>Being this much of a faggot.Oh, wait. It's Deci..
idk what it was, but they made the forums so they didn't have to deal with people spamming it, but yeah they don't care.
Probably would take a lot of coding to make it work, so I can see why. I mean Spartan Ops doesn't even have matchmaking support in the MCC.
You're a game "developer". Surely you of all people would understand that it's not a simple task. Just look at the MCC and how broken that was because of MS making them get it out by the 2014 holidays.
How do you email a letter?
The people that made the previous Halos are currently working on it. I'm sure they know than some kid
Quote from: Tackelberry on March 15, 2015, 05:25:58 PM>Being this much of a faggot.Oh, wait. It's Deci..:/Come on man. Does anyone even care anymore? Why can't we just have a civil discussion here?And people tell me that I don't try.
Quote from: gats on March 15, 2015, 06:28:30 PMThe people that made the previous Halos are currently working on it. I'm sure they know than some kidI'm not "some kid," you are in no position to put me down. I still know far more than anyone on this site in terms of making a game currently. Unless someone from the video game industry joins Sep7agon, you're all I have right now, and I would know far more than you could possibly ever imagine.One of my projects originally was going to be a Sep7agon brawl battle, but I decided to axe it out entirely because the community here keeps giving me shit instead of positive enforcement. It's not too late to start all over again though, but I doubt I will unless a major change happens here. All you guys got so far as far as content goes was the Sep7agon Theme for the 360, and I did that. The only thing that I did not create was just the Sep7agon logo, but the background, color scheme, that's all my work.
Quote from: Decimator Omega on March 15, 2015, 10:14:22 PMQuote from: gats on March 15, 2015, 06:28:30 PMThe people that made the previous Halos are currently working on it. I'm sure they know than some kidI'm not "some kid," you are in no position to put me down. I still know far more than anyone on this site in terms of making a game currently. Unless someone from the video game industry joins Sep7agon, you're all I have right now, and I would know far more than you could possibly ever imagine.One of my projects originally was going to be a Sep7agon brawl battle, but I decided to axe it out entirely because the community here keeps giving me shit instead of positive enforcement. It's not too late to start all over again though, but I doubt I will unless a major change happens here. All you guys got so far as far as content goes was the Sep7agon Theme for the 360, and I did that. The only thing that I did not create was just the Sep7agon logo, but the background, color scheme, that's all my work.fucking around in blender isn't game design, deci
If we've learned anything about 343i from the MCC, it is that Porting last gen games is the most incredibly complex process ever conceived by man, and that if anything about it works it's a miracle.
Quote from: RomanGladiator on March 15, 2015, 06:20:29 PMProbably would take a lot of coding to make it work, so I can see why. I mean Spartan Ops doesn't even have matchmaking support in the MCC.Coding? It's simple. All that's required is to port all the .xex files over. Either way if they're doing the campaign, they can just as easily do firefight since firefight is made with the Halo 3 campaign engine and not the multiplayer engine.Edit: Coding isn't really the problem half the time, it could be pathways too, if one pathway is wrong the whole game could come to a complete halt.I redacted my previous statement as it was more of an educated guess, I wouldn't know this process unless I was doing it myself, but I'm sure that writing new code isn't really what the problem is, it's perhaps another limitation within the engine.
Mainly about how to steer Halo in the right direction if they want it to be the most profitable like how Bungie did it.
Okay there's no need to be an ass. I'm not saying it's all fine and dandy there and they're just lazy. I do know how tough it is.
Quote from: Rape Culture on March 15, 2015, 11:23:28 PMQuote from: Decimator Omega on March 15, 2015, 10:14:22 PMQuote from: gats on March 15, 2015, 06:28:30 PMThe people that made the previous Halos are currently working on it. I'm sure they know than some kidI'm not "some kid," you are in no position to put me down. I still know far more than anyone on this site in terms of making a game currently. Unless someone from the video game industry joins Sep7agon, you're all I have right now, and I would know far more than you could possibly ever imagine.One of my projects originally was going to be a Sep7agon brawl battle, but I decided to axe it out entirely because the community here keeps giving me shit instead of positive enforcement. It's not too late to start all over again though, but I doubt I will unless a major change happens here. All you guys got so far as far as content goes was the Sep7agon Theme for the 360, and I did that. The only thing that I did not create was just the Sep7agon logo, but the background, color scheme, that's all my work.fucking around in blender isn't game design, deciOkay, first of all, I don't even use blender. That's a modeling program. I use Autodesk Maya for that, which when it comes to character modeling, Zbrush is slowly going to replace, Autodesk Mudbox is a texturing and digital sculpting program, and I use that too, you can get those for free if you're a college student.And if my computer didn't get fucked last time I would have had a complete Halo 2 PC Map under my portfolio using 3DS Max 7 with the Bungie .ASS exporter, I am still really fucking angry at myself for not backing it up, that was weeks and weeks of work, and it wouldn't always open it in the Halo 2 engine due to Pathway issues, once I fixed that I was so happy that I could finally add in the in game assets and set the map up for Halo 2, long story short, I did something unrelated to the whole map project, something that obviously knew would fuck the machine up if I opened the .exe, and boy did I have a fuck load of malware to the point where the Windows boot manager for Windows 7 got deleted. I'm mad about it to this day, I can try making the map again but I lost the passion to do so. Maybe this summer I'll reinstall 3DS Max 7 or 8 and get back to it. It has to be either of those programs because the .ASS exporter doesn't work with any recent version of 3DS Max, let alone any other modeling program. So fucking yeah!Aside from that the only engine I fuck around with is UDK, I develop with Unity, and since Unity 5 just came out, I have more tools to use for my projects this time to create some high quality environments.Next time educate yourself and do a bit more research before attempting to insult me again, because you're pretty bad at it so far. I know my shit, and I swear if there were MORE game development courses to take in my area aside from the 3 that I have aced, I'd hop right to it, better yet if there was a job offering for anyone who has knowledge with Unity in the area, I'd fucking run over there right now and apply.
I'd say go for it, Im sure there's still a chance to save Halo >.>