So other than the Fall of Reach canon breaks and the magic ninja supercarrier....

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What the hell is wrong with Reach's campaign?
The level design was good
The story was pretty clear from the beginning ( seriously I don't get how people claim that it's convoluted at all)
The atmosphere was good (although not quite ODST good)
The only thing I can think of is that most of noble team was kind of boring


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it was hard to really care about any of the members of noble other than yourself. jorge was about the only one with any real characterization, and his death actually kinda hit home- the rest of them? entirely forgettable characters who seemed like they existed just to die.

i liked the reach campaign more than the ce, h3, and h4 campaigns tho.


 
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fuck you
the characters are bad
the story is bad
its irrelevant
the game sucks 


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the characters are bad
the story is bad
its irrelevant
the game sucks
thank you for such a well explained, detailed and totally constructive response and for answering my question in a completely meaningful way

You'd make a great congressman

Bill Clinton: so in short this bill will not only improve our international relationship, lower our debt to other nations such as China by trillions and provide better job opertunity for Americans, but it will also fo toward repairing third world countries and making them self sustaining. However this bill requires unanimous support for congress for some convoluted reason for the sake of this post

Congressman Tru: I vote no

President Obama: interesting. would you care to explain your position?

Congressman Tru: lol ur bill sux fgt

Bill Clinton: care to elaborate

Congressman Tru: it sucks

bill Clinton: I admit you have a good point. Thank you for your wisdom


Last Edit: July 29, 2015, 11:56:14 PM by Majestic Star Dragon


 
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fuck you
the characters are bad
the story is bad
its irrelevant
the game sucks
thank you for such a well explained, detailed and totally constructive response and for answering my question in a completely meaningful way

You'd make a great congressman

Bill Clinton: so in short this bill will not only improve our international relationship, lower our debt to other nations such as China by trillions and provide better job opertunity for Americans, but it will also fo toward repairing third world countries and making them self sustaining. However this bill requires unanimous support for congress for some convoluted reason for the sake of this post

Congressman Tru: I vote no

President Obama: interesting. would you care to explain your position?

Congressman Tru: lol ur bill sux fgt

bill Clinton: I admit you have a good point. Thank you for your wisdom
reach sucks and you like SAO

Faggot


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the characters are bad
the story is bad
its irrelevant
the game sucks
thank you for such a well explained, detailed and totally constructive response and for answering my question in a completely meaningful way

You'd make a great congressman

Bill Clinton: so in short this bill will not only improve our international relationship, lower our debt to other nations such as China by trillions and provide better job opertunity for Americans, but it will also fo toward repairing third world countries and making them self sustaining. However this bill requires unanimous support for congress for some convoluted reason for the sake of this post

Congressman Tru: I vote no

President Obama: interesting. would you care to explain your position?

Congressman Tru: lol ur bill sux fgt

bill Clinton: I admit you have a good point. Thank you for your wisdom
you like SAO



What the fuck did you just fucking say about me, you little bitch? I’ll have you know I graduated top of my class in the Navy Seals, and I’ve been involved in numerous secret raids on Al-Quaeda, and I have over 300 confirmed kills. I am trained in gorilla warfare and I’m the top sniper in the entire US armed forces. You are nothing to me but just another target. I will wipe you the fuck out with precision the likes of which has never been seen before on this Earth, mark my fucking words. You think you can get away with saying that shit to me over the Internet? Think again, fucker. As we speak I am contacting my secret network of spies across the USA and your IP is being traced right now so you better prepare for the storm, maggot. The storm that wipes out the pathetic little thing you call your life. You’re fucking dead, kid. I can be anywhere, anytime, and I can kill you in over seven hundred ways, and that’s just with my bare hands. Not only am I extensively trained in unarmed combat, but I have access to the entire arsenal of the United States Marine Corps and I will use it to its full extent to wipe your miserable ass off the face of the continent, you little shit. If only you could have known what unholy retribution your little “clever” comment was about to bring down upon you, maybe you would have held your fucking tongue. But you couldn’t, you didn’t, and now you’re paying the price, you goddamn idiot. I will shit fury all over you and you will drown in it. You’re fucking dead, kiddo.
Last Edit: July 30, 2015, 12:01:00 AM by Majestic Star Dragon


 
Elai
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I basically agree with everything you said. The presentation of the campaign was also spot-on, IMO.


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See you Cowgirl,
Someday, somewhere
Campaign was good except it lacked in depth characters


 
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Goodness gracious, great balls of lightning!
Reach had the most boring intro level out of any Halo and that marine on the radio sets the tone for the rest of the game when he says "The Covenant is on Reach. I repeat, The Covenant is on Reach." You could get better emotion and acting out of a bag of potatoes than that guy.

The next levels are all pretty much the same thing until you get to Tip of the Spear. You're leading a huge UNSC force and it gets attacked by tons of Banshees and other Covenant vehicles. The cutscene makes the level look like its going to be a giant battle which we were promised by Bungie but nope, that huge battle is off in the distance as part of the background with like 3 Scarabs, hundreds of Falcons/Banshees fighting, and tons of Scorpions and Wraiths engaging one another. We're off on our own taking down AA guns instead. The hell is this? I want to be out THERE in that huge epic battle instead of blowing up AA guns. When I first played through this level, I just looked out towards that battle and got angry because we're not the ones out there making a difference.

The only highlight of Reach's campaign is the space battle on Long Night of Solace because something like that has never been done in Halo. The Sabre handled well and we had a breathtaking skybox to look at while fighting in space. That skybox was so beautifully crafted and remains one of my favorite in any Halo game. Unfortunately while the space battle was cool and felt very Battlefront-ish, it was rather short and the opportunity to have this in custom games was lost right here when it was just campaign-only.

Another cool thing was the New Alexandria mission as it has you do different objectives each time you play. In one playthrough you'll have to rescue Buck but in another playthrough he won't be there and it will have you rescue a squad of marines from Hunters on a rooftop or something like that. The level still had the same main objectives like going through Club Errera and the hospital though, and the pilotable Pelican and Phantom Easter Egg on this mission was pretty awesome as well.


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Literally everything before the mission The Package is irrelevant. It just feels like random military operations done with no particular order to them, just "Hey, let's just do what is cool now!". More to the point, why would a CSO class carrier, that little one that's 27 kilometres long! be the advanced fleet? Why would it be launching an invasion for a month! without the entire fucking military swarming it? Why was the Long Night of Solace virtually undefended, why was there not a single ODP in the sky, or a single repair/ refit station and the 150-ish-strong fleet defending the planet? How is something as large as a Supercarrier able to be camouflaged at all? The raw heat that thing would generate, the raw radar signature and the massive amount of space it takes should have alerted the UNSC immediately. also, where did this mysterious teleportation technology for the covenant come from? Why have we not seen it beforehand? HOW CAN A VESSEL NOT RATED FOR ATMOSPHERIC FLIGHT HOVER IN AN ATMOSPHERE?

I want to point out now that the only reason Reach makes any sense in the lore is because 343 fixed it with DataDrops and the new Tabletop Game, Fleet Battles.


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Reach had the most boring intro level out of any Halo and that marine on the radio sets the tone for the rest of the game when he says "The Covenant is on Reach. I repeat, The Covenant is on Reach." You could get better emotion and acting out of a bag of potatoes than that guy.

The next levels are all pretty much the same thing until you get to Tip of the Spear. You're leading a huge UNSC force and it gets attacked by tons of Banshees and other Covenant vehicles. The cutscene makes the level look like its going to be a giant battle which we were promised by Bungie but nope, that huge battle is off in the distance as part of the background with like 3 Scarabs, hundreds of Falcons/Banshees fighting, and tons of Scorpions and Wraiths engaging one another. We're off on our own taking down AA guns instead. The hell is this? I want to be out THERE in that huge epic battle instead of blowing up AA guns. When I first played through this level, I just looked out towards that battle and got angry because we're not the ones out there making a difference.

The only highlight of Reach's campaign is the space battle on Long Night of Solace because something like that has never been done in Halo. The Sabre handled well and we had a breathtaking skybox to look at while fighting in space. That skybox was so beautifully crafted and remains one of my favorite in any Halo game. Unfortunately while the space battle was cool and felt very Battlefront-ish, it was rather short and the opportunity to have this in custom games was lost right here when it was just campaign-only.

Another cool thing was the New Alexandria mission as it has you do different objectives each time you play. In one playthrough you'll have to rescue Buck but in another playthrough he won't be there and it will have you rescue a squad of marines from Hunters on a rooftop or something like that. The level still had the same main objectives like going through Club Errera and the hospital though, and the pilotable Pelican and Phantom Easter Egg on this mission was pretty awesome as well.

The Canon version of that level is one where you help Buck out. Buck and Jun talk about it in New Blood ^ ^


 
Jono
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Goodness gracious, great balls of lightning!
The Canon version of that level is one where you help Buck out. Buck and Jun talk about it in New Blood ^ ^
What happens if I push Buck off the platform and he falls to his death? Does Halo 3 ODST still happen or nah


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The Canon version of that level is one where you help Buck out. Buck and Jun talk about it in New Blood ^ ^
What happens if I push Buck off the platform and he falls to his death? Does Halo 3 ODST still happen or nah

>implying some pussy ass fall could even hope to kill Buck


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The Canon version of that level is one where you help Buck out. Buck and Jun talk about it in New Blood ^ ^
What happens if I push Buck off the platform and he falls to his death? Does Halo 3 ODST still happen or nah

The Guardians kill everyone because buck wasn't there to stop tem with the raw power of being Nathan Fillion.


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you guys are forgetting the part where you destroy the Covenant Corvette's engines but then it can still fly over to the Supercarrier for the refueling run


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‘The most inoffensive user on this website’ - Verbatim
I just don't get why they had a Jackal variant that's stronger and faster than Elites, and then outfitted them with the shittest possible Covenant weapons.


 
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the covenant are on reach, i repeat, the covenant are on reach


 
Elai
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I just don't get why they had a Jackal variant that's stronger and faster than Elites, and then outfitted them with the shittest possible Covenant weapons.

Which Jackals are you talking about?


 
Elai
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the covenant are on reach, i repeat, the covenant are on reach

Still better than --

"To war."


 
big sponge
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Skirmishers were the best thing about Reach.


 
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Goodness gracious, great balls of lightning!
I just don't get why they had a Jackal variant that's stronger and faster than Elites, and then outfitted them with the shittest possible Covenant weapons.

Which Jackals are you talking about?
The Skirmishers


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Literally everything before the mission The Package is irrelevant.


WELL NO SHIT! What did you expect? For them to actualy save Reach? Everything they did to save the planet was in vein. That was the whole point.


Quote
It just feels like random military operations done with no particular order to them, just "Hey, let's just do what is cool now!".


So was I like the only person actualy listening to what anybody was saying or paying attention to what was going on, because it seemed pretty fucking clear to me.

You are a spartan assigned to a team called noble and get called in to investigate a relay that went dark. Insurrectionists are initially blamed but it turns out it was actualy the covenant, which is a major "oh shit" for the UNSC (despite Carters apparent disintrest) it is also here that you come across some scientists with a macguffin plot device that Kat, being the unlikable whore she is takes it for herself.

AS the covie activity continues, you help out by shooting down a ship attacking one of ONI-chan's bases, and giving Halsey her macguffin back (and a brief argument about its importance to the plot), noble 6 and Jun go on a recon mission to scout the covies base of opperations, which turns out is a massive invading force.

The UNSC goes out to fight said force head on, but shit goes south when it turns out there was a cloaked massive covenant supercarrier as the brunt of the invasion.

With help too far away Kat devises a plan to take out the supercarrier. Jorge and 6 go to space to execute said plan ( the execution of which may or may not involve certain plotholes involving the engines of a certain ship) however every possible escape plan goes to shit and the detonator to the bomb that are using is damaged Jorge, already dismayed at the apparent death of Doctor Halsey, sacrifices himself to complete the mission as Noble 6 Master Chiefs his way Back to the ground.

Jorge dies thinking he had saved Reach, but only moments later an Entire covenant armada arrives. The UNSC realizes they're fucked and it's time to get the fuck out of there.

Noble 6 lands in the middle of nowhere under the wreckage of the covenant ship. mildly injured from the fall, makes his way back to Noble team, aiding in a civilian evacuation effort along the way.

  Now reunited with noble, they aid in the last of the major evacuation effort in New Alexandria before the convenience store begins glossing the city. As they seek shelter from the glassing, a friendly Elite shows up in his phantom and saves Noble team from Kat's driving, however the poor Samaritan is only thanked with a hail of bullets from the ungreatfull SJWs.

With the planet fucked, noble team is sent to Aid in the destruction of sensitive documents to prevent the covies from finding earth among other unpleasant things. However when they get to their supposed objective, it turns out they are actualy being called to an apparently far more important mission by doctor Halsey (who hadn't been turned into barbecue Senior Citizen as everyone previously thought)

As it turns out Halsey was right about the macguffin being important to the space nazis and the plot, since it contained plotdevice.exe which she gave to (a fragment of) cortana, and now she needs you to bring Cortana along with plotdevice.exe to the Pillar of Autumn for the next game.

Jun goes to escort Halsey to castle base so he can abandon her there and get off the planet alone and later recruit the biggest dumbass in the Halo universe since ahistorical own AI , while  six carter and that some random black dude cosplaying as Ghost from MW2 go to bring Cortana to the autumn.

carter sacrifices himself to allow six and that black guy safe passage, and you fight your way to the autumn with the black guy tagging along. 

Once you get to the autumn you meet heavy resistance from the air including an approaching battleship.  The black guy chooses to stay behind provide you anti air support so you can go.
However, the same freindly elite from earlier shows up to teach Emile how to properly use close quarters weapons, as he noticed his poor skill with his shotgun. However the lessons get messy real fast and they both end up dead. So noble 6 takes the AA rail gun.

After destroying the covenant ship threatening them Keyes takes off Imediately and leaves noble 6 despite their having been about a million ways he could have gotten you on board the autumn in time.

Keyes and the rest of the autumn go off to start a successful gaming franchise while noble six dies a lonely virgin on a shithole of a burned planet.



Last Edit: July 30, 2015, 06:53:17 AM by Majestic Star Dragon


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emigrate or degenerate. the choice is yours
-"Dick about for a few levels before doing a fetch quest" the plot.

-Bloom.

-Armor lock.

-Zero skill required for ranking.

-Horrific colour design.

-FF being tossed aside for matchmaking like a used pair of shitty underwear.

Forge is the game's saving grace really.


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Literally everything before the mission The Package is irrelevant.


WELL NO SHIT! What did you expect? For them to actualy save Reach? Everything they did to save the planet was in vein. That was the whole point.


Quote
It just feels like random military operations done with no particular order to them, just "Hey, let's just do what is cool now!".


So was I like the only person actualy listening to what anybody was saying or paying attention to what was going on, because it seemed pretty fucking clear to me.

You are a spartan assigned to a team called noble and get called in to investigate a relay that went dark. Insurrectionists are initially blamed but it turns out it was actualy the covenant, which is a major "oh shit" for the UNSC (despite Carters apparent disintrest) it is also here that you come across some scientists with a macguffin plot device that Kat, being the unlikable whore she is takes it for herself.

After shooting down a ship attacking one of ONI-chan's bases, and giving Halsey her macguffin back (and a brief argument about its importance to the plot), noble 6 and Jun go on a recon mission to scout the covies base of opperations, which turns out is a massive invading force.

The UNSC goes out to fight said force head on, but shit goes south when it turns out there was a cloaked massive covenant supercarrier as the brunt of the invasion.

With help too far away Kat devises a plan to take out the supercarrier. Jorge and 6 go to space to execute said plan ( the execution of which may or may not involve certain plotholes involving the engines of a certain ship) however every possible escape plan goes to shit and the detonator to the bomb that are using is damaged Jorge, already dismayed at the apparent death of Doctor Halsey, sacrifices himself to complete the mission as Noble 6 Master Chiefs his way Back to the ground.

Jorge dies thinking he had saved Reach, but only moments later an Entire covenant armada arrives. The UNSC realizes they're fucked and it's time to get the fuck out of there.

Noble 6 lands in the middle of nowhere under the wreckage of the covenant ship. mildly injured from the fall, makes his way back to Noble team, aiding in a civilian evacuation effort along the way.

  Now reunited with noble, they aid in the last of the major evacuation effort in New Alexandria before the convenience store begins glossing the city. As they seek shelter from the glassing, a friendly Elite shows up in his phantom and saves Noble team from Kat's driving, however the poor Samaritan is only thanked with a hail of bullets from the ungreatfull SJWs.

With the planet fucked, noble team is sent to Aid in the destruction of sensitive documents to prevent the covies from finding earth among other unpleasant things. However when they get to their supposed objective, it turns out they are actualy being called to an apparently far more important mission by doctor Halsey (who hadn't been turned into barbecue Senior Citizen as everyone previously thought)

As it turns out Halsey was right about the macguffin being important to the space nazis and the plot, since it contained plotdevice.exe which she gave to (a fragment of) cortana, and now she needs you to bring Cortana along with plotdevice.exe to the Pillar of Autumn for the next game.

Jun goes to escort Halsey to castle base so he can abandon her there and get off the planet alone and later recruit the biggest dumbass in the Halo universe since ahistorical own AI , while  six carter and that some random black dude cosplaying as Ghost from MW2 go to bring Cortana to the autumn.

carter sacrifices himself to allow six and that black guy safe passage, and you fight your way to the autumn with the black guy tagging along. 

Once you get to the autumn you meet heavy resistance from the air including an approaching battleship.  The black guy chooses to stay behind provide you anti air support so you can go.
However, the same freindly elite from earlier shows up to teach Emile how to properly use close quarters weapons, as he noticed his poor skill with his shotgun. However the lessons get messy real fast and they both end up dead. So noble 6 takes the AA rail gun.

After destroying the covenant ship threatening them Keyes takes off Imediately and leaves noble 6 despite their having been about a million ways he could have gotten you on board the autumn in time.

Keyes and the rest of the autumn go off to start a successful gaming franchise while noble six dies a lonely virgin on a shithole of a burned planet.

Or we could have a story where what you do at the beginning is actually fucking relevant to what happens at the end. Take out everything from Sword Base to Package and the story would still make as much sense as it does now. Remove the final two missions and the story still feels pretty fucking complete.

We could have made a game just as long from the segments of The Fall of Reach and First Strike involving John's mission to the Circumference and the other 25 spartans' operations on Reach with defending ODP generators, Blue Team's retreat to CASTLE Base with Halsey and the fight in the Forerunner Caverns, with room to spare for a mission on Unyielding Heirophant to link CE and Halo 2 together. We could have had a story that directly links to the other games in a meaningful way rather than a half-arsed attempt to link in the final mission, thereby destroying all previous canon surrounding the event in the process.

All the characters in Reach were created for the one game, and killed off about half an hour after introduction so that they can't be used again (Exception: Jun) for stories to make them more interesting. Like Jun, who has since seen usage in Initiation and New Blood as a spearhead for the SPARTAN-IV program.

Halo Reach, the majority of it, isn't actually the story of the fall of the planet, as the majority of the game takes place weeks before the few hours whoch sees the UNSC get utterly destroyed by Thel 'Vadamee. If they wanted to tell the story with new characters, we could have had a 'true' marine/ ODST/ army trooper game in which we get to play in the actual full invasion, and get to see the utter devastation brought upon the human defenders by the Covenant, and we get to see just how devastating a covenant fleet can be. With how they (didn't) show off what Reach was, we could have subsituted Reach for any other UNSC world and it wouldn't be out-of-place. But Bungie, as usual, wanted to do 'muh spartans' and decided to create yet more characters instead of using the massive backlog of characters we hadn't heard from for years by that point. Red, Black, Grey teams were all available. Team Katana was available, as were Spartans Cassandra, Maria and Nicole, who had literally been mentioned once then promptly forgotten.

At least Halo 3 actually causes substantial change for the Halo Universe, even if the preceeding half made no sense. Reach neither links with the main or expanded lore nor presents anything we didn't already know. You could remove the game of Reach from the lore entirely and you would change pretty much nothing.


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-"Dick about for a few levels before doing a fetch quest" the plot.

-Bloom.

-Armor lock.

-Zero skill required for ranking.

-Horrific colour design.

-FF being tossed aside for matchmaking like a used pair of shitty underwear.

Forge is the game's saving grace really.

I liked the art style for Reach. The forge pallette was certainly in dire need of some colouring, but the rest I rather liked. The UNSC looked military/ indurstrial and so did the Covenant, albeit in that weird alien way that still looked cool.

Though it still pisses me off that they played up Firefight Versus/ Generator Defence in the run-up and beta, but the final game pretty much pretended the game mode didn't exist. Hell, the only time firefight was used was a shitty bastardisation of it that just turns into a fuel rod fest. I never understood what the point of that was.


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-"Dick about for a few levels before doing a fetch quest" the plot.
See my above post
Quote
-Bloom.

-Armor lock.

-Zero skill required for ranking.

-something something firefight underwear

Those are Literaly only problems in matchmaking, and they are absolutely neglegable especialy post TU. This is about campaign

Quote
-Horrific colour design.
Your eyes must just suck ass. Color scheme was good.


Quote
Forge is the game's saving grace really.

This is bad, how?


Mordo | Mythic Invincible!
 
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See my above post
Um okay?

It literally just coincides with my opinion on how shitty the narrative is.

"hurr durr defend reach then deliver le epin game changer payload while characters you harbour no emotional connection to die off"
Quote
Those are Literaly only problems in matchmaking, and they are absolutely neglegable especialy post TU. This is about campaign
Regardless, they're legitimate points which take the game down a significant peg or two. And no, they're absolutely not negligible. I still encounter these issues.

A mentally impaired chimp could get to the status of Inheritor given the suitable amount of time. AL ruins the fluidity of the game and bloom is simply a luck of the draw button mashing contest.
Quote
Your eyes must just suck ass. Color scheme was good.
Literally vomit grey, the game.
Quote
This is bad, how?
If you're asking me how only one aspect of a bad game is good then you should already know the answer to that question.


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Lone Wolf best mission, if nothing more than to see your helmet lying there whilst you get told that everything will be alright in the end-which now that H5 and Nightfall has appeared we know to be BS, everything is not alright


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I really liked Reach. Given the time we had with each member of Noble team I felt they did a decent job of conveying personality. A game doesn't need to face-fuck me with daddy issues and personal drama for me to enjoy the characters. The missions were diverse and they did some interesting stuff with the plot despite the fact that we should have already known everything. I liked that Bungie didn't just coast on what Halo 3 did right, and actually made risky decisions to include many new features.

As for the 'Covenant is on Reach' radio call, that's just radio discipline. It would've been worse if the guy had been freaking out and screaming.
Last Edit: July 30, 2015, 08:37:30 AM by HurtfulTurkey


 
DAS B00T x2
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This is not the greatest sig in the world, no. This is just a tribute.
You guys dissing FF are dumb. That was the most fun thing in the game.