Poll

Who. Will. WIN!?

Halo halostomps
26 (68.4%)
Halo wins fairly
4 (10.5%)
Mass Effect wins fairly
0 (0%)
Mass Effect Roflstomps
3 (7.9%)
lolwtf
5 (13.2%)

Total Members Voted: 38

Halo vs Mass Effect (Goddamnit)

 
big sponge
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Tl;DR

ME numbers don't mean shit if they can't even scratch the paint job.


aREALgod | Legendary Invincible!
 
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Post-War UNSC wins by a landslide.
Pre-Schism Covenant curbstomps.
Forerunners would swat the Mass Effect Universe like a fly.
Precursors are basically Gods, and essentially unkillable unless they allow it (see: Forerunners killing Precursors, because they didn't stop them from killing them)

Mass Effect is quite a weak Universe. The strongest force in that Universe is The Reapers, which really aren't that powerful.

God you're retarded. Yeah let's just forget that ME has trillions of soldiers available, vastly outnumbering both the UNSC and Covenant, who ONLY occupy a small PART of the Orion Arm while ME occupies ALL of the Milky Way.

This is like Germany fighting the USSR during WWII, but multiplied by a hundred. And unless you're also retarded to how history went, Germany lost. Halo doesn't have enough to fight and defeat ME.

You wank the ME's power like all hell. Those "trillions" of soldiers mean nothing when they're getting incinerated by covenant glassing beams.

That's implying the Covenant could surprise attack every ME world with enough force to destroy all opposing forces quick enough before the planet and every systems react, which is impossibly stupidly retarded, for a few reasons:

This implies the Covenant know the location of all ME worlds.

The Covenant have enough forces to attack all said worlds, all at once (which they don't and can't).

This implies the ME military forces would sit back and watch themselves die.

None of those are realistic in any sense. You put too much faith in Halo's capabilities.


I_IRONMAN_I | Heroic Unstoppable!
 
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Post-War UNSC wins by a landslide.
Pre-Schism Covenant curbstomps.
Forerunners would swat the Mass Effect Universe like a fly.
Precursors are basically Gods, and essentially unkillable unless they allow it (see: Forerunners killing Precursors, because they didn't stop them from killing them)

Mass Effect is quite a weak Universe. The strongest force in that Universe is The Reapers, which really aren't that powerful.

God you're retarded. Yeah let's just forget that ME has trillions of soldiers available, vastly outnumbering both the UNSC and Covenant, who ONLY occupy a small PART of the Orion Arm while ME occupies ALL of the Milky Way.

This is like Germany fighting the USSR during WWII, but multiplied by a hundred. And unless you're also retarded to how history went, Germany lost. Halo doesn't have enough to fight and defeat ME.

You wank the ME's power like all hell. Those "trillions" of soldiers mean nothing when they're getting incinerated by covenant glassing beams.

That's implying the Covenant could surprise attack every ME world with enough force to destroy all opposing forces quick enough before the planet and every systems react, which is impossibly stupidly retarded, for a few reasons:

This implies the Covenant know the location of all ME worlds.

The Covenant have enough forces to attack all said worlds, all at once (which they don't and can't).

This implies the ME military forces would sit back and watch themselves die.

None of those are realistic in any sense. You put too much faith in Halo's capabilities.

Taken the situation that the UNSC (with their AI capabilities) are working with the Covenant, its possible that the UNSC ai's can hack the ME ships' databases. And seeing as the ME races seem to dislike the idea of AIs, they're at quite the disadvantage.

The covenant may not know where every world is, but whatever world they find is royally screwed.

Then you also have to take into consideration of the covie battleship that completely wrecked a fleet (killed 13 vessels of a fleet of 40 that were all firing on it). The covenant more than likely has more than just one of these ships.

Now realistically, the Supercarrier probably has much more firepower and shield power than this ship. And the Covenant undoubtedly has a few more than just the Long Night of Solace.

In space, ME is pretty screwed. On the ground they may have the advantage.


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So, in summary;

Mass effect has numbers, but numbers mean shit when you're looking down the barrel of a loaded orbital strike.


BaconShelf | Mythic Inconceivable!
 
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Also, mass effect is reliant on the relays for interstellar travel.

In a neutral galaxy, me would not have the ability to travel that far, whereas the UNSC and Covenant does.


aREALgod | Legendary Invincible!
 
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Post-War UNSC wins by a landslide.
Pre-Schism Covenant curbstomps.
Forerunners would swat the Mass Effect Universe like a fly.
Precursors are basically Gods, and essentially unkillable unless they allow it (see: Forerunners killing Precursors, because they didn't stop them from killing them)

Mass Effect is quite a weak Universe. The strongest force in that Universe is The Reapers, which really aren't that powerful.

God you're retarded. Yeah let's just forget that ME has trillions of soldiers available, vastly outnumbering both the UNSC and Covenant, who ONLY occupy a small PART of the Orion Arm while ME occupies ALL of the Milky Way.

This is like Germany fighting the USSR during WWII, but multiplied by a hundred. And unless you're also retarded to how history went, Germany lost. Halo doesn't have enough to fight and defeat ME.

You wank the ME's power like all hell. Those "trillions" of soldiers mean nothing when they're getting incinerated by covenant glassing beams.

That's implying the Covenant could surprise attack every ME world with enough force to destroy all opposing forces quick enough before the planet and every systems react, which is impossibly stupidly retarded, for a few reasons:

This implies the Covenant know the location of all ME worlds.

The Covenant have enough forces to attack all said worlds, all at once (which they don't and can't).

This implies the ME military forces would sit back and watch themselves die.

None of those are realistic in any sense. You put too much faith in Halo's capabilities.

Taken the situation that the UNSC (with their AI capabilities) are working with the Covenant, its possible that the UNSC ai's can hack the ME ships' databases. And seeing as the ME races seem to dislike the idea of AIs, they're at quite the disadvantage.

The covenant may not know where every world is, but whatever world they find is royally screwed.

Then you also have to take into consideration of the covie battleship that completely wrecked a fleet (killed 13 vessels of a fleet of 40 that were all firing on it). The covenant more than likely has more than just one of these ships.

Now realistically, the Supercarrier probably has much more firepower and shield power than this ship. And the Covenant undoubtedly has a few more than just the Long Night of Solace.

In space, ME is pretty screwed. On the ground they may have the advantage.

Except once again, ME has numbers beyond the Halo verse by a HUGE amount. The Quarians have a fleet of 50,000 alone. Plus, AI wise, the Geth more than make up for the AI issue ME has, with millions of units and thousands of ships - all equipped with hacking devices and hacking defenses. The Covenant doesn't have enough to combat 50,000 plus ships and win. This is also discounting the VI abilities ME has, which are capable enough to do the duty of absent AIs.


aREALgod | Legendary Invincible!
 
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Also, mass effect is reliant on the relays for interstellar travel.

In a neutral galaxy, me would not have the ability to travel that far, whereas the UNSC and Covenant does.

Actually the two would be equal.


Deleted | Mythic Inconceivable!
 
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Also, mass effect is reliant on the relays for interstellar travel.

In a neutral galaxy, me would not have the ability to travel that far, whereas the UNSC and Covenant does.

Actually the two would be equal.

Halo vs mass effect war

Serin Osman to Prophet of Truth: hey you wanna see something funny.
Covenant: what?
UNSC: just follow us lol

Halo universe sends brunt of force to some important mass effect planet right next to a mass relay and takes their time wiping everyone out.

Meanwhile at the citadel:
Shepard to the council: bla bla bla we have to work together, bla bla uninteresting paragon speech so let's assemble the frets to fight them mass effect 3 style

Shepard assembles his mass effect 3 supper fleet again to take on the halo verse

Shepard: we're here for the final battle
Lord hood: lolnope

All the halo ships slip-space out and the havoc nukes strapped to the Mass Relay detonates. Ensuing mass relay explosion solos the entire solar system along with the entirety of the Mass Effect military force. Anyone left is stranded

Gg


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Post-War UNSC wins by a landslide.
Pre-Schism Covenant curbstomps.
Forerunners would swat the Mass Effect Universe like a fly.
Precursors are basically Gods, and essentially unkillable unless they allow it (see: Forerunners killing Precursors, because they didn't stop them from killing them)

Mass Effect is quite a weak Universe. The strongest force in that Universe is The Reapers, which really aren't that powerful.

God you're retarded. Yeah let's just forget that ME has trillions of soldiers available, vastly outnumbering both the UNSC and Covenant, who ONLY occupy a small PART of the Orion Arm while ME occupies ALL of the Milky Way.

This is like Germany fighting the USSR during WWII, but multiplied by a hundred. And unless you're also retarded to how history went, Germany lost. Halo doesn't have enough to fight and defeat ME.

You wank the ME's power like all hell. Those "trillions" of soldiers mean nothing when they're getting incinerated by covenant glassing beams.

That's implying the Covenant could surprise attack every ME world with enough force to destroy all opposing forces quick enough before the planet and every systems react, which is impossibly stupidly retarded, for a few reasons:

This implies the Covenant know the location of all ME worlds.

The Covenant have enough forces to attack all said worlds, all at once (which they don't and can't).

This implies the ME military forces would sit back and watch themselves die.

None of those are realistic in any sense. You put too much faith in Halo's capabilities.

Taken the situation that the UNSC (with their AI capabilities) are working with the Covenant, its possible that the UNSC ai's can hack the ME ships' databases. And seeing as the ME races seem to dislike the idea of AIs, they're at quite the disadvantage.

The covenant may not know where every world is, but whatever world they find is royally screwed.

Then you also have to take into consideration of the covie battleship that completely wrecked a fleet (killed 13 vessels of a fleet of 40 that were all firing on it). The covenant more than likely has more than just one of these ships.

Now realistically, the Supercarrier probably has much more firepower and shield power than this ship. And the Covenant undoubtedly has a few more than just the Long Night of Solace.

In space, ME is pretty screwed. On the ground they may have the advantage.

Except once again, ME has numbers beyond the Halo verse by a HUGE amount. The Quarians have a fleet of 50,000 alone. Plus, AI wise, the Geth more than make up for the AI issue ME has, with millions of units and thousands of ships - all equipped with hacking devices and hacking defenses. The Covenant doesn't have enough to combat 50,000 plus ships and win. This is also discounting the VI abilities ME has, which are capable enough to do the duty of absent AIs.

Lol the quarian fleet could be rolled over by one supercarrier


I_IRONMAN_I | Heroic Unstoppable!
 
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Post-War UNSC wins by a landslide.
Pre-Schism Covenant curbstomps.
Forerunners would swat the Mass Effect Universe like a fly.
Precursors are basically Gods, and essentially unkillable unless they allow it (see: Forerunners killing Precursors, because they didn't stop them from killing them)

Mass Effect is quite a weak Universe. The strongest force in that Universe is The Reapers, which really aren't that powerful.

God you're retarded. Yeah let's just forget that ME has trillions of soldiers available, vastly outnumbering both the UNSC and Covenant, who ONLY occupy a small PART of the Orion Arm while ME occupies ALL of the Milky Way.

This is like Germany fighting the USSR during WWII, but multiplied by a hundred. And unless you're also retarded to how history went, Germany lost. Halo doesn't have enough to fight and defeat ME.

You wank the ME's power like all hell. Those "trillions" of soldiers mean nothing when they're getting incinerated by covenant glassing beams.

That's implying the Covenant could surprise attack every ME world with enough force to destroy all opposing forces quick enough before the planet and every systems react, which is impossibly stupidly retarded, for a few reasons:

This implies the Covenant know the location of all ME worlds.

The Covenant have enough forces to attack all said worlds, all at once (which they don't and can't).

This implies the ME military forces would sit back and watch themselves die.

None of those are realistic in any sense. You put too much faith in Halo's capabilities.

Taken the situation that the UNSC (with their AI capabilities) are working with the Covenant, its possible that the UNSC ai's can hack the ME ships' databases. And seeing as the ME races seem to dislike the idea of AIs, they're at quite the disadvantage.

The covenant may not know where every world is, but whatever world they find is royally screwed.

Then you also have to take into consideration of the covie battleship that completely wrecked a fleet (killed 13 vessels of a fleet of 40 that were all firing on it). The covenant more than likely has more than just one of these ships.

Now realistically, the Supercarrier probably has much more firepower and shield power than this ship. And the Covenant undoubtedly has a few more than just the Long Night of Solace.

In space, ME is pretty screwed. On the ground they may have the advantage.

Except once again, ME has numbers beyond the Halo verse by a HUGE amount. The Quarians have a fleet of 50,000 alone. Plus, AI wise, the Geth more than make up for the AI issue ME has, with millions of units and thousands of ships - all equipped with hacking devices and hacking defenses. The Covenant doesn't have enough to combat 50,000 plus ships and win. This is also discounting the VI abilities ME has, which are capable enough to do the duty of absent AIs.

Lol the quarian fleet could be rolled over by one supercarrier
One supercarrier. And the only known amount of firepower that can take one out is a slipspace portal's worth. Which is a "kill all things that gets 'bit' in half by one"

God help any ME ship that follows a covie vessel into slipspace. Because their heat/radiation handling is piss poor. A plasma torpedo bypassing an ME ship would probably melt it in half.


Zonda | Mythic Inconceivable!
 
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ME is just too underpowered a universe to go up against the UNSC/Covenant, let alone Ancient Humanity. Like, even if they used a large portion of their fleet as Battering Rams, the Halo universe would likely come out on top.


aREALgod | Legendary Invincible!
 
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Also, mass effect is reliant on the relays for interstellar travel.

In a neutral galaxy, me would not have the ability to travel that far, whereas the UNSC and Covenant does.

Actually the two would be equal.

Halo vs mass effect war

Serin Osman to Prophet of Truth: hey you wanna see something funny.
Covenant: what?
UNSC: just follow us lol

Halo universe sends brunt of force to some important mass effect planet right next to a mass relay and takes their time wiping everyone out.

Meanwhile at the citadel:
Shepard to the council: bla bla bla we have to work together, bla bla uninteresting paragon speech so let's assemble the frets to fight them mass effect 3 style

Shepard assembles his mass effect 3 supper fleet again to take on the halo verse

Shepard: we're here for the final battle
Lord hood: lolnope

All the halo ships slip-space out and the havoc nukes strapped to the Mass Relay detonates. Ensuing mass relay explosion solos the entire solar system along with the entirety of the Mass Effect military force. Anyone left is stranded

Gg

Stupid AND unrealistic. Try again.


aREALgod | Legendary Invincible!
 
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Post-War UNSC wins by a landslide.
Pre-Schism Covenant curbstomps.
Forerunners would swat the Mass Effect Universe like a fly.
Precursors are basically Gods, and essentially unkillable unless they allow it (see: Forerunners killing Precursors, because they didn't stop them from killing them)

Mass Effect is quite a weak Universe. The strongest force in that Universe is The Reapers, which really aren't that powerful.

God you're retarded. Yeah let's just forget that ME has trillions of soldiers available, vastly outnumbering both the UNSC and Covenant, who ONLY occupy a small PART of the Orion Arm while ME occupies ALL of the Milky Way.

This is like Germany fighting the USSR during WWII, but multiplied by a hundred. And unless you're also retarded to how history went, Germany lost. Halo doesn't have enough to fight and defeat ME.

You wank the ME's power like all hell. Those "trillions" of soldiers mean nothing when they're getting incinerated by covenant glassing beams.

That's implying the Covenant could surprise attack every ME world with enough force to destroy all opposing forces quick enough before the planet and every systems react, which is impossibly stupidly retarded, for a few reasons:

This implies the Covenant know the location of all ME worlds.

The Covenant have enough forces to attack all said worlds, all at once (which they don't and can't).

This implies the ME military forces would sit back and watch themselves die.

None of those are realistic in any sense. You put too much faith in Halo's capabilities.

Taken the situation that the UNSC (with their AI capabilities) are working with the Covenant, its possible that the UNSC ai's can hack the ME ships' databases. And seeing as the ME races seem to dislike the idea of AIs, they're at quite the disadvantage.

The covenant may not know where every world is, but whatever world they find is royally screwed.

Then you also have to take into consideration of the covie battleship that completely wrecked a fleet (killed 13 vessels of a fleet of 40 that were all firing on it). The covenant more than likely has more than just one of these ships.

Now realistically, the Supercarrier probably has much more firepower and shield power than this ship. And the Covenant undoubtedly has a few more than just the Long Night of Solace.

In space, ME is pretty screwed. On the ground they may have the advantage.

Except once again, ME has numbers beyond the Halo verse by a HUGE amount. The Quarians have a fleet of 50,000 alone. Plus, AI wise, the Geth more than make up for the AI issue ME has, with millions of units and thousands of ships - all equipped with hacking devices and hacking defenses. The Covenant doesn't have enough to combat 50,000 plus ships and win. This is also discounting the VI abilities ME has, which are capable enough to do the duty of absent AIs.

Lol the quarian fleet could be rolled over by one supercarrier
One supercarrier. And the only known amount of firepower that can take one out is a slipspace portal's worth. Which is a "kill all things that gets 'bit' in half by one"

God help any ME ship that follows a covie vessel into slipspace. Because their heat/radiation handling is piss poor. A plasma torpedo bypassing an ME ship would probably melt it in half.

LOL if you think a super carrier would beat 50,000 ships alone. Oh sure, a Tiger Tank racked up a high kill count, but would be overwhelmed in the end. That, and LOL BULLSHIT that only a slipspace rupture is the "only" known thing to kill one. Horseshit, since we saw them killed all the time outside of that with super mac guns.

Actually the heat and radiation handling of ME ships is great, because it's realistic. The heat you build up on a ship has to go somewhere.


I_IRONMAN_I | Heroic Unstoppable!
 
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Post-War UNSC wins by a landslide.
Pre-Schism Covenant curbstomps.
Forerunners would swat the Mass Effect Universe like a fly.
Precursors are basically Gods, and essentially unkillable unless they allow it (see: Forerunners killing Precursors, because they didn't stop them from killing them)

Mass Effect is quite a weak Universe. The strongest force in that Universe is The Reapers, which really aren't that powerful.

God you're retarded. Yeah let's just forget that ME has trillions of soldiers available, vastly outnumbering both the UNSC and Covenant, who ONLY occupy a small PART of the Orion Arm while ME occupies ALL of the Milky Way.

This is like Germany fighting the USSR during WWII, but multiplied by a hundred. And unless you're also retarded to how history went, Germany lost. Halo doesn't have enough to fight and defeat ME.

You wank the ME's power like all hell. Those "trillions" of soldiers mean nothing when they're getting incinerated by covenant glassing beams.

That's implying the Covenant could surprise attack every ME world with enough force to destroy all opposing forces quick enough before the planet and every systems react, which is impossibly stupidly retarded, for a few reasons:

This implies the Covenant know the location of all ME worlds.

The Covenant have enough forces to attack all said worlds, all at once (which they don't and can't).

This implies the ME military forces would sit back and watch themselves die.

None of those are realistic in any sense. You put too much faith in Halo's capabilities.

Taken the situation that the UNSC (with their AI capabilities) are working with the Covenant, its possible that the UNSC ai's can hack the ME ships' databases. And seeing as the ME races seem to dislike the idea of AIs, they're at quite the disadvantage.

The covenant may not know where every world is, but whatever world they find is royally screwed.

Then you also have to take into consideration of the covie battleship that completely wrecked a fleet (killed 13 vessels of a fleet of 40 that were all firing on it). The covenant more than likely has more than just one of these ships.

Now realistically, the Supercarrier probably has much more firepower and shield power than this ship. And the Covenant undoubtedly has a few more than just the Long Night of Solace.

In space, ME is pretty screwed. On the ground they may have the advantage.

Except once again, ME has numbers beyond the Halo verse by a HUGE amount. The Quarians have a fleet of 50,000 alone. Plus, AI wise, the Geth more than make up for the AI issue ME has, with millions of units and thousands of ships - all equipped with hacking devices and hacking defenses. The Covenant doesn't have enough to combat 50,000 plus ships and win. This is also discounting the VI abilities ME has, which are capable enough to do the duty of absent AIs.

Lol the quarian fleet could be rolled over by one supercarrier
One supercarrier. And the only known amount of firepower that can take one out is a slipspace portal's worth. Which is a "kill all things that gets 'bit' in half by one"

God help any ME ship that follows a covie vessel into slipspace. Because their heat/radiation handling is piss poor. A plasma torpedo bypassing an ME ship would probably melt it in half.

LOL if you think a super carrier would beat 50,000 ships alone. Oh sure, a Tiger Tank racked up a high kill count, but would be overwhelmed in the end. That, and LOL BULLSHIT that only a slipspace rupture is the "only" known thing to kill one. Horseshit, since we saw them killed all the time outside of that with super mac guns.

Actually the heat and radiation handling of ME ships is great, because it's realistic. The heat you build up on a ship has to go somewhere.
Realistic? Lol you must be trolling.

The UNSC Commonwealth had a torpedo miss and it still boiled its plasma and wrecked a large number of decks alongside other things. Look it up.

A Covenant supercarrier is a vessel that is 27 km long and bristling with weapons. It was also the ship sliced in half by a slipspace rupture in Halo: Reach.

And you're right. There was another incident of the destruction of another Supercarrier. It was by the NOVA Bomb.

Now perhaps it would be taken out if all 50,000 of those ships were dreadnoughts. But realistically, that is not true. Also, realistically, the supercarrier will be supported by around 300 or so still superior-to-ME-ships. Which means that the fleet of 50,000 ships would possibly be pasted.


Deleted | Mythic Inconceivable!
 
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Also, mass effect is reliant on the relays for interstellar travel.

In a neutral galaxy, me would not have the ability to travel that far, whereas the UNSC and Covenant does.

Actually the two would be equal.

Halo vs mass effect war

Serin Osman to Prophet of Truth: hey you wanna see something funny.
Covenant: what?
UNSC: just follow us lol

Halo universe sends brunt of force to some important mass effect planet right next to a mass relay and takes their time wiping everyone out.

Meanwhile at the citadel:
Shepard to the council: bla bla bla we have to work together, bla bla uninteresting paragon speech so let's assemble the frets to fight them mass effect 3 style

Shepard assembles his mass effect 3 supper fleet again to take on the halo verse

Shepard: we're here for the final battle
Lord hood: lolnope

All the halo ships slip-space out and the havoc nukes strapped to the Mass Relay detonates. Ensuing mass relay explosion solos the entire solar system along with the entirety of the Mass Effect military force. Anyone left is stranded

Gg

Stupid AND unrealistic. Try again.

In what way? Shepard would definitely try to assemble a massive super fleet just like he did in ME3 to fight the super fleet of comparatively overpowered ships and probably try to use the Halo array/composer combination (read escalation) like he did with the crucible.

On the flip side, the UNSC is nowhere near uncomfortable with dirty tactics and would have no reservations using the mass relays as the solar system obliteraters that we know they are from the arrival DLC.

 In fact, Even more likely they would just go arround and detonate all of the mass Relays, and there would be no war to fight


aREALgod | Legendary Invincible!
 
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Also, mass effect is reliant on the relays for interstellar travel.

In a neutral galaxy, me would not have the ability to travel that far, whereas the UNSC and Covenant does.

Actually the two would be equal.

Halo vs mass effect war

Serin Osman to Prophet of Truth: hey you wanna see something funny.
Covenant: what?
UNSC: just follow us lol

Halo universe sends brunt of force to some important mass effect planet right next to a mass relay and takes their time wiping everyone out.

Meanwhile at the citadel:
Shepard to the council: bla bla bla we have to work together, bla bla uninteresting paragon speech so let's assemble the frets to fight them mass effect 3 style

Shepard assembles his mass effect 3 supper fleet again to take on the halo verse

Shepard: we're here for the final battle
Lord hood: lolnope

All the halo ships slip-space out and the havoc nukes strapped to the Mass Relay detonates. Ensuing mass relay explosion solos the entire solar system along with the entirety of the Mass Effect military force. Anyone left is stranded

Gg

Stupid AND unrealistic. Try again.

In what way? Shepard would definitely try to assemble a massive super fleet just like he did in ME3 to fight the super fleet of comparatively overpowered ships and probably try to use the Halo array/composer combination (read escalation) like he did with the crucible.

On the flip side, the UNSC is nowhere near uncomfortable with dirty tactics and would have no reservations using the mass relays as the solar system obliteraters that we know they are from the arrival DLC.

 In fact, Even more likely they would just go arround and detonate all of the mass Relays, and there would be no war to fight

That's a whole lot of assumptions you got going, there. Like the biggest assumption that the UNSC would make the first strike, and not ME.


aREALgod | Legendary Invincible!
 
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Post-War UNSC wins by a landslide.
Pre-Schism Covenant curbstomps.
Forerunners would swat the Mass Effect Universe like a fly.
Precursors are basically Gods, and essentially unkillable unless they allow it (see: Forerunners killing Precursors, because they didn't stop them from killing them)

Mass Effect is quite a weak Universe. The strongest force in that Universe is The Reapers, which really aren't that powerful.

God you're retarded. Yeah let's just forget that ME has trillions of soldiers available, vastly outnumbering both the UNSC and Covenant, who ONLY occupy a small PART of the Orion Arm while ME occupies ALL of the Milky Way.

This is like Germany fighting the USSR during WWII, but multiplied by a hundred. And unless you're also retarded to how history went, Germany lost. Halo doesn't have enough to fight and defeat ME.

You wank the ME's power like all hell. Those "trillions" of soldiers mean nothing when they're getting incinerated by covenant glassing beams.

That's implying the Covenant could surprise attack every ME world with enough force to destroy all opposing forces quick enough before the planet and every systems react, which is impossibly stupidly retarded, for a few reasons:

This implies the Covenant know the location of all ME worlds.

The Covenant have enough forces to attack all said worlds, all at once (which they don't and can't).

This implies the ME military forces would sit back and watch themselves die.

None of those are realistic in any sense. You put too much faith in Halo's capabilities.

Taken the situation that the UNSC (with their AI capabilities) are working with the Covenant, its possible that the UNSC ai's can hack the ME ships' databases. And seeing as the ME races seem to dislike the idea of AIs, they're at quite the disadvantage.

The covenant may not know where every world is, but whatever world they find is royally screwed.

Then you also have to take into consideration of the covie battleship that completely wrecked a fleet (killed 13 vessels of a fleet of 40 that were all firing on it). The covenant more than likely has more than just one of these ships.

Now realistically, the Supercarrier probably has much more firepower and shield power than this ship. And the Covenant undoubtedly has a few more than just the Long Night of Solace.

In space, ME is pretty screwed. On the ground they may have the advantage.

Except once again, ME has numbers beyond the Halo verse by a HUGE amount. The Quarians have a fleet of 50,000 alone. Plus, AI wise, the Geth more than make up for the AI issue ME has, with millions of units and thousands of ships - all equipped with hacking devices and hacking defenses. The Covenant doesn't have enough to combat 50,000 plus ships and win. This is also discounting the VI abilities ME has, which are capable enough to do the duty of absent AIs.

Lol the quarian fleet could be rolled over by one supercarrier
One supercarrier. And the only known amount of firepower that can take one out is a slipspace portal's worth. Which is a "kill all things that gets 'bit' in half by one"

God help any ME ship that follows a covie vessel into slipspace. Because their heat/radiation handling is piss poor. A plasma torpedo bypassing an ME ship would probably melt it in half.

LOL if you think a super carrier would beat 50,000 ships alone. Oh sure, a Tiger Tank racked up a high kill count, but would be overwhelmed in the end. That, and LOL BULLSHIT that only a slipspace rupture is the "only" known thing to kill one. Horseshit, since we saw them killed all the time outside of that with super mac guns.

Actually the heat and radiation handling of ME ships is great, because it's realistic. The heat you build up on a ship has to go somewhere.
Realistic? Lol you must be trolling.

The UNSC Commonwealth had a torpedo miss and it still boiled its plasma and wrecked a large number of decks alongside other things. Look it up.

A Covenant supercarrier is a vessel that is 27 km long and bristling with weapons. It was also the ship sliced in half by a slipspace rupture in Halo: Reach.

And you're right. There was another incident of the destruction of another Supercarrier. It was by the NOVA Bomb.

Now perhaps it would be taken out if all 50,000 of those ships were dreadnoughts. But realistically, that is not true. Also, realistically, the supercarrier will be supported by around 300 or so still superior-to-ME-ships. Which means that the fleet of 50,000 ships would possibly be pasted.

Yes, realistic. Did you ever bother going through the ME codex to see how the ship systems/gear/lore even worked? It's based around real ideas.

" Starships: Heat Management Edit

Dispersal of heat generated by onboard systems is a critical issue for a ship. If it cannot deal with heat, the crew may be cooked within the hull.

Radiation is the only way to shed heat in a vacuum. Civilian vessels utilize large, fragile radiator panels that are impossible to armor. Warships use Diffuse Radiator Arrays (DRA), ceramic strips along the exterior of the armored hull. These make the ship appear striped to thermographic sensors. Since the arrangement of the strips depends on the internal configuration of the ship, the patterns for each vessel are unique and striking. On older ships, the DRA strips could become red- or white-hot. Dubbed "tiger stripes" or "war paint" by humans, the glowing DRA had a psychological impact on pirates and irregular forces.

Strip radiators are not as efficient as panels, but if damaged by enemy fire, the ship only loses a small portion of its total radiation capacity. In most cases, a vessel's DRA alone allows it to cruise with no difficulties. Operations deep within solar systems can cause problems.

A ship engaged in combat can produce titanic amounts of heat from maneuvering burns and weapons fire. When fighting in a high heat environment, warships employ high-efficiency "droplet" heat sinks.

In a droplet system, tanks of liquid sodium or lithium absorb heat within the ship. The liquid is vented from spray nozzles near the bow as a thin sheet of millions of micrometer-scale droplets. The droplets are caught at the stern and recycled into the system. A droplet system can sink 10-100 times as much heat as DRA strips.

Droplet sheets resemble a surface ship's wake through water. The wake peels out in sharp turns, spreading a fan of droplets as the ship changes vectors and leaves the coolant behind. "

UNSC and Covie ships don't have this. So in ME terms, they've already lost because they'll cook themselves alive without dispensing that built up heat. It's an inherent flaw in the Halo verse that is NEVER addressed.


The Lord Ruler | Mythic Inconceivable!
 
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Post-War UNSC wins by a landslide.
Pre-Schism Covenant curbstomps.
Forerunners would swat the Mass Effect Universe like a fly.
Precursors are basically Gods, and essentially unkillable unless they allow it (see: Forerunners killing Precursors, because they didn't stop them from killing them)

Mass Effect is quite a weak Universe. The strongest force in that Universe is The Reapers, which really aren't that powerful.

God you're retarded. Yeah let's just forget that ME has trillions of soldiers available, vastly outnumbering both the UNSC and Covenant, who ONLY occupy a small PART of the Orion Arm while ME occupies ALL of the Milky Way.

This is like Germany fighting the USSR during WWII, but multiplied by a hundred. And unless you're also retarded to how history went, Germany lost. Halo doesn't have enough to fight and defeat ME.

You wank the ME's power like all hell. Those "trillions" of soldiers mean nothing when they're getting incinerated by covenant glassing beams.

That's implying the Covenant could surprise attack every ME world with enough force to destroy all opposing forces quick enough before the planet and every systems react, which is impossibly stupidly retarded, for a few reasons:

This implies the Covenant know the location of all ME worlds.

The Covenant have enough forces to attack all said worlds, all at once (which they don't and can't).

This implies the ME military forces would sit back and watch themselves die.

None of those are realistic in any sense. You put too much faith in Halo's capabilities.

Taken the situation that the UNSC (with their AI capabilities) are working with the Covenant, its possible that the UNSC ai's can hack the ME ships' databases. And seeing as the ME races seem to dislike the idea of AIs, they're at quite the disadvantage.

The covenant may not know where every world is, but whatever world they find is royally screwed.

Then you also have to take into consideration of the covie battleship that completely wrecked a fleet (killed 13 vessels of a fleet of 40 that were all firing on it). The covenant more than likely has more than just one of these ships.

Now realistically, the Supercarrier probably has much more firepower and shield power than this ship. And the Covenant undoubtedly has a few more than just the Long Night of Solace.

In space, ME is pretty screwed. On the ground they may have the advantage.

Except once again, ME has numbers beyond the Halo verse by a HUGE amount. The Quarians have a fleet of 50,000 alone. Plus, AI wise, the Geth more than make up for the AI issue ME has, with millions of units and thousands of ships - all equipped with hacking devices and hacking defenses. The Covenant doesn't have enough to combat 50,000 plus ships and win. This is also discounting the VI abilities ME has, which are capable enough to do the duty of absent AIs.

Lol the quarian fleet could be rolled over by one supercarrier
One supercarrier. And the only known amount of firepower that can take one out is a slipspace portal's worth. Which is a "kill all things that gets 'bit' in half by one"

God help any ME ship that follows a covie vessel into slipspace. Because their heat/radiation handling is piss poor. A plasma torpedo bypassing an ME ship would probably melt it in half.

LOL if you think a super carrier would beat 50,000 ships alone. Oh sure, a Tiger Tank racked up a high kill count, but would be overwhelmed in the end. That, and LOL BULLSHIT that only a slipspace rupture is the "only" known thing to kill one. Horseshit, since we saw them killed all the time outside of that with super mac guns.

Actually the heat and radiation handling of ME ships is great, because it's realistic. The heat you build up on a ship has to go somewhere.

The quarian fleet could barely do anything agaisnt the geth dreadnought and that thing is still weaker than anything halo has.

The quarians have numbers but it'd be like throwing eggs at a wall.

A covie supercarrier would roll over the quarian fleet.


aREALgod | Legendary Invincible!
 
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Post-War UNSC wins by a landslide.
Pre-Schism Covenant curbstomps.
Forerunners would swat the Mass Effect Universe like a fly.
Precursors are basically Gods, and essentially unkillable unless they allow it (see: Forerunners killing Precursors, because they didn't stop them from killing them)

Mass Effect is quite a weak Universe. The strongest force in that Universe is The Reapers, which really aren't that powerful.

God you're retarded. Yeah let's just forget that ME has trillions of soldiers available, vastly outnumbering both the UNSC and Covenant, who ONLY occupy a small PART of the Orion Arm while ME occupies ALL of the Milky Way.

This is like Germany fighting the USSR during WWII, but multiplied by a hundred. And unless you're also retarded to how history went, Germany lost. Halo doesn't have enough to fight and defeat ME.

You wank the ME's power like all hell. Those "trillions" of soldiers mean nothing when they're getting incinerated by covenant glassing beams.

That's implying the Covenant could surprise attack every ME world with enough force to destroy all opposing forces quick enough before the planet and every systems react, which is impossibly stupidly retarded, for a few reasons:

This implies the Covenant know the location of all ME worlds.

The Covenant have enough forces to attack all said worlds, all at once (which they don't and can't).

This implies the ME military forces would sit back and watch themselves die.

None of those are realistic in any sense. You put too much faith in Halo's capabilities.

Taken the situation that the UNSC (with their AI capabilities) are working with the Covenant, its possible that the UNSC ai's can hack the ME ships' databases. And seeing as the ME races seem to dislike the idea of AIs, they're at quite the disadvantage.

The covenant may not know where every world is, but whatever world they find is royally screwed.

Then you also have to take into consideration of the covie battleship that completely wrecked a fleet (killed 13 vessels of a fleet of 40 that were all firing on it). The covenant more than likely has more than just one of these ships.

Now realistically, the Supercarrier probably has much more firepower and shield power than this ship. And the Covenant undoubtedly has a few more than just the Long Night of Solace.

In space, ME is pretty screwed. On the ground they may have the advantage.

Except once again, ME has numbers beyond the Halo verse by a HUGE amount. The Quarians have a fleet of 50,000 alone. Plus, AI wise, the Geth more than make up for the AI issue ME has, with millions of units and thousands of ships - all equipped with hacking devices and hacking defenses. The Covenant doesn't have enough to combat 50,000 plus ships and win. This is also discounting the VI abilities ME has, which are capable enough to do the duty of absent AIs.

Lol the quarian fleet could be rolled over by one supercarrier
One supercarrier. And the only known amount of firepower that can take one out is a slipspace portal's worth. Which is a "kill all things that gets 'bit' in half by one"

God help any ME ship that follows a covie vessel into slipspace. Because their heat/radiation handling is piss poor. A plasma torpedo bypassing an ME ship would probably melt it in half.

LOL if you think a super carrier would beat 50,000 ships alone. Oh sure, a Tiger Tank racked up a high kill count, but would be overwhelmed in the end. That, and LOL BULLSHIT that only a slipspace rupture is the "only" known thing to kill one. Horseshit, since we saw them killed all the time outside of that with super mac guns.

Actually the heat and radiation handling of ME ships is great, because it's realistic. The heat you build up on a ship has to go somewhere.

The quarian fleet could barely do anything agaisnt the geth dreadnought and that thing is still weaker than anything halo has.

The quarians have numbers but it'd be like throwing eggs at a wall.

A covie supercarrier would roll over the quarian fleet.

Not before the covie carrier cooks itself to death, lol


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Also, mass effect is reliant on the relays for interstellar travel.

In a neutral galaxy, me would not have the ability to travel that far, whereas the UNSC and Covenant does.

Actually the two would be equal.

Halo vs mass effect war

Serin Osman to Prophet of Truth: hey you wanna see something funny.
Covenant: what?
UNSC: just follow us lol

Halo universe sends brunt of force to some important mass effect planet right next to a mass relay and takes their time wiping everyone out.

Meanwhile at the citadel:
Shepard to the council: bla bla bla we have to work together, bla bla uninteresting paragon speech so let's assemble the frets to fight them mass effect 3 style

Shepard assembles his mass effect 3 supper fleet again to take on the halo verse

Shepard: we're here for the final battle
Lord hood: lolnope

All the halo ships slip-space out and the havoc nukes strapped to the Mass Relay detonates. Ensuing mass relay explosion solos the entire solar system along with the entirety of the Mass Effect military force. Anyone left is stranded

Gg

Stupid AND unrealistic. Try again.

In what way? Shepard would definitely try to assemble a massive super fleet just like he did in ME3 to fight the super fleet of comparatively overpowered ships and probably try to use the Halo array/composer combination (read escalation) like he did with the crucible.

On the flip side, the UNSC is nowhere near uncomfortable with dirty tactics and would have no reservations using the mass relays as the solar system obliteraters that we know they are from the arrival DLC.

 In fact, Even more likely they would just go arround and detonate all of the mass Relays, and there would be no war to fight

That's a whole lot of assumptions you got going, there. Like the biggest assumption that the UNSC would make the first strike, and not ME.

It's a safe assumption given that you specified post-war UNSC. ONI are fucking nuts post war and even tried to stab the Arbiter in the back even though he did nothing wrong. They have no moral qualms with anything and even if they didn't strike first the war could still easily come to my presented situation, Earth wasn't the first place struck by the Reapers, but it was where they chose to have the final engagement since that's where the reapers were particularly bearing down on.
All the haloverse would need do is create a simmilar situation in which Mass effect would respond with the super fleet, which would not be hard at all since a devided mass effect Galaxy has not the firepower to beat halo's ships
Last Edit: July 13, 2015, 02:20:33 PM by Majestic Star Dragon


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Could Leviathans pre-genocide win a la MC tech?


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The angel agreed to trade a set of white wings for the head of another demon. Overjoyed, the demon killed one of his own and plucked the head right off its still-warm body.

The angel then led the demon to heaven, where he underwent centuries of the cruelest tortures imaginable. Finally, the pain was so great that he lost consciousness - at which point his dark wings turned the promised shade of white.
fukn nerds


The Lord Ruler | Mythic Inconceivable!
 
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Post-War UNSC wins by a landslide.
Pre-Schism Covenant curbstomps.
Forerunners would swat the Mass Effect Universe like a fly.
Precursors are basically Gods, and essentially unkillable unless they allow it (see: Forerunners killing Precursors, because they didn't stop them from killing them)

Mass Effect is quite a weak Universe. The strongest force in that Universe is The Reapers, which really aren't that powerful.

God you're retarded. Yeah let's just forget that ME has trillions of soldiers available, vastly outnumbering both the UNSC and Covenant, who ONLY occupy a small PART of the Orion Arm while ME occupies ALL of the Milky Way.

This is like Germany fighting the USSR during WWII, but multiplied by a hundred. And unless you're also retarded to how history went, Germany lost. Halo doesn't have enough to fight and defeat ME.

You wank the ME's power like all hell. Those "trillions" of soldiers mean nothing when they're getting incinerated by covenant glassing beams.

That's implying the Covenant could surprise attack every ME world with enough force to destroy all opposing forces quick enough before the planet and every systems react, which is impossibly stupidly retarded, for a few reasons:

This implies the Covenant know the location of all ME worlds.

The Covenant have enough forces to attack all said worlds, all at once (which they don't and can't).

This implies the ME military forces would sit back and watch themselves die.

None of those are realistic in any sense. You put too much faith in Halo's capabilities.

Taken the situation that the UNSC (with their AI capabilities) are working with the Covenant, its possible that the UNSC ai's can hack the ME ships' databases. And seeing as the ME races seem to dislike the idea of AIs, they're at quite the disadvantage.

The covenant may not know where every world is, but whatever world they find is royally screwed.

Then you also have to take into consideration of the covie battleship that completely wrecked a fleet (killed 13 vessels of a fleet of 40 that were all firing on it). The covenant more than likely has more than just one of these ships.

Now realistically, the Supercarrier probably has much more firepower and shield power than this ship. And the Covenant undoubtedly has a few more than just the Long Night of Solace.

In space, ME is pretty screwed. On the ground they may have the advantage.

Except once again, ME has numbers beyond the Halo verse by a HUGE amount. The Quarians have a fleet of 50,000 alone. Plus, AI wise, the Geth more than make up for the AI issue ME has, with millions of units and thousands of ships - all equipped with hacking devices and hacking defenses. The Covenant doesn't have enough to combat 50,000 plus ships and win. This is also discounting the VI abilities ME has, which are capable enough to do the duty of absent AIs.

Lol the quarian fleet could be rolled over by one supercarrier
One supercarrier. And the only known amount of firepower that can take one out is a slipspace portal's worth. Which is a "kill all things that gets 'bit' in half by one"

God help any ME ship that follows a covie vessel into slipspace. Because their heat/radiation handling is piss poor. A plasma torpedo bypassing an ME ship would probably melt it in half.

LOL if you think a super carrier would beat 50,000 ships alone. Oh sure, a Tiger Tank racked up a high kill count, but would be overwhelmed in the end. That, and LOL BULLSHIT that only a slipspace rupture is the "only" known thing to kill one. Horseshit, since we saw them killed all the time outside of that with super mac guns.

Actually the heat and radiation handling of ME ships is great, because it's realistic. The heat you build up on a ship has to go somewhere.

The quarian fleet could barely do anything agaisnt the geth dreadnought and that thing is still weaker than anything halo has.

The quarians have numbers but it'd be like throwing eggs at a wall.

A covie supercarrier would roll over the quarian fleet.

Not before the covie carrier cooks itself to death, lol

They've never cooked themselves to death before though soooooo your point is inconsequential.


aREALgod | Legendary Invincible!
 
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Also, mass effect is reliant on the relays for interstellar travel.

In a neutral galaxy, me would not have the ability to travel that far, whereas the UNSC and Covenant does.

Actually the two would be equal.

Halo vs mass effect war

Serin Osman to Prophet of Truth: hey you wanna see something funny.
Covenant: what?
UNSC: just follow us lol

Halo universe sends brunt of force to some important mass effect planet right next to a mass relay and takes their time wiping everyone out.

Meanwhile at the citadel:
Shepard to the council: bla bla bla we have to work together, bla bla uninteresting paragon speech so let's assemble the frets to fight them mass effect 3 style

Shepard assembles his mass effect 3 supper fleet again to take on the halo verse

Shepard: we're here for the final battle
Lord hood: lolnope

All the halo ships slip-space out and the havoc nukes strapped to the Mass Relay detonates. Ensuing mass relay explosion solos the entire solar system along with the entirety of the Mass Effect military force. Anyone left is stranded

Gg

Stupid AND unrealistic. Try again.

In what way? Shepard would definitely try to assemble a massive super fleet just like he did in ME3 to fight the super fleet of comparatively overpowered ships and probably try to use the Halo array/composer combination (read escalation) like he did with the crucible.

On the flip side, the UNSC is nowhere near uncomfortable with dirty tactics and would have no reservations using the mass relays as the solar system obliteraters that we know they are from the arrival DLC.

 In fact, Even more likely they would just go arround and detonate all of the mass Relays, and there would be no war to fight

That's a whole lot of assumptions you got going, there. Like the biggest assumption that the UNSC would make the first strike, and not ME.

It's a safe assumption given that you specified post-war UNSC. ONI are fucking nuts post war and even tried to stab the Arbiter in the back even though he did nothing wrong. They have no moral qualms with anything and even if they didn't strike first the war could still easily come to my presented situation, Earth wasn't the first place struck by the Reapers, but it was where they chose to have the final engagement since that's where the reapers were particularly bearing down on.
All the haloverse would need do is create a simmilar situation in which Mass effect would respond with the super fleet, which would not be hard at all since a devided mass effect Galaxy has not the firepower to beat halo's ships

I'm not talking about the morals of post-war UNSC, I'm talking about who finds who first and makes the first attack. Given that ME has the entire galaxy, it's more than likely they'll find the UNSC first and assault first with overwhelming force before the UNSC can hatch your stupidly unrealistic little plan. Game over UNSC - overwhelmed by a galaxy's worth of starships and infantry. Trillions of soldiers and hundreds of thousands of ships. Halo doesn't stand a chance against those odds.

Once again, this is like Germany against the Soviet Union in WWII, and Germany lost. And this time, the numbers are slanted way beyond the odds of WWII.


aREALgod | Legendary Invincible!
 
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Post-War UNSC wins by a landslide.
Pre-Schism Covenant curbstomps.
Forerunners would swat the Mass Effect Universe like a fly.
Precursors are basically Gods, and essentially unkillable unless they allow it (see: Forerunners killing Precursors, because they didn't stop them from killing them)

Mass Effect is quite a weak Universe. The strongest force in that Universe is The Reapers, which really aren't that powerful.

God you're retarded. Yeah let's just forget that ME has trillions of soldiers available, vastly outnumbering both the UNSC and Covenant, who ONLY occupy a small PART of the Orion Arm while ME occupies ALL of the Milky Way.

This is like Germany fighting the USSR during WWII, but multiplied by a hundred. And unless you're also retarded to how history went, Germany lost. Halo doesn't have enough to fight and defeat ME.

You wank the ME's power like all hell. Those "trillions" of soldiers mean nothing when they're getting incinerated by covenant glassing beams.

That's implying the Covenant could surprise attack every ME world with enough force to destroy all opposing forces quick enough before the planet and every systems react, which is impossibly stupidly retarded, for a few reasons:

This implies the Covenant know the location of all ME worlds.

The Covenant have enough forces to attack all said worlds, all at once (which they don't and can't).

This implies the ME military forces would sit back and watch themselves die.

None of those are realistic in any sense. You put too much faith in Halo's capabilities.

Taken the situation that the UNSC (with their AI capabilities) are working with the Covenant, its possible that the UNSC ai's can hack the ME ships' databases. And seeing as the ME races seem to dislike the idea of AIs, they're at quite the disadvantage.

The covenant may not know where every world is, but whatever world they find is royally screwed.

Then you also have to take into consideration of the covie battleship that completely wrecked a fleet (killed 13 vessels of a fleet of 40 that were all firing on it). The covenant more than likely has more than just one of these ships.

Now realistically, the Supercarrier probably has much more firepower and shield power than this ship. And the Covenant undoubtedly has a few more than just the Long Night of Solace.

In space, ME is pretty screwed. On the ground they may have the advantage.

Except once again, ME has numbers beyond the Halo verse by a HUGE amount. The Quarians have a fleet of 50,000 alone. Plus, AI wise, the Geth more than make up for the AI issue ME has, with millions of units and thousands of ships - all equipped with hacking devices and hacking defenses. The Covenant doesn't have enough to combat 50,000 plus ships and win. This is also discounting the VI abilities ME has, which are capable enough to do the duty of absent AIs.

Lol the quarian fleet could be rolled over by one supercarrier
One supercarrier. And the only known amount of firepower that can take one out is a slipspace portal's worth. Which is a "kill all things that gets 'bit' in half by one"

God help any ME ship that follows a covie vessel into slipspace. Because their heat/radiation handling is piss poor. A plasma torpedo bypassing an ME ship would probably melt it in half.

LOL if you think a super carrier would beat 50,000 ships alone. Oh sure, a Tiger Tank racked up a high kill count, but would be overwhelmed in the end. That, and LOL BULLSHIT that only a slipspace rupture is the "only" known thing to kill one. Horseshit, since we saw them killed all the time outside of that with super mac guns.

Actually the heat and radiation handling of ME ships is great, because it's realistic. The heat you build up on a ship has to go somewhere.

The quarian fleet could barely do anything agaisnt the geth dreadnought and that thing is still weaker than anything halo has.

The quarians have numbers but it'd be like throwing eggs at a wall.

A covie supercarrier would roll over the quarian fleet.

Not before the covie carrier cooks itself to death, lol

They've never cooked themselves to death before though soooooo your point is inconsequential.

Except it isn't, because in ME terms they would. So your point is moot.


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Post-War UNSC wins by a landslide.
Pre-Schism Covenant curbstomps.
Forerunners would swat the Mass Effect Universe like a fly.
Precursors are basically Gods, and essentially unkillable unless they allow it (see: Forerunners killing Precursors, because they didn't stop them from killing them)

Mass Effect is quite a weak Universe. The strongest force in that Universe is The Reapers, which really aren't that powerful.

God you're retarded. Yeah let's just forget that ME has trillions of soldiers available, vastly outnumbering both the UNSC and Covenant, who ONLY occupy a small PART of the Orion Arm while ME occupies ALL of the Milky Way.

This is like Germany fighting the USSR during WWII, but multiplied by a hundred. And unless you're also retarded to how history went, Germany lost. Halo doesn't have enough to fight and defeat ME.

You wank the ME's power like all hell. Those "trillions" of soldiers mean nothing when they're getting incinerated by covenant glassing beams.

That's implying the Covenant could surprise attack every ME world with enough force to destroy all opposing forces quick enough before the planet and every systems react, which is impossibly stupidly retarded, for a few reasons:

This implies the Covenant know the location of all ME worlds.

The Covenant have enough forces to attack all said worlds, all at once (which they don't and can't).

This implies the ME military forces would sit back and watch themselves die.

None of those are realistic in any sense. You put too much faith in Halo's capabilities.

Taken the situation that the UNSC (with their AI capabilities) are working with the Covenant, its possible that the UNSC ai's can hack the ME ships' databases. And seeing as the ME races seem to dislike the idea of AIs, they're at quite the disadvantage.

The covenant may not know where every world is, but whatever world they find is royally screwed.

Then you also have to take into consideration of the covie battleship that completely wrecked a fleet (killed 13 vessels of a fleet of 40 that were all firing on it). The covenant more than likely has more than just one of these ships.

Now realistically, the Supercarrier probably has much more firepower and shield power than this ship. And the Covenant undoubtedly has a few more than just the Long Night of Solace.

In space, ME is pretty screwed. On the ground they may have the advantage.

Except once again, ME has numbers beyond the Halo verse by a HUGE amount. The Quarians have a fleet of 50,000 alone. Plus, AI wise, the Geth more than make up for the AI issue ME has, with millions of units and thousands of ships - all equipped with hacking devices and hacking defenses. The Covenant doesn't have enough to combat 50,000 plus ships and win. This is also discounting the VI abilities ME has, which are capable enough to do the duty of absent AIs.

Lol the quarian fleet could be rolled over by one supercarrier
One supercarrier. And the only known amount of firepower that can take one out is a slipspace portal's worth. Which is a "kill all things that gets 'bit' in half by one"

God help any ME ship that follows a covie vessel into slipspace. Because their heat/radiation handling is piss poor. A plasma torpedo bypassing an ME ship would probably melt it in half.

LOL if you think a super carrier would beat 50,000 ships alone. Oh sure, a Tiger Tank racked up a high kill count, but would be overwhelmed in the end. That, and LOL BULLSHIT that only a slipspace rupture is the "only" known thing to kill one. Horseshit, since we saw them killed all the time outside of that with super mac guns.

Actually the heat and radiation handling of ME ships is great, because it's realistic. The heat you build up on a ship has to go somewhere.

The quarian fleet could barely do anything agaisnt the geth dreadnought and that thing is still weaker than anything halo has.

The quarians have numbers but it'd be like throwing eggs at a wall.

A covie supercarrier would roll over the quarian fleet.

Not before the covie carrier cooks itself to death, lol

They've never cooked themselves to death before though soooooo your point is inconsequential.

Except it isn't, because in ME terms they would. So your point is moot.

But in Halo's terms, you know the universe the covie ships were made in, they wouldn't obviously. The science of one universe isn't going to affect the other.

Because I can just turn that around and say that pretty much everything in ME wouldn't work because the "Mass effect" is complete bullshit.


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Also, mass effect is reliant on the relays for interstellar travel.

In a neutral galaxy, me would not have the ability to travel that far, whereas the UNSC and Covenant does.

Actually the two would be equal.

Halo vs mass effect war

Serin Osman to Prophet of Truth: hey you wanna see something funny.
Covenant: what?
UNSC: just follow us lol

Halo universe sends brunt of force to some important mass effect planet right next to a mass relay and takes their time wiping everyone out.

Meanwhile at the citadel:
Shepard to the council: bla bla bla we have to work together, bla bla uninteresting paragon speech so let's assemble the frets to fight them mass effect 3 style

Shepard assembles his mass effect 3 supper fleet again to take on the halo verse

Shepard: we're here for the final battle
Lord hood: lolnope

All the halo ships slip-space out and the havoc nukes strapped to the Mass Relay detonates. Ensuing mass relay explosion solos the entire solar system along with the entirety of the Mass Effect military force. Anyone left is stranded

Gg

Stupid AND unrealistic. Try again.

In what way? Shepard would definitely try to assemble a massive super fleet just like he did in ME3 to fight the super fleet of comparatively overpowered ships and probably try to use the Halo array/composer combination (read escalation) like he did with the crucible.

On the flip side, the UNSC is nowhere near uncomfortable with dirty tactics and would have no reservations using the mass relays as the solar system obliteraters that we know they are from the arrival DLC.

 In fact, Even more likely they would just go arround and detonate all of the mass Relays, and there would be no war to fight

That's a whole lot of assumptions you got going, there. Like the biggest assumption that the UNSC would make the first strike, and not ME.

It's a safe assumption given that you specified post-war UNSC. ONI are fucking nuts post war and even tried to stab the Arbiter in the back even though he did nothing wrong. They have no moral qualms with anything and even if they didn't strike first the war could still easily come to my presented situation, Earth wasn't the first place struck by the Reapers, but it was where they chose to have the final engagement since that's where the reapers were particularly bearing down on.
All the haloverse would need do is create a simmilar situation in which Mass effect would respond with the super fleet, which would not be hard at all since a devided mass effect Galaxy has not the firepower to beat halo's ships

I'm not talking about the morals of post-war UNSC, I'm talking about who finds who first and makes the first attack. Given that ME has the entire galaxy, it's more than likely they'll find the UNSC first and assault first with overwhelming force before the UNSC can hatch your stupidly unrealistic little plan. Game over UNSC - overwhelmed by a galaxy's worth of starships and infantry. Trillions of soldiers and hundreds of thousands of ships. Halo doesn't stand a chance against those odds.

Once again, this is like Germany against the Soviet Union in WWII, and Germany lost. And this time, the numbers are slanted way beyond the odds of WWII.

overwhelming force with weapons that don't even scratch halo's ships? Lol. Mass effect vs halo is like CoD advanced warfares navy seals vs the native Americans in their prime
Last Edit: July 13, 2015, 03:47:49 PM by Majestic Star Dragon


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Mass Effect is hardly more realistic than halo. They just get around the laws of physics with made up elements and space magic. What about that artificial gravity? I see no centrifuge. The mass effect Railguns are nothing compared to a MKII MAC, let alone a MKV MAC. And those are nothing compared to pulse lasers and plasma torpedoes.

If a Supercarrier can take on a relatively decently sized fleet from ME, then several of them can solo the entire thing.


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Mass Effect is hardly more realistic than halo. They just get around the laws of physics with made up elements and space magic. What about that artificial gravity? I see no centrifuge. The mass effect Railguns are nothing compared to a MKII MAC, let alone a MKV MAC. And those are nothing compared to pulse lasers and plasma torpedoes.

If a Supercarrier can take on a relatively decently sized fleet from ME, then several of them can solo the entire thing.

Taken into consideration that two are confirmed to exist (In Ghosts of Onyx and Halo: Reach). Just two would cause more devastation then a reaper could hope to cause. Imma add in the Reaps in a way that they make sense here. To further throw a test.
Last Edit: July 13, 2015, 03:50:18 PM by I_IRONMAN_I


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Scenario factor added
-Reapers will arrive three months after first contact between ME & Halo