Violence breeds violence, but in the end it has to be this way.

 
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fuck you
Metal Gear games have been losing profit since after MGS 3 or 4 I believe. Costing more to make, and selling less. Or rather, not making the revenue back.
Do you think that's saying something then?


 
 
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<.<
Even so, that's $40M down the drain.

I wager a lot of that is the production of the Fox Engine, though, which is always pricey.

And really, it's their fault for wasting their own money if they're not even going to utilise their investment in the future (I.E. mobile games).
Yeah it's not really a sound move on Konami's part giving a game a budget that it wouldn't ever make back in sales.

I'm sure it's a good game and people are enjoying it, but it's a sensible business move for Konami to drop a franchise that is bleeding them out like that.


 
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It's a shame because they seem to be the only consistently good games coming out.

I struggle to think of another game that has the same or a similar level of thematic and functional value.
Oh come on, plenty of good quality games come out. You just gotta look broader.


 
Elai
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Oh come on, plenty of good quality games come out. You just gotta look broader.

Name one. The industry is a shit-show.

In terms of story, the only one that immediately come to me was The Last of Us, but that game's functionality has the depth of a puddle.

I can't even think of anything close to the level of MGSV's gameplay. It's so detail oriented but organic at the same time.


 
 
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<.<
The Witcher 3


 
Elai
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Haven't played it.

Doesn't interest me.

Somehow doubt it has the depth of MGSV. I do need to play it, though. If not only to compare.


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Senran Kagura


 
Luciana
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God, Eliab please just shut up. Your narrow mindedness and fanboyism for MGS is so god damn horrible and clouds your judgement on everything that doesn't have Big Boss's "venom snake" penetrating things.


 
 
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It's not for everyone, but it's a solid 10/10 title as opposed to an IGN 10/10

The game has plenty of depth, the character interactions on the whole are what stood out to me as the best. The world building and the like, I'm not paid to shill for them so I'll keep it brief but it's a great game all round.




 
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fuck you
sun if rume


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Wonder if Konami's gonna sell all their IPs. I wonder who'd shell out for MGS and SH.


 
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Haven't played it.

Doesn't interest me.

Somehow doubt it has the depth of MGSV. I do need to play it, though. If not only to compare.
This right here is fanboy talk

You don't know if you don't play, and admit it doesn't interest you so already your opinion in it is-

no, why am I even trying. You're just that kind of person.
Last Edit: September 18, 2015, 05:38:52 PM by Luciana


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His eyebrows sparkling, his white beard hangs down to his chest. The thatched mats, spread outside his chise, spread softly, his splendid attos. He polishes, cross-legged, his makiri, with his eyes completely absorbed.

He is Ainu.

The god of Ainu Mosir, Ae-Oine Kamuy, descendant of Okiku-Rumi, He perishes, a living corpse. The summers day, the white sunlight, unabrushed, ends simply through his breath alone.
Konami might be dicks and all that, but uh $80 million production costs?

On a game that made just over half of the sales it needed to break even... let alone make a profit. Not including advertising costs.

Hmm, yeah I can kind of see why Konami have turned their noses up at AAA titles.
$80 million including the development of FOX Engine, the game, and marketing. The whole point of the FOX Engine was to be used in multiple games anyway, which has already be utilized in PES games. So that part of the budget, whatever it was, has already been covered since PES continues to garner a profit in every release (two titles, so far).

The cost to develop Unreal Engine 3 was close to $40 million. Let's say that FOX was much cheaper at $20 million. This would mean that MGSV itself cost $60 million to develop.  Between sales of Ground Zeroes (1 million units) and Phantom Pain (3 million units), MGSV has sold 4 million units (or 3.5 million in terms of revenue, since GZ launched at $30).

According to the LA Times, large publishers generally receive $27 for every $60 game. According to IGN, large publishers generally receive $16 for every $60 game. This would mean that MGSV (as a whole) has grossed somewhere between $56 million and $94.5 million in revenue. In either amount, the budget allocated for the game itself is either nearly covered or profited up to $34.5 million.


 
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It's a shame because they seem to be the only consistently good games coming out.

I struggle to think of another game that has the same or a similar level of thematic and functional value.
what do you think of zelda

have you ever played majora's mask or wind waker


 
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The Witcher 3
Dark Souls

Bloodborne

GTA V

Zelda

Total War games

Fallout

Shadow of Mordor

Elite Dangerous

Really, the list could go on.


 
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It's not for everyone, but it's a solid 10/10 title as opposed to an IGN 10/10

The game has plenty of depth, the character interactions on the whole are what stood out to me as the best. The world building and the like, I'm not paid to shill for them so I'll keep it brief but it's a great game all round.

I've heard it's good. And i'm not saying it's bad, or shallow.

I'm just saying -- the amount of attention to detail in MGSV alone makes it harder to top.


 
Luciana
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I'm just saying -- the amount of attention to detail in MGSV alone makes it harder to top.
GTA V has the same detail to attention.


 
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I'm just saying -- the amount of attention to detail in MGSV alone makes it harder to top.
GTA V has the same detail to attention.
*if you're willing to look for it

personally i can't get past GTA's general stupidity
Last Edit: September 18, 2015, 05:53:45 PM by Fuddy-duddy


 
Elai
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This right here is fanboy talk

Nope.

Quote
You don't know if you don't play,

Objectively false.

Quote
and admit it doesn't interest you so already your opinion in it is-

Um... no? I don't have an opinion on TW3. I simply made a guess that it doesn't have the depth of MGSV.

I hope I'm wrong.


God damn, you're mad.

How is it fanboy talk that I don't enjoy other games? Did I say Witcher was bad? No.

And it's absolutely possible to determine a game's quality without playing it.


 
Elai
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GTA V has the same detail to attention.

GTA is a piece of shit franchise, though.


 
Elai
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Dark Souls

Bloodborne

Basically the same thing, both don't interest me.

At most Bloodborne has an interesting art style.

Quote
Zelda

I'm waiting on Ocarina of Time and Majora's Mask to come in the mail.

Quote
Total War games

Fallout

Shadow of Mordor

All shit or boring.

Quote
Elite Dangerous

Never even heard of it.

Quote
Really, the list could go on.

Doubtful.


 
 
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Konami might be dicks and all that, but uh $80 million production costs?

On a game that made just over half of the sales it needed to break even... let alone make a profit. Not including advertising costs.

Hmm, yeah I can kind of see why Konami have turned their noses up at AAA titles.
$80 million including the development of FOX Engine, the game, and marketing. The whole point of the FOX Engine was to be used in multiple games anyway, which has already be utilized in PES games. So that part of the budget, whatever it was, has already been covered since PES continues to garner a profit in every release (two titles, so far).

The cost to develop Unreal Engine 3 was close to $40 million. Let's say that FOX was much cheaper at $20 million. This would mean that MGSV itself cost $60 million to develop.  Between sales of Ground Zeroes (1 million units) and Phantom Pain (3 million units), MGSV has sold 4 million units (or 3.5 million in terms of revenue, since GZ launched at $30).

According to the LA Times, large publishers generally receive $27 for every $60 game. According to IGN, large publishers generally receive $16 for every $60 game. This would mean that MGSV (as a whole) has grossed somewhere between $56 million and $94.5 million in revenue. In either amount, the budget allocated for the game itself is either nearly covered or profited up to $34.5 million.
Ah well that's actually not too bad then.


 
Elai
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It's a shame because they seem to be the only consistently good games coming out.

I struggle to think of another game that has the same or a similar level of thematic and functional value.
what do you think of zelda

have you ever played majora's mask or wind waker

Im awaiting OoT and Majora's Mask to come in the mail.

And then I'm buying a gamecube for Wind Waker.


 
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Im awaiting OoT and Majora's Mask to come in the mail.

And then I'm buying a gamecube for Wind Waker.
👌


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"I'm not a fanboy"

"There are no good games apart from mgs"


 
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I'm done.

I'm sorry, but this shit posting and people telling me on steam how you're literally a retard outside of MGS, only seem to reinforce the fact that you really are one.

God damn, I almost forgot I was on Septagon. Verb, I don't know how you do it.


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It's a shame because they seem to be the only consistently good games coming out.

I struggle to think of another game that has the same or a similar level of thematic and functional value.
what do you think of zelda

have you ever played majora's mask or wind waker

Im awaiting OoT and Majora's Mask to come in the mail.

And then I'm buying a gamecube for Wind Waker.
>not getting Wind Waker HD


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No, keep going. I like it when you get angry bae


 
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God damn, you're mad.
I'm more annoyed that there are people out there with mindsets like you, which is a terrible thing.


 
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Im awaiting OoT and Majora's Mask to come in the mail.

And then I'm buying a gamecube for Wind Waker.
👌

Yeah I gave it some thought after our conversation about the whole emulation thing

While i still maintain that the pokemon thing isnt really an issue, i think you made an excellent point regarding the gamepad and general "feel" of putting the cartridge into the console or holding the controller in your hands