Deci fuck off and stop liking my posts
Is there any news on the movie? I heard Alex Garland was paid a million by Microsoft to write a script, which he did.
Anyone else got the flighting invite?
hopefully they remove halo 3 forever from the mcc give ce and h2a more chances to shine in multiplayer
Quote from: Chaos Metal Dragon on March 28, 2018, 07:16:03 PMQuote from: alphy on March 28, 2018, 07:13:09 PMhopefully they remove halo 3 forever from the mcc give ce and h2a more chances to shine in multiplayerIf they put Custom Loadouts back into Halo 4 and just took out Plasma Grenades and incorperated the desope mod MCC would be GOTY every yearIf they took out plasma grenades they better tone down vehicles or make the EMP with plasma pistol considerably longer. And I highly prefer flinching over the annoying de-scope.
Quote from: alphy on March 28, 2018, 07:13:09 PMhopefully they remove halo 3 forever from the mcc give ce and h2a more chances to shine in multiplayerIf they put Custom Loadouts back into Halo 4 and just took out Plasma Grenades and incorperated the desope mod MCC would be GOTY every year
Unironically just played the entire Reach campaign for the first time since 2011. Yeah it's still crap. The skyboxes and camerawork were great though. Elites were fun to fight until the Ultra's decided to strafe like gods
Does anyone else prefer the continuous Fuel-rod ray of the classic Hunters rather than a single charge of the newer Hunters?
Quote from: FatherlyNick on March 29, 2018, 09:27:07 AMDoes anyone else prefer the continuous Fuel-rod ray of the classic Hunters rather than a single charge of the newer Hunters?Gaylo 5 does both does it not?
Quote from: Boomdeyadah on March 28, 2018, 01:40:24 PMUnironically just played the entire Reach campaign for the first time since 2011. Yeah it's still crap. The skyboxes and camerawork were great though. Elites were fun to fight until the Ultra's decided to strafe like godsI always felt that Halo Reach had some really good level design in the campaign. In particular, ONI: Sword Base and your ability to do objectives in any order, Exodus, New Alexandria and Pillar of Autumn. I also liked Long Night of Solace though I generally seem to be in a minority of people who liked the Sabre segment.Tip of The Spear is also fun but is always gonna be offset by the fact that you get hyped by the cutscene then get stuck in a fairly small linear path after it finishes.
Quote from: BaconShelf on March 29, 2018, 05:45:21 AMQuote from: Boomdeyadah on March 28, 2018, 01:40:24 PMUnironically just played the entire Reach campaign for the first time since 2011. Yeah it's still crap. The skyboxes and camerawork were great though. Elites were fun to fight until the Ultra's decided to strafe like godsI always felt that Halo Reach had some really good level design in the campaign. In particular, ONI: Sword Base and your ability to do objectives in any order, Exodus, New Alexandria and Pillar of Autumn. I also liked Long Night of Solace though I generally seem to be in a minority of people who liked the Sabre segment.Tip of The Spear is also fun but is always gonna be offset by the fact that you get hyped by the cutscene then get stuck in a fairly small linear path after it finishes.People didn't like the Sabre section? That's the first I've heard of this.
Quote from: Assassin 11D7 on March 29, 2018, 06:02:21 PMQuote from: BaconShelf on March 29, 2018, 05:45:21 AMQuote from: Boomdeyadah on March 28, 2018, 01:40:24 PMUnironically just played the entire Reach campaign for the first time since 2011. Yeah it's still crap. The skyboxes and camerawork were great though. Elites were fun to fight until the Ultra's decided to strafe like godsI always felt that Halo Reach had some really good level design in the campaign. In particular, ONI: Sword Base and your ability to do objectives in any order, Exodus, New Alexandria and Pillar of Autumn. I also liked Long Night of Solace though I generally seem to be in a minority of people who liked the Sabre segment.Tip of The Spear is also fun but is always gonna be offset by the fact that you get hyped by the cutscene then get stuck in a fairly small linear path after it finishes.People didn't like the Sabre section? That's the first I've heard of this.Yeah I've heard a lot of people say they found it kind of tedious on repeat playthroughs and that the Sabre's mechanics were a but shallow. I can see where they're coming from as the enemy spawns aren't really diverse or randomised, but I always had a lot of fun in that section.
Quote from: BaconShelf on March 29, 2018, 06:24:05 PMQuote from: Assassin 11D7 on March 29, 2018, 06:02:21 PMQuote from: BaconShelf on March 29, 2018, 05:45:21 AMQuote from: Boomdeyadah on March 28, 2018, 01:40:24 PMUnironically just played the entire Reach campaign for the first time since 2011. Yeah it's still crap. The skyboxes and camerawork were great though. Elites were fun to fight until the Ultra's decided to strafe like godsI always felt that Halo Reach had some really good level design in the campaign. In particular, ONI: Sword Base and your ability to do objectives in any order, Exodus, New Alexandria and Pillar of Autumn. I also liked Long Night of Solace though I generally seem to be in a minority of people who liked the Sabre segment.Tip of The Spear is also fun but is always gonna be offset by the fact that you get hyped by the cutscene then get stuck in a fairly small linear path after it finishes.People didn't like the Sabre section? That's the first I've heard of this.Yeah I've heard a lot of people say they found it kind of tedious on repeat playthroughs and that the Sabre's mechanics were a but shallow. I can see where they're coming from as the enemy spawns aren't really diverse or randomised, but I always had a lot of fun in that section.Everyone that I know says they wished there had been more of that in the game, even if it was just some separate gamemode. I don't really see the validity of the complaint about shallow mechanics. I mean, if you're talking about vehicles in Halo as a whole, then yeah I guess, but it's not a vehicle-focused game like World of Tanks.the spawns and difficulty of the enemy fighters/dropships were pretty mediocre, but it was still fun.
Quote from: BaconShelf on March 29, 2018, 05:45:21 AMQuote from: Boomdeyadah on March 28, 2018, 01:40:24 PMUnironically just played the entire Reach campaign for the first time since 2011. Yeah it's still crap. The skyboxes and camerawork were great though. Elites were fun to fight until the Ultra's decided to strafe like godsI always felt that Halo Reach had some really good level design in the campaign. In particular, ONI: Sword Base and your ability to do objectives in any order, Exodus, New Alexandria and Pillar of Autumn. I also liked Long Night of Solace though I generally seem to be in a minority of people who liked the Sabre segment.Tip of The Spear is also fun but is always gonna be offset by the fact that you get hyped by the cutscene then get stuck in a fairly small linear path after it finishes.Wish Bungie did more with the Sabre section. Felt like Bungie was just tipping their toes into the water rather than going all out an a space mission.