Reach is a well polished FPS,that offers the classic Halo gameplay
QuoteReach is a well polished FPS,that offers the classic Halo gameplayi disagree
that offers the classic Halo gameplay, with the addition of Armor Abilities.
still disagree
Quote from: Pepsi on May 09, 2016, 09:45:39 AMstill disagreeYour loss.
Quote from: Pepsi on May 09, 2016, 09:38:49 AMQuoteReach is a well polished FPS,that offers the classic Halo gameplayi disagreeQuotethat offers the classic Halo gameplay, with the addition of Armor Abilities.
Quote from: Tsukuyomi Blade on May 09, 2016, 09:55:47 AMQuote from: Pepsi on May 09, 2016, 09:45:39 AMstill disagreeYour loss.loss of whatit wasnt a bad gameit just didnt feel like the halos that came before it
Quote from: Pepsi on May 09, 2016, 10:04:42 AMQuote from: Tsukuyomi Blade on May 09, 2016, 09:55:47 AMQuote from: Pepsi on May 09, 2016, 09:45:39 AMstill disagreeYour loss.loss of whatit wasnt a bad gameit just didnt feel like the halos that came before itit was a bad game.
Quote from: Tsukuyomi Blade on May 09, 2016, 09:41:45 AMQuote from: Pepsi on May 09, 2016, 09:38:49 AMQuoteReach is a well polished FPS,that offers the classic Halo gameplayi disagreeQuotethat offers the classic Halo gameplay, with the addition of Armor Abilities. Only insofar as there are guns. Armor abilities weren't the only diverging mechanic. Loadouts alone were a huge step away from core classic Halo gameplay. Across the board, map design was extremely different too (reach's maps were the worst the series had seen by a long shot before halo 4 came out). Then there's the addition of bloom & different player physics.Maybe you're talking out of your ass because you never really played the good Halo games, or maybe you have played them and are just bad/retarded, but anyone with half a brain who has played CE/H2/H3 can see that Reach's default multiplayer is almost NOTHING like them.
Reach introduced me to Halo multiplayer, to FPS multiplayer
Quote from: Azumarill on May 09, 2016, 01:51:32 PMQuote from: Pepsi on May 09, 2016, 10:04:42 AMQuote from: Tsukuyomi Blade on May 09, 2016, 09:55:47 AMQuote from: Pepsi on May 09, 2016, 09:45:39 AMstill disagreeYour loss.loss of whatit wasnt a bad gameit just didnt feel like the halos that came before itit was a bad game.as far as shooters go i wouldnt call it a halo game but it was still an okay game imo especially compared to some of the other games out there at the time
Quote from: Azumarill on May 09, 2016, 01:50:38 PMQuote from: Tsukuyomi Blade on May 09, 2016, 09:41:45 AMQuote from: Pepsi on May 09, 2016, 09:38:49 AMQuoteReach is a well polished FPS,that offers the classic Halo gameplayi disagreeQuotethat offers the classic Halo gameplay, with the addition of Armor Abilities. Only insofar as there are guns. Armor abilities weren't the only diverging mechanic. Loadouts alone were a huge step away from core classic Halo gameplay. Across the board, map design was extremely different too (reach's maps were the worst the series had seen by a long shot before halo 4 came out). Then there's the addition of bloom & different player physics.Maybe you're talking out of your ass because you never really played the good Halo games, or maybe you have played them and are just bad/retarded, but anyone with half a brain who has played CE/H2/H3 can see that Reach's default multiplayer is almost NOTHING like them.well they said this tooQuoteReach introduced me to Halo multiplayer, to FPS multiplayerwhich kinda invalidates their idea of "classic" halo gameplay
Quote from: Pepsi on May 09, 2016, 01:54:15 PMQuote from: Azumarill on May 09, 2016, 01:51:32 PMQuote from: Pepsi on May 09, 2016, 10:04:42 AMQuote from: Tsukuyomi Blade on May 09, 2016, 09:55:47 AMQuote from: Pepsi on May 09, 2016, 09:45:39 AMstill disagreeYour loss.loss of whatit wasnt a bad gameit just didnt feel like the halos that came before itit was a bad game.as far as shooters go i wouldnt call it a halo game but it was still an okay game imo especially compared to some of the other games out there at the timeit had the best map creator for console FPS across all platforms at the time of release IIRC. even with all the drawbacks it had thats still a fair achievement. ZBNS had a very high skill cap too, possibly the highest since CE. it definitely could have been a lot worse but when i think of "good games" reach just doesnt come to mind.
Quote from: Azumarill on May 09, 2016, 01:58:15 PMQuote from: Pepsi on May 09, 2016, 01:54:15 PMQuote from: Azumarill on May 09, 2016, 01:51:32 PMQuote from: Pepsi on May 09, 2016, 10:04:42 AMQuote from: Tsukuyomi Blade on May 09, 2016, 09:55:47 AMQuote from: Pepsi on May 09, 2016, 09:45:39 AMstill disagreeYour loss.loss of whatit wasnt a bad gameit just didnt feel like the halos that came before itit was a bad game.as far as shooters go i wouldnt call it a halo game but it was still an okay game imo especially compared to some of the other games out there at the timeit had the best map creator for console FPS across all platforms at the time of release IIRC. even with all the drawbacks it had thats still a fair achievement. ZBNS had a very high skill cap too, possibly the highest since CE. it definitely could have been a lot worse but when i think of "good games" reach just doesnt come to mind.as a halo game its a big dissappointmentwhen did far cry 2 come out didnt that have a crazy map editor
they could have played CE/2/3 at some point afterwards, which i'd have no way of knowing, hence the disclaimers.
Quote from: Tsukuyomi Blade on May 09, 2016, 09:41:45 AMQuote from: Pepsi on May 09, 2016, 09:38:49 AMQuoteReach is a well polished FPS,that offers the classic Halo gameplayi disagreeQuotethat offers the classic Halo gameplay, with the addition of Armor Abilities. Only insofar as there are guns. Armor abilities weren't the only diverging mechanic. Loadouts alone - There are no loadouts.... I have already mentioned in the review, that people start of with a armor ability, you can not choose weapons or anything. - with were a huge step away from core classic Halo gameplay. Across the board, map design was extremely different too - Yea, the maps were not the best, but Reach did have some really good maps, like paradiso, Spire, Countdown. Map quality is not a feature of classic halo. - (reach's maps were the worst the series had seen by a long shot before halo 4 came out). Then there's the addition of bloom & different player physics. Again... read the whole review, bloom is mentioned, Maybe you're talking out of your ass because you never really played the good Halo games - I have played every single Halo game (spartan Assault/Strike/Halo Online are jokes so they don't count) , or maybe you have played them and are just bad/retarded - I could beat your ass anyday on Halo 2 Classic, or Reach. , but anyone with half a brain who has played CE/H2/H3 can see that Reach's default multiplayer is almost NOTHING like them. It takes some steps away from them, but is not that different.
i'll throw this in the archive
i'm assuming "Tsukuyomi Blade" is the handle you'd prefer to go by instead of "Ghost of Reach"or is there something else
Quote from: Azumarill on May 09, 2016, 01:50:38 PMQuote from: Tsukuyomi Blade on May 09, 2016, 09:41:45 AMQuote from: Pepsi on May 09, 2016, 09:38:49 AMQuoteReach is a well polished FPS,that offers the classic Halo gameplayi disagreeQuotethat offers the classic Halo gameplay, with the addition of Armor Abilities. Only insofar as there are guns. Armor abilities weren't the only diverging mechanic. Loadouts alone - There are no loadouts.... I have already mentioned in the review, that people start of with a armor ability, you can not choose weapons or anything. - with were a huge step away from core classic Halo gameplay. Across the board, map design was extremely different too - Yea, the maps were not the best, but Reach did have some really good maps, like paradiso, Spire, Countdown. Map quality is not a feature of classic halo. - (reach's maps were the worst the series had seen by a long shot before halo 4 came out). Then there's the addition of bloom & different player physics. Again... read the whole review, bloom is mentioned, Maybe you're talking out of your ass because you never really played the good Halo games - I have played every single Halo game (spartan Assault/Strike/Halo Online are jokes so they don't count) , or maybe you have played them and are just bad/retarded - I could beat your ass anyday on Halo 2 Classic, or Reach. , but anyone with half a brain who has played CE/H2/H3 can see that Reach's default multiplayer is almost NOTHING like them. It takes some steps away from them, but is not that different.
There are no loadouts.... I have already mentioned in the review, that people start of with a armor ability, you can not choose weapons or anything.
Quote from: Pepsi on May 09, 2016, 10:04:42 AMQuote from: Tsukuyomi Blade on May 09, 2016, 09:55:47 AMQuote from: Pepsi on May 09, 2016, 09:45:39 AMstill disagreeYour loss.loss of whatit wasnt a bad gameit just didnt feel like the halos that came before itIt clearly feels like classic halo. One of the reasons it's population was the biggest of any halo.