Good god...
Quote from: Rocketman287 on October 16, 2014, 12:27:34 AMI just don't like that H2A Elite helmet look :/Just doesn't look right It makes me legitimately sad that as time goes on, elites just keep looking worse and worse.blaughhhhh
I just don't like that H2A Elite helmet look :/Just doesn't look right
wut da fuk?
Those fugly elites though.
Quote from: Flee on October 16, 2014, 04:23:59 AMThose fugly elites though.The elites in the cutscenes actually look like updated Bungie ElitesNot the bullshit 343i madeSeriously what the frack is this shit 343
Quote from: A Cheese Potato on October 16, 2014, 05:48:56 AMI'm not seeing the problem with the Halo 2 Anniversary Elites, they look the same as they originally did but more detailed to meIt's the additional detail that makes them look less than stellar, imo.
I'm not seeing the problem with the Halo 2 Anniversary Elites, they look the same as they originally did but more detailed to me
[imghttp://www.urbansplatter.com/wp-content/uploads/2014/07/howie-mandel-newscom.jpg[/img]http://wut da fuk?
Quote from: Flee on October 16, 2014, 06:01:12 AMQuote from: A Cheese Potato on October 16, 2014, 05:48:56 AMI'm not seeing the problem with the Halo 2 Anniversary Elites, they look the same as they originally did but more detailed to meIt's the additional detail that makes them look less than stellar, imo.wutSo basically nostalgia?
Quote from: Mr. Admirals on October 16, 2014, 10:42:32 AMQuote from: Flee on October 16, 2014, 06:01:12 AMQuote from: A Cheese Potato on October 16, 2014, 05:48:56 AMI'm not seeing the problem with the Halo 2 Anniversary Elites, they look the same as they originally did but more detailed to meIt's the additional detail that makes them look less than stellar, imo.wutSo basically nostalgia?Probably because the less detail makes them not look as gross and stuff, more than anything it might be the realism.
Quote from: Yutaka on October 16, 2014, 10:46:33 AMQuote from: Mr. Admirals on October 16, 2014, 10:42:32 AMQuote from: Flee on October 16, 2014, 06:01:12 AMQuote from: A Cheese Potato on October 16, 2014, 05:48:56 AMI'm not seeing the problem with the Halo 2 Anniversary Elites, they look the same as they originally did but more detailed to meIt's the additional detail that makes them look less than stellar, imo.wutSo basically nostalgia?Probably because the less detail makes them not look as gross and stuff, more than anything it might be the realism.In my opinion the higher detail makes them look better from an attractiveness standpoint.Have any of you guys stopped to take a look at the Halo 2 Classic Elite mouth? That thing is really fugly. It's mostly gums with random teeth sticking out here and there.
Quote from: Mr. Admirals on October 16, 2014, 10:42:32 AMQuote from: Flee on October 16, 2014, 06:01:12 AMQuote from: A Cheese Potato on October 16, 2014, 05:48:56 AMI'm not seeing the problem with the Halo 2 Anniversary Elites, they look the same as they originally did but more detailed to meIt's the additional detail that makes them look less than stellar, imo.wutSo basically nostalgia?Perhaps, although I'd compare it to the attractiveness of a movie star, for example. Beatiful on screen with the make-up and film effects, but once you take all that way and actually get close enough to see every little real detail? Very likely that she loses a lot of that charm.
Quote from: Mr. Admirals on October 16, 2014, 10:53:11 AMQuote from: Yutaka on October 16, 2014, 10:46:33 AMQuote from: Mr. Admirals on October 16, 2014, 10:42:32 AMQuote from: Flee on October 16, 2014, 06:01:12 AMQuote from: A Cheese Potato on October 16, 2014, 05:48:56 AMI'm not seeing the problem with the Halo 2 Anniversary Elites, they look the same as they originally did but more detailed to meIt's the additional detail that makes them look less than stellar, imo.wutSo basically nostalgia?Probably because the less detail makes them not look as gross and stuff, more than anything it might be the realism.In my opinion the higher detail makes them look better from an attractiveness standpoint.Have any of you guys stopped to take a look at the Halo 2 Classic Elite mouth? That thing is really fugly. It's mostly gums with random teeth sticking out here and there.-snip- It's like a Sarlacc Pit in there!
Quote from: Mr. Admirals on October 16, 2014, 10:58:05 AMQuote from: Flee on October 16, 2014, 10:56:31 AMQuote from: Mr. Admirals on October 16, 2014, 10:42:32 AMQuote from: Flee on October 16, 2014, 06:01:12 AMQuote from: A Cheese Potato on October 16, 2014, 05:48:56 AMI'm not seeing the problem with the Halo 2 Anniversary Elites, they look the same as they originally did but more detailed to meIt's the additional detail that makes them look less than stellar, imo.wutSo basically nostalgia?Perhaps, although I'd compare it to the attractiveness of a movie star, for example. Beatiful on screen with the make-up and film effects, but once you take all that way and actually get close enough to see every little real detail? Very likely that she loses a lot of that charm.I...I really don't think that analogy works at all when you're dealing with texture fidelity and polygon count...I just think that the low polygon count and rather poor textures gave it some charm that is lost when converted to full HD 1080p, that's all.
Quote from: Flee on October 16, 2014, 10:56:31 AMQuote from: Mr. Admirals on October 16, 2014, 10:42:32 AMQuote from: Flee on October 16, 2014, 06:01:12 AMQuote from: A Cheese Potato on October 16, 2014, 05:48:56 AMI'm not seeing the problem with the Halo 2 Anniversary Elites, they look the same as they originally did but more detailed to meIt's the additional detail that makes them look less than stellar, imo.wutSo basically nostalgia?Perhaps, although I'd compare it to the attractiveness of a movie star, for example. Beatiful on screen with the make-up and film effects, but once you take all that way and actually get close enough to see every little real detail? Very likely that she loses a lot of that charm.I...I really don't think that analogy works at all when you're dealing with texture fidelity and polygon count...