Starting DS1

BaconShelf | Mythic Inconceivable!
 
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Playing dark souls 1. My 360 is buggered so no online mode (I'm pretty sure it's the network card inside that's fucked), but I'm otherwise up for any tips plsthxbai


BaconShelf | Mythic Inconceivable!
 
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Alright. Knight, Black Firebomb and average physique

Level 5
Vitality 14
Attunement 10
Endurance 10
Strength 11
Dexterity 11
Resistance 10
Intelligence 9
Faith 11


On a scale of 1-10 how fucked am I?


BaconShelf | Mythic Inconceivable!
 
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Well the plunge attack decided not to activate so asylum demon fucked me over.


Thun | Mythic Inconceivable!
 
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Aww, I thought this was Devil Survivor...


 
 
Flee
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Flee
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challengerX
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I DONT GIVE A SINGLE -blam!- MOTHER -blam!-ER ITS A MOTHER -blam!-ING FORUM, OH WOW, YOU HAVE THE WORD NINJA BELOW YOUR NAME, HOW MOTHER -blam!-ING COOL, NOT, YOUR ARE NOTHING TO ME BUT A BRAINWASHED PIECE OF SHIT BLOGGER, PEOPLE ONLY LIKE YOU BECAUSE YOU HAVE NINJA BELOW YOUR NAME, SO PLEASE PUNCH YOURAELF IN THE FACE AND STAB YOUR EYE BECAUSE YOU ARE NOTHING BUT A PIECE OF SHIT OF SOCIETY
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BaconShelf | Mythic Inconceivable!
 
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Well the plunge attack decided not to activate so asylum demon fucked me over.
The timing is pretty specific. You can't do it too early after falling or too close before hitting the target. Try it when you're mid-air and in the falling motion.

Yeah. I'm the kind of guy who prefers to hold a button to make sure it does what it does. I just sort of kept sliding down the demon's back and then getting repeatedly stun-locked by his attacks.

I'm in the middle of undead burg right now, but had to take a break because >xbox 360 controller. It's pretty uncomfortable after being on XB1 for so long.


BaconShelf | Mythic Inconceivable!
 
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Your starting class is irrelevant, honestly. You end up leveling up everything after a while. Just focus on what suits your play style at first.

I've put my two current level ups into beefing up my health and damage output.  I kind of want to be more tank-ey, or as tank-ey as possible in DS.


 
 
Flee
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Last Edit: March 03, 2016, 05:57:04 PM by Flee


 
challengerX
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I DONT GIVE A SINGLE -blam!- MOTHER -blam!-ER ITS A MOTHER -blam!-ING FORUM, OH WOW, YOU HAVE THE WORD NINJA BELOW YOUR NAME, HOW MOTHER -blam!-ING COOL, NOT, YOUR ARE NOTHING TO ME BUT A BRAINWASHED PIECE OF SHIT BLOGGER, PEOPLE ONLY LIKE YOU BECAUSE YOU HAVE NINJA BELOW YOUR NAME, SO PLEASE PUNCH YOURAELF IN THE FACE AND STAB YOUR EYE BECAUSE YOU ARE NOTHING BUT A PIECE OF SHIT OF SOCIETY
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Last Edit: March 03, 2016, 06:08:29 PM by challengerX


BaconShelf | Mythic Inconceivable!
 
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Which damage output? Melee damage generally falls into two categories: strength and dexterity. Dexterity typically benefits faster and lighter weapons more (katana, scimitar, dagger, rapier, spear...) while strength yields better results with heavier and slower weapons (hammer, axe, club, mace, greatsword...). Even though you can level both of them up as much as you'd like and no points in either of them will be wasted regardless of your choice, this is something I'd recommend you settle on in the first parts of the game. Do you want to rely more on bigger and slower weapons that deal a lot of damage per hit but are kind of clunky and unwieldy, or do you prefer faster and more nimble weapons that you handle quicker and agile but with less damage each strike?

Going for strength.


 
 
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BaconShelf | Mythic Inconceivable!
 
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Which damage output? Melee damage generally falls into two categories: strength and dexterity. Dexterity typically benefits faster and lighter weapons more (katana, scimitar, dagger, rapier, spear...) while strength yields better results with heavier and slower weapons (hammer, axe, club, mace, greatsword...). Even though you can level both of them up as much as you'd like and no points in either of them will be wasted regardless of your choice, this is something I'd recommend you settle on in the first parts of the game. Do you want to rely more on bigger and slower weapons that deal a lot of damage per hit but are kind of clunky and unwieldy, or do you prefer faster and more nimble weapons that you handle quicker and agile but with less damage each strike?

Going for strength.
That's a good choice for a tank, as it'll allow you to carry massive and heavy greatshields. Don't forget to level up your endurance if you're going for a tank build. The higher your endurance, the more weight you can carry without sacrificing movement speed and agility. So if you're planning on going full heavy armor, be prepared to sink some points in endurance just so that you're not limited to a walking speed.

Would I be correct in assuming that endurance gives more stamina so I can get more attacks in as well?


 
 
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BaconShelf | Mythic Inconceivable!
 
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Which damage output? Melee damage generally falls into two categories: strength and dexterity. Dexterity typically benefits faster and lighter weapons more (katana, scimitar, dagger, rapier, spear...) while strength yields better results with heavier and slower weapons (hammer, axe, club, mace, greatsword...). Even though you can level both of them up as much as you'd like and no points in either of them will be wasted regardless of your choice, this is something I'd recommend you settle on in the first parts of the game. Do you want to rely more on bigger and slower weapons that deal a lot of damage per hit but are kind of clunky and unwieldy, or do you prefer faster and more nimble weapons that you handle quicker and agile but with less damage each strike?

Going for strength.
That's a good choice for a tank, as it'll allow you to carry massive and heavy greatshields. Don't forget to level up your endurance if you're going for a tank build. The higher your endurance, the more weight you can carry without sacrificing movement speed and agility. So if you're planning on going full heavy armor, be prepared to sink some points in endurance just so that you're not limited to a walking speed.

Would I be correct in assuming that endurance gives more stamina so I can get more attacks in as well?
Yep. Endurance affects equipment load and stamina. More stamina = more attacks, rolls, sprinting and blocking.

Alrighty then. I'll probably start playing again in a bit. I've been enjoying it a lot more this time around than the first time I played it, though I'm still in the parts I have a recollection of.


Korra | Mythic Inconceivable!
 
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uhhh...

- korrie
I thought you would play Dead Space.


RadicalClass32 | Legendary Invincible!
 
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So... I guess I'm going to have to pick up after your horrendous mistakes on here too?
Aww, I thought this was Devil Survivor...

I thought this was Dead Space.