Quote from: Maverick on December 13, 2015, 09:05:31 PMThe story was shit, the side missions were stupid, the Batmobile was forced on us, the tank battles were tedious, and the puzzles were pointless filler. Seriously. Batman has a disease that is turning him into the Joker, and has already turned 4 other people into the Joker (even though they were going to be dead in 24 hours when we first learned about it in Arkham City, and thousands had been infected according to Barbara Gordon back then). And there was no cure. Because Mr Freeze couldn't make any more. But let's forget all that. The entire game is Batman being the world's greatest detective and tracking down hostages and rescuing them. Fun times had by all. But then when we get to the climax of the story, after he learns that Jason Todd was tortured in Arkham Asylum by the Joker and joined forces with Scarecrow, who was thought to be killed in Arkham Asylum, Batman obviously goes and rescues Robin and Gordon at Arkham Asylum, right? No. He surrenders and allows himself to be captured and unmasked in front of a live broadcast. But then again, he's going to die of the Joker disease anyway, because he just found out there was no cure. Except it turns out the cure the entire time was getting shot up with Scarecrow's toxin and hallucinating himself punching the Joker in the face a bunch of times. But then, he's still captured, and the Scarecrow will undoubtedly kill him now anyway, right? No, because the main villain of the story, who had been itching to kill Batman for not rescuing him after a year of getting tortured by Joker, forgives him after he apologized during the stupidest boss fight ever. And then Jim Gordon knocks out Scarecrow in one punch and Batman kills himself. That's some top flight story-telling there, Rocksteady.To be fair, I feel like you could dumb-down any plot from any game like this.The plot was nowhere near acceptable, though.
The story was shit, the side missions were stupid, the Batmobile was forced on us, the tank battles were tedious, and the puzzles were pointless filler. Seriously. Batman has a disease that is turning him into the Joker, and has already turned 4 other people into the Joker (even though they were going to be dead in 24 hours when we first learned about it in Arkham City, and thousands had been infected according to Barbara Gordon back then). And there was no cure. Because Mr Freeze couldn't make any more. But let's forget all that. The entire game is Batman being the world's greatest detective and tracking down hostages and rescuing them. Fun times had by all. But then when we get to the climax of the story, after he learns that Jason Todd was tortured in Arkham Asylum by the Joker and joined forces with Scarecrow, who was thought to be killed in Arkham Asylum, Batman obviously goes and rescues Robin and Gordon at Arkham Asylum, right? No. He surrenders and allows himself to be captured and unmasked in front of a live broadcast. But then again, he's going to die of the Joker disease anyway, because he just found out there was no cure. Except it turns out the cure the entire time was getting shot up with Scarecrow's toxin and hallucinating himself punching the Joker in the face a bunch of times. But then, he's still captured, and the Scarecrow will undoubtedly kill him now anyway, right? No, because the main villain of the story, who had been itching to kill Batman for not rescuing him after a year of getting tortured by Joker, forgives him after he apologized during the stupidest boss fight ever. And then Jim Gordon knocks out Scarecrow in one punch and Batman kills himself. That's some top flight story-telling there, Rocksteady.