Nexus releases fuckloads of broken mods. I really dig the 24 hour trial period for the mods, especially given the track record for mod creators to release broken or incompatible mods and just ignore it from there.
Compatibility issues are always either in the readme or description of any mod that's decent. It's your fault if something doesn't work because you didn't read the readme or description. If said mod doesn't have either then its your fault for not using common sense and not downloading it.
How is this not a legal nightmare? <.<I mean mods on nexus get DMCA'd by butthurt users and they aren't for profit at all. Unless all the copyright holders suddenly lost interest in gangraping modders for funsies, this is going to be a right bloodbath.
people are actually defending thisjust stop
tbh i'm actually surprised that you're all against this
i mean i'm against it (obviously)but i just seem to recall the whole of the bnet community to be valve fanboys as well
Quote from: Mr Psychologist on April 23, 2015, 04:02:53 PMHow is this not a legal nightmare? <.<I mean mods on nexus get DMCA'd by butthurt users and they aren't for profit at all. Unless all the copyright holders suddenly lost interest in gangraping modders for funsies, this is going to be a right bloodbath.The developers have to agree to it, I think. No chance of copyright issues.
Quote from: HurtfulTurkey on April 23, 2015, 04:07:35 PMQuote from: Mr Psychologist on April 23, 2015, 04:02:53 PMHow is this not a legal nightmare? <.<I mean mods on nexus get DMCA'd by butthurt users and they aren't for profit at all. Unless all the copyright holders suddenly lost interest in gangraping modders for funsies, this is going to be a right bloodbath.The developers have to agree to it, I think. No chance of copyright issues.Ahh, well that should at least save that mess.
Introducing New Ways to Support Workshop CreatorsThe Steam Workshop has always been a great place for sharing mods, maps, and all kinds of items that you've created. Now it's also a great place for selling those creations.With a new, streamlined process for listing and selling your creations, the Steam Workshop now supports buying mods directly from the Workshop, to be immediately usable in game.Discover the best new mods for your game and enable the creators to continue making new items and experiences.Starting with The Elder Scrolls V: SkyrimBethesda Game Studios has a history of providing strong support for user modifications in their games. The Elder Scrolls V: Skyrim has continued that tradition, adding a comprehensive editor and integration with the Steam Workshop back in 2012. There are now well over 24,000 free mods available for Skyrim via the Steam Workshop, adding everything from new soundscapes to epic multi-hour quests, to tweaks that perfect the reflections on water.With the launch of paid mods in Skyrim, you can now support mod authors that are creating top quality items and amazing new experiences for your game.
There should at least be a "try before you buy" option, because they're mods, they might not always work, and it's the internet, there are greedy shitbags out there.*sips tea*
You cant seriously defend paid mods....
I can see this have some pretty negative consequences. Might have been better to just give paid publishing rights to modders who have proven themselves and are significant / skilled contributors. I could see this resulting in a ton of people with little to no skills flooding the marketplace with poorly done mods just because they can't resist the "omg I might get money" factor.