful than the last level.

After having been taught a little bit more about how weapons are meant to work, I had a lot more fun using them in different situations--even the assault rifle (even though it's still my least favorite weapon by far). The rocket launcher was introduced, and it was hella fun to use against the hunters.

Exploring the map room was the most fun I've had with the game thus far. I still find the combat pretty monotonous and unending at times, though. The shoot-run-hide-shoot routine gets really old after awhile, especially when I'm just fighting the same damn enemies over and over. Hopefully the flood will come soon.

My new copy should be coming in within the next three days.
Silent Cartographer is one of the best. TBH, I was worried you would inexplicably dislike it. >.>

Spoiler
Assault on the Control Room is perhaps my least favorite because of
all of the corridors and the ensuing motion sickness I get from that going-in-circles feeling. It's a shame, because I'd like it otherwise.

Assault Rifle somehow feels ineffective in this game, and I think the Plasma Rifle is just a better gun, anyway.

At least you get to drive the tank. Two Betrayals doesn't even give you a vehicle so the amount of hoofin' it without anything happening is awful.

TFW stealin all da banshees.


Anonymous (User Deleted) | Legendary Invincible!
 
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When's the Silent Catographer post coming damnit.
hi



All right, quick update on Silent Cartographer, I guess. Sorry for the delay--classes just started for me, so yeah. Unfortunately, I don't remember a great deal of what I experienced, and I didn't take much notes, so I'll only be able to comment on what stuck out the most to me. Perhaps I'll replay the level as soon as my new copy comes in.

This was my favorite level so far, but pretty much only because of the landscape. I thought the beach/island setting was kinda neat, and the fact that it was a lot brighter than previous levels was certainly welcome. The jungle scenery isn't really as lush as it could be--the textures in this game are still an absolute nightmare to look at, but at least it felt a lot more colorful than the last level.

After having been taught a little bit more about how weapons are meant to work, I had a lot more fun using them in different situations--even the assault rifle (even though it's still my least favorite weapon by far). The rocket launcher was introduced, and it was hella fun to use against the hunters.

Exploring the map room was the most fun I've had with the game thus far. I still find the combat pretty monotonous and unending at times, though. The shoot-run-hide-shoot routine gets really old after awhile, especially when I'm just fighting the same damn enemies over and over. Hopefully the flood will come soon.

My new copy should be coming in within the next three days.
Silent Cartographer is one of the best. TBH, I was worried you would inexplicably dislike it. >.>

Spoiler
Assault on the Control Room is perhaps my least favorite because of
all of the corridors and the ensuing motion sickness I get from that going-in-circles feeling. It's a shame, because I'd like it otherwise.

Assault Rifle somehow feels ineffective in this game, and I think the Plasma Rifle is just a better gun, anyway.

At least you get to drive the tank. Two Betrayals doesn't even give you a vehicle so the amount of hoofin' it without anything happening is awful.

TFW stealin all da banshees.
My favorite part :3


Zonda | Mythic Inconceivable!
 
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‘The most inoffensive user on this website’ - Verbatim
or maybe you should be able to avoid their sword strike somehow (though, like I said, maybe you can, and I'm just not good).

Nah man, in Halo CE, the Elite's Melee deals AoE damage. Everything withing a certain radius of them will die/take damage.


 
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My copy should have come in by now. Getting antsy.


 
Sandtrap
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My copy should have come in by now. Getting antsy.

Verb getting edgy/angsty/excited over a series he largely admits to hating.

THE FUCK.


 
Verbatim
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i just don't like wasting my money lol


 
Sandtrap
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i just don't like wasting my money lol

That just makes it even worse!

You spent money on a series you don't like and now you're getting angsty over it.

Also. Don't worry Verb. Money's never wasted. Only if ya burn it.


 
Verbatim
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i'm saying if i don't get the fucking game in the mail, i may as WELL have burned my money

that's why i said i'm getting anxious--i may not receive the game at all


 
Sandtrap
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i'm saying if i don't get the fucking game in the mail, i may as WELL have burned my money

that's why i said i'm getting anxious--i may not receive the game at all

Ah, Verb at the mercy of the notorious US postal system.

Don't worry Verb, those fucks are always late.


 
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Halo CE is dreadfully boring.

Easily my least favorite of the entire series.

Yeah, I'm late to the party, but I figured I'd throw in my input. Verb's not gonna like this game, considering I'm an admitted Halo fan with plenty of bias towards the series, and I refuse to Play CE because of how little fun I've had with it. It just hasn't aged well.


BaconShelf | Mythic Inconceivable!
 
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Halo CE is dreadfully boring.

Easily my least favorite of the entire series.

Yeah, I'm late to the party, but I figured I'd throw in my input. Verb's not gonna like this game, considering I'm an admitted Halo fan with plenty of bias towards the series, and I refuse to Play CE because of how little fun I've had with it. It just hasn't aged well.

I'm also a Halo fan, and I love CE. I guess that means Verb's going to love it, too.



Winy | Legendary Invincible!
 
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Halo CE is dreadfully boring.

Easily my least favorite of the entire series.

Yeah, I'm late to the party, but I figured I'd throw in my input. Verb's not gonna like this game, considering I'm an admitted Halo fan with plenty of bias towards the series, and I refuse to Play CE because of how little fun I've had with it. It just hasn't aged well.

I'm also a Halo fan, and I love CE. I guess that means Verb's going to love it, too.
Obviously!


 
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still waitin'

lol

soz


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Wait, why'd you order a new copy? Did you get the anniversary edition?


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though I wish they'd have made Thel's faction more H2A-like in Halo 5 to represent the difference between both factions.
Well, really, having some of the H4 Sangheili in his faction isn't actually an issue. It's Thel using that model that is the issue.

Meant the armour.
That too

*I know this is late*

But the fact is, the new Covenant (Jul's) has very few/ no manufacturing capability, and is forced to raid and scavenge their weapons, armour and technology. Thel has a good portion of the Covenant's industrial base, considering his terriroty will be very extensive.

Jul's faction uses armour and weapons either scavenged or from Hesduros, and thus they bear the Hesduros aesthtic (Much more insectoid than previous designs). Whereas Thel is using designs from the Covenant and the pre-Covenant era, so he'd be more likely using those amrours seen from H2A, Reach/ CEA and Halo 3, the latter of which we see in Escalation in the form of Ascetic Sangheili escorting Thel.

In an ideal world, this difference could be noted in-game, with Thel's faction bearing a more traditional Reach/ H2A style in their gear, while Jul uses the Hesduros design in his Covenant. From a gameplay standpoint, being able to easily distinguish the two factions would be helpful.

Of course, from an IRL standpoint, I imagine it simply isn't feasbile to spend mass resources building weapons, vehicles and armour for a faction that is lookign to only appear in 3 or 4 missions out of a total 15-ish.

Plus, from  personal standpoint, being able to see T26A and T26C (Reach style and Halo 3 style. Or the other way round) in battles against each other would help distinguish that the Covenant has different craft in use between factions just like how an F35L-II is distinct from a Q-5. Or an M1 tank from a Type-99, and so forth.


 
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Wait, why'd you order a new copy? Did you get the anniversary edition?
my other copy won't play the next level, despite minimal damage on the disc

i don't have a 360 or an xbone, so
Last Edit: August 28, 2015, 03:51:14 PM by Verbatim


BaconShelf | Mythic Inconceivable!
 
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-double post-


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Wait, why'd you order a new copy? Did you get the anniversary edition?
my other copy won't play the next level, despite minimal damage on the disc

i don't have a 360 or an xbone, so
Ah.


Girl of Mystery | Mythic Unfrigginbelievable!
 
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Of course, from an IRL standpoint, I imagine it simply isn't feasbile to spend mass resources building weapons, vehicles and armour for a faction that is lookign to only appear in 3 or 4 missions out of a total 15-ish.
That's literally the reason why they're how they are.
GrimBrotherOne made a post a while back on the subject, and went into detail about it not being feasible, but it was something they wanted to do.

It's kinda like Halo 4's intro using Chief's new armour design in place of actual MKIV, and how the BR85HB is on board the FuD instead of the BR55HB.
It's to save on resources.


 
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It's kinda like Halo 4's intro using Chief's new armour design in place of actual MKIV

You mean the Mark VI.