Landing at Forest Haven | Wind Waker Thread

 
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#13
The puns are real ITT


 
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Spoiler
I think he's really gonna appreciate the Forsaken Fortress, being that it's stealth-oriented and all.

That shit was so intense as a kid, first time playing.


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Jacob Potila was actually a Jacob Flotilla of lies.- WarTurkey
Did you do all the sword training at Outset?


 
Elai
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Did you do all the sword training at Outset?

Yes


 
Elai
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Wind Waker is 2 words

I couldve sworn it was 1

Oh well i just started playing again and ill update later tonight. Ill fix it then.
Last Edit: February 16, 2016, 08:29:09 PM by Eli


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Jacob Potila was actually a Jacob Flotilla of lies.- WarTurkey
Did you do all the sword training at Outset?

Yes

Good, that parry attack is useful.


 
Elai
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The Forsaken Fortress

-the "Forsaken Fortress is a stealth-based dungeon. And anyone who knows my tastes reasonably well knows I'm not the biggest fan of stealth. That being said, the loss of the sword makes for a good push against the player to really master the basics.

-The barrels you use to sneak past the pigs were reminiscent of Metal Gear's cardboard boxes, which was probably not their intention but I liked it anyway.

-The use of lighting here works really well with the game's art style, though it felt like the game was trying to convey to me some sort of message with it. Like, if I was in the "light", I would be easier to see, and if I was in the "dark", I would be more difficult to spot. But I never felt like this was the case.

-The guard pig things were a bit weird. Sometimes it felt like they were clueless, and other times it felt like they had Superman-levels of mastery over the senses. Getting caught and thrown into the jail cell after just getting to the summit where the last pig guy is stationed was really annoying (happened to me twice).

-Was surprised at how early Ganon was introduced, considering how little I've seen of him in my "travels" on the internet. Looks like he jumped straight out of Sumarai Jack.

-I have no idea how Link survived being thrown that far and left to die at sea. The boat (King of the Red Dragons is his name?) says he can't sail because he has no sail, which would make it impossible for him to save Link while he's in danger of drowning? Oh well. I didn't expect the boat to have a character, but something tells me he's going to be like that old-ass Owl from OoT.

-I saved on the random island they didn't name for me. One of you guys probably knows what I'm talking about. I have to go find a sail so I can leave and presumably rejoin Tetra/save my sister.

Overall, solid dungeon, didn't feel nearly as tedious as the OoT dungeons. Was actually kind of fun.


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Jacob Potila was actually a Jacob Flotilla of lies.- WarTurkey
The island your on now is the best island. Love it.


 
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- The guard pig things are called Moblins--they're a staple of the franchise.
- The boat is called the King of Red Lions.
- The King of Red Lions is still mobile without a sail--it's just that he's 20x faster with one. And don't worry; his character is nowhere NEAR as irritating as Kaepora Gaebora from OoT (that's the owl's name).
- I'm pretty sure the island should've been named for you. It's called Windfall.

Glad you liked the dungeon--I thought you actually liked stealth, based on MGS, but I'm glad it was still fun.

Have fun exploring Windfall.
Last Edit: February 16, 2016, 08:40:57 PM by Verbatim


 
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#13
Fun in a Zelda game? Who knew! lol


 
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- The guard pig things are called Moblins--they're a staple of the franchise.

really? are they like, in every game after this or something?

Quote
- The King of Red Lions is still mobile without a sail--it's just that he's 20x faster with one. And don't worry; his character is nowhere NEAR as irritating as Kaepora Gaebora from OoT (that's the owl's name).

noted the names, and thank god.

Quote
- I'm pretty sure the island should've been named for you. It's called Windfall.

i could've missed it but i'm pretty sure king of the red lions didn't say anything.

Quote
Glad you liked the dungeon--I thought you actually liked stealth, based on MGS, but I'm glad it was still fun.

yeah, uh, i'm not really a fan of metal gear for its gameplay lol. even if it was, metal gear is arguably not even stealth.


 
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really? are they like, in every game after this or something?
They debuted in Zelda 1, actually, but yeah. They're like the Koopa Troopas of Zelda.

Last Edit: February 16, 2016, 08:49:34 PM by Verbatim


 
Elai
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really? are they like, in every game after this or something?
They debuted in Zelda 1, actually, but yeah. They're like the Koopa Troopas of Zelda.

huh

guess i missed them in oot :/


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Never played this one as a kid?

Lol I remember giving my friend a controller and trying to trick him into thinking he was one of the npcs so he wouldn't feel left out


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Just message me.
Vien 'Quitonm#1598 is my discord
I loved that game's art style.


 
Elai
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Never played this one as a kid?

Yeah, I didn't own any Nintendo consoles growing up except or the N64, and somehow I still managed to miss out on Ocarina of Time and Majora's Mask, among other franchises. I didn't own a GameCube until I was already a man, and by that time... you get the idea.


 
Elai
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I loved that game's art style.

I feel like that was a conscious decision by the developers to make the game last longer. It doesn't feel dated in the slightest.


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Never played this one as a kid?

Yeah, I didn't own any Nintendo consoles growing up except or the N64, and somehow I still managed to miss out on Ocarina of Time and Majora's Mask, among other franchises. I didn't own a GameCube until I was already a man, and by that time... you get the idea.

Dem, that sucks.


 
Elai
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Dem, that sucks.

Yeah, I would've liked to experience some of these games when I was a snot-nosed little bitch instead of a cynical depressive teenager, lol.

At least this way I can be a bit more objective with some of other people's favourite games... there's stuff I used to play as a kid that I simply cannot look at with an objective eye.


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Dem, that sucks.

Yeah, I would've liked to experience some of these games when I was a snot-nosed little bitch instead of a cynical depressive teenager, lol.

At least this way I can be a bit more objective with some of other people's favourite games... there's stuff I used to play as a kid that I simply cannot look at with an objective eye.

Yea the nostalgia factor pretty much wipes away criticism, games like windwaker extended into the real world for alot of kiddies Including myself. There's just something magical about lobbing coathanger boomerangs at your brother's head


Have fun throwing pigs into the abyss.


 
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Starting up again. Be back in a couple of hours.


 
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February 17 -- Dragon Roost Cavern Entrance

You guys were right, it was Windfall Island. As soon as I walked up the beach it did this little intro cutscene thing and it said "Windfall Island" in the top left. Anyways. I took my time and explored. Talked to everyone. I don't feel as intimidated in this game to explore as I did in Ocarina. I don't know what it was, but I think it had something to do with the draw distances in that game severely limiting my vision, making me feel overwhelmed. Here, it isn't an issue though. Plus, you get all sorts of goodies and tips for talking to and helping out people. Win-win.

Windfall is kinda neat. The people are sorta weird, though. Everyone seems really self-obsessed and a tad narcissistic. Which is fine -- I like how all the islands I've encountered so far have their own personality. That being said, there isn't much to actually do on Windfall at this stage in the game. You have two dads who want their daughter saved, but they're chilling with Aryll right now so that's no bueno. Elvis mentions something about a dance that someone showed him awhile ago, but I don't really have access to that song yet so I'll probably come back to it. One little detail I would like to point out is that group of kids that runs around. There's this one kid who's obviously the leader -- he walks a little taller, a little faster, than everyone else. Kind of cool. After I bought the sail from the Popo, I went back to King of the Red Lions and set sail. Verb said that this was going to be a hit-or-miss feature for me, but my initial impression? I like it. The Great Sea music is a really solid remix of the Hyrule/Termina Field music, and I don't see myself getting to tired of it. Sailing speed seems fine for the most part, as you have to avoid barrels and things in the water anyway. I reserve the right to change my mind, but as of now, yeah. I like it. Better than running through Hyrule field when you forgot to secure Epona in Ocarina, lol.

Anyways, the game wanted me to journey to "uncharted territory", but because I had already talked to everyone, I sorta put together that I'm headed to Dragon Roost Island. When I arrive, I'm greeted with a really cool-ass looking mountain thing -- very reminiscent of Death Mountain or whatever from Ocarina of Time (with the swirling clouds and such.) I explore my surroundings a bit -- manage to learn a new song for my Wind Waker from that shrine behind the island entrance. Not sure what Thundurous is doing in this game, though.

Making my way up the mountain was easy enough. And speaking of easy, it's worth noting that this game is a walk in the park. I have about 40 deaths in Ocarina by this time, but I haven't died once yet. Maybe I'm just getting better at the Zelda formula, but somehow I doubt it. Don't get me wrong, though -- I'm not complaining. Difficulty is a stupid thing to harp on about.

I meet up with... CRAP. I forget his name, but he's the mail-man who vouched for you on Outset Island to Tetra. He says he'll see what he can do to help me out by talking to the village Chief. Awesome. I really like the Ritos. They seem like a really hard-working, down-to-earth people. Out of all the Zelda species I've interacted with thus far (Gorons, Fairies, Hylians, and Zora's), I like them the most. Anyways, I'm tasked with bringing a letter from Medli to the Prince of the Chief or something (forget his name, too), but I don't really do so until I finish exploring. Played a fun mini-game to win back some of the Rupees I lost buying the sail.

I show the letter to the Prince and I go meet up with Medli. After throwing her across the cavern, she tosses me the bottle... for some reason. Gee, thanks. But I pretty much know what I'm supposed to do at this point. Filled the bottle with water, pour it on the bomb plants up top, demolish the boulder blocking the pond. I do that, and I make a pretty uneventful entrance to the next dungeon, where I save my game.

I wouldn't say I'm "hooked" yet, as I'm not entirely itching to get back to playing the game, but I'm by no means dreading the experience like I was in Ocarina. It's quite therapeutic to explore, to run around, the smash expensive pots. And besides, like I said, this game isn't that hard. There's no reason I shouldn't complete it, even if I don't like it. I stopped playing Ocarina because it felt like I was mostly wasting my time because I just didn't know what to do. But at least here I'm actually accomplishing things. I hope you guys don't mind my constant comparisons to OoT, because I'm going to be making a lot of them.

So... yeah. That's where I'm at right now. Maybe if I end up liking this game, it'll be easier to go back and play Ocarina and subsequently Majora's Mask. I really want to play Majora's Mask. Wind Waker seems like the easiest Zelda game for newbies like me to get into.


 
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The Rito postman is Quill, and the introverted prince is Komali.

Wind Waker is considered one of the easier games in the franchise, but keep in mind that you're still kinda early. Dragon Roost is gonna be your first "true" dungeon; the Forsaken Fortress was merely a taster. The main thing I'd focus on instead is the level design, the puzzles, and the atmosphere.

If I could give a vague piece of advice: Be observant--both in and out of dungeons.
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I wouldn't say I'm "hooked" yet,
Yeah, you're not. heh


 
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#13
I thought you'd be more into it...


 
Verbatim
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Question: Back at Outset, did you happen to come across any boats at the shore, other than Tetra's?

If you haven't, don't sweat it. Just, there was an optional thing you could have done there, but you'll have many opportunities to do it in the future. Just keep an eye out when you're at sea (always).
Last Edit: February 17, 2016, 10:27:57 PM by Verbatim


 
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#13
Question: Back at Outset, did you happen to come across any boats at the shore, other than Tetra's?

If you haven't, don't sweat it. Just, there was an optional thing you could have done there, but you'll have many opportunities to do it in the future. Just keep an eye out when you're at sea (always).
everywhere* lol


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Bro you look like Mac from its always sunny


 
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Bro you look like Mac from its always sunny
Holy shit...


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Bro you look like Mac from its always sunny
The only similar feature is the hair. The whole facial structure is different.


 
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I thought you'd be more into it...

Why?