This is why Mods are the best thing to happen to gaming.

 
Verbatim
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if the developer doesn't care about their own artistic integrity or their intellectual property, then whatever, have at it

but i won't respect that developer as an artist, and i probably won't play their games
Last Edit: March 31, 2015, 02:47:05 PM by Verbatim


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theaetherone.deviantart.com https://www.instagram.com/aetherone/

Long live NoNolesNeckin.

Ya fuckin' ganderneck.
Tbh it doesn't really matter how much disdain Verbatim has for modding because, if I'm on any non-vanilla game and having fun, his opinion is virtually meaningless and insignificant. THUG Pro is one of my favorite games ever, the entire thing is essentially one giant mod, and when I get on it I'm not sitting there thinking, "oh god I hope Verby doesn't find out that I'm playing with mods," nor am I thinking, "wow how could Verby not like something like this, it's fuckin' preposterous."

No, in fact, in that moment I really just don't give enough of a shit to consider his perspective on the matter worth contemplating at all. So I find it at least a little peculiar that some of you have to defend your stance on mods rather vehemently as if his stance on things has really offended you or something. I mean he's not god or anything.


 
Verbatim
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because they think i'm trying to impose my opinions on everyone else, and say that because i don't like mods, that means no one else can like mods either

even though i've never said anything remotely similar to that in my life

what i do is question people for their interests
if you like something, you should be able to explain precisely why, and if you can't, then you're just... not very smart

and when i point out that truth to people, they get butthurt

so basically, they're crybabies
Last Edit: March 31, 2015, 04:30:04 PM by Verbatim


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what i do is question people for their interests
if you like something, you should be able to explain precisely why, and if you can't, then you're just... not very smart
irony


 
Verbatim
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except i can explain precisely why i like EVERYTHING i like in excruciating detail

so, no

there is absolutely no irony


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and when i point out that truth to people, they get butthurt

so basically, they're crybabies

Well, no, you've repeatedly said that mods are stupid, making mods is stupid, playing mods is stupid, and that it's essentially playing the game "wrong". So at this point they're not upset that you don't like mods, they're upset that you're repeatedly insulting them in a very childish way. That doesn't make them crybabies, it just makes you a bit of an ass.


 
Verbatim
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for having a different opinion than you; got it


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Did he say glass of juice or gas the Jews?
👶🏽:h..

👨🏽:honey, he's gonna say his first words

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>hyperbole
i don't even agree with the underlying statement being made that mods are good, though
Um.

Um...

Uhmm...

UM...
Could you get to your fucking point, please? god
His point is that there are mods that fix games. The mod article he linked for KoTOR 2 is a restoration mod. That mod adds content to the game that was cut. Some of the content that was cut was major story elements like the HK factory. You want through the whole game having the HK droids trying to kill you and you tried to find out where they came from. With the mod you are able to to that. Then for the other mods they ended up being their own game. Mods like Team Fortress and Counter-Strike ended up becoming their own games. So because of people making mods we are able to restore content to a game that was going to play a major rule or having games that started out being a mod.


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So would you say people piss all over Halo whenever they use Forge mode, in order to make maps that are better than the vanilla ones?
 
How is making custom content, in the form of mods, using developer tools that they give out to the public (Arma's toolkit, Skyrim's creation kit, etc...) any more shameful than making custom content in-game, using tools that they give out to the public?

I wouldn't call developers idiots or bad at their jobs for giving tools like those to the public. I'd say that they don't have their heads lodged up their asses, since they're not believing that their art is perfect, not improvable, must stay pure, and must be looked at the same way by everyone.  Maybe those developers aren't pissed, because those modders show how the game inspired people to try and make their own art, using the game engine that the team's programmers slaved over.


 
Verbatim
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So would you say people piss all over Halo whenever they use Forge mode, in order to make maps that are better than the vanilla ones?
No, because Forge is an actual part of the game.


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So would you say people piss all over Halo whenever they use Forge mode, in order to make maps that are better than the vanilla ones?
No, because Forge is an actual part of the game.
It's arguable that the Creation Kits that developers like Bethesda release to the public are just as much an "actual part of the game", regardless of the fact that it's a separate program.

Also, please respond to the rest of my post.


 
Verbatim
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The mod article he linked for KoTOR 2 is a restoration mod. That mod adds content to the game that was cut. Some of the content that was cut was major story elements like the HK factory.
So why the fuck was it cut in the first place?

Here's a solution: Don't cut out important parts of the game.
Don't have the community do your fucking work for you.

Now I hate the modding community even more.
Quote
You want through the whole game having the HK droids trying to kill you and you tried to find out where they came from. With the mod you are able to to that.
Shouldn't have been cut out in the first place.
Quote
Then for the other mods they ended up being their own game. Mods like Team Fortress and Counter-Strike ended up becoming their own games.
And they're both godawful.


 
Verbatim
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It's arguable that the Creation Kits that developers like Bethesda release to the public are just as much an "actual part of the game", regardless of the fact that it's a separate program.
It has to be inside of the game itself to be part of the game.
Quote
Also, please respond to the rest of my post.
There was nothing to respond to.


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A flower which blooms on the battlefield
Jesus fucking Christ


 
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Just out of curiosity. Do you know the story behind KOTOR 2? Obsidian didn't want to ship the game in the state it was in. Lucasarts wanted a game for the holidays to they kicked KOTOR 2 out the door even though it was missing about a third of the game.

After your fight with Nihilus you basically skip to the last level with no explanation as to how or why you're there leaving a bunch of plot threads in the air and a fuck ton of unanswered questions. The last level isn't even finished either, it basically just the bare bones that they were able to rush through development to reach their now moved forward deadline.

The restoration mod is about as close to what Obsidian wanted for the game as you can get at the moment.
Last Edit: March 31, 2015, 05:23:24 PM by LC


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It's arguable that the Creation Kits that developers like Bethesda release to the public are just as much an "actual part of the game", regardless of the fact that it's a separate program.
It has to be inside of the game itself to be part of the game.
Who dictates that?
Also, I guess I'm supposed to say a game is trash whenever the launcher that allows me to adjust the resolution of the game to something I can see is its own .exe, hence "not inside the game itself".

Quote
There was nothing to respond to.

I wouldn't call developers idiots or bad at their jobs for giving tools like those to the public. I'd say that they don't have their heads lodged up their asses, since they're not believing that their art is perfect, not improvable, must stay pure, and must be looked at the same way by everyone.  Maybe those developers aren't pissed, because those modders show how the game inspired people to try and make their own art, using the game engine that the team's programmers slaved over.
Last Edit: March 31, 2015, 05:25:11 PM by Cocos


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Did he say glass of juice or gas the Jews?
👶🏽:h..

👨🏽:honey, he's gonna say his first words

👩🏽:!!

👶🏽:hhh...

👶🏽:here come dat boi 🐸!

👨🏽:o shit waddup 😂💯

👩🏽:💔
So why the fuck was it cut in the first place?
Here's a solution: Don't cut out important parts of the game.
Don't have the community do your fucking work for you.
It was cut because Lucasarts forced them to releases the game months before schedule.
Quote
Shouldn't have been cut out in the first place.
Same as above. Whatever content they were planning on having ended up being cut due to Lucasarts forcing them to releases an unfinished game. If the game was released on schedule then that content would have been in the game. 


 
Verbatim
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Who dictates that?
Me. Feel free to disagree with me, I don't care. But that's my personal interpretation.
Quote
Also, I guess I'm supposed to say a game is trash, since the launcher that allows me to adjust the resolution of the game to something I can see is its own .exe, hence "not inside the game itself".
I would say the resolution of the game is inside the game itself, yeah. You can fucking see it, with your eyeballs, on the screen.
Quote
I wouldn't call developers idiots or bad at their jobs for giving tools like those to the public. I'd say that they don't have their heads lodged up their asses, since they're not believing that their art is perfect, not improvable, must stay pure, and must be looked at the same way by everyone.  Maybe those developers aren't pissed, because those modders show how the game inspired people to try and make their own art, using the game engine that the team's programmers slaved over.
Okay.

I don't care what you'd say. I obviously disagree.


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Last Edit: March 31, 2015, 05:31:01 PM by Mr Psychologist


 
Verbatim
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i'm hardly a "gamer"


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Last Edit: March 31, 2015, 05:31:17 PM by Mr Psychologist


 
Verbatim
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not a single person has demonstrated how my opinion is "wrong"


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I neither fear, nor despise.
Now I hate the modding community even more.



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Lol verbatim


 
Ender
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Mods improve games (well most of them anyway)

Tell me right now how i'm supposed to play Skyrim without mods?


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Who dictates that?
Me. Feel free to disagree with me, I don't care. But that's my personal interpretation.
Those set of rules seem a little...picky, for lack of a better word. 

You're entitled to your own opinion, just like I am with mine, and it's not as if my end-goal is to sell the concepts of mods to you.  I really don't care if you hate mods, PC gaming, drinking, etc... but would rather you not voice those opinions so aggressively/offensively/stubbornly.

Anywho: sometimes creation kits and whatnot are separate because the devs want to give players the creative medium of something like Forge, but want to give them tools that run off a separate architecture what the actual game itself runs in.  Good examples of this are Halo 2 Vista's map editor (it's pretty much a beefed up Forge mode that ran in a separate .exe, but was included in the install) and Starcraft II's editor.

Also consider the tool-creation aspect of making a game.  A massive chunk of development goes into slaving over a custom game engine, and as someone who's slaved over game engines, I'd personally be extremely happy to see that my work didn't serve one purpose and then fade into oblivion, and that someone picked my engine to make a custom MLP-themed space-adventure, or some shit, rather than just using Unity or GameMaker.

Quote
Quote
Also, I guess I'm supposed to say a game is trash, since the launcher that allows me to adjust the resolution of the game to something I can see is its own .exe, hence "not inside the game itself".
I would say the resolution of the game is inside the game itself, yeah. You can fucking see it, with your eyeballs, on the screen.
Yes, but the component that allows me to adjust what I can "fucking see, with my eyeballs, on the screen" is sometimes in an .exe separate from the game itself, and sometimes it's not even that, but is a text file that I have to edit manually.  That would make it an edit to a game done from outside, or *pulls sunglasses* a mod.

Quote
Okay.

I don't care what you'd say. I obviously disagree.

But why not let the developers decide whether or not they consider it "pissing on their art"?  Why are you insulted on their behalf?  If they're giving out the tools to the public, I doubt they see it that way.

It's also pretty snobbish, and just plain wrong, to believe that your own creation is infallible, and to believe that no one is better at your job than you.


 
Verbatim
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Mods improve games (well most of them anyway)

Tell me right now how i'm supposed to play Skyrim without mods?
By not playing Skyrim, because it's a bad game.


 
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Mods improve games (well most of them anyway)

Tell me right now how i'm supposed to play Skyrim without mods?
By not playing Skyrim, because it's a bad game.
>opinions

It isn't a very good game, it could have been better, I will agree with that.

But my point is that modding can make a bad game good for PC users.


 
Verbatim
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But my point is that modding can make a bad game good for PC users.
That's the problem. Part of it that I see, anyway. By continually using mods, you're sending the message to game developers that they don't HAVE to put in any work to make the game enjoyable--the community will do it for them.

That is FUCKING bullshit. And I refuse to believe that I'm the only person who can see that.
Last Edit: March 31, 2015, 06:13:08 PM by Verbatim


 
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Skipping all of the arguing since I only read the first page of Verb's thing, I can agree with him (as I have before) about mods and what not. A game like Skyrim for example. I think they left modding available to make dungeons, but obviously people had to do far more to make the game better by itself (better mechanics, final boss fight, etc). Hell, even in one update Bethesda took the best mods and threw em in an update. That's just the devs failing to think of it on their own and probably not pay the people who MADE it better.

That being said, if a game takes that Minecraft or Halo Sandbox (forgive me for the bad analogy) approach and offers you a game that is GOOD (Arma on its own is good, people), but leaves the tools for people to do their COMPLETE own thing? I say why not? Let the community come up with witty ideas that are completely different and embrace that community.

The difference is, for the Skyrim example, they needed mods just to make their game more playable, or fix mechanics (PC port anyone)?

Where as ARMA has a game that is solid, well developed, and fun, but offers people the tools to do a complete new game at the same time.

I dunno if that makes sense. I'm just saying that instantly saying Mods are bad (Verb), and people shouting that people who DON'T support/disagree with mods are wrong (everyone else), is a little too black and white to me. There is a way it is handled that makes it different in my eyes.
Last Edit: March 31, 2015, 06:17:19 PM by Luciana