I've been looking through some Battlefront text files

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Here's what looks to be the complete list of weapons. I have added a picture of the weapon in question for each one:

RT-97C


"The RT-97C is a versatile heavy blaster, fitted with optics to allow use at long range."

A280


"The A280 is a sturdy and powerful blaster rifle that has a high rate of fire, excellent damage and long range reach.  It has been adopted by the Rebel Alliance as its main battle rifle."

SE-14C


"The SE-14C is a blaster pistol that fires 5-round bursts, making it ideal for close-quarter combat."

T-21


"The T-21 is a robust heavy blaster that delivers massive damage at long ranges. Its only drawback is its slow rate of fire and lack of optics."

CA-87


"The CA-87 is a retro-fitted Jawa blaster that is extremely deadly at short range, but near useless at medium and long range."

EE-3


"The EE-3 is an optically fitted Blaster Rifle capable of 3-round burst fire at long ranges."

DH-17


"The DH-17 is a fully automatic blaster pistol. Its high rate of fire, along with reasonable accuracy, make it an ideal weapon for medium-range combat."

DLT-19


"The DLT-19 is a heavy blaster with an excellent rate of fire that deals heavy damage at long range, capable of pinning down troops and taking out large groups of enemies."

DL-44


"The DL-44 is one of the most powerful blaster pistols in the galaxy. It delivers massive damage at close range, but overheats quickly."

E-11


"A powerful and accurate blaster rifle, the E-11 is ideal for use in all environments. It has been adopted as the standard weapon of the Imperial Forces."

A280C


"The A280C is a sturdy and powerful blaster rifle that has a high rate of fire and excellent firepower. Modified from the A280 rifle, it was the favored weapon of Alliance commandos."

T-21B


"The T-21B is a more refined version of the T-21 model, with added scopes for zoom capability and a slower fire rate to ensure high precision at long range."

I couldn't find any pictures of this thing aside from an accessory for a Hot Toys 1/6 scale Spacetrooper, which is a sexy figure I must say. The accessory looks like a T-21 with a scope, so I think that this is probably what we'll be getting in the game.

Looks like they scoured the original trilogy for every blaster seen. I'm satisfied, this looks to be a healthy selection of blasters. Obviously this isn't a massive list on par with, say, Battlefield 4's list of weapons, but DICE has limited themselves to what is seen in the original trilogy. This looks to be an appropriate amount of guns for an arcade-y, casual shooter, with each of them fitting a distinct performance archetype.

Furthermore, it appears that some weapons will be Star Cards. This is not a complete list, this is just what stood out to me and wasn't in the beta.

Pulse Cannon
"An incredibly powerful long-range rifle utilizing the frame assembly of a DLT-20A, the so-called "pulse cannon" has become the weapon of choice for many sharpshooters. The power of its shot is dependent on the charge-up time."

Looks like this is going to be one of our long range weapons, and based on that short description it sounds like each shot can be charged, so perhaps this will work somewhat like a Spartan Laser that can be fired at any time, but is more powerful the longer you charge it.

Scout Pistol
"A light side-arm effective at taking out opponents at close range. Quickly loses its capabilities at longer distances. The Scout Pistol is the perfect close range wepaon to switch to when your primary weapon is in overheat."

As those who have played the game will know, you can only have a primary blaster, no sidearms. Judging by the description of the scout blaster, it appears that a sidearm is a Star Card option that may be chosen, but the scout blaster is the only sidearm available.

Bowcaster
"Depending on the charge-up time, the Bowcaster fires 1 or more explosive bolts in a horizontal arc."

Here's the text dump I used.


Last Edit: October 13, 2015, 10:33:33 PM by Mmmmm Napalm


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>RT-97C
Dear sweet merciful Christ, was that monstrosity actually in the OT?


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>RT-97C
Dear sweet merciful Christ, was that monstrosity actually in the OT?


Yep, it's a German MG-15, which was mounted on planes, hence why it doesn't have a stock.
For ANH they put a total of three scopes on it, lol.


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>RT-97C
Dear sweet merciful Christ, was that monstrosity actually in the OT?


Yep, it's a German MG-15, which was mounted on planes, hence why it doesn't have a stock.
For ANH they put a total of three scopes on it, lol.
Damn germany has been busy in another galaxy


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>RT-97C
Dear sweet merciful Christ, was that monstrosity actually in the OT?


Yep, it's a German MG-15, which was mounted on planes, hence why it doesn't have a stock.
For ANH they put a total of three scopes on it, lol.
Damn germany has been busy in another galaxy

The brits too. You've got the Lewis, and the Sterling, which were used to create the T-21 and E-11, respectively.
And then there's this...


 
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Goodness gracious, great balls of lightning!
The EE-3 looks just like the Laser Rifle from Fallout


 
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It's stuff like this that makes me sad we have to settle for what we're getting next month.

I mean, imagine they "remade" Battlefront (with aspects of BF2) like this... it would be a swan song; a love letter to fans; the magnum opus of the series. The game looks and feels like Star Wars.

Instead we get the EA-ified version of something that could've been spectacular.


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The god of Ainu Mosir, Ae-Oine Kamuy, descendant of Okiku-Rumi, He perishes, a living corpse. The summers day, the white sunlight, unabrushed, ends simply through his breath alone.
It's stuff like this that makes me sad we have to settle for what we're getting next month.

I mean, imagine they "remade" Battlefront (with aspects of BF2) like this... it would be a swan song; a love letter to fans; the magnum opus of the series. The game looks and feels like Star Wars.

Instead we get the EA-ified version of something that could've been spectacular.
It does look and feel like Star Wars, it's just that there's a perceived empty spot where old game modes have been cut out.


 
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It does look and feel like Star Wars, it's just that there's a perceived empty spot where old game modes have been cut out.

It just doesn't make any sense to cut everything based on the prequels, Galactic Conquest, story mode, and IIRC other things that are essentially staples of the franchise.

The most rational way I can make sense of this is that they want to cash in on the hype for Episode VII.


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His eyebrows sparkling, his white beard hangs down to his chest. The thatched mats, spread outside his chise, spread softly, his splendid attos. He polishes, cross-legged, his makiri, with his eyes completely absorbed.

He is Ainu.

The god of Ainu Mosir, Ae-Oine Kamuy, descendant of Okiku-Rumi, He perishes, a living corpse. The summers day, the white sunlight, unabrushed, ends simply through his breath alone.
It does look and feel like Star Wars, it's just that there's a perceived empty spot where old game modes have been cut out.

It just doesn't make any sense to cut everything based on the prequels, Galactic Conquest, story mode, and IIRC other things that are essentially staples of the franchise.

The most rational way I can make sense of this is that they want to cash in on the hype for Episode VII.
The game is a tie in for Episode VII. The first DLC, The (new) Battle of Jakku, apparently plays a role in the universe around the time of the film. That's why it's all OT content, because that's where the new movie is springboarding from.

As for cutting space battles and Galactic Conquest, I don't have an explanation for the why. The fact of the matter is that the absence of those is a negative in relation to BF2, not this game of itself in terms of launch content. They haven't technically been cut, they've been replaced; whether survival and a series of co-op missions with AI is equivalent or not comes down to individual opinion.


 
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That's why it's all OT content, because that's where the new movie is springboarding from.

I don't buy that at all, tbh. It seems more like time constraints and the game being tushed.

How many years ago was the game announced? 2? I'd wager the game has been in development for just under a year and a half.

Obviously conjecture but w/e.

Quote
As for cutting space battles and Galactic Conquest, I don't have an explanation for the why. The fact of the matter is that the absence of those is a negative in relation to BF2, not this game of itself in terms of launch content. They haven't technically been cut, they've been replaced; whether survival and a series of co-op missions with AI is equivalent or not comes down to individual opinion.

I don't see it happening tbh. But I'll wait to see some reviews and stuff.

What's the expanation for no story mode tho?


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To say, 'nothing is true', is to realize that the foundations of society are fragile, and that we must be the shepherds of our own civilization. To say, 'everything is permitted', is to understand that we are the architects of our actions, and that we must live with their consequences, whether glorious or tragic.
>RT-97C
Dear sweet merciful Christ, was that monstrosity actually in the OT?


Yep, it's a German MG-15, which was mounted on planes, hence why it doesn't have a stock.
For ANH they put a total of three scopes on it, lol.
I can only assume those 2 scopes that look non-functional are actually linked together to make the one working scope a super scope thanks to the force.


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His eyebrows sparkling, his white beard hangs down to his chest. The thatched mats, spread outside his chise, spread softly, his splendid attos. He polishes, cross-legged, his makiri, with his eyes completely absorbed.

He is Ainu.

The god of Ainu Mosir, Ae-Oine Kamuy, descendant of Okiku-Rumi, He perishes, a living corpse. The summers day, the white sunlight, unabrushed, ends simply through his breath alone.
I don't buy that at all, tbh. It seems more like time constraints and the game being tushed.

How many years ago was the game announced? 2? I'd wager the game has been in development for just under a year and a half.

Obviously conjecture but w/e.
Most games run on a dev cycle of around 1-2 years. The only time in takes longer is if they have to use a new engine or there were massive delays in development which they didn't.

Quote
I don't see it happening tbh. But I'll wait to see some reviews and stuff.

What's the expanation for no story mode tho?
I personally am still a bit upset about no campaigns or Galactic Conquest, but I'm not the ultimate in gaming opinions. Other people might rather have the survival and drop-in missions, it does fit the casual arcade-y motif of the game.

I'm pretty sure an EA representative said in an interview a while back that it just wasn't profitable to have campaigns, and that in a time where game production costs are peaking, they have to cut the fat where it sags the worst. Not my words, just a paraphrasing of his. I'm sure it wouldn't be hard to find it on Google, anyway.
Last Edit: October 13, 2015, 11:56:29 PM by Prime Megaten


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It's stuff like this that makes me sad we have to settle for what we're getting next month.

I mean, imagine they "remade" Battlefront (with aspects of BF2) like this... it would be a swan song; a love letter to fans; the magnum opus of the series. The game looks and feels like Star Wars.

Instead we get the EA-ified version of something that could've been spectacular.

How does the list of blasters make you sad?


 
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It's stuff like this that makes me sad we have to settle for what we're getting next month.

I mean, imagine they "remade" Battlefront (with aspects of BF2) like this... it would be a swan song; a love letter to fans; the magnum opus of the series. The game looks and feels like Star Wars.

Instead we get the EA-ified version of something that could've been spectacular.

How does the list of blasters make you sad?

Because the blasters look fucking awesome.


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A flower which blooms on the battlefield
I agree


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Fallout is the tits

OT: So, how differently can they make laser noises for all of these guns? Star Wars always seem to have that one noise for troopers and one for ships and that was it.


 
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Goodness gracious, great balls of lightning!
OT: So, how differently can they make laser noises for all of these guns? Star Wars always seem to have that one noise for troopers and one for ships and that was it.
Not exactly

All the TIE Fighters's blasters have their own unique sounding and iconic sound
YouTube

Then you got the X-Wing's blaster sound
YouTube

And then you have all those other sounds they use for all different types of handheld blaster weapons
YouTube


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The Pulse Rifle and the A280 Rifles excite me.

The T-21 Rifles are interesting too.


 
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That's less than hardline
To be fair, they probably couldn't just make up Star Wars weapons and had to use what already existed


 
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You will find out who you are not a thousand times, before you ever discover who you are. I hope you find peace in yourself and learn to love instead of hate.
That's less than hardline
To be fair, they probably couldn't just make up Star Wars weapons and had to use what already existed
Yeah I thought the lore would be holding it back in regards to weapons, let's just hope they make it up in other ways.


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Those are some terrible looking weapons

except T-21B


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does this stuff even work?
The EE-3 looks just like the Laser Rifle from Fallout


Isn't that bobba fett's gun?


 
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I fuckin love the AR lower on the A280, lol


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The EE-3 looks just like the Laser Rifle from Fallout


Isn't that boba fett's gun?



Yep.

I fuckin love the AR lower on the A280, lol

Lol, Yeah. The A280C is actually an StG-44, the T-21 uses a Lewis gun lower, the E-11 is a Sterling, and the DLT-19 is basically just an MG-34 without the belt. In fact, I actually saw a couple days ago that somebody modified the MG-34's Wikipedia page so that under the list of conflicts it's been used in, it said "Galactic Civil War."