I really don't think that analogy works at all when you're dealing with texture fidelity and polygon count...
I don't like the helmet combined with the fat head and large flat face. The helmet is too fat and bulky and it just sits on top of their head.
Quote from: Mr. Admirals on October 16, 2014, 10:58:05 AMI really don't think that analogy works at all when you're dealing with texture fidelity and polygon count...A better analogy would be like when someone takes a cartoon or anime character and makes it more realistic or cosplays as them. They usually aren't as cool.
I think the problems I have with the H2A Elites vs the old ones are:1. The skin. Not quite sure if it's the texture too, but the color doesn't look right, seems a bit too light.
2. Their mouths, mostly the teeth. Foremost, how their teeth seem bent and uncared for bothers me, it makes them look like hill billies; is this really the extent of the Covenant's technology when it comes to the field of Dentistry?
While it looks like 343i improved the positioning of the upper mandibles so they aren't biting themselves in the face, it still kinda looks like Thel's chomping his own gums/grinding his teeth in that picture. Seems like an improvement, but still looks problematic from a realistic POV.
Now, here's where there really seems to be a concern regarding the mandibles actually being useful. It looks like each mandible is packed with 50-some pointed teeth, which effectively means they can't be used for chewing as a meat-eating animal. Why? Same reason why a bed of nails actually doesn't hurt to lay down on, surface area; with whatever the Elite is eating being spread out in SA along the teeth lining the mandibles, the teeth cannot really cut or slice that efficiently. They'd seem about as effective as molars, and all they could seem to be used for is pushing the food into their throat-hole.
Quote from: Sprungli on October 16, 2014, 05:47:43 PMAm I the only one that thinks H4 looks the best out the lot? Gameplay isn't the greatest, but dem graphics thoyes, you're the only one
Am I the only one that thinks H4 looks the best out the lot? Gameplay isn't the greatest, but dem graphics tho
I'll refute that by pointing out that Halo was never stylized, it was always based on reality.
Quote from: Assassin 11D7 on October 16, 2014, 12:13:45 PMI think the problems I have with the H2A Elites vs the old ones are:1. The skin. Not quite sure if it's the texture too, but the color doesn't look right, seems a bit too light.Color is the same as Halo Reach, don't forget we're dealing with Blur who takes into account all aspects of coloration on skin, including how light reacts to different textures. Quote2. Their mouths, mostly the teeth. Foremost, how their teeth seem bent and uncared for bothers me, it makes them look like hill billies; is this really the extent of the Covenant's technology when it comes to the field of Dentistry?Look at their teeth in Halo 2, they were really fugly. In regards to dentistry: Look at humans. The majority of humans don't care for their teeth as much as some western cultures have (USA) and even in western cultures, the USA is an oddball for our emphasis on teeth care as well. The idea that cultures from an entirely different species would have the same cultural values western society on Earth has is rather ethnocentric. QuoteWhile it looks like 343i improved the positioning of the upper mandibles so they aren't biting themselves in the face, it still kinda looks like Thel's chomping his own gums/grinding his teeth in that picture. Seems like an improvement, but still looks problematic from a realistic POV.Halo 4's Elites were never biting their faces. Evolution is a bit rudimentary when you compare it to how intelligent or logical design should be. It's just a picture. Footage from the Halo 2 Blue trailer makes it look good. QuoteNow, here's where there really seems to be a concern regarding the mandibles actually being useful. It looks like each mandible is packed with 50-some pointed teeth, which effectively means they can't be used for chewing as a meat-eating animal. Why? Same reason why a bed of nails actually doesn't hurt to lay down on, surface area; with whatever the Elite is eating being spread out in SA along the teeth lining the mandibles, the teeth cannot really cut or slice that efficiently. They'd seem about as effective as molars, and all they could seem to be used for is pushing the food into their throat-hole.Well, having them function in a similar function to molars would actually make sense considering they are herbivores and the Halo 4 iteration of Elites has molars. Plus, there are teeth that stick out further than others on the mandibles.
Quote from: Mr. Admirals on October 16, 2014, 03:09:47 PMI'll refute that by pointing out that Halo was never stylized, it was always based on reality.I'd say aliens are stylized considering there are no real life aliens to base them off of and are depictions of artist imagination.
Quote from: Sly Instinct on October 16, 2014, 07:21:58 PMQuote from: Mr. Admirals on October 16, 2014, 03:09:47 PMI'll refute that by pointing out that Halo was never stylized, it was always based on reality.I'd say aliens are stylized considering there are no real life aliens to base them off of and are depictions of artist imagination.But because Halo takes a realistic approach, the aliens are subject to realistic levels of detail.
Quote from: Mr. Admirals on October 16, 2014, 09:58:36 PMQuote from: Sly Instinct on October 16, 2014, 07:21:58 PMQuote from: Mr. Admirals on October 16, 2014, 03:09:47 PMI'll refute that by pointing out that Halo was never stylized, it was always based on reality.I'd say aliens are stylized considering there are no real life aliens to base them off of and are depictions of artist imagination.But because Halo takes a realistic approach, the aliens are subject to realistic levels of detail.Only recently. The technology wasn't available 10-14 years ago hence anniversary addition that goes from the cartoony look to the high level of detail versions currently.
Quote from: Mr. Admirals on October 17, 2014, 08:55:19 AMBest of it's time=/= not cartoony/realisticThe main leap was from Halo 2 to Halo 3.
In reference to the fidelity jump, guess what, we're having that again with the Xbox 360 -> Xbox One.
Quote from: Sly Instinct on October 17, 2014, 11:11:41 AMQuote from: Mr. Admirals on October 17, 2014, 10:23:00 AMLook at the human proportions in Halo 2 Classic and Halo CE, they all are realistic and fit the standard of what you'd expect a human to look like.That forehead is inhuman.Show some one a CE cutscene and Halo 4 cutscene and see which one they think is more realistic.QuoteIn reference to the fidelity jump, guess what, we're having that again with the Xbox 360 -> Xbox One.The jump from 360p to 720p is more noticeable than the jump from 720p to 1080p.
Quote from: Mr. Admirals on October 17, 2014, 10:23:00 AMLook at the human proportions in Halo 2 Classic and Halo CE, they all are realistic and fit the standard of what you'd expect a human to look like.