"I'll Keep Coming." | Death Stranding, A Kojima Productions Thread

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His eyebrows sparkling, his white beard hangs down to his chest. The thatched mats, spread outside his chise, spread softly, his splendid attos. He polishes, cross-legged, his makiri, with his eyes completely absorbed.

He is Ainu.

The god of Ainu Mosir, Ae-Oine Kamuy, descendant of Okiku-Rumi, He perishes, a living corpse. The summers day, the white sunlight, unabrushed, ends simply through his breath alone.
Every major enemy stronghold has the same or a comparable level of detail as Camp Omega. Of course, a minor stronghold that consists of a watch tower and two tents isn't going to have "unlimited stealth options".

Having the player need to stealth their way across an enemy encampment just so they could access another enemy encampment would ruin gameplay pacing.
Not talking about small encampments, only the ones that are of any size or complexity to reasonably think that you're intended to sneak through the area. Of course you're not going to be expected to sneak through every encampment between point A and point B, that's the entire point of fast-travel in the first place. I'm talking about inside encampments themselves. You've got all this land, but they rarely seem to reach the level of internal detail present in other MGS games, specifically Ground Zeroes  (because fox engine, similar/same mechanics). I'd generally just chalk that up to the fact that the map design in Omega Camp is more contained, so more focus can be placed on details rather than filling in the map with various places for checkpoints and mountain paths (which are disappointingly sparse, by the way).

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What? Not sure what you mean.

I certainly prefer the realism as opposed to the set-pieces the previous games focussed on.
I don't care for realism for the sake of realism. There are a lot of shitty things in reality, why should they be praised when you put then in games? Taking ten minutes to travel to another point on the map (or a few minutes and four loading screens via fast-travel) is "realistic" (compressed for space too, admittedly). That doesn't mean running through 1000m of marsh or desert nothingness is fun.


 
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I'm talking about inside encampments themselves. You've got all this land, but they rarely seem to reach the level of internal detail present in other MGS games, specifically Ground Zeroes  (because fox engine, similar/same mechanics). I'd generally just chalk that up to the fact that the map design in Omega Camp is more contained, so more focus can be placed on details rather than filling in the map with various places for checkpoints and mountain paths (which are disappointingly sparse, by the way).

I dunno. I remember thinking that at first, too. But it appears the enemies become more aware as the game progresses. Around the 75-hour mark for me, enemies started sprinting at my location if they even slightly detected something was off. I literally can't do anything but crouch and crawl or it's game over.

I do agree about the checkpoints, though. You can spend like 15 minutes fultoning guards and shit and then accidentally die and have to redo everything.

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I don't care for realism for the sake of realism.

Neither do I. But the realism here adds to the gameplay by making it less of a gimmicky "stealth" game (like the previous games were, let's be honest) and more of a stealth simulator.


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Jacob Potila was actually a Jacob Flotilla of lies.- WarTurkey
Guys gimme ideas for art :E


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Guys gimme ideas for art :E
Big Boss tranny


 
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Guys gimme ideas for art :E

make me an avatar exactly like i have now

but i dunno do your own thing


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Jacob Potila was actually a Jacob Flotilla of lies.- WarTurkey
Guys gimme ideas for art :E

make me an avatar exactly like i have now

but i dunno do your own thing

When you say 'do you own thing' do you mean draw a nice weird version of it
Last Edit: September 09, 2015, 05:19:01 PM by Big Boss


 
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So I think most of us have beaten the game (or are close to it)

what's your favourite and least favourite mission?

My favourite mission is the "Blood Runs Deep" mission or "Shining Lights, Even in Death" mission.

Spoiler
Former is the one where you rescue the child soldiers, latter is the one where you stop the infection at MB and kill your own men.

Least favourite mission is probably Metallic Archaea

Spoiler
where you defend Code Talker from the skulls.


 
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Guys gimme ideas for art :E

make me an avatar exactly like i have now

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When you say 'do you own thing' do you mean draw a nice weird version of it

if you want


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Jacob Potila was actually a Jacob Flotilla of lies.- WarTurkey
Guys gimme ideas for art :E

make me an avatar exactly like i have now

but i dunno do your own thing

When you say 'do you own thing' do you mean draw a nice weird version of it

if you want
I have a gallery of MGS KFC art if you'd like to see


 
Elai
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Guys gimme ideas for art :E

make me an avatar exactly like i have now

but i dunno do your own thing

When you say 'do you own thing' do you mean draw a nice weird version of it

if you want
I have a gallery of MGS KFC art if you'd like to see

i think i've seen most of it

however considering i don't like kfc i don't think it would be entirely appropriate


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Jacob Potila was actually a Jacob Flotilla of lies.- WarTurkey
Guys gimme ideas for art :E

make me an avatar exactly like i have now

but i dunno do your own thing

When you say 'do you own thing' do you mean draw a nice weird version of it

if you want
I have a gallery of MGS KFC art if you'd like to see


Hmmm okay I'll see what I can rustle up for ya
i think i've seen most of it

however considering i don't like kfc i don't think it would be entirely appropriate
Hmmm okay I'll see what I can rustle up for ya
Last Edit: September 09, 2015, 05:24:43 PM by Big Boss


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the one true God is Doctor Doom and we should all be worshiping him.
But the realism here adds to the gameplay by making it less of a gimmicky "stealth" game (like the previous games were, let's be honest) and more of a stealth simulator.

Looks like an action game with stealth elements to me, but then again I haven't actually played it yet.


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Jacob Potila was actually a Jacob Flotilla of lies.- WarTurkey
WHY DO MY QUOTES KEEP FUCKING UP


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Jacob Potila was actually a Jacob Flotilla of lies.- WarTurkey
I got a nice screenshot though.


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His eyebrows sparkling, his white beard hangs down to his chest. The thatched mats, spread outside his chise, spread softly, his splendid attos. He polishes, cross-legged, his makiri, with his eyes completely absorbed.

He is Ainu.

The god of Ainu Mosir, Ae-Oine Kamuy, descendant of Okiku-Rumi, He perishes, a living corpse. The summers day, the white sunlight, unabrushed, ends simply through his breath alone.
Like: Extreme Cloaked in Silence

Dislike: Traitor's Caravan. Mostly because after failing out once, the rear tank in the caravan would start attacking the truck as soon as I would spawn. I already hate missions involving missiles, but this one was just infuriating.


 
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Guys gimme ideas for art :E

make me an avatar exactly like i have now

but i dunno do your own thing

When you say 'do you own thing' do you mean draw a nice weird version of it

if you want
I have a gallery of MGS KFC art if you'd like to see


Hmmm okay I'll see what I can rustle up for ya
i think i've seen most of it

however considering i don't like kfc i don't think it would be entirely appropriate
Hmmm okay I'll see what I can rustle up for ya

thanks bro


 
Elai
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But the realism here adds to the gameplay by making it less of a gimmicky "stealth" game (like the previous games were, let's be honest) and more of a stealth simulator.

Looks like an action game with stealth elements to me, but then again I haven't actually played it yet.

It is absolutely a stealth game first.

Though I don't see why it being an action game would be a bad thing, considering if you do play stealthily, it's the best stealth game ever made.


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Jacob Potila was actually a Jacob Flotilla of lies.- WarTurkey
Guys gimme ideas for art :E

make me an avatar exactly like i have now

but i dunno do your own thing

When you say 'do you own thing' do you mean draw a nice weird version of it

if you want
I have a gallery of MGS KFC art if you'd like to see


Hmmm okay I'll see what I can rustle up for ya
i think i've seen most of it

however considering i don't like kfc i don't think it would be entirely appropriate
Hmmm okay I'll see what I can rustle up for ya

thanks bro
Do you want it drawn? I love doing shit like that but I'm pants at editing screenshots


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His eyebrows sparkling, his white beard hangs down to his chest. The thatched mats, spread outside his chise, spread softly, his splendid attos. He polishes, cross-legged, his makiri, with his eyes completely absorbed.

He is Ainu.

The god of Ainu Mosir, Ae-Oine Kamuy, descendant of Okiku-Rumi, He perishes, a living corpse. The summers day, the white sunlight, unabrushed, ends simply through his breath alone.
But the realism here adds to the gameplay by making it less of a gimmicky "stealth" game (like the previous games were, let's be honest) and more of a stealth simulator.

Looks like an action game with stealth elements to me, but then again I haven't actually played it yet.
Nah, stealth is still the main focus. Some missions do get really actiony, but all MGS games have had those moments here and there.


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the one true God is Doctor Doom and we should all be worshiping him.
But the realism here adds to the gameplay by making it less of a gimmicky "stealth" game (like the previous games were, let's be honest) and more of a stealth simulator.

Looks like an action game with stealth elements to me, but then again I haven't actually played it yet.

It is absolutely a stealth game first.

Though I don't see why it being an action game would be a bad thing, considering if you do play stealthily, it's the best stealth game ever made.

Didn't say it was a bad thing. Just that it looks like more of an action game than a stealth game.


 
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Guys gimme ideas for art :E

make me an avatar exactly like i have now

but i dunno do your own thing

When you say 'do you own thing' do you mean draw a nice weird version of it

if you want
I have a gallery of MGS KFC art if you'd like to see


Hmmm okay I'll see what I can rustle up for ya
i think i've seen most of it

however considering i don't like kfc i don't think it would be entirely appropriate
Hmmm okay I'll see what I can rustle up for ya

thanks bro
Do you want it drawn? I love doing shit like that but I'm pants at editing screenshots

works for me


 
Elai
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But the realism here adds to the gameplay by making it less of a gimmicky "stealth" game (like the previous games were, let's be honest) and more of a stealth simulator.

Looks like an action game with stealth elements to me, but then again I haven't actually played it yet.

It is absolutely a stealth game first.

Though I don't see why it being an action game would be a bad thing, considering if you do play stealthily, it's the best stealth game ever made.

Didn't say it was a bad thing. Just that it looks like more of an action game than a stealth game.


you been watching the wrong people play then, lol

it's actually ridiculous how much can change on any given playthrough


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you been watching the wrong people play then, lol

I watched a video in which somebody cleared a base by running up to each guard and decking them with the golden arm.

Stealth!


 
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Neither do I. But the realism here adds to the gameplay by making it less of a gimmicky "stealth" game (like the previous games were, let's be honest) and more of a stealth simulator.
What are you trying to say? Genres are gimmicks?


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Jacob Potila was actually a Jacob Flotilla of lies.- WarTurkey
Have you guys seen the Wolverine vs Raiden Deathbattle?


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Jacob Potila was actually a Jacob Flotilla of lies.- WarTurkey
you been watching the wrong people play then, lol

I watched a video in which somebody cleared a base by running up to each guard and decking them with the golden arm.

Stealth!

Rocket Arm ftw breh


 
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Neither do I. But the realism here adds to the gameplay by making it less of a gimmicky "stealth" game (like the previous games were, let's be honest) and more of a stealth simulator.
What are you trying to say? Genres are gimmicks?

wat


 
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Have you guys seen the Wolverine vs Raiden Deathbattle?

Nope.


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Jacob Potila was actually a Jacob Flotilla of lies.- WarTurkey
Have you guys seen the Wolverine vs Raiden Deathbattle?

Nope.
YouTube

Feast your eyes


 
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Neither do I. But the realism here adds to the gameplay by making it less of a gimmicky "stealth" game (like the previous games were, let's be honest) and more of a stealth simulator.
What are you trying to say? Genres are gimmicks?
wat
I quoted the post... I'm assuming that's not what you were saying, then.