Do all the Custom Games from Halo 3 have to be remade?

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Oh | Elite Four Invincible!
 
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Or can you just take them from your old Halo 3 file share?


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Statefarm | Invincible!
 
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Moms spaghetti
It would be fantastic if all that hard work could be transferred but I doubt it. I hope someone makes ghostbusters on ghost town soon...and fat kid.


Also termites, janga, ice cream man, duck hunt, halo, White House, that one survive map where fat kid chases you into a house...

I think they didn't allow it because of the modded maps.


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Juuzou | Inconceivable!
 
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RadicalClass32 | Invincible!
 
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So... I guess I'm going to have to pick up after your horrendous mistakes on here too?
Remade only, unfortunately.


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Word Wizard | Unstoppable!
 
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Remade unfortunately.


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challengerX | Unfrigginbelievable!
 
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Mr. Admirals | Posting Rampage
 
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Remade, largely do to the fact the games run at a different resolution and framerate.

I can not wait for close the base on High Ground to make its glorious return...


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Hahahaha very funny Zonda | Inconceivable!
 
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Cheat
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Hmm...
Remade, largely do to the fact the games run at a different resolution and framerate.

I can not wait for close the base on High Ground to make its glorious return...
I'm not so sure. When I was big into modding Halo 3 (and it's been a while so I might not remember all that clearly) the files were extremely small for custom maps (a container) and were composed of simple on/off switches and coordinates for each object placed, since it was using the .map file for the template to place the items (which were loaded from the .map, not the container).

If we go on the assumption that nothing was changed on the .map files, and they are only being loaded by the new menu, then yes, it's completely possible your old custom maps would be transferable.

EDIT: Custom games would be even more likely to work, given they don't rely on a .map file to read off of.
Last Edit: November 16, 2014, 11:18:52 PM by Cheat


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Girl of Mystery | Unfrigginbelievable!
 
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A flower which blooms on the battlefield
Remade, largely do to the fact the games run at a different resolution and framerate.

I can not wait for close the base on High Ground to make its glorious return...
I'm not so sure. When I was big into modding Halo 3 (and it's been a while so I might not remember all that clearly) the files were extremely small for custom maps (a container) and were composed of simple on/off switches and coordinates for each object placed, since it was using the .map file for the template to place the items (which were loaded from the .map, not the container).

If we go on the assumption that nothing was changed on the .map files, and they are only being loaded by the new menu, then yes, it's completely possible your old custom maps would be transferable.

EDIT: Custom games would be even more likely to work, given they don't rely on a .map file to read off of.
fuken nerd