the one true God is Doctor Doom and we should all be worshiping him.
My biggest issue is the emphasis on boss battles. They're not very fun, to be honest.
30fps during cutscenes.
Quote from: Solid Lemon on August 28, 2015, 12:24:48 AM30fps during cutscenes.sweet
MGS3 question, slightly spoiler-y:SpoilerHow slow am I if I just realized that the Colonel's plaything is EVA when I got to the Fortress?
Have to say, Peace Walker is much better on HD than PSP. I'm actually having fun.Most tense parts so far are the boss fights and sneaking to put the enemies to sleep and haul em back to base. Same with the bosses in the vehicles.
If you're gonna play Zelda games, Ocarina of Time, Wind Waker, and Twilight Princess are must plays. For 3D anyway.
but frank jaeger though
Ha, maybe today I'll finally have time to play a decent amount of MGS3.
-PS4 is cursed with double-buffer V-sync (kojima why?), causing rare drops and locking to 30fps during cutscenes.
Quote from: Solid Lemon on August 28, 2015, 12:24:48 AM-PS4 is cursed with double-buffer V-sync (kojima why?), causing rare drops and locking to 30fps during cutscenes.nSo, are all cutscenes limited to 30FPS, or is that rare, too?
he had the word rare underlined in that sentence
...causing rare drops and locking to 30fps during cutscenes.
30fps is bae anywayi wish i could marry 30fps
Quote from: Verbatim on August 28, 2015, 09:22:10 AMhe had the word rare underlined in that sentenceYeah but the way he wrote it seemed like only the drops were rare, and that the cutscenes were always locked to 30FPS.Quote from: Solid Lemon on August 28, 2015, 12:24:48 AM...causing rare drops and locking to 30fps during cutscenes.
Double-buffer v-sync means that it'll lock to 30fps from 60fps if it drops a frame, which isn't very common in TPP. Besides the drops, everything is 60fps.
Quote from: Verbatim on August 28, 2015, 09:24:29 AM30fps is bae anywayi wish i could marry 30fps60fps over 30fps any day
Quote from: Solid Lemon on August 28, 2015, 10:47:49 AMDouble-buffer v-sync means that it'll lock to 30fps from 60fps if it drops a frame, which isn't very common in TPP. Besides the drops, everything is 60fps.Do you think there's any chance that'll be fixed post-launch?That's a fucking stupid idea, wtf...
Quote from: Solid Lemon on August 28, 2015, 10:48:39 AMQuote from: Verbatim on August 28, 2015, 09:24:29 AM30fps is bae anywayi wish i could marry 30fps60fps over 30fps any dayNot at the expense of resolution in single-player, story-driven games.
With the whole Konami/KojiPro shit, I dunno. I'd hope that they patch in triple-buffer post launch.