What actually was useful, equipment-wise? Like, the power drain and bubble shield were it. Nothing else was useful. Honestly I just forgot I had equipment.
Quote from: Bacon's Shelf on January 22, 2015, 07:16:33 AMWhat actually was useful, equipment-wise? Like, the power drain and bubble shield were it. Nothing else was useful. Honestly I just forgot I had equipment.The regenerator is useful at times. Other than those 3 the others in the MP are just pointless. The radar jammer is very situation based. That thing was truly only good when the Brutes used it. The grave lift was only useful for those puzzle custom maps. There's really not that many times where you need it. What's funny is how OP the bubble shield is. It's basically the armor lock of Halo 3. Once that thing is deployed there's no bringing it down unless it drains itself or you go inside it and destroy it. What I don't get is why the turret and active camo weren't present in the MP. The turret would be useful for a distraction. In the campaign it's pretty damn pointless.
Trip mines were good for lagging out maps in customs and dropping a free "get yourself kicked by teammates later."Flare was very situational in the MP, only really working if you were a longshot with it.Bubble Shield, Power Drain, and Regen were the three core used ones, for obvious reasons.Radar Jammer was handy for a makeshift jump tool.Grav lift was neat for some special trick jumps to get into hiding spots.
Flare and Radar Jammer jumps, bruh.Also, the trip mine was the shit in the beta. They nerfed it to uselessness.