Halo 5 - No splitscreen

Girl of Mystery | Mythic Unfrigginbelievable!
 
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A flower which blooms on the battlefield
Also... Isn't Halo 5 only 60 fps in a small bubble around you?

Yeah

Enemy animations at distance are 30
Sounds like Dark Souls 2.

It's kinda pathetic that the XB1's first 'proper' exclusive can barely maintain 60fps. The resolution alters when things get hectic to keep a consistent frame rate.
It's not pathetic at all when you realize the hardware was out of date since before it even came out. On both platforms.

The 360 and PS3's potential was far more powerful and greater, and actually ahead on the market (even with PC's) in many cases. Not the fact with Xbone and PS4. I assume due to how much it costs building it, inflation, etc.

Last gen didn't hit its limit until around a decade later. Current gen hit it before it even hit the markets.


That's what I meant. Eight-gen concoles are hilariously underpowered.
Ehhhh

It's still early in the console's life span. This used to be considered good graphics. If you took Halo 4 into a time machine, and showed it to people in 2005, no one would have believed that it would be an Xbox 360 game.

You're both talking out of your asses.
This gen isn't anything like last gen.
This gen uses off the shelf hardware and uses the same architecture that PCs have been using for a long time. Developers already knew how to utilise the hardware to its max (or extremely close to it) since day 1.

Last gen used non-standard hardware and non-standard architectures. Developers had to learn how to utilise the hardware for each console because they were also drastically different from each other instead of just PCs.
They were still figuring things out long into the 7th gen's lifespan.

And Halo 4 looks as good as it does because other things were sacrificed, like AI and level sizes.


Anonymous (User Deleted) | Legendary Invincible!
 
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also, fuck 60fps
don't do that

i know you're pent up but please leave the frames out of your lustful fantasies
i'm just saying

it's inconceivable to me how someone would value 60fps over having some form of local multiplayer
Erm, yeah, it's a legitimate question. I was wondering it myself.

I specifically remember 343i pushing the 'competitive' scene for Halo 5, but there's no answers as to how they intend to do that without splitscreen, or LAN at the very least. Competitive communities don't just grow on trees; they need to be cultivated, given the things they need to thrive. (LAN is preferred over the Internet because the Internet is unreliable, and because latency, and because it's easier and cheaper to set up.) MS can't just host major tournaments without minor, local tournaments too. That's not how it works.


Anonymous (User Deleted) | Legendary Invincible!
 
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Developers already knew how to utilise the hardware to its max (or extremely close to it) since day 1.
Erm, nope. That has no basis reality.
Quote
And Halo 4 looks as good as it does because other things were sacrificed, like AI and level sizes.
Not necessarily, you don't know that. 343i isn't necessarily going to make a game exactly like Bungie would, because they're not Bungie, and they had to do a lot from scratch, even though they were used the Reach engine on steroids.

It still doesn't explain the vast majority of other late-gen 360 games.
Last Edit: November 30, 2015, 02:19:19 PM by Cup-O


 
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It's not going to look any better for PS4/Xbone games. He does know that because there is such a thing as looking at the hardware in a console.


Anonymous (User Deleted) | Legendary Invincible!
 
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It's not going to look any better for PS4/Xbone games. He does know that because there is such a thing as looking at the hardware in a console.
That logic has never held true for any hardware, ever.


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I love how it's inconcievable that people would prefer a feature they don't use get removed for something they will use.


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I love how it's inconcievable that people would prefer a feature they don't use get removed for something they will use.

>implying


Girl of Mystery | Mythic Unfrigginbelievable!
 
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Not necessarily, you don't know that.
We kinda do, though.

Yes, there's still going to be marginal improvements between now and 9th gen through driver optimisations and such, but nothing anywhere near as close to what we saw last gen.

Plus we're at the point of diminishing returns, too.

Quote
343i isn't necessarily going to make a game exactly like Bungie would, because they're not Bungie, and they had to do a lot from scratch, even though they were used the Reach engine on steroids.
Okay?
It's no secret that a lot was sacrificed to gain that level of fidelity. Even then, Halo 4 is pretty ugly in many places. Textures are pretty low quality. AI is retarded. Framerate. Lightning isn't very good. Explosions are low quality and downgraded.
Among other things.
Halo 4 struggled on forge and splitscreen too.

Quote
It still doesn't explain the vast majority of other late-gen 360 games.
lol
Like 70% of those images are bullshots.



This gen isn't anything like last gen. Developers almost know completely what the PS4 and Xbone can do.
They're gimped PCs with weak, outdated, off the shelf hardware, using the same x86 architecture as PCs.
There's no changing this.


 
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emigrate or degenerate. the choice is yours
How does 343's cock taste Lemon?


 
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I love how it's inconcievable that people would prefer a feature they don't use get removed for something they will use.
You don't "use" 60fps. It's something that's just there, passively, and not many people can tell the difference.

Or they just don't care. Because no one should care.
Last Edit: November 30, 2015, 03:20:06 PM by Verbatim


 
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If you have to put two images side by side just to be able to tell the difference, the difference isn't substantial enough.


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hey
I can easily tell the difference without needing a side by side comparison

It's just not having 60 fps isn't the end of the world like some people claim it is

As long as the framerate's stable that's all that should really matter


Anonymous (User Deleted) | Legendary Invincible!
 
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Not necessarily, you don't know that.
We kinda do, though.

Yes, there's still going to be marginal improvements between now and 9th gen through driver optimisations and such, but nothing anywhere near as close to what we saw last gen.

Plus we're at the point of diminishing returns, too.

Quote
343i isn't necessarily going to make a game exactly like Bungie would, because they're not Bungie, and they had to do a lot from scratch, even though they were used the Reach engine on steroids.
Okay?
It's no secret that a lot was sacrificed to gain that level of fidelity. Even then, Halo 4 is pretty ugly in many places. Textures are pretty low quality. AI is retarded. Framerate. Lightning isn't very good. Explosions are low quality and downgraded.
Among other things.
Halo 4 struggled on forge and splitscreen too.

Quote
It still doesn't explain the vast majority of other late-gen 360 games.
lol
Like 70% of those images are bullshots.



This gen isn't anything like last gen. Developers almost know completely what the PS4 and Xbone can do.
They're gimped PCs with weak, outdated, off the shelf hardware, using the same x86 architecture as PCs.
There's no changing this.
>ignoring the perfectly valid argument that 360 graphics have objectively improved over the console's lifespan

The Nvidia 8800/9800 GT released in 2006/2008. Recommended specs for this. Also the recommended specs for this. Meets the minimum requirements for games as recent as this and this.

I think the reason you have to cherrypick apart my own argument, instead of actually producing your own evidence, is that you have none. There is zero precedence for any of the bullshit you're spewing about hardware limitations.


Batch | Mythic Inconceivable!
 
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I think it is

who plays split screen in 2015?
Siblings, friends, you know, the norm.

Mainly people under the age of 18, still going to school and nothing really else to do in their spare time I assume.


Girl of Mystery | Mythic Unfrigginbelievable!
 
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343 is trash and so is Lemon
How does 343's cock taste Lemon?
I'm not even defending 343 here

I'm having a debate with Kupo over how pathetically weak 8th gen consoles are

Morons


Batch | Mythic Inconceivable!
 
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343 is trash and so is Lemon
How does 343's cock taste Lemon?
I'm not even defending 343 here

I'm having a debate with Kupo over how pathetically weak 8th gen consoles are

Morons
Its actually disgusting, and for the next few year PC gaming will suffer because of it


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>ignoring the perfectly valid argument that 360 graphics have objectively improved over the console's lifespan
Yes. The graphics of games on the 360 did drastically improve over its lifespan. I never once denied that.
However, using it at all when discussing the 8th gen consoles, isn't valid. At all.

How many times will it take for it to get through to you? 7th gen is nothing like 8th gen.
Developers didn't know how to fully and effectively take advantage of the 360 and PS3. It took them years to figure things out.
That's why games like TLoU came at the end of their lifespan. They were able to utilise the hardware and software super effectively and efficiently.

Quote
The Nvidia 8800/9800 GT released in 2006/2008. Recommended specs for this. Also the recommended specs for this. Meets the minimum requirements for games as recent as this and this.
This doesn't prove anything.
The recommended specs to effectively run those two games meet the minimum specs to barely run two newer games.

Do you know what minimum means? Have you ever seen GTAV running at the very minimum? It looks fucking awful.

Quote
I think the reason you have to cherrypick apart my own argument, instead of actually producing your own evidence, is that you have none. There is zero precedence for any of the bullshit you're spewing about hardware limitations.
I haven't cherrypicked anything. I broke up your posts to directly address each point. Just like I'm doing now.

I don't need to provide evidence regarding obvious and widely known facts. The PS4 and Xbone were outdated and underpowered before they were even released in comparison to the current hardware in 2013. There's no changing this fact whether you like it or not. No amount of driver optimizations will ever change this. Software can't compensate for hardware.

Shall I make a list of games that struggle to run on the 8th gen consoles, or had to cut back on things so they can run? Because it'll be a long list.

None of what I'm saying is bullshit. If you actually knew anything about hardware, you'd know that the next few years are going to be tough on the 8th gen.
That, and hardware improving faster than ever, they've become outdated significantly faster than 7th gen.

And before I finish here, I'll repeat it one last time, for good measure.
The PS4 and Xbone use off the shelf hardware. They use the exact same architecture as PCs use.
There is near nothing that they need to relearn, because they already know how to develop for what the PS4 and Xbone are running on.
7th gen used different hardware and architectures that were very foreign to developers. They had to learn a lot. It took them near enough the entire 7th gen lifespan to properly understand and to effectively and efficiently utilise what the 360 and PS3 were using. 8th gen is NOYHING like that.


But whatever. Stay ignorant and keep buying into MS' and Sony's PR.
Last Edit: November 30, 2015, 04:56:57 PM by Lemon x Verb


Anonymous (User Deleted) | Legendary Invincible!
 
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>ignoring the perfectly valid argument that 360 graphics have objectively improved over the console's lifespan
Yes. The graphics of games on the 360 did drastically improve over its lifespan. I never once denied that.
However, using it at all when discussing the 8th gen consoles, isn't valid. At all.

How many times will it take for it to get through to you? 7th gen is nothing like 8th gen.
Developers didn't know how to fully and effectively take advantage of the 360 and PS3. It took them years to figure things out.
That's why games like TLoU came at the end of their lifespan. They were able to utilise the hardware and software super effectively and efficiently.

Quote
The Nvidia 8800/9800 GT released in 2006/2008. Recommended specs for this. Also the recommended specs for this. Meets the minimum requirements for games as recent as this and this.
This doesn't prove anything.
The recommended specs to effectively run those two games meet the minimum specs to barely run two newer games.

Do you know what minimum means? Have you ever seen GTAV running at the very minimum? It looks fucking awful.

Quote
I think the reason you have to cherrypick apart my own argument, instead of actually producing your own evidence, is that you have none. There is zero precedence for any of the bullshit you're spewing about hardware limitations.
I haven't cherrypicked anything. I broke up your posts to directly address each point. Just like I'm doing now.

I don't need to provide evidence regarding obvious and widely known facts. The PS4 and Xbone were outdated and underpowered before they were even released in comparison to the current hardware in 2013. There's no changing this fact whether you like it or not. No amount of driver optimizations will ever change this. Software can't compensate for hardware.

Shall I make a list of games that struggle to run on the 8th gen consoles, or had to cut back on things so they can run? Because it'll be a long list.

None of what I'm saying is bullshit. If you actually knew anything about hardware, you'd know that the next few years are going to be tough on the 8th gen.
That, and hardware improving faster than ever, they've become outdated significantly faster than 7th gen.

And before I finish here, I'll repeat it one last time, for good measure.
The PS4 and Xbone use off the shelf hardware. They use the exact same architecture as PCs use.
There is near nothing that they need to relearn, because they already know how to develop for what the PS4 and Xbone are running on.
7th gen used different hardware and architectures that were very foreign to developers. They had to learn a lot. It took them near enough the entire 7th gen lifespan to properly understand and to effectively and efficiently utilise what the 360 and PS3 were using. 8th gen is NOYHING like that.


But whatever. Stay ignorant and keep buying into MS' and Sony's PR.
>zero evidence

As I've already proven, optimizations can go a long way. The limitations you're claiming is completely unfounded, without any basis in computer science or historical and technological precedence.

Give me evidence, or stop being such a little bitch.

Keep in mind that the PS3's graphics card is a generation older than the 8800/9800 GT, and yet GTA V looks great for that system.
Last Edit: November 30, 2015, 05:39:13 PM by Cup-O


Girl of Mystery | Mythic Unfrigginbelievable!
 
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>zero evidence
I've provided more than you have, though.

8th gen in general
8th gen hardware
8th gen are gimped PCs
8th gen uses off the shelf hardware and uses the same architecture as PCs use
8th gen is already struggling to run games
The fucking GTX 750Ti (without even being overclocked) w/ i3 processor outdoes the PS4 and Xbone in performance. The 750Ti is a super cheap low end GPU. The PS4 and Xbone are using netbook CPUs ffs. That's how pathetically weak 8th gen consoles are.

You'd need to be an idiot to not understand this.

Quote
As I've already proven, optimizations can go a long way.
No they don't. Optimizations only go so far, which isn't very far, in terms of graphical improvement.
And no you haven't. At all.
All you've done is irrelevantly talk about 7th gen, and how the graphics improved over time. Not because of optimizations, but because they were learning new things about the hardware and architecture.

Quote
The limitations you're claiming is completely unfounded, without any basis in computer science or historical and technological precedence.
lol okay.
None of what I've said is unfounded. In any way.
8th gen is weak as fuck. Fact
8th gen uses off the shelf hardware. Fact
Developers have been developing games for x86 architecture and off the shelf hardware for a long as time. Fact
Optimizations aren't some magical thing that you seem to think they are. Fact
Software literally CAN NOT compensate for hardware. Fact

Quote
Give me evidence, or stop being such a little bitch.
lol fuck off
Coming from the guy linking to pictures of bullshots.

You yourself haven't actually provided any proof. And the few links you used about Crysis and GTAV don't support you either. In fact, they do the exact opposite.


So either wisen up, or shut the fuck up.
Last Edit: November 30, 2015, 05:54:48 PM by Lemon x Verb


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man this thread got graphic


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also, fuck 60fps
don't do that

i know you're pent up but please leave the frames out of your lustful fantasies
i'm just saying

it's inconceivable to me how someone would value 60fps over having some form of local multiplayer
Erm, yeah, it's a legitimate question. I was wondering it myself.

I specifically remember 343i pushing the 'competitive' scene for Halo 5, but there's no answers as to how they intend to do that without splitscreen, or LAN at the very least. Competitive communities don't just grow on trees; they need to be cultivated, given the things they need to thrive. (LAN is preferred over the Internet because the Internet is unreliable, and because latency, and because it's easier and cheaper to set up.) MS can't just host major tournaments without minor, local tournaments too. That's not how it works.
https://www.halowaypoint.com/en-ie/community/halo-championship-series


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This thread is cancer.


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does this stuff even work?
I think it is

who plays split screen in 2015?


People with friends.


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8th gen is weak as fuck because gamers are cheap and refuse to pay more for consoles or games.


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‘The most inoffensive user on this website’ - Verbatim
I love how it's inconcievable that people would prefer a feature they don't use get removed for something they will use.
>The only people who argue for the use of split screen play local MP themselves
>frame rate is literally a non-issue if it's stable at 30 FPS or above visually

It wouldn't even be such an issue if they hadn't tied the Physics to the Frames or whatever they did. Split screen could use 30 FPS whilst singleplayer could still make use of 60 FPS.


Anonymous (User Deleted) | Legendary Invincible!
 
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>zero evidence
I've provided more than you have, though.

8th gen in general
8th gen hardware
8th gen are gimped PCs
8th gen uses off the shelf hardware and uses the same architecture as PCs use
8th gen is already struggling to run games
The fucking GTX 750Ti (without even being overclocked) w/ i3 processor outdoes the PS4 and Xbone in performance. The 750Ti is a super cheap low end GPU. The PS4 and Xbone are using netbook CPUs ffs. That's how pathetically weak 8th gen consoles are.

You'd need to be an idiot to not understand this.
Off-the-shelf hardware or not, it's irrelevant. This is most devs' first time developing for this generation of hardware. It's a blank slate.

Quote
As I've already proven, optimizations can go a long way.
No they don't. Optimizations only go so far, which isn't very far, in terms of graphical improvement.
This is the most idiotic, pseudo-intellectual statement ever posted in the history of this board. I thought nobody could outdo Verbatim shilling for the Virtual Boy.

GTA IV on PC runs like crap. GTA V on PC doesn't.

This flies in the face of your entire argument because GTA V is the graphically superior game in every possible way, and yet it performs better than GTA IV on PC, on the same hardware. The fact is that GTA V was optimized and GTA IV was not.

Quote
All you've done is irrelevantly talk about 7th gen, and how the graphics improved over time. Not because of optimizations, but because they were learning new things about the hardware and architecture.
That is how it has happened throughout the history of computer hardware. There is zero basis to believe that will change.

Quote
The limitations you're claiming is completely unfounded, without any basis in computer science or historical and technological precedence.
lol okay.
Quote
None of what I've said is unfounded. In any way.
You're taking some basic points about current-gen consoles having old hardware and claiming that 1) because it's old, it's reached its limits, and 2) because developers are using off-the-shelf hardware, and because they use OTS hardware all the time, they know the exact limitations of it, because all OTS hardware is exactly the same, and if you can do one you've done all of them. None of that is even remotely true.

Most console developers haven't even developed for off-the-shelf hardware, because they've only developed for non-standard console hardware. They have zero experience with OTS hardware, so they're starting from scratch.

An example of such a company would be 343i.

OTS vs. nonstandard hardware is thus irrelevant at this point. And they're unlikely to hit the ball out of the park, because getting it perfect the first time is difficult.

Even comparing games like Battlefield 3 to BF4, the graphics are improved on both console and PC with the same hardware in mind (for consoles and PC), with the same engine used, with the same staff behind it. Or even just take a look at Naughty Dog's games and how those graphics have improved with each title, too. Both devs are getting more out of the hardware each time, because it's a cumulative process, and triple-A development takes years.

It's a slow, gradual process, which is why two years is hardly enough time to close the book and make assertive statements that we've reached the human and technological limits for what's possible. Most devs are just releasing their first titles on this hardware, with many optimizations that were outdated by the time the product reached the market.

Quote
8th gen is weak as fuck. Fact
Old is not the same as useless.
Quote
8th gen uses off the shelf hardware. Fact
This is irrelevant.
Quote
Developers have been developing games for x86 architecture and off the shelf hardware for a long as time. Fact
See above. New hardware is essentially a blank slate, regardless of architecture.
Quote
Optimizations aren't some magical thing that you seem to think they are. Fact
Optimizations have been standard for video game development since kingdom come. It's the most basic requirement to making a game look and run reasonably well on the hardware it's given. You're so hilariously uninformed about the most basic facts about real-time 3D graphics, or computer science in general.

Optimization is the difference between this:
Spoiler

And the sad sack of shit you see on the left:

Spoiler

Quote
Software literally CAN NOT compensate for hardware. Fact
But not to the outrageous degree you're claiming.

Quote
lol fuck off
Coming from the guy linking to pictures of bullshots.
Again, the point was obvious, and you can't prove it wrong.

Spoiler
You yourself haven't actually provided any proof. And the few links you used about Crysis and GTAV don't support you either. In fact, they do the exact opposite.
You're literally more retarded than Peter Griffin. Nice job not going into detail, either. You have no evidence.

Quote
So either wisen up, or shut the fuck up.
LOL

You're just reiterating the same old tired, debunked bullshit over and over again. You have zero evidence to support your laughable beliefs that we've somehow reached the apex of console hardware before most devs have even had a go at it yet. This whiny bullshit happens every generation and is proven wrong every single goddamn time. I dropped CS but I'll be damned if I don't know my shit.
Last Edit: November 30, 2015, 10:33:44 PM by Cup-O


 
Luciana
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derp
Last Edit: November 30, 2015, 10:41:47 PM by Luciana


 
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Quote
8th gen uses off the shelf hardware. Fact
This is irrelevant.
That's actually the entire basis of the argument he is presenting to you, sooo...

All the other arguing aside, the beginning point was the current gen consoles use old and outdated hardware (see post below for age), and thus, we will never see the games evolve like they did from 2005 to 2014 on 360/PS3.

You two can also try to argue without it devolving into a stupid shitfes with petty insults, as that would make both your stances seem like a bunch of babble. Keep it civil.
Last Edit: November 30, 2015, 10:44:42 PM by Luciana


 
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You have zero evidence to support your laughable beliefs that we've somehow reached the apex of console hardware before most devs have even had a go at it yet.
Any PC (exclusive?) game from about 4 or 5 years ago if I can guesstimate.
Last Edit: November 30, 2015, 10:38:53 PM by Luciana